
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z))))) (if (or (<= t_0 -1e-260) (not (<= t_0 0.0))) t_0 (/ (- z) (/ y (+ x y))))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -1e-260) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = -z / (y / (x + y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if ((t_0 <= (-1d-260)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0
else
tmp = -z / (y / (x + y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -1e-260) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = -z / (y / (x + y));
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if (t_0 <= -1e-260) or not (t_0 <= 0.0): tmp = t_0 else: tmp = -z / (y / (x + y)) return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if ((t_0 <= -1e-260) || !(t_0 <= 0.0)) tmp = t_0; else tmp = Float64(Float64(-z) / Float64(y / Float64(x + y))); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if ((t_0 <= -1e-260) || ~((t_0 <= 0.0))) tmp = t_0; else tmp = -z / (y / (x + y)); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -1e-260], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[((-z) / N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t_0 \leq -1 \cdot 10^{-260} \lor \neg \left(t_0 \leq 0\right):\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{-z}{\frac{y}{x + y}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -9.99999999999999961e-261 or -0.0 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) Initial program 99.9%
if -9.99999999999999961e-261 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -0.0Initial program 9.6%
Taylor expanded in z around 0 97.0%
mul-1-neg97.0%
associate-/l*100.0%
distribute-neg-frac100.0%
+-commutative100.0%
Simplified100.0%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- 1.0 (/ y z))) (t_1 (/ y t_0)) (t_2 (- (- z) (/ x (/ y z)))))
(if (<= y -1.45e+202)
t_2
(if (<= y -4.5e-9)
t_1
(if (<= y 5.3) (/ x t_0) (if (<= y 4.3e+114) t_1 t_2))))))
double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double t_1 = y / t_0;
double t_2 = -z - (x / (y / z));
double tmp;
if (y <= -1.45e+202) {
tmp = t_2;
} else if (y <= -4.5e-9) {
tmp = t_1;
} else if (y <= 5.3) {
tmp = x / t_0;
} else if (y <= 4.3e+114) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_0 = 1.0d0 - (y / z)
t_1 = y / t_0
t_2 = -z - (x / (y / z))
if (y <= (-1.45d+202)) then
tmp = t_2
else if (y <= (-4.5d-9)) then
tmp = t_1
else if (y <= 5.3d0) then
tmp = x / t_0
else if (y <= 4.3d+114) then
tmp = t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double t_1 = y / t_0;
double t_2 = -z - (x / (y / z));
double tmp;
if (y <= -1.45e+202) {
tmp = t_2;
} else if (y <= -4.5e-9) {
tmp = t_1;
} else if (y <= 5.3) {
tmp = x / t_0;
} else if (y <= 4.3e+114) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z): t_0 = 1.0 - (y / z) t_1 = y / t_0 t_2 = -z - (x / (y / z)) tmp = 0 if y <= -1.45e+202: tmp = t_2 elif y <= -4.5e-9: tmp = t_1 elif y <= 5.3: tmp = x / t_0 elif y <= 4.3e+114: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z) t_0 = Float64(1.0 - Float64(y / z)) t_1 = Float64(y / t_0) t_2 = Float64(Float64(-z) - Float64(x / Float64(y / z))) tmp = 0.0 if (y <= -1.45e+202) tmp = t_2; elseif (y <= -4.5e-9) tmp = t_1; elseif (y <= 5.3) tmp = Float64(x / t_0); elseif (y <= 4.3e+114) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z) t_0 = 1.0 - (y / z); t_1 = y / t_0; t_2 = -z - (x / (y / z)); tmp = 0.0; if (y <= -1.45e+202) tmp = t_2; elseif (y <= -4.5e-9) tmp = t_1; elseif (y <= 5.3) tmp = x / t_0; elseif (y <= 4.3e+114) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(y / t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[((-z) - N[(x / N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.45e+202], t$95$2, If[LessEqual[y, -4.5e-9], t$95$1, If[LessEqual[y, 5.3], N[(x / t$95$0), $MachinePrecision], If[LessEqual[y, 4.3e+114], t$95$1, t$95$2]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
