
(FPCore (c0 A V l) :precision binary64 (* c0 (sqrt (/ A (* V l)))))
double code(double c0, double A, double V, double l) {
return c0 * sqrt((A / (V * l)));
}
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = c0 * sqrt((a / (v * l)))
end function
public static double code(double c0, double A, double V, double l) {
return c0 * Math.sqrt((A / (V * l)));
}
def code(c0, A, V, l): return c0 * math.sqrt((A / (V * l)))
function code(c0, A, V, l) return Float64(c0 * sqrt(Float64(A / Float64(V * l)))) end
function tmp = code(c0, A, V, l) tmp = c0 * sqrt((A / (V * l))); end
code[c0_, A_, V_, l_] := N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c0 A V l) :precision binary64 (* c0 (sqrt (/ A (* V l)))))
double code(double c0, double A, double V, double l) {
return c0 * sqrt((A / (V * l)));
}
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = c0 * sqrt((a / (v * l)))
end function
public static double code(double c0, double A, double V, double l) {
return c0 * Math.sqrt((A / (V * l)));
}
def code(c0, A, V, l): return c0 * math.sqrt((A / (V * l)))
function code(c0, A, V, l) return Float64(c0 * sqrt(Float64(A / Float64(V * l)))) end
function tmp = code(c0, A, V, l) tmp = c0 * sqrt((A / (V * l))); end
code[c0_, A_, V_, l_] := N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}
\end{array}
(FPCore (c0 A V l)
:precision binary64
(if (<= (* V l) -1e-276)
(* c0 (/ (sqrt (- A)) (sqrt (* V (- l)))))
(if (<= (* V l) 2e-291)
(/ c0 (sqrt (* V (/ l A))))
(if (<= (* V l) 2e+302)
(/ c0 (/ (sqrt (* V l)) (sqrt A)))
(/ c0 (* (sqrt V) (/ (sqrt l) (sqrt A))))))))
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -1e-276) {
tmp = c0 * (sqrt(-A) / sqrt((V * -l)));
} else if ((V * l) <= 2e-291) {
tmp = c0 / sqrt((V * (l / A)));
} else if ((V * l) <= 2e+302) {
tmp = c0 / (sqrt((V * l)) / sqrt(A));
} else {
tmp = c0 / (sqrt(V) * (sqrt(l) / sqrt(A)));
}
return tmp;
}
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if ((v * l) <= (-1d-276)) then
tmp = c0 * (sqrt(-a) / sqrt((v * -l)))
else if ((v * l) <= 2d-291) then
tmp = c0 / sqrt((v * (l / a)))
else if ((v * l) <= 2d+302) then
tmp = c0 / (sqrt((v * l)) / sqrt(a))
else
tmp = c0 / (sqrt(v) * (sqrt(l) / sqrt(a)))
end if
code = tmp
end function
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -1e-276) {
tmp = c0 * (Math.sqrt(-A) / Math.sqrt((V * -l)));
} else if ((V * l) <= 2e-291) {
tmp = c0 / Math.sqrt((V * (l / A)));
} else if ((V * l) <= 2e+302) {
tmp = c0 / (Math.sqrt((V * l)) / Math.sqrt(A));
} else {
tmp = c0 / (Math.sqrt(V) * (Math.sqrt(l) / Math.sqrt(A)));
}
return tmp;
}
def code(c0, A, V, l): tmp = 0 if (V * l) <= -1e-276: tmp = c0 * (math.sqrt(-A) / math.sqrt((V * -l))) elif (V * l) <= 2e-291: tmp = c0 / math.sqrt((V * (l / A))) elif (V * l) <= 2e+302: tmp = c0 / (math.sqrt((V * l)) / math.sqrt(A)) else: tmp = c0 / (math.sqrt(V) * (math.sqrt(l) / math.sqrt(A))) return tmp
function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= -1e-276) tmp = Float64(c0 * Float64(sqrt(Float64(-A)) / sqrt(Float64(V * Float64(-l))))); elseif (Float64(V * l) <= 2e-291) tmp = Float64(c0 / sqrt(Float64(V * Float64(l / A)))); elseif (Float64(V * l) <= 2e+302) tmp = Float64(c0 / Float64(sqrt(Float64(V * l)) / sqrt(A))); else tmp = Float64(c0 / Float64(sqrt(V) * Float64(sqrt(l) / sqrt(A)))); end return tmp end
function tmp_2 = code(c0, A, V, l) tmp = 0.0; if ((V * l) <= -1e-276) tmp = c0 * (sqrt(-A) / sqrt((V * -l))); elseif ((V * l) <= 2e-291) tmp = c0 / sqrt((V * (l / A))); elseif ((V * l) <= 2e+302) tmp = c0 / (sqrt((V * l)) / sqrt(A)); else tmp = c0 / (sqrt(V) * (sqrt(l) / sqrt(A))); end tmp_2 = tmp; end
