
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (+ (pow (* a (cos t_0)) 2.0) (pow (* b (sin t_0)) 2.0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return pow((a * cos(t_0)), 2.0) + pow((b * sin(t_0)), 2.0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return Math.pow((a * Math.cos(t_0)), 2.0) + Math.pow((b * Math.sin(t_0)), 2.0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return math.pow((a * math.cos(t_0)), 2.0) + math.pow((b * math.sin(t_0)), 2.0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64((Float64(a * cos(t_0)) ^ 2.0) + (Float64(b * sin(t_0)) ^ 2.0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((a * cos(t_0)) ^ 2.0) + ((b * sin(t_0)) ^ 2.0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Power[N[(a * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
{\left(a \cdot \cos t_0\right)}^{2} + {\left(b \cdot \sin t_0\right)}^{2}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (+ (pow (* a (cos t_0)) 2.0) (pow (* b (sin t_0)) 2.0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return pow((a * cos(t_0)), 2.0) + pow((b * sin(t_0)), 2.0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return Math.pow((a * Math.cos(t_0)), 2.0) + Math.pow((b * Math.sin(t_0)), 2.0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return math.pow((a * math.cos(t_0)), 2.0) + math.pow((b * math.sin(t_0)), 2.0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64((Float64(a * cos(t_0)) ^ 2.0) + (Float64(b * sin(t_0)) ^ 2.0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((a * cos(t_0)) ^ 2.0) + ((b * sin(t_0)) ^ 2.0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Power[N[(a * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
{\left(a \cdot \cos t_0\right)}^{2} + {\left(b \cdot \sin t_0\right)}^{2}
\end{array}
\end{array}
(FPCore (a b angle)
:precision binary64
(+
(pow
(*
a
(log
(+
1.0
(expm1
(cos
(*
(* (cbrt PI) (pow (cbrt PI) 2.0))
(* angle -0.005555555555555556)))))))
2.0)
(pow (* b (sin (* PI (/ angle 180.0)))) 2.0)))
double code(double a, double b, double angle) {
return pow((a * log((1.0 + expm1(cos(((cbrt(((double) M_PI)) * pow(cbrt(((double) M_PI)), 2.0)) * (angle * -0.005555555555555556))))))), 2.0) + pow((b * sin((((double) M_PI) * (angle / 180.0)))), 2.0);
}
public static double code(double a, double b, double angle) {
return Math.pow((a * Math.log((1.0 + Math.expm1(Math.cos(((Math.cbrt(Math.PI) * Math.pow(Math.cbrt(Math.PI), 2.0)) * (angle * -0.005555555555555556))))))), 2.0) + Math.pow((b * Math.sin((Math.PI * (angle / 180.0)))), 2.0);
}
function code(a, b, angle) return Float64((Float64(a * log(Float64(1.0 + expm1(cos(Float64(Float64(cbrt(pi) * (cbrt(pi) ^ 2.0)) * Float64(angle * -0.005555555555555556))))))) ^ 2.0) + (Float64(b * sin(Float64(pi * Float64(angle / 180.0)))) ^ 2.0)) end
code[a_, b_, angle_] := N[(N[Power[N[(a * N[Log[N[(1.0 + N[(Exp[N[Cos[N[(N[(N[Power[Pi, 1/3], $MachinePrecision] * N[Power[N[Power[Pi, 1/3], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] * N[(angle * -0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]] - 1), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Sin[N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(a \cdot \log \left(1 + \mathsf{expm1}\left(\cos \left(\left(\sqrt[3]{\pi} \cdot {\left(\sqrt[3]{\pi}\right)}^{2}\right) \cdot \left(angle \cdot -0.005555555555555556\right)\right)\right)\right)\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2}
\end{array}
Initial program 79.4%
log1p-expm1-u79.4%
