
(FPCore (p x) :precision binary64 (sqrt (* 0.5 (+ 1.0 (/ x (sqrt (+ (* (* 4.0 p) p) (* x x))))))))
double code(double p, double x) {
return sqrt((0.5 * (1.0 + (x / sqrt((((4.0 * p) * p) + (x * x)))))));
}
real(8) function code(p, x)
real(8), intent (in) :: p
real(8), intent (in) :: x
code = sqrt((0.5d0 * (1.0d0 + (x / sqrt((((4.0d0 * p) * p) + (x * x)))))))
end function
public static double code(double p, double x) {
return Math.sqrt((0.5 * (1.0 + (x / Math.sqrt((((4.0 * p) * p) + (x * x)))))));
}
def code(p, x): return math.sqrt((0.5 * (1.0 + (x / math.sqrt((((4.0 * p) * p) + (x * x)))))))
function code(p, x) return sqrt(Float64(0.5 * Float64(1.0 + Float64(x / sqrt(Float64(Float64(Float64(4.0 * p) * p) + Float64(x * x))))))) end
function tmp = code(p, x) tmp = sqrt((0.5 * (1.0 + (x / sqrt((((4.0 * p) * p) + (x * x))))))); end
code[p_, x_] := N[Sqrt[N[(0.5 * N[(1.0 + N[(x / N[Sqrt[N[(N[(N[(4.0 * p), $MachinePrecision] * p), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{0.5 \cdot \left(1 + \frac{x}{\sqrt{\left(4 \cdot p\right) \cdot p + x \cdot x}}\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (p x) :precision binary64 (sqrt (* 0.5 (+ 1.0 (/ x (sqrt (+ (* (* 4.0 p) p) (* x x))))))))
double code(double p, double x) {
return sqrt((0.5 * (1.0 + (x / sqrt((((4.0 * p) * p) + (x * x)))))));
}
real(8) function code(p, x)
real(8), intent (in) :: p
real(8), intent (in) :: x
code = sqrt((0.5d0 * (1.0d0 + (x / sqrt((((4.0d0 * p) * p) + (x * x)))))))
end function
public static double code(double p, double x) {
return Math.sqrt((0.5 * (1.0 + (x / Math.sqrt((((4.0 * p) * p) + (x * x)))))));
}
def code(p, x): return math.sqrt((0.5 * (1.0 + (x / math.sqrt((((4.0 * p) * p) + (x * x)))))))
function code(p, x) return sqrt(Float64(0.5 * Float64(1.0 + Float64(x / sqrt(Float64(Float64(Float64(4.0 * p) * p) + Float64(x * x))))))) end
function tmp = code(p, x) tmp = sqrt((0.5 * (1.0 + (x / sqrt((((4.0 * p) * p) + (x * x))))))); end
code[p_, x_] := N[Sqrt[N[(0.5 * N[(1.0 + N[(x / N[Sqrt[N[(N[(N[(4.0 * p), $MachinePrecision] * p), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{0.5 \cdot \left(1 + \frac{x}{\sqrt{\left(4 \cdot p\right) \cdot p + x \cdot x}}\right)}
\end{array}
NOTE: p should be positive before calling this function
(FPCore (p x)
:precision binary64
(let* ((t_0 (/ x (hypot x (* p 2.0)))))
(if (<= (/ x (sqrt (+ (* p (* 4.0 p)) (* x x)))) -1.0)
(/ (- p) x)
(sqrt (* 0.5 (/ (+ 1.0 (pow t_0 3.0)) (fma t_0 (+ -1.0 t_0) 1.0)))))))p = abs(p);
double code(double p, double x) {
double t_0 = x / hypot(x, (p * 2.0));
double tmp;
if ((x / sqrt(((p * (4.0 * p)) + (x * x)))) <= -1.0) {
tmp = -p / x;
} else {
tmp = sqrt((0.5 * ((1.0 + pow(t_0, 3.0)) / fma(t_0, (-1.0 + t_0), 1.0))));
}
return tmp;
}
p = abs(p) function code(p, x) t_0 = Float64(x / hypot(x, Float64(p * 2.0))) tmp = 0.0 if (Float64(x / sqrt(Float64(Float64(p * Float64(4.0 * p)) + Float64(x * x)))) <= -1.0) tmp = Float64(Float64(-p) / x); else tmp = sqrt(Float64(0.5 * Float64(Float64(1.0 + (t_0 ^ 3.0)) / fma(t_0, Float64(-1.0 + t_0), 1.0)))); end return tmp end