code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], -1e-276], N[(c0 * N[(N[Sqrt[(-A)], $MachinePrecision] / N[Sqrt[N[(V * (-l)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 2e-291], N[(c0 / N[Sqrt[N[(V * N[(l / A), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 2e+302], N[(c0 / N[(N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision] / N[Sqrt[A], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c0 / N[(N[Sqrt[V], $MachinePrecision] * N[(N[Sqrt[l], $MachinePrecision] / N[Sqrt[A], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq -1 \cdot 10^{-276}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{-A}}{\sqrt{V \cdot \left(-\ell\right)}}\\
\mathbf{elif}\;V \cdot \ell \leq 2 \cdot 10^{-291}:\\
\;\;\;\;\frac{c0}{\sqrt{V \cdot \frac{\ell}{A}}}\\
\mathbf{elif}\;V \cdot \ell \leq 2 \cdot 10^{+302}:\\
\;\;\;\;\frac{c0}{\frac{\sqrt{V \cdot \ell}}{\sqrt{A}}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\sqrt{V} \cdot \frac{\sqrt{\ell}}{\sqrt{A}}}\\
\end{array}
\end{array}
if (*.f64 V l) < -1e-276Initial program 86.6%
frac-2neg86.6%
sqrt-div95.0%
*-commutative95.0%
distribute-rgt-neg-in95.0%
Applied egg-rr95.0%
if -1e-276 < (*.f64 V l) < 1.99999999999999992e-291Initial program 53.2%
clear-num53.2%
associate-/r/48.7%
Applied egg-rr48.7%
associate-*l/53.2%
*-un-lft-identity53.2%
associate-/r*81.4%
sqrt-undiv41.8%
clear-num41.9%
un-div-inv41.9%
sqrt-undiv81.5%
associate-/l*53.3%
*-commutative53.3%
div-inv53.3%
associate-*l*81.4%
div-inv81.5%
Applied egg-rr81.5%
if 1.99999999999999992e-291 < (*.f64 V l) < 2.0000000000000002e302Initial program 81.1%
sqrt-div99.4%
associate-*r/95.5%
Applied egg-rr95.5%
associate-/l*99.4%
Simplified99.4%
if 2.0000000000000002e302 < (*.f64 V l) Initial program 32.5%
sqrt-div32.5%
associate-*r/32.5%
Applied egg-rr32.5%
associate-/l*32.5%
Simplified32.5%
sqrt-prod69.3%
*-un-lft-identity69.3%
times-frac69.3%
Applied egg-rr69.3%
/-rgt-identity69.3%
Simplified69.3%
Final simplification92.9%
(FPCore (c0 A V l) :precision binary64 (if (<= A -5e-310) (* c0 (/ (/ (sqrt (- A)) (sqrt (- V))) (sqrt l))) (/ c0 (/ (sqrt (* V l)) (sqrt A)))))
double code(double c0, double A, double V, double l) {
double tmp;
if (A <= -5e-310) {
tmp = c0 * ((sqrt(-A) / sqrt(-V)) / sqrt(l));
} else {
tmp = c0 / (sqrt((V * l)) / sqrt(A));
}
return tmp;
}
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if (a <= (-5d-310)) then
tmp = c0 * ((sqrt(-a) / sqrt(-v)) / sqrt(l))
else
tmp = c0 / (sqrt((v * l)) / sqrt(a))
end if
code = tmp
end function
public static double code(double c0, double A, double V, double l) {
double tmp;
if (A <= -5e-310) {
tmp = c0 * ((Math.sqrt(-A) / Math.sqrt(-V)) / Math.sqrt(l));
} else {
tmp = c0 / (Math.sqrt((V * l)) / Math.sqrt(A));
}
return tmp;
}
def code(c0, A, V, l): tmp = 0 if A <= -5e-310: tmp = c0 * ((math.sqrt(-A) / math.sqrt(-V)) / math.sqrt(l)) else: tmp = c0 / (math.sqrt((V * l)) / math.sqrt(A)) return tmp
function code(c0, A, V, l) tmp = 0.0 if (A <= -5e-310) tmp = Float64(c0 * Float64(Float64(sqrt(Float64(-A)) / sqrt(Float64(-V))) / sqrt(l))); else tmp = Float64(c0 / Float64(sqrt(Float64(V * l)) / sqrt(A))); end return tmp end
function tmp_2 = code(c0, A, V, l) tmp = 0.0; if (A <= -5e-310) tmp = c0 * ((sqrt(-A) / sqrt(-V)) / sqrt(l)); else tmp = c0 / (sqrt((V * l)) / sqrt(A)); end tmp_2 = tmp; end
code[c0_, A_, V_, l_] := If[LessEqual[A, -5e-310], N[(c0 * N[(N[(N[Sqrt[(-A)], $MachinePrecision] / N[Sqrt[(-V)], $MachinePrecision]), $MachinePrecision] / N[Sqrt[l], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c0 / N[(N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision] / N[Sqrt[A], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;A \leq -5 \cdot 10^{-310}:\\
\;\;\;\;c0 \cdot \frac{\frac{\sqrt{-A}}{\sqrt{-V}}}{\sqrt{\ell}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\frac{\sqrt{V \cdot \ell}}{\sqrt{A}}}\\
\end{array}
\end{array}
if A < -4.999999999999985e-310Initial program 81.1%
associate-/r*79.5%
sqrt-div43.9%
Applied egg-rr43.9%
frac-2neg43.9%
sqrt-div51.3%
Applied egg-rr51.3%
if -4.999999999999985e-310 < A Initial program 70.8%
sqrt-div83.8%
associate-*r/80.3%
Applied egg-rr80.3%