log1p-udef79.4%
add-sqr-sqrt37.7%
sqrt-unprod66.8%
div-inv66.8%
div-inv66.8%
swap-sqr66.8%
metadata-eval66.8%
metadata-eval66.8%
metadata-eval66.8%
metadata-eval66.8%
swap-sqr66.8%
sqrt-unprod41.8%
add-sqr-sqrt79.5%
Applied egg-rr79.5%
add-cube-cbrt79.5%
pow279.5%
Applied egg-rr79.5%
Final simplification79.5%
(FPCore (a b angle)
:precision binary64
(+
(pow (* b (sin (* PI (/ angle 180.0)))) 2.0)
(pow
(*
a
(cos
(* (* (cbrt PI) (pow (cbrt PI) 2.0)) (* angle -0.005555555555555556))))
2.0)))
double code(double a, double b, double angle) {
return pow((b * sin((((double) M_PI) * (angle / 180.0)))), 2.0) + pow((a * cos(((cbrt(((double) M_PI)) * pow(cbrt(((double) M_PI)), 2.0)) * (angle * -0.005555555555555556)))), 2.0);
}
public static double code(double a, double b, double angle) {
return Math.pow((b * Math.sin((Math.PI * (angle / 180.0)))), 2.0) + Math.pow((a * Math.cos(((Math.cbrt(Math.PI) * Math.pow(Math.cbrt(Math.PI), 2.0)) * (angle * -0.005555555555555556)))), 2.0);
}
function code(a, b, angle) return Float64((Float64(b * sin(Float64(pi * Float64(angle / 180.0)))) ^ 2.0) + (Float64(a * cos(Float64(Float64(cbrt(pi) * (cbrt(pi) ^ 2.0)) * Float64(angle * -0.005555555555555556)))) ^ 2.0)) end
code[a_, b_, angle_] := N[(N[Power[N[(b * N[Sin[N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(a * N[Cos[N[(N[(N[Power[Pi, 1/3], $MachinePrecision] * N[Power[N[Power[Pi, 1/3], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] * N[(angle * -0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} + {\left(a \cdot \cos \left(\left(\sqrt[3]{\pi} \cdot {\left(\sqrt[3]{\pi}\right)}^{2}\right) \cdot \left(angle \cdot -0.005555555555555556\right)\right)\right)}^{2}
\end{array}
Initial program 79.4%
add-log-exp79.4%
*-un-lft-identity79.4%
log-prod79.4%
metadata-eval79.4%
add-log-exp79.4%
add-sqr-sqrt37.7%
sqrt-unprod66.8%
div-inv66.8%
div-inv66.8%
swap-sqr66.8%
metadata-eval66.8%
metadata-eval66.8%
metadata-eval66.8%
metadata-eval66.8%
swap-sqr66.8%
sqrt-unprod41.8%
add-sqr-sqrt79.5%
Applied egg-rr79.5%
add-cube-cbrt79.5%
pow279.5%
Applied egg-rr79.5%
Final simplification79.5%
(FPCore (a b angle) :precision binary64 (+ (pow (* b (sin (* PI (/ angle 180.0)))) 2.0) (pow (* a (log (+ 1.0 (expm1 (cos (* PI (* angle -0.005555555555555556))))))) 2.0)))
double code(double a, double b, double angle) {
return pow((b * sin((((double) M_PI) * (angle / 180.0)))), 2.0) + pow((a * log((1.0 + expm1(cos((((double) M_PI) * (angle * -0.005555555555555556))))))), 2.0);
}
public static double code(double a, double b, double angle) {
return Math.pow((b * Math.sin((Math.PI * (angle / 180.0)))), 2.0) + Math.pow((a * Math.log((1.0 + Math.expm1(Math.cos((Math.PI * (angle * -0.005555555555555556))))))), 2.0);
}
def code(a, b, angle): return math.pow((b * math.sin((math.pi * (angle / 180.0)))), 2.0) + math.pow((a * math.log((1.0 + math.expm1(math.cos((math.pi * (angle * -0.005555555555555556))))))), 2.0)
function code(a, b, angle) return Float64((Float64(b * sin(Float64(pi * Float64(angle / 180.0)))) ^ 2.0) + (Float64(a * log(Float64(1.0 + expm1(cos(Float64(pi * Float64(angle * -0.005555555555555556))))))) ^ 2.0)) end
code[a_, b_, angle_] := N[(N[Power[N[(b * N[Sin[N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(a * N[Log[N[(1.0 + N[(Exp[N[Cos[N[(Pi * N[(angle * -0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]] - 1), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} + {\left(a \cdot \log \left(1 + \mathsf{expm1}\left(\cos \left(\pi \cdot \left(angle \cdot -0.005555555555555556\right)\right)\right)\right)\right)}^{2}
