
(FPCore (x y z t a b c i) :precision binary64 (+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = (((x * y) + (z * t)) + (a * b)) + (c * i)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
def code(x, y, z, t, a, b, c, i): return (((x * y) + (z * t)) + (a * b)) + (c * i)
function code(x, y, z, t, a, b, c, i) return Float64(Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b)) + Float64(c * i)) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = (((x * y) + (z * t)) + (a * b)) + (c * i); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 18 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b c i) :precision binary64 (+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = (((x * y) + (z * t)) + (a * b)) + (c * i)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
def code(x, y, z, t, a, b, c, i): return (((x * y) + (z * t)) + (a * b)) + (c * i)
function code(x, y, z, t, a, b, c, i) return Float64(Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b)) + Float64(c * i)) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = (((x * y) + (z * t)) + (a * b)) + (c * i); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\end{array}
(FPCore (x y z t a b c i) :precision binary64 (let* ((t_1 (+ (* c i) (+ (* a b) (+ (* z t) (* x y)))))) (if (<= t_1 INFINITY) t_1 (fma c i (* a b)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (c * i) + ((a * b) + ((z * t) + (x * y)));
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = fma(c, i, (a * b));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(c * i) + Float64(Float64(a * b) + Float64(Float64(z * t) + Float64(x * y)))) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = fma(c, i, Float64(a * b)); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(c * i), $MachinePrecision] + N[(N[(a * b), $MachinePrecision] + N[(N[(z * t), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], t$95$1, N[(c * i + N[(a * b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := c \cdot i + \left(a \cdot b + \left(z \cdot t + x \cdot y\right)\right)\\
\mathbf{if}\;t_1 \leq \infty:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(c, i, a \cdot b\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) (*.f64 c i)) < +inf.0Initial program 100.0%
if +inf.0 < (+.f64 (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) (*.f64 c i)) Initial program 0.0%
Taylor expanded in x around 0 20.0%
Taylor expanded in t around 0 40.1%
fma-def70.1%
Simplified70.1%
Final simplification98.8%
(FPCore (x y z t a b c i) :precision binary64 (fma x y (fma z t (fma a b (* c i)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return fma(x, y, fma(z, t, fma(a, b, (c * i))));
}
function code(x, y, z, t, a, b, c, i) return fma(x, y, fma(z, t, fma(a, b, Float64(c * i)))) end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(x * y + N[(z * t + N[(a * b + N[(c * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, y, \mathsf{fma}\left(z, t, \mathsf{fma}\left(a, b, c \cdot i\right)\right)\right)
\end{array}
Initial program 96.1%
associate-+l+96.1%
associate-+l+96.1%
fma-def96.9%
fma-def98.0%
fma-def98.4%
Simplified98.4%
Final simplification98.4%
(FPCore (x y z t a b c i) :precision binary64 (fma c i (fma x y (fma z t (* a b)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return fma(c, i, fma(x, y, fma(z, t, (a * b))));
}
function code(x, y, z, t, a, b, c, i) return fma(c, i, fma(x, y, fma(z, t, Float64(a * b)))) end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(c * i + N[(x * y + N[(z * t + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(c, i, \mathsf{fma}\left(x, y, \mathsf{fma}\left(z, t, a \cdot b\right)\right)\right)
\end{array}
Initial program 96.1%
