Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A

Percentage Accurate: 88.4% → 99.6%
Time: 10.6s
Alternatives: 11
Speedup: 0.3×

Specification

?
\[\begin{array}{l} \\ \frac{x + y}{1 - \frac{y}{z}} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
	return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
	return (x + y) / (1.0 - (y / z));
}
def code(x, y, z):
	return (x + y) / (1.0 - (y / z))
function code(x, y, z)
	return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z)))
end
function tmp = code(x, y, z)
	tmp = (x + y) / (1.0 - (y / z));
end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 11 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 88.4% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x + y}{1 - \frac{y}{z}} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
	return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
	return (x + y) / (1.0 - (y / z));
}
def code(x, y, z):
	return (x + y) / (1.0 - (y / z))
function code(x, y, z)
	return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z)))
end
function tmp = code(x, y, z)
	tmp = (x + y) / (1.0 - (y / z));
end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}

Alternative 1: 99.6% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x + y}{1 - \frac{y}{z}}\\ \mathbf{if}\;t_0 \leq -1 \cdot 10^{-260} \lor \neg \left(t_0 \leq 0\right):\\ \;\;\;\;t_0\\ \mathbf{else}:\\ \;\;\;\;\frac{-z}{\frac{y}{x + y}}\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z)))))
   (if (or (<= t_0 -1e-260) (not (<= t_0 0.0))) t_0 (/ (- z) (/ y (+ x y))))))
double code(double x, double y, double z) {
	double t_0 = (x + y) / (1.0 - (y / z));
	double tmp;
	if ((t_0 <= -1e-260) || !(t_0 <= 0.0)) {
		tmp = t_0;
	} else {
		tmp = -z / (y / (x + y));
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = (x + y) / (1.0d0 - (y / z))
    if ((t_0 <= (-1d-260)) .or. (.not. (t_0 <= 0.0d0))) then
        tmp = t_0
    else
        tmp = -z / (y / (x + y))
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = (x + y) / (1.0 - (y / z));
	double tmp;
	if ((t_0 <= -1e-260) || !(t_0 <= 0.0)) {
		tmp = t_0;
	} else {
		tmp = -z / (y / (x + y));
	}
	return tmp;
}
def code(x, y, z):
	t_0 = (x + y) / (1.0 - (y / z))
	tmp = 0
	if (t_0 <= -1e-260) or not (t_0 <= 0.0):
		tmp = t_0
	else:
		tmp = -z / (y / (x + y))
	return tmp
function code(x, y, z)
	t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z)))
	tmp = 0.0
	if ((t_0 <= -1e-260) || !(t_0 <= 0.0))
		tmp = t_0;
	else
		tmp = Float64(Float64(-z) / Float64(y / Float64(x + y)));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = (x + y) / (1.0 - (y / z));
	tmp = 0.0;
	if ((t_0 <= -1e-260) || ~((t_0 <= 0.0)))
		tmp = t_0;
	else
		tmp = -z / (y / (x + y));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -1e-260], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[((-z) / N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t_0 \leq -1 \cdot 10^{-260} \lor \neg \left(t_0 \leq 0\right):\\
\;\;\;\;t_0\\

\mathbf{else}:\\
\;\;\;\;\frac{-z}{\frac{y}{x + y}}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -9.99999999999999961e-261 or -0.0 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z)))

    1. Initial program 99.9%

      \[\frac{x + y}{1 - \frac{y}{z}} \]

    if -9.99999999999999961e-261 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -0.0

    1. Initial program 9.6%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around 0 97.0%

      \[\leadsto \color{blue}{-1 \cdot \frac{z \cdot \left(x + y\right)}{y}} \]
    3. Step-by-step derivation
      1. mul-1-neg97.0%

        \[\leadsto \color{blue}{-\frac{z \cdot \left(x + y\right)}{y}} \]
      2. associate-/l*100.0%

        \[\leadsto -\color{blue}{\frac{z}{\frac{y}{x + y}}} \]
      3. distribute-neg-frac100.0%

        \[\leadsto \color{blue}{\frac{-z}{\frac{y}{x + y}}} \]
      4. +-commutative100.0%

        \[\leadsto \frac{-z}{\frac{y}{\color{blue}{y + x}}} \]
    4. Simplified100.0%

      \[\leadsto \color{blue}{\frac{-z}{\frac{y}{y + x}}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification99.9%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + y}{1 - \frac{y}{z}} \leq -1 \cdot 10^{-260} \lor \neg \left(\frac{x + y}{1 - \frac{y}{z}} \leq 0\right):\\ \;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\ \mathbf{else}:\\ \;\;\;\;\frac{-z}{\frac{y}{x + y}}\\ \end{array} \]

