
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(fma
-2.0
(* (/ (* a a) (pow b 5.0)) (pow c 3.0))
(-
(-
(/ (* -5.0 (pow a 3.0)) (/ (pow b 7.0) (pow c 4.0)))
(* (/ a (pow b 3.0)) (* c c)))
(/ c b))))
double code(double a, double b, double c) {
return fma(-2.0, (((a * a) / pow(b, 5.0)) * pow(c, 3.0)), ((((-5.0 * pow(a, 3.0)) / (pow(b, 7.0) / pow(c, 4.0))) - ((a / pow(b, 3.0)) * (c * c))) - (c / b)));
}
function code(a, b, c) return fma(-2.0, Float64(Float64(Float64(a * a) / (b ^ 5.0)) * (c ^ 3.0)), Float64(Float64(Float64(Float64(-5.0 * (a ^ 3.0)) / Float64((b ^ 7.0) / (c ^ 4.0))) - Float64(Float64(a / (b ^ 3.0)) * Float64(c * c))) - Float64(c / b))) end
code[a_, b_, c_] := N[(-2.0 * N[(N[(N[(a * a), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] + N[(N[(N[(N[(-5.0 * N[Power[a, 3.0], $MachinePrecision]), $MachinePrecision] / N[(N[Power[b, 7.0], $MachinePrecision] / N[Power[c, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] * N[(c * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-2, \frac{a \cdot a}{{b}^{5}} \cdot {c}^{3}, \left(\frac{-5 \cdot {a}^{3}}{\frac{{b}^{7}}{{c}^{4}}} - \frac{a}{{b}^{3}} \cdot \left(c \cdot c\right)\right) - \frac{c}{b}\right)
\end{array}
Initial program 31.9%
Taylor expanded in a around 0 96.2%
Simplified96.2%
Taylor expanded in c around 0 96.2%
associate-/l*96.2%
associate-*r/96.2%
Simplified96.2%
Final simplification96.2%
(FPCore (a b c) :precision binary64 (- (- (/ (* -2.0 (* a a)) (/ (pow b 5.0) (pow c 3.0))) (/ c b)) (* (/ a (pow b 3.0)) (* c c))))
double code(double a, double b, double c) {
return (((-2.0 * (a * a)) / (pow(b, 5.0) / pow(c, 3.0))) - (c / b)) - ((a / pow(b, 3.0)) * (c * c));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((((-2.0d0) * (a * a)) / ((b ** 5.0d0) / (c ** 3.0d0))) - (c / b)) - ((a / (b ** 3.0d0)) * (c * c))
end function
public static double code(double a, double b, double c) {
return (((-2.0 * (a * a)) / (Math.pow(b, 5.0) / Math.pow(c, 3.0))) - (c / b)) - ((a / Math.pow(b, 3.0)) * (c * c));
}
def code(a, b, c): return (((-2.0 * (a * a)) / (math.pow(b, 5.0) / math.pow(c, 3.0))) - (c / b)) - ((a / math.pow(b, 3.0)) * (c * c))
function code(a, b, c) return Float64(Float64(Float64(Float64(-2.0 * Float64(a * a)) / Float64((b ^ 5.0) / (c ^ 3.0))) - Float64(c / b)) - Float64(Float64(a / (b ^ 3.0)) * Float64(c * c))) end
function tmp = code(a, b, c) tmp = (((-2.0 * (a * a)) / ((b ^ 5.0) / (c ^ 3.0))) - (c / b)) - ((a / (b ^ 3.0)) * (c * c)); end
code[a_, b_, c_] := N[(N[(N[(N[(-2.0 * N[(a * a), $MachinePrecision]), $MachinePrecision] / N[(N[Power[b, 5.0], $MachinePrecision] / N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision] - N[(N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] * N[(c * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{-2 \cdot \left(a \cdot a\right)}{\frac{{b}^{5}}{{c}^{3}}} - \frac{c}{b}\right) - \frac{a}{{b}^{3}} \cdot \left(c \cdot c\right)
\end{array}
Initial program 31.9%
Taylor expanded in b around inf 94.8%
associate-+r+94.8%
mul-1-neg94.8%
unsub-neg94.8%
mul-1-neg94.8%
unsub-neg94.8%
associate-/l*94.8%
associate-*r/94.8%
unpow294.8%
associate-/l*94.8%
associate-/r/94.8%
unpow294.8%
Simplified94.8%
Final simplification94.8%
(FPCore (a b c) :precision binary64 (- (/ (- c) b) (* (/ a (pow b 3.0)) (* c c))))
double code(double a, double b, double c) {
return (-c / b) - ((a / pow(b, 3.0)) * (c * c));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-c / b) - ((a / (b ** 3.0d0)) * (c * c))
end function
public static double code(double a, double b, double c) {
return (-c / b) - ((a / Math.pow(b, 3.0)) * (c * c));
}
def code(a, b, c): return (-c / b) - ((a / math.pow(b, 3.0)) * (c * c))
function code(a, b, c) return Float64(Float64(Float64(-c) / b) - Float64(Float64(a / (b ^ 3.0)) * Float64(c * c))) end
function tmp = code(a, b, c) tmp = (-c / b) - ((a / (b ^ 3.0)) * (c * c)); end
code[a_, b_, c_] := N[(N[((-c) / b), $MachinePrecision] - N[(N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] * N[(c * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-c}{b} - \frac{a}{{b}^{3}} \cdot \left(c \cdot c\right)
\end{array}
Initial program 31.9%
Taylor expanded in b around inf 91.5%
mul-1-neg91.5%
unsub-neg91.5%
mul-1-neg91.5%
distribute-neg-frac91.5%
associate-/l*91.5%
associate-/r/91.5%
unpow291.5%
Simplified91.5%
Final simplification91.5%
(FPCore (a b c) :precision binary64 (/ (- c) b))
double code(double a, double b, double c) {
return -c / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = -c / b
end function
public static double code(double a, double b, double c) {
return -c / b;
}
def code(a, b, c): return -c / b
function code(a, b, c) return Float64(Float64(-c) / b) end
function tmp = code(a, b, c) tmp = -c / b; end
code[a_, b_, c_] := N[((-c) / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{-c}{b}
\end{array}
Initial program 31.9%
Taylor expanded in b around inf 80.8%
mul-1-neg80.8%
distribute-neg-frac80.8%
Simplified80.8%
Final simplification80.8%
herbie shell --seed 2023283
(FPCore (a b c)
:name "Quadratic roots, medium range"
:precision binary64
:pre (and (and (and (< 1.1102230246251565e-16 a) (< a 9007199254740992.0)) (and (< 1.1102230246251565e-16 b) (< b 9007199254740992.0))) (and (< 1.1102230246251565e-16 c) (< c 9007199254740992.0)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))