
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t_0}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t_0}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -7e+153)
(if (>= b 0.0)
(fma -1.0 (/ b a) (/ c b))
(/ (* c 2.0) (fma b -2.0 (* c (* 2.0 (/ a b))))))
(if (<= b 2.1e+66)
(if (>= b 0.0) (/ (- (- b) t_0) (* a 2.0)) (/ (* c 2.0) (- t_0 b)))
(if (>= b 0.0)
(/ (- (- b) (fma (* c (/ a b)) -2.0 b)) (* a 2.0))
(/ (* c 2.0) (- (fma 2.0 (/ a (/ b c)) (- b)) b)))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -7e+153) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = fma(-1.0, (b / a), (c / b));
} else {
tmp_2 = (c * 2.0) / fma(b, -2.0, (c * (2.0 * (a / b))));
}
tmp_1 = tmp_2;
} else if (b <= 2.1e+66) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_0) / (a * 2.0);
} else {
tmp_3 = (c * 2.0) / (t_0 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (-b - fma((c * (a / b)), -2.0, b)) / (a * 2.0);
} else {
tmp_1 = (c * 2.0) / (fma(2.0, (a / (b / c)), -b) - b);
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -7e+153) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = fma(-1.0, Float64(b / a), Float64(c / b)); else tmp_2 = Float64(Float64(c * 2.0) / fma(b, -2.0, Float64(c * Float64(2.0 * Float64(a / b))))); end tmp_1 = tmp_2; elseif (b <= 2.1e+66) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(Float64(-b) - t_0) / Float64(a * 2.0)); else tmp_3 = Float64(Float64(c * 2.0) / Float64(t_0 - b)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(Float64(-b) - fma(Float64(c * Float64(a / b)), -2.0, b)) / Float64(a * 2.0)); else tmp_1 = Float64(Float64(c * 2.0) / Float64(fma(2.0, Float64(a / Float64(b / c)), Float64(-b)) - b)); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -7e+153], If[GreaterEqual[b, 0.0], N[(-1.0 * N[(b / a), $MachinePrecision] + N[(c / b), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(b * -2.0 + N[(c * N[(2.0 * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 2.1e+66], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(t$95$0 - b), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[((-b) - N[(N[(c * N[(a / b), $MachinePrecision]), $MachinePrecision] * -2.0 + b), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(N[(2.0 * N[(a / N[(b / c), $MachinePrecision]), $MachinePrecision] + (-b)), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -7 \cdot 10^{+153}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\mathsf{fma}\left(-1, \frac{b}{a}, \frac{c}{b}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{\mathsf{fma}\left(b, -2, c \cdot \left(2 \cdot \frac{a}{b}\right)\right)}\\
\end{array}\\
\mathbf{elif}\;b \leq 2.1 \cdot 10^{+66}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_0}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{t_0 - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - \mathsf{fma}\left(c \cdot \frac{a}{b}, -2, b\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{\mathsf{fma}\left(2, \frac{a}{\frac{b}{c}}, -b\right) - b}\\
\end{array}
\end{array}
if b < -6.9999999999999998e153Initial program 31.9%
Taylor expanded in b around -inf 88.2%
+-commutative88.2%
fma-def88.2%
associate-/l*97.9%
mul-1-neg97.9%
Simplified97.9%
Taylor expanded in b around inf 97.9%
fma-def97.9%
Simplified97.9%
Taylor expanded in b around 0 88.2%
*-commutative88.2%
fma-def88.2%
associate-*l/97.9%
associate-*r*97.9%
Simplified97.9%
if -6.9999999999999998e153 < b < 2.10000000000000005e66Initial program 89.4%
if 2.10000000000000005e66 < b Initial program 55.8%
Taylor expanded in b around -inf 55.8%
+-commutative55.8%
fma-def55.8%
associate-/l*55.8%
mul-1-neg55.8%
Simplified55.8%
Taylor expanded in b around inf 86.8%
div-sub86.8%
+-commutative86.8%
associate-/l*98.3%
*-commutative98.3%
fma-def98.3%
associate-/r/98.3%
Applied egg-rr98.3%
div-sub98.3%
*-commutative98.3%
*-commutative98.3%
Simplified98.3%
Final simplification92.9%
(FPCore (a b c)
:precision binary64
(if (<= b -7e+153)
(if (>= b 0.0)
(fma -1.0 (/ b a) (/ c b))
(/ (* c 2.0) (fma b -2.0 (* c (* 2.0 (/ a b))))))
(if (>= b 0.0)
(/ (- (- b) b) (* a 2.0))
(/ (* c 2.0) (- (sqrt (- (* b b) (* c (* a 4.0)))) b)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -7e+153) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = fma(-1.0, (b / a), (c / b));
} else {
tmp_2 = (c * 2.0) / fma(b, -2.0, (c * (2.0 * (a / b))));
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (-b - b) / (a * 2.0);
} else {
tmp_1 = (c * 2.0) / (sqrt(((b * b) - (c * (a * 4.0)))) - b);
}
return tmp_1;
}
function code(a, b, c) tmp_1 = 0.0 if (b <= -7e+153) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = fma(-1.0, Float64(b / a), Float64(c / b)); else tmp_2 = Float64(Float64(c * 2.0) / fma(b, -2.0, Float64(c * Float64(2.0 * Float64(a / b))))); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(Float64(-b) - b) / Float64(a * 2.0)); else tmp_1 = Float64(Float64(c * 2.0) / Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b)); end return tmp_1 end
code[a_, b_, c_] := If[LessEqual[b, -7e+153], If[GreaterEqual[b, 0.0], N[(-1.0 * N[(b / a), $MachinePrecision] + N[(c / b), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(b * -2.0 + N[(c * N[(2.0 * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[((-b) - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -7 \cdot 10^{+153}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\mathsf{fma}\left(-1, \frac{b}{a}, \frac{c}{b}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{\mathsf{fma}\left(b, -2, c \cdot \left(2 \cdot \frac{a}{b}\right)\right)}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}\\