\end{array}
Initial program 79.4%
log1p-expm1-u79.4%
log1p-udef79.4%
add-sqr-sqrt37.7%
sqrt-unprod66.8%
div-inv66.8%
div-inv66.8%
swap-sqr66.8%
metadata-eval66.8%
metadata-eval66.8%
metadata-eval66.8%
metadata-eval66.8%
swap-sqr66.8%
sqrt-unprod41.8%
add-sqr-sqrt79.5%
Applied egg-rr79.5%
Final simplification79.5%
(FPCore (a b angle) :precision binary64 (+ (pow (* b (sin (* PI (/ angle 180.0)))) 2.0) (pow (* a (log1p (expm1 (cos (* PI (* angle -0.005555555555555556)))))) 2.0)))
double code(double a, double b, double angle) {
return pow((b * sin((((double) M_PI) * (angle / 180.0)))), 2.0) + pow((a * log1p(expm1(cos((((double) M_PI) * (angle * -0.005555555555555556)))))), 2.0);
}
public static double code(double a, double b, double angle) {
return Math.pow((b * Math.sin((Math.PI * (angle / 180.0)))), 2.0) + Math.pow((a * Math.log1p(Math.expm1(Math.cos((Math.PI * (angle * -0.005555555555555556)))))), 2.0);
}
def code(a, b, angle): return math.pow((b * math.sin((math.pi * (angle / 180.0)))), 2.0) + math.pow((a * math.log1p(math.expm1(math.cos((math.pi * (angle * -0.005555555555555556)))))), 2.0)
function code(a, b, angle) return Float64((Float64(b * sin(Float64(pi * Float64(angle / 180.0)))) ^ 2.0) + (Float64(a * log1p(expm1(cos(Float64(pi * Float64(angle * -0.005555555555555556)))))) ^ 2.0)) end
code[a_, b_, angle_] := N[(N[Power[N[(b * N[Sin[N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(a * N[Log[1 + N[(Exp[N[Cos[N[(Pi * N[(angle * -0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} + {\left(a \cdot \mathsf{log1p}\left(\mathsf{expm1}\left(\cos \left(\pi \cdot \left(angle \cdot -0.005555555555555556\right)\right)\right)\right)\right)}^{2}
\end{array}
Initial program 79.4%
log1p-expm1-u79.4%
add-sqr-sqrt37.7%
sqrt-unprod66.8%
div-inv66.8%
div-inv66.8%
swap-sqr66.8%
metadata-eval66.8%
metadata-eval66.8%
metadata-eval66.8%
metadata-eval66.8%
swap-sqr66.8%
sqrt-unprod41.8%
add-sqr-sqrt79.5%
Applied egg-rr79.5%
Final simplification79.5%
(FPCore (a b angle) :precision binary64 (+ (pow (* b (sin (* PI (/ angle 180.0)))) 2.0) (* (pow (cos (* PI (* angle -0.005555555555555556))) 2.0) (* a a))))
double code(double a, double b, double angle) {
return pow((b * sin((((double) M_PI) * (angle / 180.0)))), 2.0) + (pow(cos((((double) M_PI) * (angle * -0.005555555555555556))), 2.0) * (a * a));
}
public static double code(double a, double b, double angle) {
return Math.pow((b * Math.sin((Math.PI * (angle / 180.0)))), 2.0) + (Math.pow(Math.cos((Math.PI * (angle * -0.005555555555555556))), 2.0) * (a * a));
}
def code(a, b, angle): return math.pow((b * math.sin((math.pi * (angle / 180.0)))), 2.0) + (math.pow(math.cos((math.pi * (angle * -0.005555555555555556))), 2.0) * (a * a))
function code(a, b, angle) return Float64((Float64(b * sin(Float64(pi * Float64(angle / 180.0)))) ^ 2.0) + Float64((cos(Float64(pi * Float64(angle * -0.005555555555555556))) ^ 2.0) * Float64(a * a))) end
function tmp = code(a, b, angle) tmp = ((b * sin((pi * (angle / 180.0)))) ^ 2.0) + ((cos((pi * (angle * -0.005555555555555556))) ^ 2.0) * (a * a)); end
code[a_, b_, angle_] := N[(N[Power[N[(b * N[Sin[N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(N[Power[N[Cos[N[(Pi * N[(angle * -0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], 2.0], $MachinePrecision] * N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} + {\cos \left(\pi \cdot \left(angle \cdot -0.005555555555555556\right)\right)}^{2} \cdot \left(a \cdot a\right)