NOTE: p should be positive before calling this function
code[p_, x_] := Block[{t$95$0 = N[(x / N[Sqrt[x ^ 2 + N[(p * 2.0), $MachinePrecision] ^ 2], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x / N[Sqrt[N[(N[(p * N[(4.0 * p), $MachinePrecision]), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], -1.0], N[((-p) / x), $MachinePrecision], N[Sqrt[N[(0.5 * N[(N[(1.0 + N[Power[t$95$0, 3.0], $MachinePrecision]), $MachinePrecision] / N[(t$95$0 * N[(-1.0 + t$95$0), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]]
\begin{array}{l}
p = |p|\\
\\
\begin{array}{l}
t_0 := \frac{x}{\mathsf{hypot}\left(x, p \cdot 2\right)}\\
\mathbf{if}\;\frac{x}{\sqrt{p \cdot \left(4 \cdot p\right) + x \cdot x}} \leq -1:\\
\;\;\;\;\frac{-p}{x}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{0.5 \cdot \frac{1 + {t_0}^{3}}{\mathsf{fma}\left(t_0, -1 + t_0, 1\right)}}\\
\end{array}
\end{array}
if (/.f64 x (sqrt.f64 (+.f64 (*.f64 (*.f64 4 p) p) (*.f64 x x)))) < -1Initial program 10.2%
Taylor expanded in x around -inf 55.7%
unpow255.7%
unpow255.7%
times-frac69.3%
Simplified69.3%
Taylor expanded in p around -inf 42.8%
associate-*r/42.8%
neg-mul-142.8%
Simplified42.8%
if -1 < (/.f64 x (sqrt.f64 (+.f64 (*.f64 (*.f64 4 p) p) (*.f64 x x)))) Initial program 99.6%
flip3-+99.6%
Applied egg-rr99.7%
Final simplification88.3%
NOTE: p should be positive before calling this function (FPCore (p x) :precision binary64 (if (<= (/ x (sqrt (+ (* p (* 4.0 p)) (* x x)))) -1.0) (/ (- p) x) (sqrt (* 0.5 (exp (log1p (/ x (hypot x (* p 2.0)))))))))
p = abs(p);
double code(double p, double x) {
double tmp;
if ((x / sqrt(((p * (4.0 * p)) + (x * x)))) <= -1.0) {
tmp = -p / x;
} else {
tmp = sqrt((0.5 * exp(log1p((x / hypot(x, (p * 2.0)))))));
}
return tmp;
}
p = Math.abs(p);
public static double code(double p, double x) {
double tmp;
if ((x / Math.sqrt(((p * (4.0 * p)) + (x * x)))) <= -1.0) {
tmp = -p / x;
} else {
tmp = Math.sqrt((0.5 * Math.exp(Math.log1p((x / Math.hypot(x, (p * 2.0)))))));
}
return tmp;
}
p = abs(p) def code(p, x): tmp = 0 if (x / math.sqrt(((p * (4.0 * p)) + (x * x)))) <= -1.0: tmp = -p / x else: tmp = math.sqrt((0.5 * math.exp(math.log1p((x / math.hypot(x, (p * 2.0))))))) return tmp
p = abs(p) function code(p, x) tmp = 0.0 if (Float64(x / sqrt(Float64(Float64(p * Float64(4.0 * p)) + Float64(x * x)))) <= -1.0) tmp = Float64(Float64(-p) / x); else tmp = sqrt(Float64(0.5 * exp(log1p(Float64(x / hypot(x, Float64(p * 2.0))))))); end return tmp end
NOTE: p should be positive before calling this function code[p_, x_] := If[LessEqual[N[(x / N[Sqrt[N[(N[(p * N[(4.0 * p), $MachinePrecision]), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], -1.0], N[((-p) / x), $MachinePrecision], N[Sqrt[N[(0.5 * N[Exp[N[Log[1 + N[(x / N[Sqrt[x ^ 2 + N[(p * 2.0), $MachinePrecision] ^ 2], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