Alternative 2: 72.9% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := 1 - \frac{y}{z}\\ t_1 := \frac{y}{t_0}\\ t_2 := \left(-z\right) - \frac{x}{\frac{y}{z}}\\ \mathbf{if}\;y \leq -1.45 \cdot 10^{+202}:\\ \;\;\;\;t_2\\ \mathbf{elif}\;y \leq -4.5 \cdot 10^{-9}:\\ \;\;\;\;t_1\\ \mathbf{elif}\;y \leq 5.3:\\ \;\;\;\;\frac{x}{t_0}\\ \mathbf{elif}\;y \leq 4.3 \cdot 10^{+114}:\\ \;\;\;\;t_1\\ \mathbf{else}:\\ \;\;\;\;t_2\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (- 1.0 (/ y z))) (t_1 (/ y t_0)) (t_2 (- (- z) (/ x (/ y z)))))
   (if (<= y -1.45e+202)
     t_2
     (if (<= y -4.5e-9)
       t_1
       (if (<= y 5.3) (/ x t_0) (if (<= y 4.3e+114) t_1 t_2))))))
double code(double x, double y, double z) {
	double t_0 = 1.0 - (y / z);
	double t_1 = y / t_0;
	double t_2 = -z - (x / (y / z));
	double tmp;
	if (y <= -1.45e+202) {
		tmp = t_2;
	} else if (y <= -4.5e-9) {
		tmp = t_1;
	} else if (y <= 5.3) {
		tmp = x / t_0;
	} else if (y <= 4.3e+114) {
		tmp = t_1;
	} else {
		tmp = t_2;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: tmp
    t_0 = 1.0d0 - (y / z)
    t_1 = y / t_0
    t_2 = -z - (x / (y / z))
    if (y <= (-1.45d+202)) then
        tmp = t_2
    else if (y <= (-4.5d-9)) then
        tmp = t_1
    else if (y <= 5.3d0) then
        tmp = x / t_0
    else if (y <= 4.3d+114) then
        tmp = t_1
    else
        tmp = t_2
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = 1.0 - (y / z);
	double t_1 = y / t_0;
	double t_2 = -z - (x / (y / z));
	double tmp;
	if (y <= -1.45e+202) {
		tmp = t_2;
	} else if (y <= -4.5e-9) {
		tmp = t_1;
	} else if (y <= 5.3) {
		tmp = x / t_0;
	} else if (y <= 4.3e+114) {
		tmp = t_1;
	} else {
		tmp = t_2;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = 1.0 - (y / z)
	t_1 = y / t_0
	t_2 = -z - (x / (y / z))
	tmp = 0
	if y <= -1.45e+202:
		tmp = t_2
	elif y <= -4.5e-9:
		tmp = t_1
	elif y <= 5.3:
		tmp = x / t_0
	elif y <= 4.3e+114:
		tmp = t_1
	else:
		tmp = t_2
	return tmp
function code(x, y, z)
	t_0 = Float64(1.0 - Float64(y / z))
	t_1 = Float64(y / t_0)
	t_2 = Float64(Float64(-z) - Float64(x / Float64(y / z)))
	tmp = 0.0
	if (y <= -1.45e+202)
		tmp = t_2;
	elseif (y <= -4.5e-9)
		tmp = t_1;
	elseif (y <= 5.3)
		tmp = Float64(x / t_0);
	elseif (y <= 4.3e+114)
		tmp = t_1;
	else
		tmp = t_2;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = 1.0 - (y / z);
	t_1 = y / t_0;
	t_2 = -z - (x / (y / z));
	tmp = 0.0;
	if (y <= -1.45e+202)
		tmp = t_2;
	elseif (y <= -4.5e-9)
		tmp = t_1;
	elseif (y <= 5.3)
		tmp = x / t_0;
	elseif (y <= 4.3e+114)
		tmp = t_1;
	else
		tmp = t_2;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(y / t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[((-z) - N[(x / N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.45e+202], t$95$2, If[LessEqual[y, -4.5e-9], t$95$1, If[LessEqual[y, 5.3], N[(x / t$95$0), $MachinePrecision], If[LessEqual[y, 4.3e+114], t$95$1, t$95$2]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
t_1 := \frac{y}{t_0}\\
t_2 := \left(-z\right) - \frac{x}{\frac{y}{z}}\\
\mathbf{if}\;y \leq -1.45 \cdot 10^{+202}:\\
\;\;\;\;t_2\\

\mathbf{elif}\;y \leq -4.5 \cdot 10^{-9}:\\
\;\;\;\;t_1\\

\mathbf{elif}\;y \leq 5.3:\\
\;\;\;\;\frac{x}{t_0}\\

\mathbf{elif}\;y \leq 4.3 \cdot 10^{+114}:\\
\;\;\;\;t_1\\

\mathbf{else}:\\
\;\;\;\;t_2\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if y < -1.45e202 or 4.3000000000000001e114 < y

    1. Initial program 71.0%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around 0 52.9%

      \[\leadsto \color{blue}{-1 \cdot \frac{z \cdot \left(x + y\right)}{y}} \]
    3. Step-by-step derivation
      1. mul-1-neg52.9%

        \[\leadsto \color{blue}{-\frac{z \cdot \left(x + y\right)}{y}} \]
      2. +-commutative52.9%

        \[\leadsto -\frac{z \cdot \color{blue}{\left(y + x\right)}}{y} \]
    4. Simplified52.9%

      \[\leadsto \color{blue}{-\frac{z \cdot \left(y + x\right)}{y}} \]
    5. Taylor expanded in y around 0 80.8%

      \[\leadsto -\color{blue}{\left(z + \frac{x \cdot z}{y}\right)} \]
    6. Step-by-step derivation
      1. associate-/l*84.3%

        \[\leadsto -\left(z + \color{blue}{\frac{x}{\frac{y}{z}}}\right) \]
    7. Simplified84.3%

      \[\leadsto -\color{blue}{\left(z + \frac{x}{\frac{y}{z}}\right)} \]

    if -1.45e202 < y < -4.49999999999999976e-9 or 5.29999999999999982 < y < 4.3000000000000001e114

    1. Initial program 88.0%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in x around 0 67.1%

      \[\leadsto \color{blue}{\frac{y}{1 - \frac{y}{z}}} \]

    if -4.49999999999999976e-9 < y < 5.29999999999999982

    1. Initial program 99.9%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in x around inf 87.0%

      \[\leadsto \color{blue}{\frac{x}{1 - \frac{y}{z}}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification80.2%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1.45 \cdot 10^{+202}:\\ \;\;\;\;\left(-z\right) - \frac{x}{\frac{y}{z}}\\ \mathbf{elif}\;y \leq -4.5 \cdot 10^{-9}:\\ \;\;\;\;\frac{y}{1 - \frac{y}{z}}\\ \mathbf{elif}\;y \leq 5.3:\\ \;\;\;\;\frac{x}{1 - \frac{y}{z}}\\ \mathbf{elif}\;y \leq 4.3 \cdot 10^{+114}:\\ \;\;\;\;\frac{y}{1 - \frac{y}{z}}\\ \mathbf{else}:\\ \;\;\;\;\left(-z\right) - \frac{x}{\frac{y}{z}}\\ \end{array} \]

