
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 - a)) + ((b * b) * (3.0d0 + a))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(3.0 + a))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(3.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(3 + a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 - a)) + ((b * b) * (3.0d0 + a))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(3.0 + a))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(3.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(3 + a\right)\right)\right) - 1
\end{array}
(FPCore (a b)
:precision binary64
(let* ((t_0 (* (* b b) (+ a 3.0))))
(if (<=
(+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) t_0)))
INFINITY)
(fma 4.0 (fma a (- a (* a a)) t_0) (+ (pow (hypot a b) 4.0) -1.0))
(+ -1.0 (pow a 4.0)))))
double code(double a, double b) {
double t_0 = (b * b) * (a + 3.0);
double tmp;
if ((pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + t_0))) <= ((double) INFINITY)) {
tmp = fma(4.0, fma(a, (a - (a * a)), t_0), (pow(hypot(a, b), 4.0) + -1.0));
} else {
tmp = -1.0 + pow(a, 4.0);
}
return tmp;
}
function code(a, b) t_0 = Float64(Float64(b * b) * Float64(a + 3.0)) tmp = 0.0 if (Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + t_0))) <= Inf) tmp = fma(4.0, fma(a, Float64(a - Float64(a * a)), t_0), Float64((hypot(a, b) ^ 4.0) + -1.0)); else tmp = Float64(-1.0 + (a ^ 4.0)); end return tmp end
code[a_, b_] := Block[{t$95$0 = N[(N[(b * b), $MachinePrecision] * N[(a + 3.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(4.0 * N[(a * N[(a - N[(a * a), $MachinePrecision]), $MachinePrecision] + t$95$0), $MachinePrecision] + N[(N[Power[N[Sqrt[a ^ 2 + b ^ 2], $MachinePrecision], 4.0], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[Power[a, 4.0], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(b \cdot b\right) \cdot \left(a + 3\right)\\
\mathbf{if}\;{\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + t_0\right) \leq \infty:\\
\;\;\;\;\mathsf{fma}\left(4, \mathsf{fma}\left(a, a - a \cdot a, t_0\right), {\left(\mathsf{hypot}\left(a, b\right)\right)}^{4} + -1\right)\\
\mathbf{else}:\\
\;\;\;\;-1 + {a}^{4}\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (-.f64 1 a)) (*.f64 (*.f64 b b) (+.f64 3 a))))) < +inf.0Initial program 99.8%
sub-neg99.8%
+-commutative99.8%
associate-+l+99.8%
fma-def99.8%
associate-*l*99.8%
fma-def99.8%
distribute-lft-out--99.8%
*-rgt-identity99.8%
+-commutative99.8%
Simplified100.0%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (-.f64 1 a)) (*.f64 (*.f64 b b) (+.f64 3 a))))) Initial program 0.0%
sub-neg0.0%
sqr-pow0.0%
sqr-pow0.0%
sqr-neg0.0%
distribute-rgt-in0.0%
sqr-neg0.0%
distribute-rgt-in0.0%
Simplified2.8%
Taylor expanded in a around inf 92.1%
Final simplification97.8%
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ a 3.0)))))))
(if (<= t_0 INFINITY) (+ t_0 -1.0) (+ -1.0 (pow a 4.0)))))
double code(double a, double b) {