+-commutative96.1%
fma-def97.3%
associate-+l+97.3%
fma-def97.6%
fma-def98.0%
Simplified98.0%
Final simplification98.0%
(FPCore (x y z t a b c i) :precision binary64 (let* ((t_1 (+ (* c i) (+ (* a b) (+ (* z t) (* x y)))))) (if (<= t_1 INFINITY) t_1 (fma b a (* z t)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (c * i) + ((a * b) + ((z * t) + (x * y)));
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = fma(b, a, (z * t));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(c * i) + Float64(Float64(a * b) + Float64(Float64(z * t) + Float64(x * y)))) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = fma(b, a, Float64(z * t)); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(c * i), $MachinePrecision] + N[(N[(a * b), $MachinePrecision] + N[(N[(z * t), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], t$95$1, N[(b * a + N[(z * t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := c \cdot i + \left(a \cdot b + \left(z \cdot t + x \cdot y\right)\right)\\
\mathbf{if}\;t_1 \leq \infty:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(b, a, z \cdot t\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) (*.f64 c i)) < +inf.0Initial program 100.0%
if +inf.0 < (+.f64 (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) (*.f64 c i)) Initial program 0.0%
Taylor expanded in x around 0 20.0%
Taylor expanded in c around 0 41.6%
*-commutative41.6%
fma-def51.6%
Applied egg-rr51.6%
Final simplification98.1%
(FPCore (x y z t a b c i)
:precision binary64
(if (<= (* c i) -2.3e+140)
(* c i)
(if (<= (* c i) -2.4e+100)
(* z t)
(if (<= (* c i) -1.5)
(* x y)
(if (<= (* c i) -4e-68)
(* a b)
(if (<= (* c i) -6.6e-180)
(* z t)
(if (<= (* c i) -2.6e-227)
(* x y)
(if (<= (* c i) 3.2e-195)
(* z t)
(if (<= (* c i) 2.2e-20)
(* a b)
(if (<= (* c i) 9.5e+100) (* z t) (* c i)))))))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c * i) <= -2.3e+140) {
tmp = c * i;
} else if ((c * i) <= -2.4e+100) {
tmp = z * t;
} else if ((c * i) <= -1.5) {
tmp = x * y;
} else if ((c * i) <= -4e-68) {
tmp = a * b;
} else if ((c * i) <= -6.6e-180) {
tmp = z * t;
} else if ((c * i) <= -2.6e-227) {
tmp = x * y;
} else if ((c * i) <= 3.2e-195) {
tmp = z * t;
} else if ((c * i) <= 2.2e-20) {
tmp = a * b;
} else if ((c * i) <= 9.5e+100) {
tmp = z * t;
} else {
tmp = c * i;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((c * i) <= (-2.3d+140)) then
tmp = c * i
else if ((c * i) <= (-2.4d+100)) then
tmp = z * t
else if ((c * i) <= (-1.5d0)) then
tmp = x * y
else if ((c * i) <= (-4d-68)) then
tmp = a * b
else if ((c * i) <= (-6.6d-180)) then
tmp = z * t
else if ((c * i) <= (-2.6d-227)) then
tmp = x * y
else if ((c * i) <= 3.2d-195) then
tmp = z * t
else if ((c * i) <= 2.2d-20) then
tmp = a * b
else if ((c * i) <= 9.5d+100) then
tmp = z * t
else
tmp = c * i
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c * i) <= -2.3e+140) {
tmp = c * i;
} else if ((c * i) <= -2.4e+100) {
tmp = z * t;
} else if ((c * i) <= -1.5) {
tmp = x * y;
} else if ((c * i) <= -4e-68) {
tmp = a * b;
} else if ((c * i) <= -6.6e-180) {
tmp = z * t;
} else if ((c * i) <= -2.6e-227) {
tmp = x * y;
} else if ((c * i) <= 3.2e-195) {
tmp = z * t;
} else if ((c * i) <= 2.2e-20) {
tmp = a * b;
} else if ((c * i) <= 9.5e+100) {
tmp = z * t;
} else {