Alternative 3: 75.1% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := 1 - \frac{y}{z}\\ t_1 := \frac{y}{t_0}\\ t_2 := z \cdot \frac{-\left(x + y\right)}{y}\\ \mathbf{if}\;y \leq -1.6 \cdot 10^{+75}:\\ \;\;\;\;t_2\\ \mathbf{elif}\;y \leq -2.4 \cdot 10^{-8}:\\ \;\;\;\;t_1\\ \mathbf{elif}\;y \leq 4.3:\\ \;\;\;\;\frac{x}{t_0}\\ \mathbf{elif}\;y \leq 6.2 \cdot 10^{+113}:\\ \;\;\;\;t_1\\ \mathbf{else}:\\ \;\;\;\;t_2\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (- 1.0 (/ y z))) (t_1 (/ y t_0)) (t_2 (* z (/ (- (+ x y)) y))))
   (if (<= y -1.6e+75)
     t_2
     (if (<= y -2.4e-8)
       t_1
       (if (<= y 4.3) (/ x t_0) (if (<= y 6.2e+113) t_1 t_2))))))
double code(double x, double y, double z) {
	double t_0 = 1.0 - (y / z);
	double t_1 = y / t_0;
	double t_2 = z * (-(x + y) / y);
	double tmp;
	if (y <= -1.6e+75) {
		tmp = t_2;
	} else if (y <= -2.4e-8) {
		tmp = t_1;
	} else if (y <= 4.3) {
		tmp = x / t_0;
	} else if (y <= 6.2e+113) {
		tmp = t_1;
	} else {
		tmp = t_2;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: tmp
    t_0 = 1.0d0 - (y / z)
    t_1 = y / t_0
    t_2 = z * (-(x + y) / y)
    if (y <= (-1.6d+75)) then
        tmp = t_2
    else if (y <= (-2.4d-8)) then
        tmp = t_1
    else if (y <= 4.3d0) then
        tmp = x / t_0
    else if (y <= 6.2d+113) then
        tmp = t_1
    else
        tmp = t_2
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = 1.0 - (y / z);
	double t_1 = y / t_0;
	double t_2 = z * (-(x + y) / y);
	double tmp;
	if (y <= -1.6e+75) {
		tmp = t_2;
	} else if (y <= -2.4e-8) {
		tmp = t_1;
	} else if (y <= 4.3) {
		tmp = x / t_0;
	} else if (y <= 6.2e+113) {
		tmp = t_1;
	} else {
		tmp = t_2;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = 1.0 - (y / z)
	t_1 = y / t_0
	t_2 = z * (-(x + y) / y)
	tmp = 0
	if y <= -1.6e+75:
		tmp = t_2
	elif y <= -2.4e-8:
		tmp = t_1
	elif y <= 4.3:
		tmp = x / t_0
	elif y <= 6.2e+113:
		tmp = t_1
	else:
		tmp = t_2
	return tmp
function code(x, y, z)
	t_0 = Float64(1.0 - Float64(y / z))
	t_1 = Float64(y / t_0)
	t_2 = Float64(z * Float64(Float64(-Float64(x + y)) / y))
	tmp = 0.0
	if (y <= -1.6e+75)
		tmp = t_2;
	elseif (y <= -2.4e-8)
		tmp = t_1;
	elseif (y <= 4.3)
		tmp = Float64(x / t_0);
	elseif (y <= 6.2e+113)
		tmp = t_1;
	else
		tmp = t_2;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = 1.0 - (y / z);
	t_1 = y / t_0;
	t_2 = z * (-(x + y) / y);
	tmp = 0.0;
	if (y <= -1.6e+75)
		tmp = t_2;
	elseif (y <= -2.4e-8)
		tmp = t_1;
	elseif (y <= 4.3)
		tmp = x / t_0;
	elseif (y <= 6.2e+113)
		tmp = t_1;
	else
		tmp = t_2;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(y / t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(z * N[((-N[(x + y), $MachinePrecision]) / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.6e+75], t$95$2, If[LessEqual[y, -2.4e-8], t$95$1, If[LessEqual[y, 4.3], N[(x / t$95$0), $MachinePrecision], If[LessEqual[y, 6.2e+113], t$95$1, t$95$2]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
t_1 := \frac{y}{t_0}\\
t_2 := z \cdot \frac{-\left(x + y\right)}{y}\\
\mathbf{if}\;y \leq -1.6 \cdot 10^{+75}:\\
\;\;\;\;t_2\\

\mathbf{elif}\;y \leq -2.4 \cdot 10^{-8}:\\
\;\;\;\;t_1\\

\mathbf{elif}\;y \leq 4.3:\\
\;\;\;\;\frac{x}{t_0}\\

\mathbf{elif}\;y \leq 6.2 \cdot 10^{+113}:\\
\;\;\;\;t_1\\

\mathbf{else}:\\
\;\;\;\;t_2\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if y < -1.59999999999999992e75 or 6.19999999999999982e113 < y

    1. Initial program 73.6%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Step-by-step derivation
      1. clear-num73.4%

        \[\leadsto \color{blue}{\frac{1}{\frac{1 - \frac{y}{z}}{x + y}}} \]
      2. inv-pow73.4%

        \[\leadsto \color{blue}{{\left(\frac{1 - \frac{y}{z}}{x + y}\right)}^{-1}} \]
    3. Applied egg-rr73.4%

      \[\leadsto \color{blue}{{\left(\frac{1 - \frac{y}{z}}{x + y}\right)}^{-1}} \]
    4. Taylor expanded in z around 0 57.9%

      \[\leadsto \color{blue}{-1 \cdot \frac{z \cdot \left(x + y\right)}{y}} \]
    5. Step-by-step derivation
      1. associate-*r/57.9%

        \[\leadsto \color{blue}{\frac{-1 \cdot \left(z \cdot \left(x + y\right)\right)}{y}} \]
      2. +-commutative57.9%

        \[\leadsto \frac{-1 \cdot \left(z \cdot \color{blue}{\left(y + x\right)}\right)}{y} \]
      3. neg-mul-157.9%

        \[\leadsto \frac{\color{blue}{-z \cdot \left(y + x\right)}}{y} \]
      4. distribute-neg-frac57.9%

        \[\leadsto \color{blue}{-\frac{z \cdot \left(y + x\right)}{y}} \]
      5. associate-*r/84.3%

        \[\leadsto -\color{blue}{z \cdot \frac{y + x}{y}} \]
      6. distribute-lft-neg-in84.3%

        \[\leadsto \color{blue}{\left(-z\right) \cdot \frac{y + x}{y}} \]
      7. +-commutative84.3%

        \[\leadsto \left(-z\right) \cdot \frac{\color{blue}{x + y}}{y} \]
    6. Simplified84.3%

      \[\leadsto \color{blue}{\left(-z\right) \cdot \frac{x + y}{y}} \]

    if -1.59999999999999992e75 < y < -2.39999999999999998e-8 or 4.29999999999999982 < y < 6.19999999999999982e113