double t_0 = pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = t_0 + -1.0;
} else {
tmp = -1.0 + pow(a, 4.0);
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = t_0 + -1.0;
} else {
tmp = -1.0 + Math.pow(a, 4.0);
}
return tmp;
}
def code(a, b): t_0 = math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0)))) tmp = 0 if t_0 <= math.inf: tmp = t_0 + -1.0 else: tmp = -1.0 + math.pow(a, 4.0) return tmp
function code(a, b) t_0 = Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(a + 3.0))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(t_0 + -1.0); else tmp = Float64(-1.0 + (a ^ 4.0)); end return tmp end
function tmp_2 = code(a, b) t_0 = (((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0)))); tmp = 0.0; if (t_0 <= Inf) tmp = t_0 + -1.0; else tmp = -1.0 + (a ^ 4.0); end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(a + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(t$95$0 + -1.0), $MachinePrecision], N[(-1.0 + N[Power[a, 4.0], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(a + 3\right)\right)\\
\mathbf{if}\;t_0 \leq \infty:\\
\;\;\;\;t_0 + -1\\
\mathbf{else}:\\
\;\;\;\;-1 + {a}^{4}\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (-.f64 1 a)) (*.f64 (*.f64 b b) (+.f64 3 a))))) < +inf.0Initial program 99.8%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (-.f64 1 a)) (*.f64 (*.f64 b b) (+.f64 3 a))))) Initial program 0.0%
sub-neg0.0%
sqr-pow0.0%
sqr-pow0.0%
sqr-neg0.0%
distribute-rgt-in0.0%
sqr-neg0.0%
distribute-rgt-in0.0%
Simplified2.8%
Taylor expanded in a around inf 92.1%
Final simplification97.7%
(FPCore (a b)
:precision binary64
(let* ((t_0 (+ -1.0 (pow a 4.0))))
(if (<= (* b b) 20.0)
t_0
(if (<= (* b b) 2e+44)
(+ -1.0 (+ (pow b 4.0) (* (* b b) (+ 12.0 (* a 4.0)))))
(if (<= (* b b) 5e+84) t_0 (+ -1.0 (pow b 4.0)))))))
double code(double a, double b) {
double t_0 = -1.0 + pow(a, 4.0);
double tmp;
if ((b * b) <= 20.0) {
tmp = t_0;
} else if ((b * b) <= 2e+44) {
tmp = -1.0 + (pow(b, 4.0) + ((b * b) * (12.0 + (a * 4.0))));
} else if ((b * b) <= 5e+84) {
tmp = t_0;
} else {
tmp = -1.0 + pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: tmp
t_0 = (-1.0d0) + (a ** 4.0d0)
if ((b * b) <= 20.0d0) then
tmp = t_0
else if ((b * b) <= 2d+44) then
tmp = (-1.0d0) + ((b ** 4.0d0) + ((b * b) * (12.0d0 + (a * 4.0d0))))
else if ((b * b) <= 5d+84) then
tmp = t_0
else
tmp = (-1.0d0) + (b ** 4.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double t_0 = -1.0 + Math.pow(a, 4.0);
double tmp;
if ((b * b) <= 20.0) {
tmp = t_0;
} else if ((b * b) <= 2e+44) {
tmp = -1.0 + (Math.pow(b, 4.0) + ((b * b) * (12.0 + (a * 4.0))));
} else if ((b * b) <= 5e+84) {
tmp = t_0;
} else {
tmp = -1.0 + Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): t_0 = -1.0 + math.pow(a, 4.0) tmp = 0 if (b * b) <= 20.0: tmp = t_0 elif (b * b) <= 2e+44: tmp = -1.0 + (math.pow(b, 4.0) + ((b * b) * (12.0 + (a * 4.0)))) elif (b * b) <= 5e+84: tmp = t_0 else: tmp = -1.0 + math.pow(b, 4.0) return tmp