\end{array}
Initial program 79.4%
add-log-exp79.4%
*-un-lft-identity79.4%
log-prod79.4%
metadata-eval79.4%
add-log-exp79.4%
add-sqr-sqrt37.7%
sqrt-unprod66.8%
div-inv66.8%
div-inv66.8%
swap-sqr66.8%
metadata-eval66.8%
metadata-eval66.8%
metadata-eval66.8%
metadata-eval66.8%
swap-sqr66.8%
sqrt-unprod41.8%
add-sqr-sqrt79.5%
Applied egg-rr79.5%
+-lft-identity79.5%
*-commutative79.5%
unpow-prod-down79.5%
pow279.5%
Applied egg-rr79.5%
Final simplification79.5%
(FPCore (a b angle) :precision binary64 (+ (pow (* b (sin (* PI (/ angle 180.0)))) 2.0) (pow (* a (cos (* 0.005555555555555556 (* PI angle)))) 2.0)))
double code(double a, double b, double angle) {
return pow((b * sin((((double) M_PI) * (angle / 180.0)))), 2.0) + pow((a * cos((0.005555555555555556 * (((double) M_PI) * angle)))), 2.0);
}
public static double code(double a, double b, double angle) {
return Math.pow((b * Math.sin((Math.PI * (angle / 180.0)))), 2.0) + Math.pow((a * Math.cos((0.005555555555555556 * (Math.PI * angle)))), 2.0);
}
def code(a, b, angle): return math.pow((b * math.sin((math.pi * (angle / 180.0)))), 2.0) + math.pow((a * math.cos((0.005555555555555556 * (math.pi * angle)))), 2.0)
function code(a, b, angle) return Float64((Float64(b * sin(Float64(pi * Float64(angle / 180.0)))) ^ 2.0) + (Float64(a * cos(Float64(0.005555555555555556 * Float64(pi * angle)))) ^ 2.0)) end
function tmp = code(a, b, angle) tmp = ((b * sin((pi * (angle / 180.0)))) ^ 2.0) + ((a * cos((0.005555555555555556 * (pi * angle)))) ^ 2.0); end
code[a_, b_, angle_] := N[(N[Power[N[(b * N[Sin[N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(a * N[Cos[N[(0.005555555555555556 * N[(Pi * angle), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} + {\left(a \cdot \cos \left(0.005555555555555556 \cdot \left(\pi \cdot angle\right)\right)\right)}^{2}
\end{array}
Initial program 79.4%
Taylor expanded in angle around inf 79.4%
Final simplification79.4%
(FPCore (a b angle) :precision binary64 (+ (pow (* b (sin (* PI (/ angle 180.0)))) 2.0) (pow (* a (cos (* PI (* angle -0.005555555555555556)))) 2.0)))
double code(double a, double b, double angle) {
return pow((b * sin((((double) M_PI) * (angle / 180.0)))), 2.0) + pow((a * cos((((double) M_PI) * (angle * -0.005555555555555556)))), 2.0);
}
public static double code(double a, double b, double angle) {
return Math.pow((b * Math.sin((Math.PI * (angle / 180.0)))), 2.0) + Math.pow((a * Math.cos((Math.PI * (angle * -0.005555555555555556)))), 2.0);
}
def code(a, b, angle): return math.pow((b * math.sin((math.pi * (angle / 180.0)))), 2.0) + math.pow((a * math.cos((math.pi * (angle * -0.005555555555555556)))), 2.0)
function code(a, b, angle) return Float64((Float64(b * sin(Float64(pi * Float64(angle / 180.0)))) ^ 2.0) + (Float64(a * cos(Float64(pi * Float64(angle * -0.005555555555555556)))) ^ 2.0)) end
function tmp = code(a, b, angle) tmp = ((b * sin((pi * (angle / 180.0)))) ^ 2.0) + ((a * cos((pi * (angle * -0.005555555555555556)))) ^ 2.0); end
code[a_, b_, angle_] := N[(N[Power[N[(b * N[Sin[N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(a * N[Cos[N[(Pi * N[(angle * -0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} + {\left(a \cdot \cos \left(\pi \cdot \left(angle \cdot -0.005555555555555556\right)\right)\right)}^{2}
\end{array}
Initial program 79.4%
add-log-exp79.4%
*-un-lft-identity79.4%
log-prod79.4%
metadata-eval79.4%