tmp = c * i;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (c * i) <= -2.3e+140: tmp = c * i elif (c * i) <= -2.4e+100: tmp = z * t elif (c * i) <= -1.5: tmp = x * y elif (c * i) <= -4e-68: tmp = a * b elif (c * i) <= -6.6e-180: tmp = z * t elif (c * i) <= -2.6e-227: tmp = x * y elif (c * i) <= 3.2e-195: tmp = z * t elif (c * i) <= 2.2e-20: tmp = a * b elif (c * i) <= 9.5e+100: tmp = z * t else: tmp = c * i return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(c * i) <= -2.3e+140) tmp = Float64(c * i); elseif (Float64(c * i) <= -2.4e+100) tmp = Float64(z * t); elseif (Float64(c * i) <= -1.5) tmp = Float64(x * y); elseif (Float64(c * i) <= -4e-68) tmp = Float64(a * b); elseif (Float64(c * i) <= -6.6e-180) tmp = Float64(z * t); elseif (Float64(c * i) <= -2.6e-227) tmp = Float64(x * y); elseif (Float64(c * i) <= 3.2e-195) tmp = Float64(z * t); elseif (Float64(c * i) <= 2.2e-20) tmp = Float64(a * b); elseif (Float64(c * i) <= 9.5e+100) tmp = Float64(z * t); else tmp = Float64(c * i); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((c * i) <= -2.3e+140) tmp = c * i; elseif ((c * i) <= -2.4e+100) tmp = z * t; elseif ((c * i) <= -1.5) tmp = x * y; elseif ((c * i) <= -4e-68) tmp = a * b; elseif ((c * i) <= -6.6e-180) tmp = z * t; elseif ((c * i) <= -2.6e-227) tmp = x * y; elseif ((c * i) <= 3.2e-195) tmp = z * t; elseif ((c * i) <= 2.2e-20) tmp = a * b; elseif ((c * i) <= 9.5e+100) tmp = z * t; else tmp = c * i; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(c * i), $MachinePrecision], -2.3e+140], N[(c * i), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], -2.4e+100], N[(z * t), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], -1.5], N[(x * y), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], -4e-68], N[(a * b), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], -6.6e-180], N[(z * t), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], -2.6e-227], N[(x * y), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 3.2e-195], N[(z * t), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 2.2e-20], N[(a * b), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 9.5e+100], N[(z * t), $MachinePrecision], N[(c * i), $MachinePrecision]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \cdot i \leq -2.3 \cdot 10^{+140}:\\
\;\;\;\;c \cdot i\\
\mathbf{elif}\;c \cdot i \leq -2.4 \cdot 10^{+100}:\\
\;\;\;\;z \cdot t\\
\mathbf{elif}\;c \cdot i \leq -1.5:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;c \cdot i \leq -4 \cdot 10^{-68}:\\
\;\;\;\;a \cdot b\\
\mathbf{elif}\;c \cdot i \leq -6.6 \cdot 10^{-180}:\\
\;\;\;\;z \cdot t\\
\mathbf{elif}\;c \cdot i \leq -2.6 \cdot 10^{-227}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;c \cdot i \leq 3.2 \cdot 10^{-195}:\\
\;\;\;\;z \cdot t\\
\mathbf{elif}\;c \cdot i \leq 2.2 \cdot 10^{-20}:\\
\;\;\;\;a \cdot b\\
\mathbf{elif}\;c \cdot i \leq 9.5 \cdot 10^{+100}:\\
\;\;\;\;z \cdot t\\
\mathbf{else}:\\
\;\;\;\;c \cdot i\\
\end{array}
\end{array}
if (*.f64 c i) < -2.2999999999999999e140 or 9.4999999999999995e100 < (*.f64 c i) Initial program 89.5%
Taylor expanded in c around inf 71.0%
if -2.2999999999999999e140 < (*.f64 c i) < -2.40000000000000012e100 or -4.00000000000000027e-68 < (*.f64 c i) < -6.59999999999999996e-180 or -2.60000000000000011e-227 < (*.f64 c i) < 3.2000000000000001e-195 or 2.19999999999999991e-20 < (*.f64 c i) < 9.4999999999999995e100Initial program 98.2%
Taylor expanded in z around inf 48.9%
if -2.40000000000000012e100 < (*.f64 c i) < -1.5 or -6.59999999999999996e-180 < (*.f64 c i) < -2.60000000000000011e-227Initial program 100.0%
Taylor expanded in x around inf 60.0%
if -1.5 < (*.f64 c i) < -4.00000000000000027e-68 or 3.2000000000000001e-195 < (*.f64 c i) < 2.19999999999999991e-20Initial program 100.0%
Taylor expanded in a around inf 44.6%
Final simplification55.8%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (+ (* a b) (* z t))) (t_2 (+ (* a b) (* x y))))
(if (<= (* c i) -3.9e+141)
(* c i)
(if (<= (* c i) -4.4e+102)
(* z t)
(if (<= (* c i) -3.2e-59)
t_2
(if (<= (* c i) -6.3e-180)
t_1
(if (<= (* c i) -6.4e-230)