t_1 := \frac{y}{t_0}\\
t_2 := \left(-z\right) - \frac{x}{\frac{y}{z}}\\
\mathbf{if}\;y \leq -1.45 \cdot 10^{+202}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;y \leq -4.5 \cdot 10^{-9}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y \leq 5.3:\\
\;\;\;\;\frac{x}{t_0}\\
\mathbf{elif}\;y \leq 4.3 \cdot 10^{+114}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t_2\\
\end{array}
\end{array}
if y < -1.45e202 or 4.3000000000000001e114 < y Initial program 71.0%
Taylor expanded in z around 0 52.9%
mul-1-neg52.9%
+-commutative52.9%
Simplified52.9%
Taylor expanded in y around 0 80.8%
associate-/l*84.3%
Simplified84.3%
if -1.45e202 < y < -4.49999999999999976e-9 or 5.29999999999999982 < y < 4.3000000000000001e114Initial program 88.0%
Taylor expanded in x around 0 67.1%
if -4.49999999999999976e-9 < y < 5.29999999999999982Initial program 99.9%
Taylor expanded in x around inf 87.0%
Final simplification80.2%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- 1.0 (/ y z))) (t_1 (/ y t_0)) (t_2 (* z (/ (- (+ x y)) y))))
(if (<= y -1.6e+75)
t_2
(if (<= y -2.4e-8)
t_1
(if (<= y 4.3) (/ x t_0) (if (<= y 6.2e+113) t_1 t_2))))))
double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double t_1 = y / t_0;
double t_2 = z * (-(x + y) / y);
double tmp;
if (y <= -1.6e+75) {
tmp = t_2;
} else if (y <= -2.4e-8) {
tmp = t_1;
} else if (y <= 4.3) {
tmp = x / t_0;
} else if (y <= 6.2e+113) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_0 = 1.0d0 - (y / z)
t_1 = y / t_0
t_2 = z * (-(x + y) / y)
if (y <= (-1.6d+75)) then
tmp = t_2
else if (y <= (-2.4d-8)) then
tmp = t_1
else if (y <= 4.3d0) then
tmp = x / t_0
else if (y <= 6.2d+113) then
tmp = t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double t_1 = y / t_0;
double t_2 = z * (-(x + y) / y);
double tmp;
if (y <= -1.6e+75) {
tmp = t_2;
} else if (y <= -2.4e-8) {
tmp = t_1;
} else if (y <= 4.3) {
tmp = x / t_0;
} else if (y <= 6.2e+113) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z): t_0 = 1.0 - (y / z) t_1 = y / t_0 t_2 = z * (-(x + y) / y) tmp = 0 if y <= -1.6e+75: tmp = t_2 elif y <= -2.4e-8: tmp = t_1 elif y <= 4.3: tmp = x / t_0 elif y <= 6.2e+113: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z) t_0 = Float64(1.0 - Float64(y / z)) t_1 = Float64(y / t_0) t_2 = Float64(z * Float64(Float64(-Float64(x + y)) / y)) tmp = 0.0 if (y <= -1.6e+75) tmp = t_2; elseif (y <= -2.4e-8) tmp = t_1; elseif (y <= 4.3) tmp = Float64(x / t_0); elseif (y <= 6.2e+113) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z) t_0 = 1.0 - (y / z); t_1 = y / t_0; t_2 = z * (-(x + y) / y); tmp = 0.0; if (y <= -1.6e+75) tmp = t_2; elseif (y <= -2.4e-8) tmp = t_1; elseif (y <= 4.3) tmp = x / t_0; elseif (y <= 6.2e+113) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(y / t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(z * N[((-N[(x + y), $MachinePrecision]) / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.6e+75], t$95$2, If[LessEqual[y, -2.4e-8], t$95$1, If[LessEqual[y, 4.3], N[(x / t$95$0), $MachinePrecision], If[LessEqual[y, 6.2e+113], t$95$1, t$95$2]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
t_1 := \frac{y}{t_0}\\
t_2 := z \cdot \frac{-\left(x + y\right)}{y}\\
\mathbf{if}\;y \leq -1.6 \cdot 10^{+75}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;y \leq -2.4 \cdot 10^{-8}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y \leq 4.3:\\
\;\;\;\;\frac{x}{t_0}\\
\mathbf{elif}\;y \leq 6.2 \cdot 10^{+113}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t_2\\
\end{array}
\end{array}
