
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt (+ 1.0 x)) (sqrt x))))
double code(double x) {
return 1.0 / (sqrt((1.0 + x)) + sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt((1.0d0 + x)) + sqrt(x))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt((1.0 + x)) + Math.sqrt(x));
}
def code(x): return 1.0 / (math.sqrt((1.0 + x)) + math.sqrt(x))
function code(x) return Float64(1.0 / Float64(sqrt(Float64(1.0 + x)) + sqrt(x))) end
function tmp = code(x) tmp = 1.0 / (sqrt((1.0 + x)) + sqrt(x)); end
code[x_] := N[(1.0 / N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{1 + x} + \sqrt{x}}
\end{array}
Initial program 50.9%
flip--51.2%
div-inv51.2%
add-sqr-sqrt51.3%
add-sqr-sqrt51.5%
Applied egg-rr51.5%
*-commutative51.5%
associate-/r/51.5%
+-commutative51.5%
associate--l+99.8%
+-inverses99.8%
metadata-eval99.8%
/-rgt-identity99.8%
+-commutative99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x) :precision binary64 (let* ((t_0 (- (sqrt (+ 1.0 x)) (sqrt x)))) (if (<= t_0 2e-6) (* (pow x -0.5) 0.5) t_0)))
double code(double x) {
double t_0 = sqrt((1.0 + x)) - sqrt(x);
double tmp;
if (t_0 <= 2e-6) {
tmp = pow(x, -0.5) * 0.5;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((1.0d0 + x)) - sqrt(x)
if (t_0 <= 2d-6) then
tmp = (x ** (-0.5d0)) * 0.5d0
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = Math.sqrt((1.0 + x)) - Math.sqrt(x);
double tmp;
if (t_0 <= 2e-6) {
tmp = Math.pow(x, -0.5) * 0.5;
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = math.sqrt((1.0 + x)) - math.sqrt(x) tmp = 0 if t_0 <= 2e-6: tmp = math.pow(x, -0.5) * 0.5 else: tmp = t_0 return tmp
function code(x) t_0 = Float64(sqrt(Float64(1.0 + x)) - sqrt(x)) tmp = 0.0 if (t_0 <= 2e-6) tmp = Float64((x ^ -0.5) * 0.5); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = sqrt((1.0 + x)) - sqrt(x); tmp = 0.0; if (t_0 <= 2e-6) tmp = (x ^ -0.5) * 0.5; else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2e-6], N[(N[Power[x, -0.5], $MachinePrecision] * 0.5), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{1 + x} - \sqrt{x}\\
\mathbf{if}\;t_0 \leq 2 \cdot 10^{-6}:\\
\;\;\;\;{x}^{-0.5} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 x 1)) (sqrt.f64 x)) < 1.99999999999999991e-6Initial program 4.3%
flip3--2.8%
sqrt-pow22.8%
metadata-eval2.8%
sqrt-pow22.8%
metadata-eval2.8%
add-sqr-sqrt2.8%
add-sqr-sqrt2.8%
associate-+r+2.8%
sqrt-unprod2.8%
Applied egg-rr2.8%
Taylor expanded in x around inf 99.7%
*-commutative99.7%
Simplified99.7%
inv-pow99.7%
sqrt-pow199.8%
metadata-eval99.8%
Applied egg-rr99.8%
if 1.99999999999999991e-6 < (-.f64 (sqrt.f64 (+.f64 x 1)) (sqrt.f64 x)) Initial program 99.7%
Final simplification99.8%
(FPCore (x) :precision binary64 (if (<= x 2.4) (/ 1.0 (+ 1.0 (+ (sqrt x) (* x 0.5)))) (* (pow x -0.5) 0.5)))
double code(double x) {
double tmp;
if (x <= 2.4) {
tmp = 1.0 / (1.0 + (sqrt(x) + (x * 0.5)));
} else {
tmp = pow(x, -0.5) * 0.5;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 2.4d0) then
tmp = 1.0d0 / (1.0d0 + (sqrt(x) + (x * 0.5d0)))
else
tmp = (x ** (-0.5d0)) * 0.5d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 2.4) {
tmp = 1.0 / (1.0 + (Math.sqrt(x) + (x * 0.5)));
} else {
tmp = Math.pow(x, -0.5) * 0.5;
}
return tmp;
}
def code(x): tmp = 0 if x <= 2.4: tmp = 1.0 / (1.0 + (math.sqrt(x) + (x * 0.5))) else: tmp = math.pow(x, -0.5) * 0.5 return tmp