associate-/l*83.9%
Simplified83.9%
Final simplification67.9%
(FPCore (c0 A V l)
:precision binary64
(if (<= (* V l) -1e-276)
(* c0 (/ (sqrt (- A)) (sqrt (* V (- l)))))
(if (<= (* V l) 2e-291)
(/ c0 (sqrt (* V (/ l A))))
(if (<= (* V l) 2e+302)
(/ c0 (/ (sqrt (* V l)) (sqrt A)))
(/ c0 (* (sqrt l) (sqrt (/ V A))))))))
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -1e-276) {
tmp = c0 * (sqrt(-A) / sqrt((V * -l)));
} else if ((V * l) <= 2e-291) {
tmp = c0 / sqrt((V * (l / A)));
} else if ((V * l) <= 2e+302) {
tmp = c0 / (sqrt((V * l)) / sqrt(A));
} else {
tmp = c0 / (sqrt(l) * sqrt((V / A)));
}
return tmp;
}
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if ((v * l) <= (-1d-276)) then
tmp = c0 * (sqrt(-a) / sqrt((v * -l)))
else if ((v * l) <= 2d-291) then
tmp = c0 / sqrt((v * (l / a)))
else if ((v * l) <= 2d+302) then
tmp = c0 / (sqrt((v * l)) / sqrt(a))
else
tmp = c0 / (sqrt(l) * sqrt((v / a)))
end if
code = tmp
end function
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -1e-276) {
tmp = c0 * (Math.sqrt(-A) / Math.sqrt((V * -l)));
} else if ((V * l) <= 2e-291) {
tmp = c0 / Math.sqrt((V * (l / A)));
} else if ((V * l) <= 2e+302) {
tmp = c0 / (Math.sqrt((V * l)) / Math.sqrt(A));
} else {
tmp = c0 / (Math.sqrt(l) * Math.sqrt((V / A)));
}
return tmp;
}
def code(c0, A, V, l): tmp = 0 if (V * l) <= -1e-276: tmp = c0 * (math.sqrt(-A) / math.sqrt((V * -l))) elif (V * l) <= 2e-291: tmp = c0 / math.sqrt((V * (l / A))) elif (V * l) <= 2e+302: tmp = c0 / (math.sqrt((V * l)) / math.sqrt(A)) else: tmp = c0 / (math.sqrt(l) * math.sqrt((V / A))) return tmp
function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= -1e-276) tmp = Float64(c0 * Float64(sqrt(Float64(-A)) / sqrt(Float64(V * Float64(-l))))); elseif (Float64(V * l) <= 2e-291) tmp = Float64(c0 / sqrt(Float64(V * Float64(l / A)))); elseif (Float64(V * l) <= 2e+302) tmp = Float64(c0 / Float64(sqrt(Float64(V * l)) / sqrt(A))); else tmp = Float64(c0 / Float64(sqrt(l) * sqrt(Float64(V / A)))); end return tmp end
function tmp_2 = code(c0, A, V, l) tmp = 0.0; if ((V * l) <= -1e-276) tmp = c0 * (sqrt(-A) / sqrt((V * -l))); elseif ((V * l) <= 2e-291) tmp = c0 / sqrt((V * (l / A))); elseif ((V * l) <= 2e+302) tmp = c0 / (sqrt((V * l)) / sqrt(A)); else tmp = c0 / (sqrt(l) * sqrt((V / A))); end tmp_2 = tmp; end
code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], -1e-276], N[(c0 * N[(N[Sqrt[(-A)], $MachinePrecision] / N[Sqrt[N[(V * (-l)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 2e-291], N[(c0 / N[Sqrt[N[(V * N[(l / A), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 2e+302], N[(c0 / N[(N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision] / N[Sqrt[A], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c0 / N[(N[Sqrt[l], $MachinePrecision] * N[Sqrt[N[(V / A), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq -1 \cdot 10^{-276}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{-A}}{\sqrt{V \cdot \left(-\ell\right)}}\\
\mathbf{elif}\;V \cdot \ell \leq 2 \cdot 10^{-291}:\\
\;\;\;\;\frac{c0}{\sqrt{V \cdot \frac{\ell}{A}}}\\
\mathbf{elif}\;V \cdot \ell \leq 2 \cdot 10^{+302}:\\
\;\;\;\;\frac{c0}{\frac{\sqrt{V \cdot \ell}}{\sqrt{A}}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\sqrt{\ell} \cdot \sqrt{\frac{V}{A}}}\\
\end{array}
\end{array}
if (*.f64 V l) < -1e-276Initial program 86.6%
frac-2neg86.6%
sqrt-div95.0%
*-commutative95.0%
distribute-rgt-neg-in95.0%
Applied egg-rr95.0%
if -1e-276 < (*.f64 V l) < 1.99999999999999992e-291Initial program 53.2%
clear-num53.2%
associate-/r/48.7%
Applied egg-rr48.7%
associate-*l/53.2%
*-un-lft-identity53.2%
associate-/r*81.4%
sqrt-undiv41.8%
clear-num41.9%
un-div-inv41.9%
sqrt-undiv81.5%
associate-/l*53.3%
*-commutative53.3%
div-inv53.3%
associate-*l*81.4%
div-inv81.5%
Applied egg-rr81.5%
if 1.99999999999999992e-291 < (*.f64 V l) < 2.0000000000000002e302Initial program 81.1%
sqrt-div99.4%