add-log-exp79.4%
add-sqr-sqrt37.7%
sqrt-unprod66.8%
div-inv66.8%
div-inv66.8%
swap-sqr66.8%
metadata-eval66.8%
metadata-eval66.8%
metadata-eval66.8%
metadata-eval66.8%
swap-sqr66.8%
sqrt-unprod41.8%
add-sqr-sqrt79.5%
Applied egg-rr79.5%
Taylor expanded in a around 0 79.4%
*-commutative79.4%
*-commutative79.4%
*-commutative79.4%
associate-*r*79.5%
unpow279.5%
unpow279.5%
swap-sqr79.5%
unpow279.5%
*-commutative79.5%
Simplified79.5%
Final simplification79.5%
(FPCore (a b angle) :precision binary64 (+ (pow (* b (sin (* PI (/ angle 180.0)))) 2.0) (* a a)))
double code(double a, double b, double angle) {
return pow((b * sin((((double) M_PI) * (angle / 180.0)))), 2.0) + (a * a);
}
public static double code(double a, double b, double angle) {
return Math.pow((b * Math.sin((Math.PI * (angle / 180.0)))), 2.0) + (a * a);
}
def code(a, b, angle): return math.pow((b * math.sin((math.pi * (angle / 180.0)))), 2.0) + (a * a)
function code(a, b, angle) return Float64((Float64(b * sin(Float64(pi * Float64(angle / 180.0)))) ^ 2.0) + Float64(a * a)) end
function tmp = code(a, b, angle) tmp = ((b * sin((pi * (angle / 180.0)))) ^ 2.0) + (a * a); end
code[a_, b_, angle_] := N[(N[Power[N[(b * N[Sin[N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(a * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} + a \cdot a
\end{array}
Initial program 79.4%
add-log-exp79.4%
*-un-lft-identity79.4%
log-prod79.4%
metadata-eval79.4%
add-log-exp79.4%
add-sqr-sqrt37.7%
sqrt-unprod66.8%
div-inv66.8%
div-inv66.8%
swap-sqr66.8%
metadata-eval66.8%
metadata-eval66.8%
metadata-eval66.8%
metadata-eval66.8%
swap-sqr66.8%
sqrt-unprod41.8%
add-sqr-sqrt79.5%
Applied egg-rr79.5%
Taylor expanded in angle around 0 79.1%
unpow279.1%
Simplified79.1%
Final simplification79.1%
(FPCore (a b angle) :precision binary64 (+ (* a a) (pow (* 0.005555555555555556 (* angle (* PI b))) 2.0)))
double code(double a, double b, double angle) {
return (a * a) + pow((0.005555555555555556 * (angle * (((double) M_PI) * b))), 2.0);
}
public static double code(double a, double b, double angle) {
return (a * a) + Math.pow((0.005555555555555556 * (angle * (Math.PI * b))), 2.0);
}
def code(a, b, angle): return (a * a) + math.pow((0.005555555555555556 * (angle * (math.pi * b))), 2.0)
function code(a, b, angle) return Float64(Float64(a * a) + (Float64(0.005555555555555556 * Float64(angle * Float64(pi * b))) ^ 2.0)) end
function tmp = code(a, b, angle) tmp = (a * a) + ((0.005555555555555556 * (angle * (pi * b))) ^ 2.0); end
code[a_, b_, angle_] := N[(N[(a * a), $MachinePrecision] + N[Power[N[(0.005555555555555556 * N[(angle * N[(Pi * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot a + {\left(0.005555555555555556 \cdot \left(angle \cdot \left(\pi \cdot b\right)\right)\right)}^{2}
\end{array}
Initial program 79.4%
add-log-exp79.4%
*-un-lft-identity79.4%
log-prod79.4%
metadata-eval79.4%
add-log-exp79.4%
add-sqr-sqrt37.7%
sqrt-unprod66.8%
div-inv66.8%
div-inv66.8%
swap-sqr66.8%
metadata-eval66.8%
metadata-eval66.8%
metadata-eval66.8%
metadata-eval66.8%
swap-sqr66.8%
sqrt-unprod41.8%
add-sqr-sqrt79.5%
Applied egg-rr79.5%
Taylor expanded in angle around 0 79.1%
unpow279.1%
Simplified79.1%
Taylor expanded in angle around 0 73.3%
*-commutative73.3%
Simplified73.3%
Final simplification73.3%
herbie shell --seed 2023283
(FPCore (a b angle)
:name "ab-angle->ABCF C"
:precision binary64
(+ (pow (* a (cos (* PI (/ angle 180.0)))) 2.0) (pow (* b (sin (* PI (/ angle 180.0)))) 2.0)))