function code(a, b) t_0 = Float64(-1.0 + (a ^ 4.0)) tmp = 0.0 if (Float64(b * b) <= 20.0) tmp = t_0; elseif (Float64(b * b) <= 2e+44) tmp = Float64(-1.0 + Float64((b ^ 4.0) + Float64(Float64(b * b) * Float64(12.0 + Float64(a * 4.0))))); elseif (Float64(b * b) <= 5e+84) tmp = t_0; else tmp = Float64(-1.0 + (b ^ 4.0)); end return tmp end
function tmp_2 = code(a, b) t_0 = -1.0 + (a ^ 4.0); tmp = 0.0; if ((b * b) <= 20.0) tmp = t_0; elseif ((b * b) <= 2e+44) tmp = -1.0 + ((b ^ 4.0) + ((b * b) * (12.0 + (a * 4.0)))); elseif ((b * b) <= 5e+84) tmp = t_0; else tmp = -1.0 + (b ^ 4.0); end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(-1.0 + N[Power[a, 4.0], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(b * b), $MachinePrecision], 20.0], t$95$0, If[LessEqual[N[(b * b), $MachinePrecision], 2e+44], N[(-1.0 + N[(N[Power[b, 4.0], $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(12.0 + N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(b * b), $MachinePrecision], 5e+84], t$95$0, N[(-1.0 + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -1 + {a}^{4}\\
\mathbf{if}\;b \cdot b \leq 20:\\
\;\;\;\;t_0\\
\mathbf{elif}\;b \cdot b \leq 2 \cdot 10^{+44}:\\
\;\;\;\;-1 + \left({b}^{4} + \left(b \cdot b\right) \cdot \left(12 + a \cdot 4\right)\right)\\
\mathbf{elif}\;b \cdot b \leq 5 \cdot 10^{+84}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;-1 + {b}^{4}\\
\end{array}
\end{array}
if (*.f64 b b) < 20 or 2.0000000000000002e44 < (*.f64 b b) < 5.0000000000000001e84Initial program 80.5%
sub-neg80.5%
sqr-pow80.5%
sqr-pow80.5%
sqr-neg80.5%
distribute-rgt-in80.5%
sqr-neg80.5%
distribute-rgt-in80.5%
Simplified80.5%
Taylor expanded in a around inf 96.2%
if 20 < (*.f64 b b) < 2.0000000000000002e44Initial program 78.8%
sub-neg78.8%
sqr-pow78.8%
sqr-pow78.8%
sqr-neg78.8%
distribute-rgt-in78.8%
sqr-neg78.8%
distribute-rgt-in78.8%
Simplified78.8%
Taylor expanded in a around 0 90.7%
+-commutative90.7%
+-commutative90.7%
associate-+l+90.7%
unpow290.7%
unpow290.7%
associate-*r*90.7%
distribute-rgt-in90.7%
metadata-eval90.7%
distribute-lft-in90.7%
*-commutative90.7%
distribute-lft-in90.7%
metadata-eval90.7%
Simplified90.7%
if 5.0000000000000001e84 < (*.f64 b b) Initial program 60.7%
sub-neg60.7%
sqr-pow60.7%
sqr-pow60.7%
sqr-neg60.7%
distribute-rgt-in60.7%
sqr-neg60.7%
distribute-rgt-in60.7%
Simplified62.5%
Taylor expanded in b around inf 95.7%
Final simplification95.7%
(FPCore (a b)
:precision binary64
(let* ((t_0 (+ -1.0 (pow a 4.0))))
(if (<= (* b b) 2e+16)
t_0
(if (<= (* b b) 2e+44)
(+ -1.0 (+ (pow b 4.0) (* (* b b) 12.0)))
(if (<= (* b b) 5e+84) t_0 (+ -1.0 (pow b 4.0)))))))
double code(double a, double b) {
double t_0 = -1.0 + pow(a, 4.0);
double tmp;
if ((b * b) <= 2e+16) {
tmp = t_0;
} else if ((b * b) <= 2e+44) {
tmp = -1.0 + (pow(b, 4.0) + ((b * b) * 12.0));
} else if ((b * b) <= 5e+84) {
tmp = t_0;
} else {
tmp = -1.0 + pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: tmp