    1. Initial program 94.1%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in x around 0 69.5%

      \[\leadsto \color{blue}{\frac{y}{1 - \frac{y}{z}}} \]

    if -2.39999999999999998e-8 < y < 4.29999999999999982

    1. Initial program 99.9%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in x around inf 87.0%

      \[\leadsto \color{blue}{\frac{x}{1 - \frac{y}{z}}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification82.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1.6 \cdot 10^{+75}:\\ \;\;\;\;z \cdot \frac{-\left(x + y\right)}{y}\\ \mathbf{elif}\;y \leq -2.4 \cdot 10^{-8}:\\ \;\;\;\;\frac{y}{1 - \frac{y}{z}}\\ \mathbf{elif}\;y \leq 4.3:\\ \;\;\;\;\frac{x}{1 - \frac{y}{z}}\\ \mathbf{elif}\;y \leq 6.2 \cdot 10^{+113}:\\ \;\;\;\;\frac{y}{1 - \frac{y}{z}}\\ \mathbf{else}:\\ \;\;\;\;z \cdot \frac{-\left(x + y\right)}{y}\\ \end{array} \]

Alternative 4: 69.0% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := 1 - \frac{y}{z}\\ t_1 := \frac{y}{t_0}\\ \mathbf{if}\;y \leq -9.5 \cdot 10^{-11}:\\ \;\;\;\;t_1\\ \mathbf{elif}\;y \leq 6.2:\\ \;\;\;\;\frac{x}{t_0}\\ \mathbf{elif}\;y \leq 2.2 \cdot 10^{+170}:\\ \;\;\;\;t_1\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (- 1.0 (/ y z))) (t_1 (/ y t_0)))
   (if (<= y -9.5e-11)
     t_1
     (if (<= y 6.2) (/ x t_0) (if (<= y 2.2e+170) t_1 (- z))))))
double code(double x, double y, double z) {
	double t_0 = 1.0 - (y / z);
	double t_1 = y / t_0;
	double tmp;
	if (y <= -9.5e-11) {
		tmp = t_1;
	} else if (y <= 6.2) {
		tmp = x / t_0;
	} else if (y <= 2.2e+170) {
		tmp = t_1;
	} else {
		tmp = -z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: tmp
    t_0 = 1.0d0 - (y / z)
    t_1 = y / t_0
    if (y <= (-9.5d-11)) then
        tmp = t_1
    else if (y <= 6.2d0) then
        tmp = x / t_0
    else if (y <= 2.2d+170) then
        tmp = t_1
    else
        tmp = -z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = 1.0 - (y / z);
	double t_1 = y / t_0;
	double tmp;
	if (y <= -9.5e-11) {
		tmp = t_1;
	} else if (y <= 6.2) {
		tmp = x / t_0;
	} else if (y <= 2.2e+170) {
		tmp = t_1;
	} else {
		tmp = -z;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = 1.0 - (y / z)
	t_1 = y / t_0
	tmp = 0
	if y <= -9.5e-11:
		tmp = t_1
	elif y <= 6.2:
		tmp = x / t_0
	elif y <= 2.2e+170:
		tmp = t_1
	else:
		tmp = -z
	return tmp
function code(x, y, z)
	t_0 = Float64(1.0 - Float64(y / z))
	t_1 = Float64(y / t_0)
	tmp = 0.0
	if (y <= -9.5e-11)
		tmp = t_1;
	elseif (y <= 6.2)
		tmp = Float64(x / t_0);
	elseif (y <= 2.2e+170)
		tmp = t_1;
	else
		tmp = Float64(-z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = 1.0 - (y / z);
	t_1 = y / t_0;
	tmp = 0.0;
	if (y <= -9.5e-11)
		tmp = t_1;
	elseif (y <= 6.2)
		tmp = x / t_0;
	elseif (y <= 2.2e+170)
		tmp = t_1;
	else
		tmp = -z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(y / t$95$0), $MachinePrecision]}, If[LessEqual[y, -9.5e-11], t$95$1, If[LessEqual[y, 6.2], N[(x / t$95$0), $MachinePrecision], If[LessEqual[y, 2.2e+170], t$95$1, (-z)]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
t_1 := \frac{y}{t_0}\\
\mathbf{if}\;y \leq -9.5 \cdot 10^{-11}:\\
\;\;\;\;t_1\\

\mathbf{elif}\;y \leq 6.2:\\
\;\;\;\;\frac{x}{t_0}\\

\mathbf{elif}\;y \leq 2.2 \cdot 10^{+170}:\\
\;\;\;\;t_1\\

\mathbf{else}:\\
\;\;\;\;-z\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if y < -9.49999999999999951e-11 or 6.20000000000000018 < y < 2.19999999999999989e170

    1. Initial program 85.1%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in x around 0 65.8%

      \[\leadsto \color{blue}{\frac{y}{1 - \frac{y}{z}}} \]

    if -9.49999999999999951e-11 < y < 6.20000000000000018

    1. Initial program 99.9%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in x around inf 87.0%

      \[\leadsto \color{blue}{\frac{x}{1 - \frac{y}{z}}} \]

    if 2.19999999999999989e170 < y

    1. Initial program 66.0%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in y around inf 79.4%

      \[\leadsto \color{blue}{-1 \cdot z} \]
    3. Step-by-step derivation
      1. mul-1-neg79.4%

        \[\leadsto \color{blue}{-z} \]
    4. Simplified79.4%

      \[\leadsto \color{blue}{-z} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification77.1%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -9.5 \cdot 10^{-11}:\\ \;\;\;\;\frac{y}{1 - \frac{y}{z}}\\ \mathbf{elif}\;y \leq 6.2:\\ \;\;\;\;\frac{x}{1 - \frac{y}{z}}\\ \mathbf{elif}\;y \leq 2.2 \cdot 10^{+170}:\\ \;\;\;\;\frac{y}{1 - \frac{y}{z}}\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \]

