
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
NOTE: z and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= (* z t) (- INFINITY)) (* (/ -1.0 t) (/ x z)) (if (<= (* z t) 2e+276) (/ x (- y (* z t))) (/ (/ x z) (- t)))))
assert(z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -((double) INFINITY)) {
tmp = (-1.0 / t) * (x / z);
} else if ((z * t) <= 2e+276) {
tmp = x / (y - (z * t));
} else {
tmp = (x / z) / -t;
}
return tmp;
}
assert z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -Double.POSITIVE_INFINITY) {
tmp = (-1.0 / t) * (x / z);
} else if ((z * t) <= 2e+276) {
tmp = x / (y - (z * t));
} else {
tmp = (x / z) / -t;
}
return tmp;
}
[z, t] = sort([z, t]) def code(x, y, z, t): tmp = 0 if (z * t) <= -math.inf: tmp = (-1.0 / t) * (x / z) elif (z * t) <= 2e+276: tmp = x / (y - (z * t)) else: tmp = (x / z) / -t return tmp
z, t = sort([z, t]) function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= Float64(-Inf)) tmp = Float64(Float64(-1.0 / t) * Float64(x / z)); elseif (Float64(z * t) <= 2e+276) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = Float64(Float64(x / z) / Float64(-t)); end return tmp end
z, t = num2cell(sort([z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z * t) <= -Inf)
tmp = (-1.0 / t) * (x / z);
elseif ((z * t) <= 2e+276)
tmp = x / (y - (z * t));
else
tmp = (x / z) / -t;
end
tmp_2 = tmp;
end
NOTE: z and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], (-Infinity)], N[(N[(-1.0 / t), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 2e+276], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / z), $MachinePrecision] / (-t)), $MachinePrecision]]]
\begin{array}{l}
[z, t] = \mathsf{sort}([z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -\infty:\\
\;\;\;\;\frac{-1}{t} \cdot \frac{x}{z}\\
\mathbf{elif}\;z \cdot t \leq 2 \cdot 10^{+276}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{z}}{-t}\\
\end{array}
\end{array}
if (*.f64 z t) < -inf.0Initial program 49.9%
Taylor expanded in y around 0 49.9%
associate-*r/49.9%
neg-mul-149.9%
Simplified49.9%
neg-mul-149.9%
times-frac99.6%
Applied egg-rr99.6%
if -inf.0 < (*.f64 z t) < 2.0000000000000001e276Initial program 99.9%
if 2.0000000000000001e276 < (*.f64 z t) Initial program 71.0%
clear-num71.0%
associate-/r/71.0%
Applied egg-rr71.0%
Taylor expanded in y around 0 71.0%
associate-*l/71.0%
neg-mul-171.0%
add-sqr-sqrt45.6%
sqrt-unprod71.0%
sqr-neg71.0%
sqrt-unprod25.4%
add-sqr-sqrt71.0%
associate-/l/70.5%
frac-2neg70.5%
distribute-neg-frac70.5%
add-sqr-sqrt45.3%
sqrt-unprod76.5%
sqr-neg76.5%
sqrt-unprod31.3%
add-sqr-sqrt100.0%
Applied egg-rr100.0%
Final simplification99.9%
NOTE: z and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -5e+27) (not (<= (* z t) 5e-35))) (/ (- x) (* z t)) (/ x y)))
assert(z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -5e+27) || !((z * t) <= 5e-35)) {
tmp = -x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
NOTE: z and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-5d+27)) .or. (.not. ((z * t) <= 5d-35))) then
tmp = -x / (z * t)
else
tmp = x / y
end if
code = tmp
end function
assert z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -5e+27) || !((z * t) <= 5e-35)) {
tmp = -x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
[z, t] = sort([z, t]) def code(x, y, z, t): tmp = 0 if ((z * t) <= -5e+27) or not ((z * t) <= 5e-35): tmp = -x / (z * t) else: tmp = x / y return tmp
z, t = sort([z, t]) function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -5e+27) || !(Float64(z * t) <= 5e-35)) tmp = Float64(Float64(-x) / Float64(z * t)); else tmp = Float64(x / y); end return tmp end
z, t = num2cell(sort([z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (((z * t) <= -5e+27) || ~(((z * t) <= 5e-35)))
tmp = -x / (z * t);
else
tmp = x / y;
end
tmp_2 = tmp;
end
NOTE: z and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -5e+27], N[Not[LessEqual[N[(z * t), $MachinePrecision], 5e-35]], $MachinePrecision]], N[((-x) / N[(z * t), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
[z, t] = \mathsf{sort}([z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{+27} \lor \neg \left(z \cdot t \leq 5 \cdot 10^{-35}\right):\\
\;\;\;\;\frac{-x}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 z t) < -4.99999999999999979e27 or 4.99999999999999964e-35 < (*.f64 z t) Initial program 90.7%
Taylor expanded in y around 0 74.3%
associate-*r/74.3%
neg-mul-174.3%
Simplified74.3%
if -4.99999999999999979e27 < (*.f64 z t) < 4.99999999999999964e-35Initial program 99.9%
Taylor expanded in y around inf 84.5%
Final simplification79.6%
NOTE: z and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -5e+27) (not (<= (* z t) 2e+22))) (/ (- (/ x t)) z) (/ x y)))
assert(z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -5e+27) || !((z * t) <= 2e+22)) {
tmp = -(x / t) / z;
} else {
tmp = x / y;
}
return tmp;
}
NOTE: z and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-5d+27)) .or. (.not. ((z * t) <= 2d+22))) then
tmp = -(x / t) / z
else
tmp = x / y
end if
code = tmp
end function
assert z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -5e+27) || !((z * t) <= 2e+22)) {
tmp = -(x / t) / z;
} else {
tmp = x / y;
}
return tmp;
}
[z, t] = sort([z, t]) def code(x, y, z, t): tmp = 0 if ((z * t) <= -5e+27) or not ((z * t) <= 2e+22): tmp = -(x / t) / z else: tmp = x / y return tmp