if y < -1.59999999999999992e75 or 6.19999999999999982e113 < y Initial program 73.6%
clear-num73.4%
inv-pow73.4%
Applied egg-rr73.4%
Taylor expanded in z around 0 57.9%
associate-*r/57.9%
+-commutative57.9%
neg-mul-157.9%
distribute-neg-frac57.9%
associate-*r/84.3%
distribute-lft-neg-in84.3%
+-commutative84.3%
Simplified84.3%
if -1.59999999999999992e75 < y < -2.39999999999999998e-8 or 4.29999999999999982 < y < 6.19999999999999982e113Initial program 94.1%
Taylor expanded in x around 0 69.5%
if -2.39999999999999998e-8 < y < 4.29999999999999982Initial program 99.9%
Taylor expanded in x around inf 87.0%
Final simplification82.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- 1.0 (/ y z))) (t_1 (/ y t_0)))
(if (<= y -9.5e-11)
t_1
(if (<= y 6.2) (/ x t_0) (if (<= y 2.2e+170) t_1 (- z))))))
double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double t_1 = y / t_0;
double tmp;
if (y <= -9.5e-11) {
tmp = t_1;
} else if (y <= 6.2) {
tmp = x / t_0;
} else if (y <= 2.2e+170) {
tmp = t_1;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = 1.0d0 - (y / z)
t_1 = y / t_0
if (y <= (-9.5d-11)) then
tmp = t_1
else if (y <= 6.2d0) then
tmp = x / t_0
else if (y <= 2.2d+170) then
tmp = t_1
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double t_1 = y / t_0;
double tmp;
if (y <= -9.5e-11) {
tmp = t_1;
} else if (y <= 6.2) {
tmp = x / t_0;
} else if (y <= 2.2e+170) {
tmp = t_1;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): t_0 = 1.0 - (y / z) t_1 = y / t_0 tmp = 0 if y <= -9.5e-11: tmp = t_1 elif y <= 6.2: tmp = x / t_0 elif y <= 2.2e+170: tmp = t_1 else: tmp = -z return tmp
function code(x, y, z) t_0 = Float64(1.0 - Float64(y / z)) t_1 = Float64(y / t_0) tmp = 0.0 if (y <= -9.5e-11) tmp = t_1; elseif (y <= 6.2) tmp = Float64(x / t_0); elseif (y <= 2.2e+170) tmp = t_1; else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = 1.0 - (y / z); t_1 = y / t_0; tmp = 0.0; if (y <= -9.5e-11) tmp = t_1; elseif (y <= 6.2) tmp = x / t_0; elseif (y <= 2.2e+170) tmp = t_1; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(y / t$95$0), $MachinePrecision]}, If[LessEqual[y, -9.5e-11], t$95$1, If[LessEqual[y, 6.2], N[(x / t$95$0), $MachinePrecision], If[LessEqual[y, 2.2e+170], t$95$1, (-z)]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
t_1 := \frac{y}{t_0}\\
\mathbf{if}\;y \leq -9.5 \cdot 10^{-11}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y \leq 6.2:\\
\;\;\;\;\frac{x}{t_0}\\
\mathbf{elif}\;y \leq 2.2 \cdot 10^{+170}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -9.49999999999999951e-11 or 6.20000000000000018 < y < 2.19999999999999989e170Initial program 85.1%
Taylor expanded in x around 0 65.8%
if -9.49999999999999951e-11 < y < 6.20000000000000018Initial program 99.9%
Taylor expanded in x around inf 87.0%
if 2.19999999999999989e170 < y Initial program 66.0%
Taylor expanded in y around inf 79.4%
mul-1-neg79.4%
Simplified79.4%
Final simplification77.1%
(FPCore (x y z)
:precision binary64
(if (<= y -1.9e+82)
(- z)
(if (<= y -2.4e-59)
(+ x y)
(if (<= y -1.3e-142)
(/ (* x (- z)) y)
(if (<= y 8.8e+171) (+ x y) (- z))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.9e+82) {
tmp = -z;
} else if (y <= -2.4e-59) {
tmp = x + y;
} else if (y <= -1.3e-142) {
tmp = (x * -z) / y;
} else if (y <= 8.8e+171) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.9d+82)) then
tmp = -z
else if (y <= (-2.4d-59)) then
tmp = x + y
else if (y <= (-1.3d-142)) then
tmp = (x * -z) / y
else if (y <= 8.8d+171) then
tmp = x + y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.9e+82) {
tmp = -z;
} else if (y <= -2.4e-59) {
tmp = x + y;
} else if (y <= -1.3e-142) {
tmp = (x * -z) / y;