Alternative 5: 64.2% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1.9 \cdot 10^{+82}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq -2.4 \cdot 10^{-59}:\\ \;\;\;\;x + y\\ \mathbf{elif}\;y \leq -1.3 \cdot 10^{-142}:\\ \;\;\;\;\frac{x \cdot \left(-z\right)}{y}\\ \mathbf{elif}\;y \leq 8.8 \cdot 10^{+171}:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y -1.9e+82)
   (- z)
   (if (<= y -2.4e-59)
     (+ x y)
     (if (<= y -1.3e-142)
       (/ (* x (- z)) y)
       (if (<= y 8.8e+171) (+ x y) (- z))))))
double code(double x, double y, double z) {
	double tmp;
	if (y <= -1.9e+82) {
		tmp = -z;
	} else if (y <= -2.4e-59) {
		tmp = x + y;
	} else if (y <= -1.3e-142) {
		tmp = (x * -z) / y;
	} else if (y <= 8.8e+171) {
		tmp = x + y;
	} else {
		tmp = -z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-1.9d+82)) then
        tmp = -z
    else if (y <= (-2.4d-59)) then
        tmp = x + y
    else if (y <= (-1.3d-142)) then
        tmp = (x * -z) / y
    else if (y <= 8.8d+171) then
        tmp = x + y
    else
        tmp = -z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -1.9e+82) {
		tmp = -z;
	} else if (y <= -2.4e-59) {
		tmp = x + y;
	} else if (y <= -1.3e-142) {
		tmp = (x * -z) / y;
	} else if (y <= 8.8e+171) {
		tmp = x + y;
	} else {
		tmp = -z;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= -1.9e+82:
		tmp = -z
	elif y <= -2.4e-59:
		tmp = x + y
	elif y <= -1.3e-142:
		tmp = (x * -z) / y
	elif y <= 8.8e+171:
		tmp = x + y
	else:
		tmp = -z
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= -1.9e+82)
		tmp = Float64(-z);
	elseif (y <= -2.4e-59)
		tmp = Float64(x + y);
	elseif (y <= -1.3e-142)
		tmp = Float64(Float64(x * Float64(-z)) / y);
	elseif (y <= 8.8e+171)
		tmp = Float64(x + y);
	else
		tmp = Float64(-z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -1.9e+82)
		tmp = -z;
	elseif (y <= -2.4e-59)
		tmp = x + y;
	elseif (y <= -1.3e-142)
		tmp = (x * -z) / y;
	elseif (y <= 8.8e+171)
		tmp = x + y;
	else
		tmp = -z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, -1.9e+82], (-z), If[LessEqual[y, -2.4e-59], N[(x + y), $MachinePrecision], If[LessEqual[y, -1.3e-142], N[(N[(x * (-z)), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[y, 8.8e+171], N[(x + y), $MachinePrecision], (-z)]]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.9 \cdot 10^{+82}:\\
\;\;\;\;-z\\

\mathbf{elif}\;y \leq -2.4 \cdot 10^{-59}:\\
\;\;\;\;x + y\\

\mathbf{elif}\;y \leq -1.3 \cdot 10^{-142}:\\
\;\;\;\;\frac{x \cdot \left(-z\right)}{y}\\

\mathbf{elif}\;y \leq 8.8 \cdot 10^{+171}:\\
\;\;\;\;x + y\\

\mathbf{else}:\\
\;\;\;\;-z\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if y < -1.90000000000000017e82 or 8.7999999999999998e171 < y

    1. Initial program 72.2%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in y around inf 73.5%

      \[\leadsto \color{blue}{-1 \cdot z} \]
    3. Step-by-step derivation
      1. mul-1-neg73.5%

        \[\leadsto \color{blue}{-z} \]
    4. Simplified73.5%

      \[\leadsto \color{blue}{-z} \]

    if -1.90000000000000017e82 < y < -2.40000000000000015e-59 or -1.3e-142 < y < 8.7999999999999998e171

    1. Initial program 97.5%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around inf 62.6%

      \[\leadsto \color{blue}{x + y} \]
    3. Step-by-step derivation
      1. +-commutative62.6%

        \[\leadsto \color{blue}{y + x} \]
    4. Simplified62.6%

      \[\leadsto \color{blue}{y + x} \]

    if -2.40000000000000015e-59 < y < -1.3e-142

    1. Initial program 99.8%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in x around inf 93.1%

      \[\leadsto \color{blue}{\frac{x}{1 - \frac{y}{z}}} \]
    3. Taylor expanded in y around inf 65.2%

      \[\leadsto \color{blue}{-1 \cdot \frac{x \cdot z}{y}} \]
    4. Step-by-step derivation
      1. mul-1-neg65.2%

        \[\leadsto \color{blue}{-\frac{x \cdot z}{y}} \]
    5. Simplified65.2%

      \[\leadsto \color{blue}{-\frac{x \cdot z}{y}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification66.5%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1.9 \cdot 10^{+82}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq -2.4 \cdot 10^{-59}:\\ \;\;\;\;x + y\\ \mathbf{elif}\;y \leq -1.3 \cdot 10^{-142}:\\ \;\;\;\;\frac{x \cdot \left(-z\right)}{y}\\ \mathbf{elif}\;y \leq 8.8 \cdot 10^{+171}:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \]