associate-*r/95.5%
Applied egg-rr95.5%
associate-/l*99.4%
Simplified99.4%
if 2.0000000000000002e302 < (*.f64 V l) Initial program 32.5%
sqrt-div32.5%
associate-*r/32.5%
Applied egg-rr32.5%
associate-/l*32.5%
Simplified32.5%
sqrt-undiv32.5%
associate-/l*56.2%
associate-/r/56.1%
sqrt-prod57.4%
Applied egg-rr57.4%
Final simplification92.1%
(FPCore (c0 A V l) :precision binary64 (if (<= l 1.22e-303) (* c0 (pow (* V (/ l A)) -0.5)) (* c0 (/ (sqrt (/ A V)) (sqrt l)))))
double code(double c0, double A, double V, double l) {
double tmp;
if (l <= 1.22e-303) {
tmp = c0 * pow((V * (l / A)), -0.5);
} else {
tmp = c0 * (sqrt((A / V)) / sqrt(l));
}
return tmp;
}
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if (l <= 1.22d-303) then
tmp = c0 * ((v * (l / a)) ** (-0.5d0))
else
tmp = c0 * (sqrt((a / v)) / sqrt(l))
end if
code = tmp
end function
public static double code(double c0, double A, double V, double l) {
double tmp;
if (l <= 1.22e-303) {
tmp = c0 * Math.pow((V * (l / A)), -0.5);
} else {
tmp = c0 * (Math.sqrt((A / V)) / Math.sqrt(l));
}
return tmp;
}
def code(c0, A, V, l): tmp = 0 if l <= 1.22e-303: tmp = c0 * math.pow((V * (l / A)), -0.5) else: tmp = c0 * (math.sqrt((A / V)) / math.sqrt(l)) return tmp
function code(c0, A, V, l) tmp = 0.0 if (l <= 1.22e-303) tmp = Float64(c0 * (Float64(V * Float64(l / A)) ^ -0.5)); else tmp = Float64(c0 * Float64(sqrt(Float64(A / V)) / sqrt(l))); end return tmp end
function tmp_2 = code(c0, A, V, l) tmp = 0.0; if (l <= 1.22e-303) tmp = c0 * ((V * (l / A)) ^ -0.5); else tmp = c0 * (sqrt((A / V)) / sqrt(l)); end tmp_2 = tmp; end
code[c0_, A_, V_, l_] := If[LessEqual[l, 1.22e-303], N[(c0 * N[Power[N[(V * N[(l / A), $MachinePrecision]), $MachinePrecision], -0.5], $MachinePrecision]), $MachinePrecision], N[(c0 * N[(N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision] / N[Sqrt[l], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\ell \leq 1.22 \cdot 10^{-303}:\\
\;\;\;\;c0 \cdot {\left(V \cdot \frac{\ell}{A}\right)}^{-0.5}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{\frac{A}{V}}}{\sqrt{\ell}}\\
\end{array}
\end{array}
if l < 1.2200000000000001e-303Initial program 74.9%
pow1/274.9%
clear-num74.3%
inv-pow74.3%
pow-pow74.7%
associate-/l*74.6%
metadata-eval74.6%
Applied egg-rr74.6%
associate-/l*74.7%
*-lft-identity74.7%
times-frac75.4%
/-rgt-identity75.4%
Simplified75.4%
if 1.2200000000000001e-303 < l Initial program 76.8%
associate-/r*79.2%
sqrt-div82.3%
Applied egg-rr82.3%
Final simplification78.9%
(FPCore (c0 A V l) :precision binary64 (if (<= l -2e-310) (* (sqrt A) (/ c0 (sqrt (* V l)))) (* c0 (/ (sqrt (/ A V)) (sqrt l)))))
double code(double c0, double A, double V, double l) {
double tmp;
if (l <= -2e-310) {
tmp = sqrt(A) * (c0 / sqrt((V * l)));
} else {
tmp = c0 * (sqrt((A / V)) / sqrt(l));
}
return tmp;
}
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if (l <= (-2d-310)) then
tmp = sqrt(a) * (c0 / sqrt((v * l)))
else
tmp = c0 * (sqrt((a / v)) / sqrt(l))
end if
code = tmp
end function
public static double code(double c0, double A, double V, double l) {
double tmp;
if (l <= -2e-310) {
tmp = Math.sqrt(A) * (c0 / Math.sqrt((V * l)));
} else {
tmp = c0 * (Math.sqrt((A / V)) / Math.sqrt(l));
}
return tmp;
}
def code(c0, A, V, l): tmp = 0 if l <= -2e-310: tmp = math.sqrt(A) * (c0 / math.sqrt((V * l))) else: tmp = c0 * (math.sqrt((A / V)) / math.sqrt(l)) return tmp
function code(c0, A, V, l) tmp = 0.0 if (l <= -2e-310) tmp = Float64(sqrt(A) * Float64(c0 / sqrt(Float64(V * l)))); else tmp = Float64(c0 * Float64(sqrt(Float64(A / V)) / sqrt(l))); end return tmp end
function tmp_2 = code(c0, A, V, l) tmp = 0.0; if (l <= -2e-310) tmp = sqrt(A) * (c0 / sqrt((V * l))); else tmp = c0 * (sqrt((A / V)) / sqrt(l)); end tmp_2 = tmp; end