} else if (y <= 8.8e+171) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.9e+82: tmp = -z elif y <= -2.4e-59: tmp = x + y elif y <= -1.3e-142: tmp = (x * -z) / y elif y <= 8.8e+171: tmp = x + y else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.9e+82) tmp = Float64(-z); elseif (y <= -2.4e-59) tmp = Float64(x + y); elseif (y <= -1.3e-142) tmp = Float64(Float64(x * Float64(-z)) / y); elseif (y <= 8.8e+171) tmp = Float64(x + y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.9e+82) tmp = -z; elseif (y <= -2.4e-59) tmp = x + y; elseif (y <= -1.3e-142) tmp = (x * -z) / y; elseif (y <= 8.8e+171) tmp = x + y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.9e+82], (-z), If[LessEqual[y, -2.4e-59], N[(x + y), $MachinePrecision], If[LessEqual[y, -1.3e-142], N[(N[(x * (-z)), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[y, 8.8e+171], N[(x + y), $MachinePrecision], (-z)]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.9 \cdot 10^{+82}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -2.4 \cdot 10^{-59}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq -1.3 \cdot 10^{-142}:\\
\;\;\;\;\frac{x \cdot \left(-z\right)}{y}\\
\mathbf{elif}\;y \leq 8.8 \cdot 10^{+171}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -1.90000000000000017e82 or 8.7999999999999998e171 < y Initial program 72.2%
Taylor expanded in y around inf 73.5%
mul-1-neg73.5%
Simplified73.5%
if -1.90000000000000017e82 < y < -2.40000000000000015e-59 or -1.3e-142 < y < 8.7999999999999998e171Initial program 97.5%
Taylor expanded in z around inf 62.6%
+-commutative62.6%
Simplified62.6%
if -2.40000000000000015e-59 < y < -1.3e-142Initial program 99.8%
Taylor expanded in x around inf 93.1%
Taylor expanded in y around inf 65.2%
mul-1-neg65.2%
Simplified65.2%
Final simplification66.5%
(FPCore (x y z)
:precision binary64
(if (<= y -1e+85)
(- z)
(if (<= y -1.86e-59)
(+ x y)
(if (<= y -1.3e-142)
(/ (- x) (/ y z))
(if (<= y 8.8e+171) (+ x y) (- z))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1e+85) {
tmp = -z;
} else if (y <= -1.86e-59) {
tmp = x + y;
} else if (y <= -1.3e-142) {
tmp = -x / (y / z);
} else if (y <= 8.8e+171) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1d+85)) then
tmp = -z
else if (y <= (-1.86d-59)) then
tmp = x + y
else if (y <= (-1.3d-142)) then
tmp = -x / (y / z)
else if (y <= 8.8d+171) then
tmp = x + y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1e+85) {
tmp = -z;
} else if (y <= -1.86e-59) {
tmp = x + y;
} else if (y <= -1.3e-142) {
tmp = -x / (y / z);
} else if (y <= 8.8e+171) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1e+85: tmp = -z elif y <= -1.86e-59: tmp = x + y elif y <= -1.3e-142: tmp = -x / (y / z) elif y <= 8.8e+171: tmp = x + y else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1e+85) tmp = Float64(-z); elseif (y <= -1.86e-59) tmp = Float64(x + y); elseif (y <= -1.3e-142) tmp = Float64(Float64(-x) / Float64(y / z)); elseif (y <= 8.8e+171) tmp = Float64(x + y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1e+85) tmp = -z; elseif (y <= -1.86e-59) tmp = x + y; elseif (y <= -1.3e-142) tmp = -x / (y / z); elseif (y <= 8.8e+171) tmp = x + y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1e+85], (-z), If[LessEqual[y, -1.86e-59], N[(x + y), $MachinePrecision], If[LessEqual[y, -1.3e-142], N[((-x) / N[(y / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 8.8e+171], N[(x + y), $MachinePrecision], (-z)]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \cdot 10^{+85}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -1.86 \cdot 10^{-59}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq -1.3 \cdot 10^{-142}:\\
\;\;\;\;\frac{-x}{\frac{y}{z}}\\
\mathbf{elif}\;y \leq 8.8 \cdot 10^{+171}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -1e85 or 8.7999999999999998e171 < y Initial program 72.2%