Alternative 6: 64.4% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1 \cdot 10^{+85}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq -1.86 \cdot 10^{-59}:\\ \;\;\;\;x + y\\ \mathbf{elif}\;y \leq -1.3 \cdot 10^{-142}:\\ \;\;\;\;\frac{-x}{\frac{y}{z}}\\ \mathbf{elif}\;y \leq 8.8 \cdot 10^{+171}:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y -1e+85)
   (- z)
   (if (<= y -1.86e-59)
     (+ x y)
     (if (<= y -1.3e-142)
       (/ (- x) (/ y z))
       (if (<= y 8.8e+171) (+ x y) (- z))))))
double code(double x, double y, double z) {
	double tmp;
	if (y <= -1e+85) {
		tmp = -z;
	} else if (y <= -1.86e-59) {
		tmp = x + y;
	} else if (y <= -1.3e-142) {
		tmp = -x / (y / z);
	} else if (y <= 8.8e+171) {
		tmp = x + y;
	} else {
		tmp = -z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-1d+85)) then
        tmp = -z
    else if (y <= (-1.86d-59)) then
        tmp = x + y
    else if (y <= (-1.3d-142)) then
        tmp = -x / (y / z)
    else if (y <= 8.8d+171) then
        tmp = x + y
    else
        tmp = -z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -1e+85) {
		tmp = -z;
	} else if (y <= -1.86e-59) {
		tmp = x + y;
	} else if (y <= -1.3e-142) {
		tmp = -x / (y / z);
	} else if (y <= 8.8e+171) {
		tmp = x + y;
	} else {
		tmp = -z;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= -1e+85:
		tmp = -z
	elif y <= -1.86e-59:
		tmp = x + y
	elif y <= -1.3e-142:
		tmp = -x / (y / z)
	elif y <= 8.8e+171:
		tmp = x + y
	else:
		tmp = -z
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= -1e+85)
		tmp = Float64(-z);
	elseif (y <= -1.86e-59)
		tmp = Float64(x + y);
	elseif (y <= -1.3e-142)
		tmp = Float64(Float64(-x) / Float64(y / z));
	elseif (y <= 8.8e+171)
		tmp = Float64(x + y);
	else
		tmp = Float64(-z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -1e+85)
		tmp = -z;
	elseif (y <= -1.86e-59)
		tmp = x + y;
	elseif (y <= -1.3e-142)
		tmp = -x / (y / z);
	elseif (y <= 8.8e+171)
		tmp = x + y;
	else
		tmp = -z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, -1e+85], (-z), If[LessEqual[y, -1.86e-59], N[(x + y), $MachinePrecision], If[LessEqual[y, -1.3e-142], N[((-x) / N[(y / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 8.8e+171], N[(x + y), $MachinePrecision], (-z)]]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \cdot 10^{+85}:\\
\;\;\;\;-z\\

\mathbf{elif}\;y \leq -1.86 \cdot 10^{-59}:\\
\;\;\;\;x + y\\

\mathbf{elif}\;y \leq -1.3 \cdot 10^{-142}:\\
\;\;\;\;\frac{-x}{\frac{y}{z}}\\

\mathbf{elif}\;y \leq 8.8 \cdot 10^{+171}:\\
\;\;\;\;x + y\\

\mathbf{else}:\\
\;\;\;\;-z\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if y < -1e85 or 8.7999999999999998e171 < y

    1. Initial program 72.2%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in y around inf 73.5%

      \[\leadsto \color{blue}{-1 \cdot z} \]
    3. Step-by-step derivation
      1. mul-1-neg73.5%

        \[\leadsto \color{blue}{-z} \]
    4. Simplified73.5%

      \[\leadsto \color{blue}{-z} \]

    if -1e85 < y < -1.86000000000000004e-59 or -1.3e-142 < y < 8.7999999999999998e171

    1. Initial program 97.5%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around inf 62.6%

      \[\leadsto \color{blue}{x + y} \]
    3. Step-by-step derivation
      1. +-commutative62.6%

        \[\leadsto \color{blue}{y + x} \]
    4. Simplified62.6%

      \[\leadsto \color{blue}{y + x} \]

    if -1.86000000000000004e-59 < y < -1.3e-142

    1. Initial program 99.8%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in x around inf 93.1%

      \[\leadsto \color{blue}{\frac{x}{1 - \frac{y}{z}}} \]
    3. Taylor expanded in y around inf 65.2%

      \[\leadsto \color{blue}{-1 \cdot \frac{x \cdot z}{y}} \]
    4. Step-by-step derivation
      1. mul-1-neg65.2%

        \[\leadsto \color{blue}{-\frac{x \cdot z}{y}} \]
      2. associate-/l*65.5%

        \[\leadsto -\color{blue}{\frac{x}{\frac{y}{z}}} \]
      3. distribute-neg-frac65.5%

        \[\leadsto \color{blue}{\frac{-x}{\frac{y}{z}}} \]
    5. Simplified65.5%

      \[\leadsto \color{blue}{\frac{-x}{\frac{y}{z}}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification66.5%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1 \cdot 10^{+85}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq -1.86 \cdot 10^{-59}:\\ \;\;\;\;x + y\\ \mathbf{elif}\;y \leq -1.3 \cdot 10^{-142}:\\ \;\;\;\;\frac{-x}{\frac{y}{z}}\\ \mathbf{elif}\;y \leq 8.8 \cdot 10^{+171}:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \]

Alternative 7: 68.2% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -8.5 \cdot 10^{+14}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq 9 \cdot 10^{+48}:\\ \;\;\;\;\frac{x}{1 - \frac{y}{z}}\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y -8.5e+14) (- z) (if (<= y 9e+48) (/ x (- 1.0 (/ y z))) (- z))))
double code(double x, double y, double z) {
	double tmp;
	if (y <= -8.5e+14) {
		tmp = -z;
	} else if (y <= 9e+48) {
		tmp = x / (1.0 - (y / z));
	} else {
		tmp = -z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-8.5d+14)) then
        tmp = -z
    else if (y <= 9d+48) then
        tmp = x / (1.0d0 - (y / z))
    else
        tmp = -z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -8.5e+14) {
		tmp = -z;
	} else if (y <= 9e+48) {
		tmp = x / (1.0 - (y / z));
	} else {
		tmp = -z;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= -8.5e+14:
		tmp = -z
	elif y <= 9e+48:
		tmp = x / (1.0 - (y / z))
	else:
		tmp = -z
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= -8.5e+14)
		tmp = Float64(-z);
	elseif (y <= 9e+48)
		tmp = Float64(x / Float64(1.0 - Float64(y / z)));
	else
		tmp = Float64(-z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -8.5e+14)
		tmp = -z;
	elseif (y <= 9e+48)
		tmp = x / (1.0 - (y / z));
	else
		tmp = -z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, -8.5e+14], (-z), If[LessEqual[y, 9e+48], N[(x / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], (-z)]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -8.5 \cdot 10^{+14}:\\
\;\;\;\;-z\\

\mathbf{elif}\;y \leq 9 \cdot 10^{+48}:\\
\;\;\;\;\frac{x}{1 - \frac{y}{z}}\\

\mathbf{else}:\\
\;\;\;\;-z\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -8.5e14 or 8.99999999999999991e48 < y