t_0 = (-1.0d0) + (a ** 4.0d0)
if ((b * b) <= 2d+16) then
tmp = t_0
else if ((b * b) <= 2d+44) then
tmp = (-1.0d0) + ((b ** 4.0d0) + ((b * b) * 12.0d0))
else if ((b * b) <= 5d+84) then
tmp = t_0
else
tmp = (-1.0d0) + (b ** 4.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double t_0 = -1.0 + Math.pow(a, 4.0);
double tmp;
if ((b * b) <= 2e+16) {
tmp = t_0;
} else if ((b * b) <= 2e+44) {
tmp = -1.0 + (Math.pow(b, 4.0) + ((b * b) * 12.0));
} else if ((b * b) <= 5e+84) {
tmp = t_0;
} else {
tmp = -1.0 + Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): t_0 = -1.0 + math.pow(a, 4.0) tmp = 0 if (b * b) <= 2e+16: tmp = t_0 elif (b * b) <= 2e+44: tmp = -1.0 + (math.pow(b, 4.0) + ((b * b) * 12.0)) elif (b * b) <= 5e+84: tmp = t_0 else: tmp = -1.0 + math.pow(b, 4.0) return tmp
function code(a, b) t_0 = Float64(-1.0 + (a ^ 4.0)) tmp = 0.0 if (Float64(b * b) <= 2e+16) tmp = t_0; elseif (Float64(b * b) <= 2e+44) tmp = Float64(-1.0 + Float64((b ^ 4.0) + Float64(Float64(b * b) * 12.0))); elseif (Float64(b * b) <= 5e+84) tmp = t_0; else tmp = Float64(-1.0 + (b ^ 4.0)); end return tmp end
function tmp_2 = code(a, b) t_0 = -1.0 + (a ^ 4.0); tmp = 0.0; if ((b * b) <= 2e+16) tmp = t_0; elseif ((b * b) <= 2e+44) tmp = -1.0 + ((b ^ 4.0) + ((b * b) * 12.0)); elseif ((b * b) <= 5e+84) tmp = t_0; else tmp = -1.0 + (b ^ 4.0); end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(-1.0 + N[Power[a, 4.0], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(b * b), $MachinePrecision], 2e+16], t$95$0, If[LessEqual[N[(b * b), $MachinePrecision], 2e+44], N[(-1.0 + N[(N[Power[b, 4.0], $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * 12.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(b * b), $MachinePrecision], 5e+84], t$95$0, N[(-1.0 + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -1 + {a}^{4}\\
\mathbf{if}\;b \cdot b \leq 2 \cdot 10^{+16}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;b \cdot b \leq 2 \cdot 10^{+44}:\\
\;\;\;\;-1 + \left({b}^{4} + \left(b \cdot b\right) \cdot 12\right)\\
\mathbf{elif}\;b \cdot b \leq 5 \cdot 10^{+84}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;-1 + {b}^{4}\\
\end{array}
\end{array}
if (*.f64 b b) < 2e16 or 2.0000000000000002e44 < (*.f64 b b) < 5.0000000000000001e84Initial program 79.5%
sub-neg79.5%
sqr-pow79.5%
sqr-pow79.5%
sqr-neg79.5%
distribute-rgt-in79.5%
sqr-neg79.5%
distribute-rgt-in79.5%
Simplified79.5%
Taylor expanded in a around inf 95.5%
if 2e16 < (*.f64 b b) < 2.0000000000000002e44Initial program 98.4%
sub-neg98.4%
sqr-pow98.4%
sqr-pow98.4%
sqr-neg98.4%
distribute-rgt-in98.4%
sqr-neg98.4%
distribute-rgt-in98.4%
Simplified98.4%
Taylor expanded in a around 0 100.0%
+-commutative100.0%
+-commutative100.0%
associate-+l+100.0%
unpow2100.0%
unpow2100.0%
associate-*r*100.0%
distribute-rgt-in100.0%
metadata-eval100.0%
distribute-lft-in100.0%
*-commutative100.0%