function code(x) tmp = 0.0 if (x <= 2.4) tmp = Float64(1.0 / Float64(1.0 + Float64(sqrt(x) + Float64(x * 0.5)))); else tmp = Float64((x ^ -0.5) * 0.5); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 2.4) tmp = 1.0 / (1.0 + (sqrt(x) + (x * 0.5))); else tmp = (x ^ -0.5) * 0.5; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 2.4], N[(1.0 / N[(1.0 + N[(N[Sqrt[x], $MachinePrecision] + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Power[x, -0.5], $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 2.4:\\
\;\;\;\;\frac{1}{1 + \left(\sqrt{x} + x \cdot 0.5\right)}\\
\mathbf{else}:\\
\;\;\;\;{x}^{-0.5} \cdot 0.5\\
\end{array}
\end{array}
if x < 2.39999999999999991Initial program 100.0%
flip--100.0%
div-inv99.9%
add-sqr-sqrt100.0%
add-sqr-sqrt100.0%
Applied egg-rr100.0%
*-commutative100.0%
associate-/r/100.0%
+-commutative100.0%
associate--l+100.0%
+-inverses100.0%
metadata-eval100.0%
/-rgt-identity100.0%
+-commutative100.0%
Simplified100.0%
+-commutative100.0%
add-sqr-sqrt100.0%
fma-def100.0%
pow1/2100.0%
metadata-eval100.0%
sqrt-pow1100.0%
metadata-eval100.0%
metadata-eval100.0%
pow1/2100.0%
metadata-eval100.0%
sqrt-pow1100.0%
metadata-eval100.0%
metadata-eval100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 99.4%
if 2.39999999999999991 < x Initial program 4.7%
flip3--3.3%
sqrt-pow23.3%
metadata-eval3.3%
sqrt-pow23.3%
metadata-eval3.3%
add-sqr-sqrt3.3%
add-sqr-sqrt3.3%
associate-+r+3.3%
sqrt-unprod3.3%
Applied egg-rr3.3%
Taylor expanded in x around inf 99.4%
*-commutative99.4%
Simplified99.4%
inv-pow99.4%
sqrt-pow199.5%
metadata-eval99.5%
Applied egg-rr99.5%
Final simplification99.4%
(FPCore (x) :precision binary64 (if (<= x 1.0) (/ (- 1.0 (sqrt x)) (- 1.0 x)) (* (pow x -0.5) 0.5)))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = (1.0 - sqrt(x)) / (1.0 - x);
} else {
tmp = pow(x, -0.5) * 0.5;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = (1.0d0 - sqrt(x)) / (1.0d0 - x)
else
tmp = (x ** (-0.5d0)) * 0.5d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = (1.0 - Math.sqrt(x)) / (1.0 - x);
} else {
tmp = Math.pow(x, -0.5) * 0.5;
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = (1.0 - math.sqrt(x)) / (1.0 - x) else: tmp = math.pow(x, -0.5) * 0.5 return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(Float64(1.0 - sqrt(x)) / Float64(1.0 - x)); else tmp = Float64((x ^ -0.5) * 0.5); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = (1.0 - sqrt(x)) / (1.0 - x); else tmp = (x ^ -0.5) * 0.5; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] / N[(1.0 - x), $MachinePrecision]), $MachinePrecision], N[(N[Power[x, -0.5], $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\frac{1 - \sqrt{x}}{1 - x}\\
\mathbf{else}:\\
\;\;\;\;{x}^{-0.5} \cdot 0.5\\
\end{array}
\end{array}
if x < 1Initial program 100.0%
flip--100.0%
div-inv99.9%
add-sqr-sqrt100.0%
add-sqr-sqrt100.0%
Applied egg-rr100.0%
*-commutative100.0%
associate-/r/100.0%
+-commutative100.0%
associate--l+100.0%
+-inverses100.0%
metadata-eval100.0%
/-rgt-identity100.0%
+-commutative100.0%
Simplified100.0%
+-commutative100.0%
add-sqr-sqrt100.0%
fma-def100.0%
pow1/2100.0%
metadata-eval100.0%
sqrt-pow1100.0%
metadata-eval100.0%
metadata-eval100.0%
pow1/2100.0%
metadata-eval100.0%
sqrt-pow1100.0%
metadata-eval100.0%
metadata-eval100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 98.7%
flip-+98.7%
associate-/r/98.7%
metadata-eval98.7%
add-sqr-sqrt98.7%
Applied egg-rr98.7%
associate-*l/98.7%
*-lft-identity98.7%
Simplified98.7%
if 1 < x Initial program 4.7%
flip3--3.3%
sqrt-pow23.3%
metadata-eval3.3%