code[c0_, A_, V_, l_] := If[LessEqual[l, -2e-310], N[(N[Sqrt[A], $MachinePrecision] * N[(c0 / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c0 * N[(N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision] / N[Sqrt[l], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\ell \leq -2 \cdot 10^{-310}:\\
\;\;\;\;\sqrt{A} \cdot \frac{c0}{\sqrt{V \cdot \ell}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{\frac{A}{V}}}{\sqrt{\ell}}\\
\end{array}
\end{array}
if l < -1.999999999999994e-310Initial program 74.9%
sqrt-div46.1%
associate-*r/44.6%
Applied egg-rr44.6%
associate-*l/45.3%
Simplified45.3%
if -1.999999999999994e-310 < l Initial program 76.8%
associate-/r*79.2%
sqrt-div82.3%
Applied egg-rr82.3%
Final simplification64.3%
(FPCore (c0 A V l) :precision binary64 (if (<= l -2e-310) (* c0 (/ (sqrt A) (sqrt (* V l)))) (* c0 (/ (sqrt (/ A V)) (sqrt l)))))
double code(double c0, double A, double V, double l) {
double tmp;
if (l <= -2e-310) {
tmp = c0 * (sqrt(A) / sqrt((V * l)));
} else {
tmp = c0 * (sqrt((A / V)) / sqrt(l));
}
return tmp;
}
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if (l <= (-2d-310)) then
tmp = c0 * (sqrt(a) / sqrt((v * l)))
else
tmp = c0 * (sqrt((a / v)) / sqrt(l))
end if
code = tmp
end function
public static double code(double c0, double A, double V, double l) {
double tmp;
if (l <= -2e-310) {
tmp = c0 * (Math.sqrt(A) / Math.sqrt((V * l)));
} else {
tmp = c0 * (Math.sqrt((A / V)) / Math.sqrt(l));
}
return tmp;
}
def code(c0, A, V, l): tmp = 0 if l <= -2e-310: tmp = c0 * (math.sqrt(A) / math.sqrt((V * l))) else: tmp = c0 * (math.sqrt((A / V)) / math.sqrt(l)) return tmp
function code(c0, A, V, l) tmp = 0.0 if (l <= -2e-310) tmp = Float64(c0 * Float64(sqrt(A) / sqrt(Float64(V * l)))); else tmp = Float64(c0 * Float64(sqrt(Float64(A / V)) / sqrt(l))); end return tmp end
function tmp_2 = code(c0, A, V, l) tmp = 0.0; if (l <= -2e-310) tmp = c0 * (sqrt(A) / sqrt((V * l))); else tmp = c0 * (sqrt((A / V)) / sqrt(l)); end tmp_2 = tmp; end
code[c0_, A_, V_, l_] := If[LessEqual[l, -2e-310], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c0 * N[(N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision] / N[Sqrt[l], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\ell \leq -2 \cdot 10^{-310}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{A}}{\sqrt{V \cdot \ell}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{\frac{A}{V}}}{\sqrt{\ell}}\\
\end{array}
\end{array}
if l < -1.999999999999994e-310Initial program 74.9%
sqrt-div46.1%
associate-*r/44.6%
Applied egg-rr44.6%
*-commutative44.6%
associate-*l/46.1%
Simplified46.1%
if -1.999999999999994e-310 < l Initial program 76.8%
associate-/r*79.2%
sqrt-div82.3%
Applied egg-rr82.3%
Final simplification64.6%
(FPCore (c0 A V l) :precision binary64 (if (<= l -2e-310) (* c0 (/ (sqrt A) (sqrt (* V l)))) (/ c0 (* (sqrt l) (sqrt (/ V A))))))
double code(double c0, double A, double V, double l) {
double tmp;
if (l <= -2e-310) {
tmp = c0 * (sqrt(A) / sqrt((V * l)));
} else {
tmp = c0 / (sqrt(l) * sqrt((V / A)));
}
return tmp;
}
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if (l <= (-2d-310)) then
tmp = c0 * (sqrt(a) / sqrt((v * l)))
else
tmp = c0 / (sqrt(l) * sqrt((v / a)))
end if
code = tmp
end function
public static double code(double c0, double A, double V, double l) {
double tmp;
if (l <= -2e-310) {
tmp = c0 * (Math.sqrt(A) / Math.sqrt((V * l)));
} else {
tmp = c0 / (Math.sqrt(l) * Math.sqrt((V / A)));
}
return tmp;
}
def code(c0, A, V, l): tmp = 0 if l <= -2e-310: tmp = c0 * (math.sqrt(A) / math.sqrt((V * l))) else: tmp = c0 / (math.sqrt(l) * math.sqrt((V / A))) return tmp
function code(c0, A, V, l) tmp = 0.0 if (l <= -2e-310) tmp = Float64(c0 * Float64(sqrt(A) / sqrt(Float64(V * l)))); else tmp = Float64(c0 / Float64(sqrt(l) * sqrt(Float64(V / A)))); end return tmp end
function tmp_2 = code(c0, A, V, l) tmp = 0.0; if (l <= -2e-310) tmp = c0 * (sqrt(A) / sqrt((V * l))); else tmp = c0 / (sqrt(l) * sqrt((V / A))); end tmp_2 = tmp; end