distribute-lft-in100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in a around 0 100.0%
unpow2100.0%
Simplified100.0%
if 5.0000000000000001e84 < (*.f64 b b) Initial program 60.7%
sub-neg60.7%
sqr-pow60.7%
sqr-pow60.7%
sqr-neg60.7%
distribute-rgt-in60.7%
sqr-neg60.7%
distribute-rgt-in60.7%
Simplified62.5%
Taylor expanded in b around inf 95.7%
Final simplification95.7%
(FPCore (a b) :precision binary64 (if (or (<= (* b b) 2e+16) (and (not (<= (* b b) 2e+44)) (<= (* b b) 5e+84))) (+ -1.0 (pow a 4.0)) (+ -1.0 (* (* b b) (+ (* b b) 12.0)))))
double code(double a, double b) {
double tmp;
if (((b * b) <= 2e+16) || (!((b * b) <= 2e+44) && ((b * b) <= 5e+84))) {
tmp = -1.0 + pow(a, 4.0);
} else {
tmp = -1.0 + ((b * b) * ((b * b) + 12.0));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (((b * b) <= 2d+16) .or. (.not. ((b * b) <= 2d+44)) .and. ((b * b) <= 5d+84)) then
tmp = (-1.0d0) + (a ** 4.0d0)
else
tmp = (-1.0d0) + ((b * b) * ((b * b) + 12.0d0))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (((b * b) <= 2e+16) || (!((b * b) <= 2e+44) && ((b * b) <= 5e+84))) {
tmp = -1.0 + Math.pow(a, 4.0);
} else {
tmp = -1.0 + ((b * b) * ((b * b) + 12.0));
}
return tmp;
}
def code(a, b): tmp = 0 if ((b * b) <= 2e+16) or (not ((b * b) <= 2e+44) and ((b * b) <= 5e+84)): tmp = -1.0 + math.pow(a, 4.0) else: tmp = -1.0 + ((b * b) * ((b * b) + 12.0)) return tmp
function code(a, b) tmp = 0.0 if ((Float64(b * b) <= 2e+16) || (!(Float64(b * b) <= 2e+44) && (Float64(b * b) <= 5e+84))) tmp = Float64(-1.0 + (a ^ 4.0)); else tmp = Float64(-1.0 + Float64(Float64(b * b) * Float64(Float64(b * b) + 12.0))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (((b * b) <= 2e+16) || (~(((b * b) <= 2e+44)) && ((b * b) <= 5e+84))) tmp = -1.0 + (a ^ 4.0); else tmp = -1.0 + ((b * b) * ((b * b) + 12.0)); end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[N[(b * b), $MachinePrecision], 2e+16], And[N[Not[LessEqual[N[(b * b), $MachinePrecision], 2e+44]], $MachinePrecision], LessEqual[N[(b * b), $MachinePrecision], 5e+84]]], N[(-1.0 + N[Power[a, 4.0], $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[(N[(b * b), $MachinePrecision] * N[(N[(b * b), $MachinePrecision] + 12.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 2 \cdot 10^{+16} \lor \neg \left(b \cdot b \leq 2 \cdot 10^{+44}\right) \land b \cdot b \leq 5 \cdot 10^{+84}:\\
\;\;\;\;-1 + {a}^{4}\\
\mathbf{else}:\\
\;\;\;\;-1 + \left(b \cdot b\right) \cdot \left(b \cdot b + 12\right)\\
\end{array}
\end{array}
if (*.f64 b b) < 2e16 or 2.0000000000000002e44 < (*.f64 b b) < 5.0000000000000001e84Initial program 79.5%
sub-neg79.5%
sqr-pow79.5%
sqr-pow79.5%
sqr-neg79.5%
distribute-rgt-in79.5%
sqr-neg79.5%
distribute-rgt-in79.5%
Simplified79.5%
Taylor expanded in a around inf 95.5%
if 2e16 < (*.f64 b b) < 2.0000000000000002e44 or 5.0000000000000001e84 < (*.f64 b b) Initial program 63.0%
sub-neg63.0%
sqr-pow63.0%
sqr-pow63.0%
sqr-neg63.0%
distribute-rgt-in63.0%
sqr-neg63.0%
distribute-rgt-in63.0%