t_2
(if (<= (* c i) 4.6e-159)
t_1
(if (<= (* c i) 2.95e-8)
t_2
(if (<= (* c i) 8e+137) t_1 (* c i)))))))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (a * b) + (z * t);
double t_2 = (a * b) + (x * y);
double tmp;
if ((c * i) <= -3.9e+141) {
tmp = c * i;
} else if ((c * i) <= -4.4e+102) {
tmp = z * t;
} else if ((c * i) <= -3.2e-59) {
tmp = t_2;
} else if ((c * i) <= -6.3e-180) {
tmp = t_1;
} else if ((c * i) <= -6.4e-230) {
tmp = t_2;
} else if ((c * i) <= 4.6e-159) {
tmp = t_1;
} else if ((c * i) <= 2.95e-8) {
tmp = t_2;
} else if ((c * i) <= 8e+137) {
tmp = t_1;
} else {
tmp = c * i;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (a * b) + (z * t)
t_2 = (a * b) + (x * y)
if ((c * i) <= (-3.9d+141)) then
tmp = c * i
else if ((c * i) <= (-4.4d+102)) then
tmp = z * t
else if ((c * i) <= (-3.2d-59)) then
tmp = t_2
else if ((c * i) <= (-6.3d-180)) then
tmp = t_1
else if ((c * i) <= (-6.4d-230)) then
tmp = t_2
else if ((c * i) <= 4.6d-159) then
tmp = t_1
else if ((c * i) <= 2.95d-8) then
tmp = t_2
else if ((c * i) <= 8d+137) then
tmp = t_1
else
tmp = c * i
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (a * b) + (z * t);
double t_2 = (a * b) + (x * y);
double tmp;
if ((c * i) <= -3.9e+141) {
tmp = c * i;
} else if ((c * i) <= -4.4e+102) {
tmp = z * t;
} else if ((c * i) <= -3.2e-59) {
tmp = t_2;
} else if ((c * i) <= -6.3e-180) {
tmp = t_1;
} else if ((c * i) <= -6.4e-230) {
tmp = t_2;
} else if ((c * i) <= 4.6e-159) {
tmp = t_1;
} else if ((c * i) <= 2.95e-8) {
tmp = t_2;
} else if ((c * i) <= 8e+137) {
tmp = t_1;
} else {
tmp = c * i;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = (a * b) + (z * t) t_2 = (a * b) + (x * y) tmp = 0 if (c * i) <= -3.9e+141: tmp = c * i elif (c * i) <= -4.4e+102: tmp = z * t elif (c * i) <= -3.2e-59: tmp = t_2 elif (c * i) <= -6.3e-180: tmp = t_1 elif (c * i) <= -6.4e-230: tmp = t_2 elif (c * i) <= 4.6e-159: tmp = t_1 elif (c * i) <= 2.95e-8: tmp = t_2 elif (c * i) <= 8e+137: tmp = t_1 else: tmp = c * i return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(a * b) + Float64(z * t)) t_2 = Float64(Float64(a * b) + Float64(x * y)) tmp = 0.0 if (Float64(c * i) <= -3.9e+141) tmp = Float64(c * i); elseif (Float64(c * i) <= -4.4e+102) tmp = Float64(z * t); elseif (Float64(c * i) <= -3.2e-59) tmp = t_2; elseif (Float64(c * i) <= -6.3e-180) tmp = t_1; elseif (Float64(c * i) <= -6.4e-230) tmp = t_2; elseif (Float64(c * i) <= 4.6e-159) tmp = t_1; elseif (Float64(c * i) <= 2.95e-8) tmp = t_2; elseif (Float64(c * i) <= 8e+137) tmp = t_1; else tmp = Float64(c * i); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = (a * b) + (z * t); t_2 = (a * b) + (x * y); tmp = 0.0; if ((c * i) <= -3.9e+141) tmp = c * i; elseif ((c * i) <= -4.4e+102) tmp = z * t; elseif ((c * i) <= -3.2e-59) tmp = t_2; elseif ((c * i) <= -6.3e-180) tmp = t_1; elseif ((c * i) <= -6.4e-230) tmp = t_2; elseif ((c * i) <= 4.6e-159) tmp = t_1; elseif ((c * i) <= 2.95e-8) tmp = t_2; elseif ((c * i) <= 8e+137) tmp = t_1; else tmp = c * i; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(a * b), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(c * i), $MachinePrecision], -3.9e+141], N[(c * i), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], -4.4e+102], N[(z * t), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], -3.2e-59], t$95$2, If[LessEqual[N[(c * i), $MachinePrecision], -6.3e-180], t$95$1, If[LessEqual[N[(c * i), $MachinePrecision], -6.4e-230], t$95$2, If[LessEqual[N[(c * i), $MachinePrecision], 4.6e-159], t$95$1, If[LessEqual[N[(c * i), $MachinePrecision], 2.95e-8], t$95$2, If[LessEqual[N[(c * i), $MachinePrecision], 8e+137], t$95$1, N[(c * i), $MachinePrecision]]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a \cdot b + z \cdot t\\