    1. Initial program 78.5%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in y around inf 62.4%

      \[\leadsto \color{blue}{-1 \cdot z} \]
    3. Step-by-step derivation
      1. mul-1-neg62.4%

        \[\leadsto \color{blue}{-z} \]
    4. Simplified62.4%

      \[\leadsto \color{blue}{-z} \]

    if -8.5e14 < y < 8.99999999999999991e48

    1. Initial program 99.8%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in x around inf 82.1%

      \[\leadsto \color{blue}{\frac{x}{1 - \frac{y}{z}}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification72.0%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -8.5 \cdot 10^{+14}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq 9 \cdot 10^{+48}:\\ \;\;\;\;\frac{x}{1 - \frac{y}{z}}\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \]

Alternative 8: 66.9% accurate, 1.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -6.8 \cdot 10^{+84}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq 8.8 \cdot 10^{+171}:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y -6.8e+84) (- z) (if (<= y 8.8e+171) (+ x y) (- z))))
double code(double x, double y, double z) {
	double tmp;
	if (y <= -6.8e+84) {
		tmp = -z;
	} else if (y <= 8.8e+171) {
		tmp = x + y;
	} else {
		tmp = -z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-6.8d+84)) then
        tmp = -z
    else if (y <= 8.8d+171) then
        tmp = x + y
    else
        tmp = -z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -6.8e+84) {
		tmp = -z;
	} else if (y <= 8.8e+171) {
		tmp = x + y;
	} else {
		tmp = -z;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= -6.8e+84:
		tmp = -z
	elif y <= 8.8e+171:
		tmp = x + y
	else:
		tmp = -z
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= -6.8e+84)
		tmp = Float64(-z);
	elseif (y <= 8.8e+171)
		tmp = Float64(x + y);
	else
		tmp = Float64(-z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -6.8e+84)
		tmp = -z;
	elseif (y <= 8.8e+171)
		tmp = x + y;
	else
		tmp = -z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, -6.8e+84], (-z), If[LessEqual[y, 8.8e+171], N[(x + y), $MachinePrecision], (-z)]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.8 \cdot 10^{+84}:\\
\;\;\;\;-z\\

\mathbf{elif}\;y \leq 8.8 \cdot 10^{+171}:\\
\;\;\;\;x + y\\

\mathbf{else}:\\
\;\;\;\;-z\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -6.7999999999999996e84 or 8.7999999999999998e171 < y

    1. Initial program 72.2%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in y around inf 73.5%

      \[\leadsto \color{blue}{-1 \cdot z} \]
    3. Step-by-step derivation
      1. mul-1-neg73.5%

        \[\leadsto \color{blue}{-z} \]
    4. Simplified73.5%

      \[\leadsto \color{blue}{-z} \]

    if -6.7999999999999996e84 < y < 8.7999999999999998e171

    1. Initial program 97.7%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around inf 59.9%

      \[\leadsto \color{blue}{x + y} \]
    3. Step-by-step derivation
      1. +-commutative59.9%

        \[\leadsto \color{blue}{y + x} \]
    4. Simplified59.9%

      \[\leadsto \color{blue}{y + x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification64.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -6.8 \cdot 10^{+84}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq 8.8 \cdot 10^{+171}:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \]

Alternative 9: 59.4% accurate, 1.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -13000000000000:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq 10^{+35}:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y -13000000000000.0) (- z) (if (<= y 1e+35) x (- z))))
double code(double x, double y, double z) {
	double tmp;
	if (y <= -13000000000000.0) {
		tmp = -z;
	} else if (y <= 1e+35) {
		tmp = x;
	} else {
		tmp = -z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-13000000000000.0d0)) then
        tmp = -z
    else if (y <= 1d+35) then
        tmp = x
    else
        tmp = -z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -13000000000000.0) {
		tmp = -z;
	} else if (y <= 1e+35) {
		tmp = x;
	} else {
		tmp = -z;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= -13000000000000.0:
		tmp = -z
	elif y <= 1e+35:
		tmp = x
	else:
		tmp = -z
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= -13000000000000.0)
		tmp = Float64(-z);
	elseif (y <= 1e+35)
		tmp = x;
	else
		tmp = Float64(-z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -13000000000000.0)
		tmp = -z;
	elseif (y <= 1e+35)
		tmp = x;
	else
		tmp = -z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, -13000000000000.0], (-z), If[LessEqual[y, 1e+35], x, (-z)]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -13000000000000:\\
\;\;\;\;-z\\

\mathbf{elif}\;y \leq 10^{+35}:\\
\;\;\;\;x\\

\mathbf{else}:\\
\;\;\;\;-z\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -1.3e13 or 9.9999999999999997e34 < y

    1. Initial program 79.1%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in y around inf 61.4%

      \[\leadsto \color{blue}{-1 \cdot z} \]
    3. Step-by-step derivation
      1. mul-1-neg61.4%

        \[\leadsto \color{blue}{-z} \]
    4. Simplified61.4%

      \[\leadsto \color{blue}{-z} \]

    if -1.3e13 < y < 9.9999999999999997e34

    1. Initial program 99.8%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in y around 0 52.5%

      \[\leadsto \color{blue}{x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification57.2%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -13000000000000:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq 10^{+35}:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \]

Alternative 10: 39.4% accurate, 1.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -5.4 \cdot 10^{-35}:\\ \;\;\;\;x\\ \mathbf{elif}\;x \leq 5.6 \cdot 10^{-41}:\\ \;\;\;\;y\\ \mathbf{else}:\\ \;\;\;\;x\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= x -5.4e-35) x (if (<= x 5.6e-41) y x)))
double code(double x, double y, double z) {
	double tmp;
	if (x <= -5.4e-35) {
		tmp = x;
	} else if (x <= 5.6e-41) {
		tmp = y;
	} else {
		tmp = x;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (x <= (-5.4d-35)) then
        tmp = x
    else if (x <= 5.6d-41) then
        tmp = y
    else
        tmp = x
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (x <= -5.4e-35) {
		tmp = x;
	} else if (x <= 5.6e-41) {
		tmp = y;
	} else {
		tmp = x;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if x <= -5.4e-35:
		tmp = x
	elif x <= 5.6e-41:
		tmp = y
	else:
		tmp = x
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (x <= -5.4e-35)
		tmp = x;
	elseif (x <= 5.6e-41)
		tmp = y;
	else
		tmp = x;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (x <= -5.4e-35)
		tmp = x;
	elseif (x <= 5.6e-41)
		tmp = y;
	else
		tmp = x;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[x, -5.4e-35], x, If[LessEqual[x, 5.6e-41], y, x]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.4 \cdot 10^{-35}:\\
\;\;\;\;x\\