Simplified64.7%
Taylor expanded in a around 0 60.7%
+-commutative60.7%
+-commutative60.7%
associate-+l+60.7%
unpow260.7%
unpow260.7%
associate-*r*60.7%
distribute-rgt-in76.5%
metadata-eval76.5%
distribute-lft-in76.5%
*-commutative76.5%
distribute-lft-in76.5%
metadata-eval76.5%
Simplified76.5%
Taylor expanded in a around 0 95.9%
unpow295.9%
Simplified95.9%
sqr-pow95.8%
metadata-eval95.8%
pow295.8%
metadata-eval95.8%
pow295.8%
distribute-rgt-out95.8%
Applied egg-rr95.8%
Final simplification95.7%
(FPCore (a b) :precision binary64 (if (or (<= (* b b) 2e+16) (and (not (<= (* b b) 2e+44)) (<= (* b b) 5e+84))) (+ -1.0 (pow a 4.0)) (+ -1.0 (pow b 4.0))))
double code(double a, double b) {
double tmp;
if (((b * b) <= 2e+16) || (!((b * b) <= 2e+44) && ((b * b) <= 5e+84))) {
tmp = -1.0 + pow(a, 4.0);
} else {
tmp = -1.0 + pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (((b * b) <= 2d+16) .or. (.not. ((b * b) <= 2d+44)) .and. ((b * b) <= 5d+84)) then
tmp = (-1.0d0) + (a ** 4.0d0)
else
tmp = (-1.0d0) + (b ** 4.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (((b * b) <= 2e+16) || (!((b * b) <= 2e+44) && ((b * b) <= 5e+84))) {
tmp = -1.0 + Math.pow(a, 4.0);
} else {
tmp = -1.0 + Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if ((b * b) <= 2e+16) or (not ((b * b) <= 2e+44) and ((b * b) <= 5e+84)): tmp = -1.0 + math.pow(a, 4.0) else: tmp = -1.0 + math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if ((Float64(b * b) <= 2e+16) || (!(Float64(b * b) <= 2e+44) && (Float64(b * b) <= 5e+84))) tmp = Float64(-1.0 + (a ^ 4.0)); else tmp = Float64(-1.0 + (b ^ 4.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (((b * b) <= 2e+16) || (~(((b * b) <= 2e+44)) && ((b * b) <= 5e+84))) tmp = -1.0 + (a ^ 4.0); else tmp = -1.0 + (b ^ 4.0); end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[N[(b * b), $MachinePrecision], 2e+16], And[N[Not[LessEqual[N[(b * b), $MachinePrecision], 2e+44]], $MachinePrecision], LessEqual[N[(b * b), $MachinePrecision], 5e+84]]], N[(-1.0 + N[Power[a, 4.0], $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 2 \cdot 10^{+16} \lor \neg \left(b \cdot b \leq 2 \cdot 10^{+44}\right) \land b \cdot b \leq 5 \cdot 10^{+84}:\\
\;\;\;\;-1 + {a}^{4}\\
\mathbf{else}:\\
\;\;\;\;-1 + {b}^{4}\\
\end{array}
\end{array}
if (*.f64 b b) < 2e16 or 2.0000000000000002e44 < (*.f64 b b) < 5.0000000000000001e84Initial program 79.5%
sub-neg79.5%
sqr-pow79.5%
sqr-pow79.5%
sqr-neg79.5%
distribute-rgt-in79.5%
sqr-neg79.5%
distribute-rgt-in79.5%
Simplified79.5%
Taylor expanded in a around inf 95.5%
if 2e16 < (*.f64 b b) < 2.0000000000000002e44 or 5.0000000000000001e84 < (*.f64 b b) Initial program 63.0%
sub-neg63.0%
sqr-pow63.0%
sqr-pow63.0%
sqr-neg63.0%
distribute-rgt-in63.0%
sqr-neg63.0%
distribute-rgt-in63.0%
Simplified64.7%
Taylor expanded in b around inf 95.9%
Final simplification95.7%
(FPCore (a b) :precision binary64 (+ -1.0 (* (* b b) (+ (* b b) 12.0))))