code[c0_, A_, V_, l_] := If[LessEqual[l, -2e-310], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c0 / N[(N[Sqrt[l], $MachinePrecision] * N[Sqrt[N[(V / A), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\ell \leq -2 \cdot 10^{-310}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{A}}{\sqrt{V \cdot \ell}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\sqrt{\ell} \cdot \sqrt{\frac{V}{A}}}\\
\end{array}
\end{array}
if l < -1.999999999999994e-310Initial program 74.9%
sqrt-div46.1%
associate-*r/44.6%
Applied egg-rr44.6%
*-commutative44.6%
associate-*l/46.1%
Simplified46.1%
if -1.999999999999994e-310 < l Initial program 76.8%
sqrt-div39.2%
associate-*r/37.2%
Applied egg-rr37.2%
associate-/l*39.3%
Simplified39.3%
sqrt-undiv77.4%
associate-/l*77.5%
associate-/r/80.4%
sqrt-prod82.9%
Applied egg-rr82.9%
Final simplification64.9%
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (/ A (* V l))))
(if (or (<= t_0 0.0) (not (<= t_0 5e+299)))
(* c0 (sqrt (/ (/ A V) l)))
(* c0 (sqrt t_0)))))
double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if ((t_0 <= 0.0) || !(t_0 <= 5e+299)) {
tmp = c0 * sqrt(((A / V) / l));
} else {
tmp = c0 * sqrt(t_0);
}
return tmp;
}
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = a / (v * l)
if ((t_0 <= 0.0d0) .or. (.not. (t_0 <= 5d+299))) then
tmp = c0 * sqrt(((a / v) / l))
else
tmp = c0 * sqrt(t_0)
end if
code = tmp
end function
public static double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if ((t_0 <= 0.0) || !(t_0 <= 5e+299)) {
tmp = c0 * Math.sqrt(((A / V) / l));
} else {
tmp = c0 * Math.sqrt(t_0);
}
return tmp;
}
def code(c0, A, V, l): t_0 = A / (V * l) tmp = 0 if (t_0 <= 0.0) or not (t_0 <= 5e+299): tmp = c0 * math.sqrt(((A / V) / l)) else: tmp = c0 * math.sqrt(t_0) return tmp
function code(c0, A, V, l) t_0 = Float64(A / Float64(V * l)) tmp = 0.0 if ((t_0 <= 0.0) || !(t_0 <= 5e+299)) tmp = Float64(c0 * sqrt(Float64(Float64(A / V) / l))); else tmp = Float64(c0 * sqrt(t_0)); end return tmp end
function tmp_2 = code(c0, A, V, l) t_0 = A / (V * l); tmp = 0.0; if ((t_0 <= 0.0) || ~((t_0 <= 5e+299))) tmp = c0 * sqrt(((A / V) / l)); else tmp = c0 * sqrt(t_0); end tmp_2 = tmp; end
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, 0.0], N[Not[LessEqual[t$95$0, 5e+299]], $MachinePrecision]], N[(c0 * N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(c0 * N[Sqrt[t$95$0], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{A}{V \cdot \ell}\\
\mathbf{if}\;t_0 \leq 0 \lor \neg \left(t_0 \leq 5 \cdot 10^{+299}\right):\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{V}}{\ell}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \sqrt{t_0}\\
\end{array}
\end{array}
if (/.f64 A (*.f64 V l)) < 0.0 or 5.0000000000000003e299 < (/.f64 A (*.f64 V l)) Initial program 39.1%
clear-num39.1%
associate-/r/39.1%
Applied egg-rr39.1%
associate-*l/39.1%
*-un-lft-identity39.1%
associate-/r*56.2%
Applied egg-rr56.2%
if 0.0 < (/.f64 A (*.f64 V l)) < 5.0000000000000003e299Initial program 97.6%
Final simplification82.2%
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (/ A (* V l))))
(if (<= t_0 0.0)
(* c0 (sqrt (/ (/ A V) l)))
(if (<= t_0 2e+286) (* c0 (sqrt t_0)) (* c0 (sqrt (/ (/ A l) V)))))))
double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if (t_0 <= 0.0) {
tmp = c0 * sqrt(((A / V) / l));
} else if (t_0 <= 2e+286) {
tmp = c0 * sqrt(t_0);
} else {
tmp = c0 * sqrt(((A / l) / V));
}
return tmp;
}
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = a / (v * l)
if (t_0 <= 0.0d0) then
tmp = c0 * sqrt(((a / v) / l))
else if (t_0 <= 2d+286) then
tmp = c0 * sqrt(t_0)
else
tmp = c0 * sqrt(((a / l) / v))
end if
code = tmp
end function
public static double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if (t_0 <= 0.0) {
tmp = c0 * Math.sqrt(((A / V) / l));
} else if (t_0 <= 2e+286) {
tmp = c0 * Math.sqrt(t_0);
} else {
tmp = c0 * Math.sqrt(((A / l) / V));
}
return tmp;
}