p = |p|\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{\sqrt{p \cdot \left(4 \cdot p\right) + x \cdot x}} \leq -1:\\
\;\;\;\;\frac{-p}{x}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{0.5 \cdot e^{\mathsf{log1p}\left(\frac{x}{\mathsf{hypot}\left(x, p \cdot 2\right)}\right)}}\\
\end{array}
\end{array}
if (/.f64 x (sqrt.f64 (+.f64 (*.f64 (*.f64 4 p) p) (*.f64 x x)))) < -1Initial program 10.2%
Taylor expanded in x around -inf 55.7%
unpow255.7%
unpow255.7%
times-frac69.3%
Simplified69.3%
Taylor expanded in p around -inf 42.8%
associate-*r/42.8%
neg-mul-142.8%
Simplified42.8%
if -1 < (/.f64 x (sqrt.f64 (+.f64 (*.f64 (*.f64 4 p) p) (*.f64 x x)))) Initial program 99.6%
add-exp-log99.6%
log1p-udef99.6%
+-commutative99.6%
add-sqr-sqrt99.6%
hypot-def99.6%
associate-*l*99.6%
sqrt-prod99.6%
metadata-eval99.6%
sqrt-unprod45.7%
add-sqr-sqrt99.7%
Applied egg-rr99.7%
Final simplification88.3%
NOTE: p should be positive before calling this function (FPCore (p x) :precision binary64 (if (<= (/ x (sqrt (+ (* p (* 4.0 p)) (* x x)))) -1.0) (/ (- p) x) (sqrt (* 0.5 (+ 1.0 (/ x (hypot (* p 2.0) x)))))))
p = abs(p);
double code(double p, double x) {
double tmp;
if ((x / sqrt(((p * (4.0 * p)) + (x * x)))) <= -1.0) {
tmp = -p / x;
} else {
tmp = sqrt((0.5 * (1.0 + (x / hypot((p * 2.0), x)))));
}
return tmp;
}
p = Math.abs(p);
public static double code(double p, double x) {
double tmp;
if ((x / Math.sqrt(((p * (4.0 * p)) + (x * x)))) <= -1.0) {
tmp = -p / x;
} else {
tmp = Math.sqrt((0.5 * (1.0 + (x / Math.hypot((p * 2.0), x)))));
}
return tmp;
}
p = abs(p) def code(p, x): tmp = 0 if (x / math.sqrt(((p * (4.0 * p)) + (x * x)))) <= -1.0: tmp = -p / x else: tmp = math.sqrt((0.5 * (1.0 + (x / math.hypot((p * 2.0), x))))) return tmp
p = abs(p) function code(p, x) tmp = 0.0 if (Float64(x / sqrt(Float64(Float64(p * Float64(4.0 * p)) + Float64(x * x)))) <= -1.0) tmp = Float64(Float64(-p) / x); else tmp = sqrt(Float64(0.5 * Float64(1.0 + Float64(x / hypot(Float64(p * 2.0), x))))); end return tmp end
p = abs(p) function tmp_2 = code(p, x) tmp = 0.0; if ((x / sqrt(((p * (4.0 * p)) + (x * x)))) <= -1.0) tmp = -p / x; else tmp = sqrt((0.5 * (1.0 + (x / hypot((p * 2.0), x))))); end tmp_2 = tmp; end
NOTE: p should be positive before calling this function code[p_, x_] := If[LessEqual[N[(x / N[Sqrt[N[(N[(p * N[(4.0 * p), $MachinePrecision]), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], -1.0], N[((-p) / x), $MachinePrecision], N[Sqrt[N[(0.5 * N[(1.0 + N[(x / N[Sqrt[N[(p * 2.0), $MachinePrecision] ^ 2 + x ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
p = |p|\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{\sqrt{p \cdot \left(4 \cdot p\right) + x \cdot x}} \leq -1:\\
\;\;\;\;\frac{-p}{x}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{0.5 \cdot \left(1 + \frac{x}{\mathsf{hypot}\left(p \cdot 2, x\right)}\right)}\\
\end{array}
\end{array}