double code(double a, double b) {
return -1.0 + ((b * b) * ((b * b) + 12.0));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (-1.0d0) + ((b * b) * ((b * b) + 12.0d0))
end function
public static double code(double a, double b) {
return -1.0 + ((b * b) * ((b * b) + 12.0));
}
def code(a, b): return -1.0 + ((b * b) * ((b * b) + 12.0))
function code(a, b) return Float64(-1.0 + Float64(Float64(b * b) * Float64(Float64(b * b) + 12.0))) end
function tmp = code(a, b) tmp = -1.0 + ((b * b) * ((b * b) + 12.0)); end
code[a_, b_] := N[(-1.0 + N[(N[(b * b), $MachinePrecision] * N[(N[(b * b), $MachinePrecision] + 12.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-1 + \left(b \cdot b\right) \cdot \left(b \cdot b + 12\right)
\end{array}
Initial program 72.1%
sub-neg72.1%
sqr-pow72.1%
sqr-pow72.1%
sqr-neg72.1%
distribute-rgt-in72.1%
sqr-neg72.1%
distribute-rgt-in72.1%
Simplified72.9%
Taylor expanded in a around 0 52.7%
+-commutative52.7%
+-commutative52.7%
associate-+l+52.7%
unpow252.7%
unpow252.7%
associate-*r*52.7%
distribute-rgt-in59.7%
metadata-eval59.7%
distribute-lft-in59.7%
*-commutative59.7%
distribute-lft-in59.7%
metadata-eval59.7%
Simplified59.7%
Taylor expanded in a around 0 67.5%
unpow267.5%
Simplified67.5%
sqr-pow67.5%
metadata-eval67.5%
pow267.5%
metadata-eval67.5%
pow267.5%
distribute-rgt-out67.5%
Applied egg-rr67.5%
Final simplification67.5%
(FPCore (a b) :precision binary64 (+ -1.0 (* (* b b) 12.0)))
double code(double a, double b) {
return -1.0 + ((b * b) * 12.0);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (-1.0d0) + ((b * b) * 12.0d0)
end function
public static double code(double a, double b) {
return -1.0 + ((b * b) * 12.0);
}
def code(a, b): return -1.0 + ((b * b) * 12.0)
function code(a, b) return Float64(-1.0 + Float64(Float64(b * b) * 12.0)) end
function tmp = code(a, b) tmp = -1.0 + ((b * b) * 12.0); end
code[a_, b_] := N[(-1.0 + N[(N[(b * b), $MachinePrecision] * 12.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-1 + \left(b \cdot b\right) \cdot 12
\end{array}
Initial program 72.1%
sub-neg72.1%
sqr-pow72.1%
sqr-pow72.1%
sqr-neg72.1%
distribute-rgt-in72.1%
sqr-neg72.1%
distribute-rgt-in72.1%
Simplified72.9%
Taylor expanded in a around 0 52.7%
+-commutative52.7%
+-commutative52.7%
associate-+l+52.7%
unpow252.7%
unpow252.7%
associate-*r*52.7%
distribute-rgt-in59.7%
metadata-eval59.7%
distribute-lft-in59.7%
*-commutative59.7%
distribute-lft-in59.7%
metadata-eval59.7%
Simplified59.7%
Taylor expanded in a around 0 67.5%
unpow267.5%
Simplified67.5%
Taylor expanded in b around 0 67.5%
unpow267.5%
metadata-eval67.5%
pow-sqr67.5%
unpow267.5%
unpow267.5%
distribute-rgt-in67.5%
associate-*l*67.5%
+-commutative67.5%
fma-def67.5%
Simplified67.5%
Taylor expanded in b around 0 51.5%
unpow251.5%
Simplified51.5%
Final simplification51.5%
herbie shell --seed 2023282
(FPCore (a b)
:name "Bouland and Aaronson, Equation (24)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))