Taylor expanded in y around inf 73.5%
mul-1-neg73.5%
Simplified73.5%
if -1e85 < y < -1.86000000000000004e-59 or -1.3e-142 < y < 8.7999999999999998e171Initial program 97.5%
Taylor expanded in z around inf 62.6%
+-commutative62.6%
Simplified62.6%
if -1.86000000000000004e-59 < y < -1.3e-142Initial program 99.8%
Taylor expanded in x around inf 93.1%
Taylor expanded in y around inf 65.2%
mul-1-neg65.2%
associate-/l*65.5%
distribute-neg-frac65.5%
Simplified65.5%
Final simplification66.5%
(FPCore (x y z) :precision binary64 (if (<= y -8.5e+14) (- z) (if (<= y 9e+48) (/ x (- 1.0 (/ y z))) (- z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -8.5e+14) {
tmp = -z;
} else if (y <= 9e+48) {
tmp = x / (1.0 - (y / z));
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-8.5d+14)) then
tmp = -z
else if (y <= 9d+48) then
tmp = x / (1.0d0 - (y / z))
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -8.5e+14) {
tmp = -z;
} else if (y <= 9e+48) {
tmp = x / (1.0 - (y / z));
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -8.5e+14: tmp = -z elif y <= 9e+48: tmp = x / (1.0 - (y / z)) else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -8.5e+14) tmp = Float64(-z); elseif (y <= 9e+48) tmp = Float64(x / Float64(1.0 - Float64(y / z))); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -8.5e+14) tmp = -z; elseif (y <= 9e+48) tmp = x / (1.0 - (y / z)); else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -8.5e+14], (-z), If[LessEqual[y, 9e+48], N[(x / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], (-z)]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8.5 \cdot 10^{+14}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq 9 \cdot 10^{+48}:\\
\;\;\;\;\frac{x}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -8.5e14 or 8.99999999999999991e48 < y Initial program 78.5%
Taylor expanded in y around inf 62.4%
mul-1-neg62.4%
Simplified62.4%
if -8.5e14 < y < 8.99999999999999991e48Initial program 99.8%
Taylor expanded in x around inf 82.1%
Final simplification72.0%
(FPCore (x y z) :precision binary64 (if (<= y -6.8e+84) (- z) (if (<= y 8.8e+171) (+ x y) (- z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -6.8e+84) {
tmp = -z;
} else if (y <= 8.8e+171) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-6.8d+84)) then
tmp = -z
else if (y <= 8.8d+171) then
tmp = x + y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -6.8e+84) {
tmp = -z;
} else if (y <= 8.8e+171) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -6.8e+84: tmp = -z elif y <= 8.8e+171: tmp = x + y else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -6.8e+84) tmp = Float64(-z); elseif (y <= 8.8e+171) tmp = Float64(x + y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -6.8e+84) tmp = -z; elseif (y <= 8.8e+171) tmp = x + y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -6.8e+84], (-z), If[LessEqual[y, 8.8e+171], N[(x + y), $MachinePrecision], (-z)]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.8 \cdot 10^{+84}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq 8.8 \cdot 10^{+171}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -6.7999999999999996e84 or 8.7999999999999998e171 < y Initial program 72.2%
Taylor expanded in y around inf 73.5%
mul-1-neg73.5%
Simplified73.5%
if -6.7999999999999996e84 < y < 8.7999999999999998e171Initial program 97.7%
Taylor expanded in z around inf 59.9%
+-commutative59.9%
Simplified59.9%
Final simplification64.6%
(FPCore (x y z) :precision binary64 (if (<= y -13000000000000.0) (- z) (if (<= y 1e+35) x (- z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -13000000000000.0) {
tmp = -z;
} else if (y <= 1e+35) {
tmp = x;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-13000000000000.0d0)) then