\mathbf{elif}\;x \leq 5.6 \cdot 10^{-41}:\\
\;\;\;\;y\\

\mathbf{else}:\\
\;\;\;\;x\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < -5.3999999999999995e-35 or 5.6000000000000003e-41 < x

    1. Initial program 90.6%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in y around 0 40.1%

      \[\leadsto \color{blue}{x} \]

    if -5.3999999999999995e-35 < x < 5.6000000000000003e-41

    1. Initial program 86.4%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around inf 40.8%

      \[\leadsto \color{blue}{x + \left(y + \frac{y \cdot \left(x + y\right)}{z}\right)} \]
    3. Step-by-step derivation
      1. associate-+r+40.8%

        \[\leadsto \color{blue}{\left(x + y\right) + \frac{y \cdot \left(x + y\right)}{z}} \]
      2. *-lft-identity40.8%

        \[\leadsto \color{blue}{1 \cdot \left(x + y\right)} + \frac{y \cdot \left(x + y\right)}{z} \]
      3. associate-/l*43.6%

        \[\leadsto 1 \cdot \left(x + y\right) + \color{blue}{\frac{y}{\frac{z}{x + y}}} \]
      4. associate-/r/43.6%

        \[\leadsto 1 \cdot \left(x + y\right) + \color{blue}{\frac{y}{z} \cdot \left(x + y\right)} \]
      5. distribute-rgt-in43.6%

        \[\leadsto \color{blue}{\left(x + y\right) \cdot \left(1 + \frac{y}{z}\right)} \]
      6. +-commutative43.6%

        \[\leadsto \color{blue}{\left(y + x\right)} \cdot \left(1 + \frac{y}{z}\right) \]
    4. Simplified43.6%

      \[\leadsto \color{blue}{\left(y + x\right) \cdot \left(1 + \frac{y}{z}\right)} \]
    5. Taylor expanded in x around 0 30.3%

      \[\leadsto \color{blue}{y \cdot \left(1 + \frac{y}{z}\right)} \]
    6. Step-by-step derivation
      1. distribute-lft-in30.3%

        \[\leadsto \color{blue}{y \cdot 1 + y \cdot \frac{y}{z}} \]
      2. *-rgt-identity30.3%

        \[\leadsto \color{blue}{y} + y \cdot \frac{y}{z} \]
    7. Simplified30.3%

      \[\leadsto \color{blue}{y + y \cdot \frac{y}{z}} \]
    8. Taylor expanded in y around 0 31.1%

      \[\leadsto \color{blue}{y} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification36.5%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -5.4 \cdot 10^{-35}:\\ \;\;\;\;x\\ \mathbf{elif}\;x \leq 5.6 \cdot 10^{-41}:\\ \;\;\;\;y\\ \mathbf{else}:\\ \;\;\;\;x\\ \end{array} \]

Alternative 11: 34.9% accurate, 9.0× speedup?

\[\begin{array}{l} \\ x \end{array} \]
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
	return x;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x
end function
public static double code(double x, double y, double z) {
	return x;
}
def code(x, y, z):
	return x
function code(x, y, z)
	return x
end
function tmp = code(x, y, z)
	tmp = x;
end
code[x_, y_, z_] := x
\begin{array}{l}

\\
x
\end{array}
Derivation
  1. Initial program 88.9%

    \[\frac{x + y}{1 - \frac{y}{z}} \]
  2. Taylor expanded in y around 0 30.5%

    \[\leadsto \color{blue}{x} \]
  3. Final simplification30.5%

    \[\leadsto x \]

Developer target: 94.0% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{y + x}{-y} \cdot z\\ \mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\ \;\;\;\;t_0\\ \mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\ \;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\ \mathbf{else}:\\ \;\;\;\;t_0\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (* (/ (+ y x) (- y)) z)))
   (if (< y -3.7429310762689856e+171)
     t_0
     (if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
	double t_0 = ((y + x) / -y) * z;
	double tmp;
	if (y < -3.7429310762689856e+171) {
		tmp = t_0;
	} else if (y < 3.5534662456086734e+168) {
		tmp = (x + y) / (1.0 - (y / z));
	} else {
		tmp = t_0;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = ((y + x) / -y) * z
    if (y < (-3.7429310762689856d+171)) then
        tmp = t_0
    else if (y < 3.5534662456086734d+168) then
        tmp = (x + y) / (1.0d0 - (y / z))
    else
        tmp = t_0
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = ((y + x) / -y) * z;
	double tmp;
	if (y < -3.7429310762689856e+171) {
		tmp = t_0;
	} else if (y < 3.5534662456086734e+168) {
		tmp = (x + y) / (1.0 - (y / z));
	} else {
		tmp = t_0;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = ((y + x) / -y) * z
	tmp = 0
	if y < -3.7429310762689856e+171:
		tmp = t_0
	elif y < 3.5534662456086734e+168:
		tmp = (x + y) / (1.0 - (y / z))
	else:
		tmp = t_0
	return tmp
function code(x, y, z)
	t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z)
	tmp = 0.0
	if (y < -3.7429310762689856e+171)
		tmp = t_0;
	elseif (y < 3.5534662456086734e+168)
		tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z)));
	else
		tmp = t_0;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = ((y + x) / -y) * z;
	tmp = 0.0;
	if (y < -3.7429310762689856e+171)
		tmp = t_0;
	elseif (y < 3.5534662456086734e+168)
		tmp = (x + y) / (1.0 - (y / z));
	else
		tmp = t_0;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t_0\\

\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\

\mathbf{else}:\\
\;\;\;\;t_0\\


\end{array}
\end{array}

Reproduce

?
herbie shell --seed 2023280 
(FPCore (x y z)
  :name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
  :precision binary64

  :herbie-target
  (if (< y -3.7429310762689856e+171) (* (/ (+ y x) (- y)) z) (if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) (* (/ (+ y x) (- y)) z)))

  (/ (+ x y) (- 1.0 (/ y z))))