if (/.f64 x (sqrt.f64 (+.f64 (*.f64 (*.f64 4 p) p) (*.f64 x x)))) < -1Initial program 10.2%
Taylor expanded in x around -inf 55.7%
unpow255.7%
unpow255.7%
times-frac69.3%
Simplified69.3%
Taylor expanded in p around -inf 42.8%
associate-*r/42.8%
neg-mul-142.8%
Simplified42.8%
if -1 < (/.f64 x (sqrt.f64 (+.f64 (*.f64 (*.f64 4 p) p) (*.f64 x x)))) Initial program 99.6%
add-sqr-sqrt99.6%
hypot-def99.6%
associate-*l*99.6%
sqrt-prod99.6%
metadata-eval99.6%
sqrt-unprod45.7%
add-sqr-sqrt99.7%
Applied egg-rr99.7%
Final simplification88.3%
NOTE: p should be positive before calling this function (FPCore (p x) :precision binary64 (if (<= p 6.5e-172) 1.0 (if (<= p 3.8e-18) (/ (- p) x) (sqrt 0.5))))
p = abs(p);
double code(double p, double x) {
double tmp;
if (p <= 6.5e-172) {
tmp = 1.0;
} else if (p <= 3.8e-18) {
tmp = -p / x;
} else {
tmp = sqrt(0.5);
}
return tmp;
}
NOTE: p should be positive before calling this function
real(8) function code(p, x)
real(8), intent (in) :: p
real(8), intent (in) :: x
real(8) :: tmp
if (p <= 6.5d-172) then
tmp = 1.0d0
else if (p <= 3.8d-18) then
tmp = -p / x
else
tmp = sqrt(0.5d0)
end if
code = tmp
end function
p = Math.abs(p);
public static double code(double p, double x) {
double tmp;
if (p <= 6.5e-172) {
tmp = 1.0;
} else if (p <= 3.8e-18) {
tmp = -p / x;
} else {
tmp = Math.sqrt(0.5);
}
return tmp;
}
p = abs(p) def code(p, x): tmp = 0 if p <= 6.5e-172: tmp = 1.0 elif p <= 3.8e-18: tmp = -p / x else: tmp = math.sqrt(0.5) return tmp
p = abs(p) function code(p, x) tmp = 0.0 if (p <= 6.5e-172) tmp = 1.0; elseif (p <= 3.8e-18) tmp = Float64(Float64(-p) / x); else tmp = sqrt(0.5); end return tmp end
p = abs(p) function tmp_2 = code(p, x) tmp = 0.0; if (p <= 6.5e-172) tmp = 1.0; elseif (p <= 3.8e-18) tmp = -p / x; else tmp = sqrt(0.5); end tmp_2 = tmp; end
NOTE: p should be positive before calling this function code[p_, x_] := If[LessEqual[p, 6.5e-172], 1.0, If[LessEqual[p, 3.8e-18], N[((-p) / x), $MachinePrecision], N[Sqrt[0.5], $MachinePrecision]]]
\begin{array}{l}
p = |p|\\
\\
\begin{array}{l}
\mathbf{if}\;p \leq 6.5 \cdot 10^{-172}:\\
\;\;\;\;1\\
\mathbf{elif}\;p \leq 3.8 \cdot 10^{-18}:\\
\;\;\;\;\frac{-p}{x}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{0.5}\\
\end{array}
\end{array}
if p < 6.50000000000000012e-172Initial program 79.0%
sqrt-prod78.7%
*-commutative78.7%
+-commutative78.7%
add-sqr-sqrt78.7%
hypot-def78.7%
associate-*l*78.7%
sqrt-prod78.7%
metadata-eval78.7%
sqrt-unprod9.3%
add-sqr-sqrt78.7%
Applied egg-rr78.7%
expm1-log1p-u78.0%
expm1-udef78.3%
sqrt-unprod78.3%
Applied egg-rr78.3%
expm1-def78.3%
expm1-log1p79.1%
*-commutative79.1%
distribute-rgt-in79.1%
metadata-eval79.1%
*-commutative79.1%
Simplified79.1%
Taylor expanded in x around inf 34.7%
if 6.50000000000000012e-172 < p < 3.7999999999999998e-18Initial program 56.0%
Taylor expanded in x around -inf 30.8%
unpow230.8%
unpow230.8%
times-frac32.6%
Simplified32.6%
Taylor expanded in p around -inf 49.0%
associate-*r/49.0%
neg-mul-149.0%