z, t = sort([z, t]) function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -5e+27) || !(Float64(z * t) <= 2e+22)) tmp = Float64(Float64(-Float64(x / t)) / z); else tmp = Float64(x / y); end return tmp end
z, t = num2cell(sort([z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (((z * t) <= -5e+27) || ~(((z * t) <= 2e+22)))
tmp = -(x / t) / z;
else
tmp = x / y;
end
tmp_2 = tmp;
end
NOTE: z and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -5e+27], N[Not[LessEqual[N[(z * t), $MachinePrecision], 2e+22]], $MachinePrecision]], N[((-N[(x / t), $MachinePrecision]) / z), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
[z, t] = \mathsf{sort}([z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{+27} \lor \neg \left(z \cdot t \leq 2 \cdot 10^{+22}\right):\\
\;\;\;\;\frac{-\frac{x}{t}}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 z t) < -4.99999999999999979e27 or 2e22 < (*.f64 z t) Initial program 90.2%
clear-num88.7%
inv-pow88.7%
Applied egg-rr88.7%
Taylor expanded in y around 0 75.9%
mul-1-neg75.9%
associate-/r*82.1%
distribute-neg-frac82.1%
Simplified82.1%
if -4.99999999999999979e27 < (*.f64 z t) < 2e22Initial program 99.9%
Taylor expanded in y around inf 82.6%
Final simplification82.4%
NOTE: z and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -1e+149) (not (<= (* z t) 1e+95))) (/ x (* z t)) (/ x y)))
assert(z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -1e+149) || !((z * t) <= 1e+95)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
NOTE: z and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-1d+149)) .or. (.not. ((z * t) <= 1d+95))) then
tmp = x / (z * t)
else
tmp = x / y
end if
code = tmp
end function
assert z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -1e+149) || !((z * t) <= 1e+95)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
[z, t] = sort([z, t]) def code(x, y, z, t): tmp = 0 if ((z * t) <= -1e+149) or not ((z * t) <= 1e+95): tmp = x / (z * t) else: tmp = x / y return tmp
z, t = sort([z, t]) function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -1e+149) || !(Float64(z * t) <= 1e+95)) tmp = Float64(x / Float64(z * t)); else tmp = Float64(x / y); end return tmp end
z, t = num2cell(sort([z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (((z * t) <= -1e+149) || ~(((z * t) <= 1e+95)))
tmp = x / (z * t);
else
tmp = x / y;
end
tmp_2 = tmp;
end
NOTE: z and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -1e+149], N[Not[LessEqual[N[(z * t), $MachinePrecision], 1e+95]], $MachinePrecision]], N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
[z, t] = \mathsf{sort}([z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{+149} \lor \neg \left(z \cdot t \leq 10^{+95}\right):\\
\;\;\;\;\frac{x}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 z t) < -1.00000000000000005e149 or 1.00000000000000002e95 < (*.f64 z t) Initial program 85.8%
clear-num84.7%
associate-/r/85.7%
Applied egg-rr85.7%
Taylor expanded in y around 0 81.6%
associate-*l/81.6%
neg-mul-181.6%
add-sqr-sqrt39.2%
sqrt-unprod57.5%
sqr-neg57.5%
sqrt-unprod26.5%
add-sqr-sqrt52.0%
*-commutative52.0%
Applied egg-rr52.0%
if -1.00000000000000005e149 < (*.f64 z t) < 1.00000000000000002e95Initial program 99.9%
Taylor expanded in y around inf 74.3%
Final simplification67.4%
NOTE: z and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ x y))
assert(z < t);
double code(double x, double y, double z, double t) {
return x / y;
}
NOTE: z and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / y
end function
assert z < t;
public static double code(double x, double y, double z, double t) {
return x / y;
}
[z, t] = sort([z, t]) def code(x, y, z, t): return x / y
z, t = sort([z, t]) function code(x, y, z, t) return Float64(x / y) end
z, t = num2cell(sort([z, t])){:}
function tmp = code(x, y, z, t)
tmp = x / y;
end
NOTE: z and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(x / y), $MachinePrecision]
\begin{array}{l}
[z, t] = \mathsf{sort}([z, t])\\
\\
\frac{x}{y}
\end{array}
Initial program 95.5%
Taylor expanded in y around inf 55.7%
Final simplification55.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(if (< x -1.618195973607049e+50)
t_1
(if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 / ((y / x) - ((z / x) * t))
if (x < (-1.618195973607049d+50)) then
tmp = t_1
else if (x < 2.1378306434876444d+131) then
tmp = x / (y - (z * t))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = 1.0 / ((y / x) - ((z / x) * t)) tmp = 0 if x < -1.618195973607049e+50: tmp = t_1 elif x < 2.1378306434876444e+131: tmp = x / (y - (z * t)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(1.0 / Float64(Float64(y / x) - Float64(Float64(z / x) * t))) tmp = 0.0 if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 1.0 / ((y / x) - ((z / x) * t)); tmp = 0.0; if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = x / (y - (z * t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 / N[(N[(y / x), $MachinePrecision] - N[(N[(z / x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[x, -1.618195973607049e+50], t$95$1, If[Less[x, 2.1378306434876444e+131], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{\frac{y}{x} - \frac{z}{x} \cdot t}\\
\mathbf{if}\;x < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x < 2.1378306434876444 \cdot 10^{+131}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
herbie shell --seed 2023279
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1.0 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))