sqrt-pow23.3%
metadata-eval3.3%
add-sqr-sqrt3.3%
add-sqr-sqrt3.3%
associate-+r+3.3%
sqrt-unprod3.3%
Applied egg-rr3.3%
Taylor expanded in x around inf 99.4%
*-commutative99.4%
Simplified99.4%
inv-pow99.4%
sqrt-pow199.5%
metadata-eval99.5%
Applied egg-rr99.5%
Final simplification99.1%
(FPCore (x) :precision binary64 (if (<= x 1.0) (/ 1.0 (+ 1.0 (sqrt x))) (* (pow x -0.5) 0.5)))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 1.0 / (1.0 + sqrt(x));
} else {
tmp = pow(x, -0.5) * 0.5;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = 1.0d0 / (1.0d0 + sqrt(x))
else
tmp = (x ** (-0.5d0)) * 0.5d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 1.0 / (1.0 + Math.sqrt(x));
} else {
tmp = Math.pow(x, -0.5) * 0.5;
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = 1.0 / (1.0 + math.sqrt(x)) else: tmp = math.pow(x, -0.5) * 0.5 return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(1.0 / Float64(1.0 + sqrt(x))); else tmp = Float64((x ^ -0.5) * 0.5); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = 1.0 / (1.0 + sqrt(x)); else tmp = (x ^ -0.5) * 0.5; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(1.0 / N[(1.0 + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Power[x, -0.5], $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\frac{1}{1 + \sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;{x}^{-0.5} \cdot 0.5\\
\end{array}
\end{array}
if x < 1Initial program 100.0%
flip--100.0%
div-inv99.9%
add-sqr-sqrt100.0%
add-sqr-sqrt100.0%
Applied egg-rr100.0%
*-commutative100.0%
associate-/r/100.0%
+-commutative100.0%
associate--l+100.0%
+-inverses100.0%
metadata-eval100.0%
/-rgt-identity100.0%
+-commutative100.0%
Simplified100.0%
+-commutative100.0%
add-sqr-sqrt100.0%
fma-def100.0%
pow1/2100.0%
metadata-eval100.0%
sqrt-pow1100.0%
metadata-eval100.0%
metadata-eval100.0%
pow1/2100.0%
metadata-eval100.0%
sqrt-pow1100.0%
metadata-eval100.0%
metadata-eval100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 98.7%
if 1 < x Initial program 4.7%
flip3--3.3%
sqrt-pow23.3%
metadata-eval3.3%
sqrt-pow23.3%
metadata-eval3.3%
add-sqr-sqrt3.3%
add-sqr-sqrt3.3%
associate-+r+3.3%
sqrt-unprod3.3%
Applied egg-rr3.3%
Taylor expanded in x around inf 99.4%
*-commutative99.4%
Simplified99.4%
inv-pow99.4%
sqrt-pow199.5%
metadata-eval99.5%
Applied egg-rr99.5%
Final simplification99.1%
(FPCore (x) :precision binary64 (if (<= x 0.54) (+ 1.0 (- (* (* x x) (+ (* x -4.0) 2.0)) x)) (* (pow x -0.5) 0.5)))
double code(double x) {
double tmp;
if (x <= 0.54) {
tmp = 1.0 + (((x * x) * ((x * -4.0) + 2.0)) - x);
} else {
tmp = pow(x, -0.5) * 0.5;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.54d0) then
tmp = 1.0d0 + (((x * x) * ((x * (-4.0d0)) + 2.0d0)) - x)
else
tmp = (x ** (-0.5d0)) * 0.5d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.54) {
tmp = 1.0 + (((x * x) * ((x * -4.0) + 2.0)) - x);
} else {
tmp = Math.pow(x, -0.5) * 0.5;
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.54: tmp = 1.0 + (((x * x) * ((x * -4.0) + 2.0)) - x) else: tmp = math.pow(x, -0.5) * 0.5 return tmp
function code(x) tmp = 0.0 if (x <= 0.54) tmp = Float64(1.0 + Float64(Float64(Float64(x * x) * Float64(Float64(x * -4.0) + 2.0)) - x)); else tmp = Float64((x ^ -0.5) * 0.5); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.54) tmp = 1.0 + (((x * x) * ((x * -4.0) + 2.0)) - x); else tmp = (x ^ -0.5) * 0.5; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.54], N[(1.0 + N[(N[(N[(x * x), $MachinePrecision] * N[(N[(x * -4.0), $MachinePrecision] + 2.0), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], N[(N[Power[x, -0.5], $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.54:\\