tmp = -z
else if (y <= 1d+35) then
tmp = x
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -13000000000000.0) {
tmp = -z;
} else if (y <= 1e+35) {
tmp = x;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -13000000000000.0: tmp = -z elif y <= 1e+35: tmp = x else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -13000000000000.0) tmp = Float64(-z); elseif (y <= 1e+35) tmp = x; else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -13000000000000.0) tmp = -z; elseif (y <= 1e+35) tmp = x; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -13000000000000.0], (-z), If[LessEqual[y, 1e+35], x, (-z)]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -13000000000000:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq 10^{+35}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -1.3e13 or 9.9999999999999997e34 < y Initial program 79.1%
Taylor expanded in y around inf 61.4%
mul-1-neg61.4%
Simplified61.4%
if -1.3e13 < y < 9.9999999999999997e34Initial program 99.8%
Taylor expanded in y around 0 52.5%
Final simplification57.2%
(FPCore (x y z) :precision binary64 (if (<= x -5.4e-35) x (if (<= x 5.6e-41) y x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -5.4e-35) {
tmp = x;
} else if (x <= 5.6e-41) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-5.4d-35)) then
tmp = x
else if (x <= 5.6d-41) then
tmp = y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -5.4e-35) {
tmp = x;
} else if (x <= 5.6e-41) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -5.4e-35: tmp = x elif x <= 5.6e-41: tmp = y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -5.4e-35) tmp = x; elseif (x <= 5.6e-41) tmp = y; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -5.4e-35) tmp = x; elseif (x <= 5.6e-41) tmp = y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -5.4e-35], x, If[LessEqual[x, 5.6e-41], y, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.4 \cdot 10^{-35}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 5.6 \cdot 10^{-41}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -5.3999999999999995e-35 or 5.6000000000000003e-41 < x Initial program 90.6%
Taylor expanded in y around 0 40.1%
if -5.3999999999999995e-35 < x < 5.6000000000000003e-41Initial program 86.4%
Taylor expanded in z around inf 40.8%
associate-+r+40.8%
*-lft-identity40.8%
associate-/l*43.6%
associate-/r/43.6%
distribute-rgt-in43.6%
+-commutative43.6%
Simplified43.6%
Taylor expanded in x around 0 30.3%
distribute-lft-in30.3%
*-rgt-identity30.3%
Simplified30.3%
Taylor expanded in y around 0 31.1%
Final simplification36.5%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 88.9%
Taylor expanded in y around 0 30.5%
Final simplification30.5%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (+ y x) (- y)) z)))
(if (< y -3.7429310762689856e+171)
t_0
(if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y + x) / -y) * z
if (y < (-3.7429310762689856d+171)) then
tmp = t_0
else if (y < 3.5534662456086734d+168) then
tmp = (x + y) / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y + x) / -y) * z tmp = 0 if y < -3.7429310762689856e+171: tmp = t_0 elif y < 3.5534662456086734e+168: tmp = (x + y) / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z) tmp = 0.0 if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y + x) / -y) * z; tmp = 0.0; if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = (x + y) / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
herbie shell --seed 2023280
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
:precision binary64
:herbie-target
(if (< y -3.7429310762689856e+171) (* (/ (+ y x) (- y)) z) (if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) (* (/ (+ y x) (- y)) z)))
(/ (+ x y) (- 1.0 (/ y z))))