def code(c0, A, V, l): t_0 = A / (V * l) tmp = 0 if t_0 <= 0.0: tmp = c0 * math.sqrt(((A / V) / l)) elif t_0 <= 2e+286: tmp = c0 * math.sqrt(t_0) else: tmp = c0 * math.sqrt(((A / l) / V)) return tmp
function code(c0, A, V, l) t_0 = Float64(A / Float64(V * l)) tmp = 0.0 if (t_0 <= 0.0) tmp = Float64(c0 * sqrt(Float64(Float64(A / V) / l))); elseif (t_0 <= 2e+286) tmp = Float64(c0 * sqrt(t_0)); else tmp = Float64(c0 * sqrt(Float64(Float64(A / l) / V))); end return tmp end
function tmp_2 = code(c0, A, V, l) t_0 = A / (V * l); tmp = 0.0; if (t_0 <= 0.0) tmp = c0 * sqrt(((A / V) / l)); elseif (t_0 <= 2e+286) tmp = c0 * sqrt(t_0); else tmp = c0 * sqrt(((A / l) / V)); end tmp_2 = tmp; end
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], N[(c0 * N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 2e+286], N[(c0 * N[Sqrt[t$95$0], $MachinePrecision]), $MachinePrecision], N[(c0 * N[Sqrt[N[(N[(A / l), $MachinePrecision] / V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{A}{V \cdot \ell}\\
\mathbf{if}\;t_0 \leq 0:\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{V}}{\ell}}\\
\mathbf{elif}\;t_0 \leq 2 \cdot 10^{+286}:\\
\;\;\;\;c0 \cdot \sqrt{t_0}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{\ell}}{V}}\\
\end{array}
\end{array}
if (/.f64 A (*.f64 V l)) < 0.0Initial program 34.3%
clear-num34.3%
associate-/r/34.3%
Applied egg-rr34.3%
associate-*l/34.3%
*-un-lft-identity34.3%
associate-/r*53.3%
Applied egg-rr53.3%
if 0.0 < (/.f64 A (*.f64 V l)) < 2.00000000000000007e286Initial program 97.6%
if 2.00000000000000007e286 < (/.f64 A (*.f64 V l)) Initial program 44.6%
clear-num44.6%
associate-/r/44.6%
Applied egg-rr44.6%
associate-*l/44.6%
associate-/l*44.6%
associate-/l*58.1%
clear-num58.1%
Applied egg-rr58.1%
Final simplification81.8%
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (/ A (* V l))))
(if (<= t_0 0.0)
(* c0 (sqrt (/ (/ A V) l)))
(if (<= t_0 2e+286) (* c0 (sqrt t_0)) (/ c0 (sqrt (* V (/ l A))))))))
double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if (t_0 <= 0.0) {
tmp = c0 * sqrt(((A / V) / l));
} else if (t_0 <= 2e+286) {
tmp = c0 * sqrt(t_0);
} else {
tmp = c0 / sqrt((V * (l / A)));
}
return tmp;
}
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = a / (v * l)
if (t_0 <= 0.0d0) then
tmp = c0 * sqrt(((a / v) / l))
else if (t_0 <= 2d+286) then
tmp = c0 * sqrt(t_0)
else
tmp = c0 / sqrt((v * (l / a)))
end if
code = tmp
end function
public static double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if (t_0 <= 0.0) {
tmp = c0 * Math.sqrt(((A / V) / l));
} else if (t_0 <= 2e+286) {
tmp = c0 * Math.sqrt(t_0);
} else {
tmp = c0 / Math.sqrt((V * (l / A)));
}
return tmp;
}
def code(c0, A, V, l): t_0 = A / (V * l) tmp = 0 if t_0 <= 0.0: tmp = c0 * math.sqrt(((A / V) / l)) elif t_0 <= 2e+286: tmp = c0 * math.sqrt(t_0) else: tmp = c0 / math.sqrt((V * (l / A))) return tmp
function code(c0, A, V, l) t_0 = Float64(A / Float64(V * l)) tmp = 0.0 if (t_0 <= 0.0) tmp = Float64(c0 * sqrt(Float64(Float64(A / V) / l))); elseif (t_0 <= 2e+286) tmp = Float64(c0 * sqrt(t_0)); else tmp = Float64(c0 / sqrt(Float64(V * Float64(l / A)))); end return tmp end
function tmp_2 = code(c0, A, V, l) t_0 = A / (V * l); tmp = 0.0; if (t_0 <= 0.0) tmp = c0 * sqrt(((A / V) / l)); elseif (t_0 <= 2e+286) tmp = c0 * sqrt(t_0); else tmp = c0 / sqrt((V * (l / A))); end tmp_2 = tmp; end
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], N[(c0 * N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 2e+286], N[(c0 * N[Sqrt[t$95$0], $MachinePrecision]), $MachinePrecision], N[(c0 / N[Sqrt[N[(V * N[(l / A), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{A}{V \cdot \ell}\\
\mathbf{if}\;t_0 \leq 0:\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{V}}{\ell}}\\
\mathbf{elif}\;t_0 \leq 2 \cdot 10^{+286}:\\
\;\;\;\;c0 \cdot \sqrt{t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\sqrt{V \cdot \frac{\ell}{A}}}\\