Simplified49.0%
if 3.7999999999999998e-18 < p Initial program 98.2%
Taylor expanded in x around 0 95.0%
Final simplification52.1%
NOTE: p should be positive before calling this function (FPCore (p x) :precision binary64 (if (<= p 3.8e-18) (/ (- p) x) (sqrt 0.5)))
p = abs(p);
double code(double p, double x) {
double tmp;
if (p <= 3.8e-18) {
tmp = -p / x;
} else {
tmp = sqrt(0.5);
}
return tmp;
}
NOTE: p should be positive before calling this function
real(8) function code(p, x)
real(8), intent (in) :: p
real(8), intent (in) :: x
real(8) :: tmp
if (p <= 3.8d-18) then
tmp = -p / x
else
tmp = sqrt(0.5d0)
end if
code = tmp
end function
p = Math.abs(p);
public static double code(double p, double x) {
double tmp;
if (p <= 3.8e-18) {
tmp = -p / x;
} else {
tmp = Math.sqrt(0.5);
}
return tmp;
}
p = abs(p) def code(p, x): tmp = 0 if p <= 3.8e-18: tmp = -p / x else: tmp = math.sqrt(0.5) return tmp
p = abs(p) function code(p, x) tmp = 0.0 if (p <= 3.8e-18) tmp = Float64(Float64(-p) / x); else tmp = sqrt(0.5); end return tmp end
p = abs(p) function tmp_2 = code(p, x) tmp = 0.0; if (p <= 3.8e-18) tmp = -p / x; else tmp = sqrt(0.5); end tmp_2 = tmp; end
NOTE: p should be positive before calling this function code[p_, x_] := If[LessEqual[p, 3.8e-18], N[((-p) / x), $MachinePrecision], N[Sqrt[0.5], $MachinePrecision]]
\begin{array}{l}
p = |p|\\
\\
\begin{array}{l}
\mathbf{if}\;p \leq 3.8 \cdot 10^{-18}:\\
\;\;\;\;\frac{-p}{x}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{0.5}\\
\end{array}
\end{array}
if p < 3.7999999999999998e-18Initial program 75.9%
Taylor expanded in x around -inf 18.6%
unpow218.6%
unpow218.6%
times-frac22.6%
Simplified22.6%
Taylor expanded in p around -inf 13.8%
associate-*r/13.8%
neg-mul-113.8%
Simplified13.8%
if 3.7999999999999998e-18 < p Initial program 98.2%
Taylor expanded in x around 0 95.0%
Final simplification35.4%
NOTE: p should be positive before calling this function (FPCore (p x) :precision binary64 (if (<= x -4e-310) (/ (- p) x) (/ p x)))
p = abs(p);
double code(double p, double x) {
double tmp;
if (x <= -4e-310) {
tmp = -p / x;
} else {
tmp = p / x;
}
return tmp;
}
NOTE: p should be positive before calling this function
real(8) function code(p, x)
real(8), intent (in) :: p
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-4d-310)) then
tmp = -p / x
else
tmp = p / x
end if
code = tmp
end function
p = Math.abs(p);
public static double code(double p, double x) {
double tmp;
if (x <= -4e-310) {
tmp = -p / x;
} else {
tmp = p / x;
}
return tmp;
}
p = abs(p) def code(p, x): tmp = 0 if x <= -4e-310: tmp = -p / x else: tmp = p / x return tmp
p = abs(p) function code(p, x) tmp = 0.0 if (x <= -4e-310) tmp = Float64(Float64(-p) / x); else tmp = Float64(p / x); end return tmp end
p = abs(p) function tmp_2 = code(p, x) tmp = 0.0; if (x <= -4e-310) tmp = -p / x; else tmp = p / x; end tmp_2 = tmp; end