\end{array}
\end{array}
if b < -6.9999999999999998e153Initial program 31.9%
Taylor expanded in b around -inf 88.2%
+-commutative88.2%
fma-def88.2%
associate-/l*97.9%
mul-1-neg97.9%
Simplified97.9%
Taylor expanded in b around inf 97.9%
fma-def97.9%
Simplified97.9%
Taylor expanded in b around 0 88.2%
*-commutative88.2%
fma-def88.2%
associate-*l/97.9%
associate-*r*97.9%
Simplified97.9%
if -6.9999999999999998e153 < b Initial program 81.0%
Taylor expanded in b around inf 74.1%
Final simplification78.7%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (fma -1.0 (/ b a) (/ c b)) (/ (* c 2.0) (fma b -2.0 (* c (* 2.0 (/ a b)))))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = fma(-1.0, (b / a), (c / b));
} else {
tmp = (c * 2.0) / fma(b, -2.0, (c * (2.0 * (a / b))));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = fma(-1.0, Float64(b / a), Float64(c / b)); else tmp = Float64(Float64(c * 2.0) / fma(b, -2.0, Float64(c * Float64(2.0 * Float64(a / b))))); end return tmp end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(-1.0 * N[(b / a), $MachinePrecision] + N[(c / b), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(b * -2.0 + N[(c * N[(2.0 * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\mathsf{fma}\left(-1, \frac{b}{a}, \frac{c}{b}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{\mathsf{fma}\left(b, -2, c \cdot \left(2 \cdot \frac{a}{b}\right)\right)}\\
\end{array}
\end{array}
Initial program 71.6%
Taylor expanded in b around -inf 72.8%
+-commutative72.8%
fma-def72.8%
associate-/l*74.6%
mul-1-neg74.6%
Simplified74.6%
Taylor expanded in b around inf 69.1%
fma-def69.1%
Simplified69.1%
Taylor expanded in b around 0 67.3%
*-commutative67.3%
fma-def67.3%
associate-*l/69.1%
associate-*r*69.1%
Simplified69.1%
Final simplification69.1%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (fma -1.0 (/ b a) (/ c b)) (/ (* c 2.0) (- (- (* c (* 2.0 (/ a b))) b) b))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = fma(-1.0, (b / a), (c / b));
} else {
tmp = (c * 2.0) / (((c * (2.0 * (a / b))) - b) - b);
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = fma(-1.0, Float64(b / a), Float64(c / b)); else tmp = Float64(Float64(c * 2.0) / Float64(Float64(Float64(c * Float64(2.0 * Float64(a / b))) - b) - b)); end return tmp end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(-1.0 * N[(b / a), $MachinePrecision] + N[(c / b), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(N[(N[(c * N[(2.0 * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\mathsf{fma}\left(-1, \frac{b}{a}, \frac{c}{b}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{\left(c \cdot \left(2 \cdot \frac{a}{b}\right) - b\right) - b}\\
\end{array}
\end{array}
Initial program 71.6%
Taylor expanded in b around -inf 72.8%
+-commutative72.8%
fma-def72.8%
associate-/l*74.6%
mul-1-neg74.6%
Simplified74.6%
Taylor expanded in b around inf 69.1%
fma-def69.1%
Simplified69.1%
expm1-log1p-u66.8%
expm1-udef43.5%
associate-/l*43.5%
neg-mul-143.5%
fma-def43.5%
associate-/r/43.5%
Applied egg-rr43.5%
expm1-def66.8%
expm1-log1p69.0%
associate-/r/69.0%
associate-*l/69.1%
*-commutative69.1%
fma-udef69.1%
neg-mul-169.1%
+-commutative69.1%
unsub-neg69.1%
fma-neg69.1%
associate-*r*69.1%
Simplified69.1%
Final simplification69.1%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- (- b) b) (* a 2.0)) (/ (- b) a)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (-b - b) / (a * 2.0);
} else {
tmp = -b / a;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (-b - b) / (a * 2.0d0)
else
tmp = -b / a
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (-b - b) / (a * 2.0);
} else {
tmp = -b / a;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (-b - b) / (a * 2.0) else: tmp = -b / a return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(-b) / a); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (-b - b) / (a * 2.0); else tmp = -b / a; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[((-b) - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[((-b) / a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{-b}{a}\\
\end{array}
\end{array}
Initial program 71.6%
Taylor expanded in b around inf 66.0%
Taylor expanded in c around 0 32.7%
associate-*r/32.7%
neg-mul-132.7%
Simplified32.7%
Final simplification32.7%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- (- b) b) (* a 2.0)) (/ (- c) b)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (-b - b) / (a * 2.0);
} else {
tmp = -c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (-b - b) / (a * 2.0d0)
else
tmp = -c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (-b - b) / (a * 2.0);
} else {
tmp = -c / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (-b - b) / (a * 2.0) else: tmp = -c / b return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(-c) / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (-b - b) / (a * 2.0); else tmp = -c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[((-b) - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[((-c) / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
Initial program 71.6%
Taylor expanded in b around inf 66.0%
Taylor expanded in b around -inf 68.8%
mul-1-neg68.8%
distribute-neg-frac68.8%
Simplified68.8%
Final simplification68.8%
herbie shell --seed 2023280
(FPCore (a b c)
:name "jeff quadratic root 1"
:precision binary64
(if (>= b 0.0) (/ (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))))))