\end{array}
\end{array}
if (/.f64 A (*.f64 V l)) < 0.0Initial program 34.3%
clear-num34.3%
associate-/r/34.3%
Applied egg-rr34.3%
associate-*l/34.3%
*-un-lft-identity34.3%
associate-/r*53.3%
Applied egg-rr53.3%
if 0.0 < (/.f64 A (*.f64 V l)) < 2.00000000000000007e286Initial program 97.6%
if 2.00000000000000007e286 < (/.f64 A (*.f64 V l)) Initial program 44.6%
clear-num44.6%
associate-/r/44.6%
Applied egg-rr44.6%
associate-*l/44.6%
*-un-lft-identity44.6%
associate-/r*59.7%
sqrt-undiv32.0%
clear-num32.1%
un-div-inv32.1%
sqrt-undiv61.7%
associate-/l*46.6%
*-commutative46.6%
div-inv46.6%
associate-*l*60.0%
div-inv60.0%
Applied egg-rr60.0%
Final simplification82.3%
(FPCore (c0 A V l) :precision binary64 (if (<= (/ A (* V l)) 1e-174) (* c0 (sqrt (/ (/ A l) V))) (/ c0 (sqrt (* l (/ V A))))))
double code(double c0, double A, double V, double l) {
double tmp;
if ((A / (V * l)) <= 1e-174) {
tmp = c0 * sqrt(((A / l) / V));
} else {
tmp = c0 / sqrt((l * (V / A)));
}
return tmp;
}
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if ((a / (v * l)) <= 1d-174) then
tmp = c0 * sqrt(((a / l) / v))
else
tmp = c0 / sqrt((l * (v / a)))
end if
code = tmp
end function
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((A / (V * l)) <= 1e-174) {
tmp = c0 * Math.sqrt(((A / l) / V));
} else {
tmp = c0 / Math.sqrt((l * (V / A)));
}
return tmp;
}
def code(c0, A, V, l): tmp = 0 if (A / (V * l)) <= 1e-174: tmp = c0 * math.sqrt(((A / l) / V)) else: tmp = c0 / math.sqrt((l * (V / A))) return tmp
function code(c0, A, V, l) tmp = 0.0 if (Float64(A / Float64(V * l)) <= 1e-174) tmp = Float64(c0 * sqrt(Float64(Float64(A / l) / V))); else tmp = Float64(c0 / sqrt(Float64(l * Float64(V / A)))); end return tmp end
function tmp_2 = code(c0, A, V, l) tmp = 0.0; if ((A / (V * l)) <= 1e-174) tmp = c0 * sqrt(((A / l) / V)); else tmp = c0 / sqrt((l * (V / A))); end tmp_2 = tmp; end
code[c0_, A_, V_, l_] := If[LessEqual[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision], 1e-174], N[(c0 * N[Sqrt[N[(N[(A / l), $MachinePrecision] / V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(c0 / N[Sqrt[N[(l * N[(V / A), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{A}{V \cdot \ell} \leq 10^{-174}:\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{\ell}}{V}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\sqrt{\ell \cdot \frac{V}{A}}}\\
\end{array}
\end{array}
if (/.f64 A (*.f64 V l)) < 1e-174Initial program 64.0%
clear-num63.1%
associate-/r/63.9%
Applied egg-rr63.9%
associate-*l/64.0%
associate-/l*63.1%
associate-/l*63.1%
clear-num63.1%
Applied egg-rr63.1%
if 1e-174 < (/.f64 A (*.f64 V l)) Initial program 80.7%
clear-num80.7%
associate-/r/79.7%
Applied egg-rr79.7%
associate-*l/80.7%
*-un-lft-identity80.7%
associate-/r*80.3%
sqrt-undiv45.2%
clear-num45.2%
un-div-inv45.2%
sqrt-undiv80.9%
associate-/l*81.4%
*-commutative81.4%
div-inv81.4%
associate-*l*81.9%
div-inv82.0%
Applied egg-rr82.0%
associate-*r/81.4%
associate-*l/81.4%
*-commutative81.4%
Simplified81.4%
Final simplification76.1%
(FPCore (c0 A V l) :precision binary64 (* c0 (sqrt (/ A (* V l)))))
double code(double c0, double A, double V, double l) {
return c0 * sqrt((A / (V * l)));
}
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = c0 * sqrt((a / (v * l)))
end function
public static double code(double c0, double A, double V, double l) {
return c0 * Math.sqrt((A / (V * l)));
}
def code(c0, A, V, l): return c0 * math.sqrt((A / (V * l)))
function code(c0, A, V, l) return Float64(c0 * sqrt(Float64(A / Float64(V * l)))) end
function tmp = code(c0, A, V, l) tmp = c0 * sqrt((A / (V * l))); end
code[c0_, A_, V_, l_] := N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}
\end{array}
Initial program 75.9%
Final simplification75.9%
herbie shell --seed 2023282
(FPCore (c0 A V l)
:name "Henrywood and Agarwal, Equation (3)"
:precision binary64
(* c0 (sqrt (/ A (* V l)))))