NOTE: p should be positive before calling this function code[p_, x_] := If[LessEqual[x, -4e-310], N[((-p) / x), $MachinePrecision], N[(p / x), $MachinePrecision]]
\begin{array}{l}
p = |p|\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4 \cdot 10^{-310}:\\
\;\;\;\;\frac{-p}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{p}{x}\\
\end{array}
\end{array}
if x < -3.999999999999988e-310Initial program 65.0%
Taylor expanded in x around -inf 25.3%
unpow225.3%
unpow225.3%
times-frac30.8%
Simplified30.8%
Taylor expanded in p around -inf 18.7%
associate-*r/18.7%
neg-mul-118.7%
Simplified18.7%
if -3.999999999999988e-310 < x Initial program 100.0%
Taylor expanded in x around -inf 4.6%
unpow24.6%
unpow24.6%
times-frac5.0%
Simplified5.0%
Taylor expanded in p around 0 3.1%
Final simplification11.2%
NOTE: p should be positive before calling this function (FPCore (p x) :precision binary64 (/ p x))
p = abs(p);
double code(double p, double x) {
return p / x;
}
NOTE: p should be positive before calling this function
real(8) function code(p, x)
real(8), intent (in) :: p
real(8), intent (in) :: x
code = p / x
end function
p = Math.abs(p);
public static double code(double p, double x) {
return p / x;
}
p = abs(p) def code(p, x): return p / x
p = abs(p) function code(p, x) return Float64(p / x) end
p = abs(p) function tmp = code(p, x) tmp = p / x; end
NOTE: p should be positive before calling this function code[p_, x_] := N[(p / x), $MachinePrecision]
\begin{array}{l}
p = |p|\\
\\
\frac{p}{x}
\end{array}
Initial program 81.8%
Taylor expanded in x around -inf 15.4%
unpow215.4%
unpow215.4%
times-frac18.4%
Simplified18.4%
Taylor expanded in p around 0 16.0%
Final simplification16.0%
(FPCore (p x) :precision binary64 (sqrt (+ 0.5 (/ (copysign 0.5 x) (hypot 1.0 (/ (* 2.0 p) x))))))
double code(double p, double x) {
return sqrt((0.5 + (copysign(0.5, x) / hypot(1.0, ((2.0 * p) / x)))));
}
public static double code(double p, double x) {
return Math.sqrt((0.5 + (Math.copySign(0.5, x) / Math.hypot(1.0, ((2.0 * p) / x)))));
}
def code(p, x): return math.sqrt((0.5 + (math.copysign(0.5, x) / math.hypot(1.0, ((2.0 * p) / x)))))
function code(p, x) return sqrt(Float64(0.5 + Float64(copysign(0.5, x) / hypot(1.0, Float64(Float64(2.0 * p) / x))))) end
function tmp = code(p, x) tmp = sqrt((0.5 + ((sign(x) * abs(0.5)) / hypot(1.0, ((2.0 * p) / x))))); end
code[p_, x_] := N[Sqrt[N[(0.5 + N[(N[With[{TMP1 = Abs[0.5], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision] / N[Sqrt[1.0 ^ 2 + N[(N[(2.0 * p), $MachinePrecision] / x), $MachinePrecision] ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{0.5 + \frac{\mathsf{copysign}\left(0.5, x\right)}{\mathsf{hypot}\left(1, \frac{2 \cdot p}{x}\right)}}
\end{array}
herbie shell --seed 2023279
(FPCore (p x)
:name "Given's Rotation SVD example"
:precision binary64
:pre (and (< 1e-150 (fabs x)) (< (fabs x) 1e+150))
:herbie-target
(sqrt (+ 0.5 (/ (copysign 0.5 x) (hypot 1.0 (/ (* 2.0 p) x)))))
(sqrt (* 0.5 (+ 1.0 (/ x (sqrt (+ (* (* 4.0 p) p) (* x x))))))))