\;\;\;\;1 + \left(\left(x \cdot x\right) \cdot \left(x \cdot -4 + 2\right) - x\right)\\
\mathbf{else}:\\
\;\;\;\;{x}^{-0.5} \cdot 0.5\\
\end{array}
\end{array}
if x < 0.54000000000000004Initial program 100.0%
flip--100.0%
div-inv99.9%
add-sqr-sqrt100.0%
add-sqr-sqrt100.0%
Applied egg-rr100.0%
*-commutative100.0%
associate-/r/100.0%
+-commutative100.0%
associate--l+100.0%
+-inverses100.0%
metadata-eval100.0%
/-rgt-identity100.0%
+-commutative100.0%
Simplified100.0%
Applied egg-rr97.8%
Taylor expanded in x around 0 97.8%
Taylor expanded in x around 0 97.8%
neg-mul-197.8%
+-commutative97.8%
associate-+r+97.8%
unsub-neg97.8%
*-commutative97.8%
unpow397.8%
associate-*l*97.8%
unpow297.8%
*-commutative97.8%
distribute-lft-out97.8%
Simplified97.8%
if 0.54000000000000004 < x Initial program 4.7%
flip3--3.3%
sqrt-pow23.3%
metadata-eval3.3%
sqrt-pow23.3%
metadata-eval3.3%
add-sqr-sqrt3.3%
add-sqr-sqrt3.3%
associate-+r+3.3%
sqrt-unprod3.3%
Applied egg-rr3.3%
Taylor expanded in x around inf 99.4%
*-commutative99.4%
Simplified99.4%
inv-pow99.4%
sqrt-pow199.5%
metadata-eval99.5%
Applied egg-rr99.5%
Final simplification98.7%
(FPCore (x) :precision binary64 (if (<= x 0.58) (+ 1.0 (- (* (* x x) (+ (* x -4.0) 2.0)) x)) (sqrt (/ 0.5 x))))
double code(double x) {
double tmp;
if (x <= 0.58) {
tmp = 1.0 + (((x * x) * ((x * -4.0) + 2.0)) - x);
} else {
tmp = sqrt((0.5 / x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.58d0) then
tmp = 1.0d0 + (((x * x) * ((x * (-4.0d0)) + 2.0d0)) - x)
else
tmp = sqrt((0.5d0 / x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.58) {
tmp = 1.0 + (((x * x) * ((x * -4.0) + 2.0)) - x);
} else {
tmp = Math.sqrt((0.5 / x));
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.58: tmp = 1.0 + (((x * x) * ((x * -4.0) + 2.0)) - x) else: tmp = math.sqrt((0.5 / x)) return tmp
function code(x) tmp = 0.0 if (x <= 0.58) tmp = Float64(1.0 + Float64(Float64(Float64(x * x) * Float64(Float64(x * -4.0) + 2.0)) - x)); else tmp = sqrt(Float64(0.5 / x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.58) tmp = 1.0 + (((x * x) * ((x * -4.0) + 2.0)) - x); else tmp = sqrt((0.5 / x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.58], N[(1.0 + N[(N[(N[(x * x), $MachinePrecision] * N[(N[(x * -4.0), $MachinePrecision] + 2.0), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], N[Sqrt[N[(0.5 / x), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.58:\\
\;\;\;\;1 + \left(\left(x \cdot x\right) \cdot \left(x \cdot -4 + 2\right) - x\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\frac{0.5}{x}}\\
\end{array}
\end{array}
if x < 0.57999999999999996Initial program 100.0%
flip--100.0%
div-inv99.9%
add-sqr-sqrt100.0%
add-sqr-sqrt100.0%
Applied egg-rr100.0%
*-commutative100.0%
associate-/r/100.0%
+-commutative100.0%
associate--l+100.0%
+-inverses100.0%
metadata-eval100.0%
/-rgt-identity100.0%
+-commutative100.0%
Simplified100.0%
Applied egg-rr97.8%
Taylor expanded in x around 0 97.8%
Taylor expanded in x around 0 97.8%
neg-mul-197.8%
+-commutative97.8%
associate-+r+97.8%
unsub-neg97.8%
*-commutative97.8%
unpow397.8%
associate-*l*97.8%
unpow297.8%
*-commutative97.8%
distribute-lft-out97.8%
Simplified97.8%
if 0.57999999999999996 < x Initial program 4.7%
flip--5.4%
div-inv5.4%
add-sqr-sqrt5.6%
add-sqr-sqrt6.0%
Applied egg-rr6.0%
*-commutative6.0%
associate-/r/6.0%
+-commutative6.0%
associate--l+99.7%
+-inverses99.7%
metadata-eval99.7%
/-rgt-identity99.7%
+-commutative99.7%
Simplified99.7%
add-sqr-sqrt99.2%
sqrt-unprod99.7%
clear-num99.7%
frac-times99.6%
metadata-eval99.6%
/-rgt-identity99.6%
add-sqr-sqrt99.6%
sqr-neg99.6%
sqrt-unprod0.0%
add-sqr-sqrt2.8%
sub-neg2.8%
difference-of-squares2.8%
add-sqr-sqrt4.9%
Applied egg-rr20.3%
Taylor expanded in x around inf 20.3%
Final simplification57.9%
(FPCore (x) :precision binary64 (/ (+ 1.0 x) (+ 1.0 (+ x x))))
double code(double x) {
return (1.0 + x) / (1.0 + (x + x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 + x) / (1.0d0 + (x + x))
end function
public static double code(double x) {
return (1.0 + x) / (1.0 + (x + x));
}
def code(x): return (1.0 + x) / (1.0 + (x + x))
function code(x) return Float64(Float64(1.0 + x) / Float64(1.0 + Float64(x + x))) end
function tmp = code(x) tmp = (1.0 + x) / (1.0 + (x + x)); end
code[x_] := N[(N[(1.0 + x), $MachinePrecision] / N[(1.0 + N[(x + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 + x}{1 + \left(x + x\right)}
\end{array}
Initial program 50.9%
flip--51.2%
div-inv51.2%
add-sqr-sqrt51.3%
add-sqr-sqrt51.5%
Applied egg-rr51.5%
*-commutative51.5%
associate-/r/51.5%
+-commutative51.5%
associate--l+99.8%
+-inverses99.8%
metadata-eval99.8%
/-rgt-identity99.8%
+-commutative99.8%
Simplified99.8%
Applied egg-rr57.8%
associate-*l/57.8%
*-lft-identity57.8%
Simplified57.8%
Taylor expanded in x around 0 50.8%
Final simplification50.8%
(FPCore (x) :precision binary64 0.5)
double code(double x) {
return 0.5;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.5d0
end function
public static double code(double x) {
return 0.5;
}
def code(x): return 0.5
function code(x) return 0.5 end
function tmp = code(x) tmp = 0.5; end
code[x_] := 0.5
\begin{array}{l}
\\
0.5
\end{array}
Initial program 50.9%
flip--51.2%
div-inv51.2%
add-sqr-sqrt51.3%
add-sqr-sqrt51.5%
Applied egg-rr51.5%
*-commutative51.5%
associate-/r/51.5%
+-commutative51.5%
associate--l+99.8%
+-inverses99.8%
metadata-eval99.8%
/-rgt-identity99.8%
+-commutative99.8%
Simplified99.8%
Applied egg-rr57.8%
Taylor expanded in x around 0 50.8%
Taylor expanded in x around inf 12.6%
Final simplification12.6%
(FPCore (x) :precision binary64 1.0)
double code(double x) {
return 1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double x) {
return 1.0;
}
def code(x): return 1.0
function code(x) return 1.0 end
function tmp = code(x) tmp = 1.0; end
code[x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 50.9%
Taylor expanded in x around 0 50.8%
Final simplification50.8%
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x))))
double code(double x) {
return 1.0 / (sqrt((x + 1.0)) + sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt((x + 1.0d0)) + sqrt(x))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt((x + 1.0)) + Math.sqrt(x));
}
def code(x): return 1.0 / (math.sqrt((x + 1.0)) + math.sqrt(x))
function code(x) return Float64(1.0 / Float64(sqrt(Float64(x + 1.0)) + sqrt(x))) end
function tmp = code(x) tmp = 1.0 / (sqrt((x + 1.0)) + sqrt(x)); end
code[x_] := N[(1.0 / N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x + 1} + \sqrt{x}}
\end{array}
herbie shell --seed 2023283
(FPCore (x)
:name "2sqrt (example 3.1)"
:precision binary64
:herbie-target
(/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x)))
(- (sqrt (+ x 1.0)) (sqrt x)))