t_2 := a \cdot b + x \cdot y\\
\mathbf{if}\;c \cdot i \leq -3.9 \cdot 10^{+141}:\\
\;\;\;\;c \cdot i\\
\mathbf{elif}\;c \cdot i \leq -4.4 \cdot 10^{+102}:\\
\;\;\;\;z \cdot t\\
\mathbf{elif}\;c \cdot i \leq -3.2 \cdot 10^{-59}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;c \cdot i \leq -6.3 \cdot 10^{-180}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;c \cdot i \leq -6.4 \cdot 10^{-230}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;c \cdot i \leq 4.6 \cdot 10^{-159}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;c \cdot i \leq 2.95 \cdot 10^{-8}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;c \cdot i \leq 8 \cdot 10^{+137}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;c \cdot i\\
\end{array}
\end{array}
if (*.f64 c i) < -3.89999999999999991e141 or 8.0000000000000003e137 < (*.f64 c i) Initial program 89.3%
Taylor expanded in c around inf 72.7%
if -3.89999999999999991e141 < (*.f64 c i) < -4.40000000000000015e102Initial program 100.0%
Taylor expanded in z around inf 100.0%
if -4.40000000000000015e102 < (*.f64 c i) < -3.1999999999999999e-59 or -6.2999999999999996e-180 < (*.f64 c i) < -6.3999999999999999e-230 or 4.59999999999999957e-159 < (*.f64 c i) < 2.9499999999999999e-8Initial program 100.0%
Taylor expanded in z around 0 85.3%
Taylor expanded in c around 0 75.2%
if -3.1999999999999999e-59 < (*.f64 c i) < -6.2999999999999996e-180 or -6.3999999999999999e-230 < (*.f64 c i) < 4.59999999999999957e-159 or 2.9499999999999999e-8 < (*.f64 c i) < 8.0000000000000003e137Initial program 98.2%
Taylor expanded in x around 0 77.9%
Taylor expanded in c around 0 73.6%
Final simplification74.3%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (+ (* a b) (* x y)))
(t_2 (+ (* c i) (* z t)))
(t_3 (+ (* a b) (* z t))))
(if (<= (* c i) -1.2e+81)
t_2
(if (<= (* c i) -2.6e-61)
t_1
(if (<= (* c i) -1.38e-179)
t_3
(if (<= (* c i) -9e-230)
t_1
(if (<= (* c i) 9.6e-158)
t_3
(if (<= (* c i) 2e-6)
t_1
(if (<= (* c i) 6.5e+46) t_3 t_2)))))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (a * b) + (x * y);
double t_2 = (c * i) + (z * t);
double t_3 = (a * b) + (z * t);
double tmp;
if ((c * i) <= -1.2e+81) {
tmp = t_2;
} else if ((c * i) <= -2.6e-61) {
tmp = t_1;
} else if ((c * i) <= -1.38e-179) {
tmp = t_3;
} else if ((c * i) <= -9e-230) {
tmp = t_1;
} else if ((c * i) <= 9.6e-158) {
tmp = t_3;
} else if ((c * i) <= 2e-6) {
tmp = t_1;
} else if ((c * i) <= 6.5e+46) {
tmp = t_3;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_1 = (a * b) + (x * y)
t_2 = (c * i) + (z * t)
t_3 = (a * b) + (z * t)
if ((c * i) <= (-1.2d+81)) then
tmp = t_2
else if ((c * i) <= (-2.6d-61)) then
tmp = t_1
else if ((c * i) <= (-1.38d-179)) then
tmp = t_3
else if ((c * i) <= (-9d-230)) then
tmp = t_1
else if ((c * i) <= 9.6d-158) then
tmp = t_3
else if ((c * i) <= 2d-6) then
tmp = t_1
else if ((c * i) <= 6.5d+46) then
tmp = t_3
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (a * b) + (x * y);
double t_2 = (c * i) + (z * t);
double t_3 = (a * b) + (z * t);
double tmp;
if ((c * i) <= -1.2e+81) {
tmp = t_2;
} else if ((c * i) <= -2.6e-61) {
tmp = t_1;
} else if ((c * i) <= -1.38e-179) {
tmp = t_3;
} else if ((c * i) <= -9e-230) {
tmp = t_1;
} else if ((c * i) <= 9.6e-158) {
tmp = t_3;
} else if ((c * i) <= 2e-6) {
tmp = t_1;
} else if ((c * i) <= 6.5e+46) {
tmp = t_3;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = (a * b) + (x * y) t_2 = (c * i) + (z * t) t_3 = (a * b) + (z * t) tmp = 0 if (c * i) <= -1.2e+81: tmp = t_2 elif (c * i) <= -2.6e-61: tmp = t_1 elif (c * i) <= -1.38e-179: tmp = t_3 elif (c * i) <= -9e-230: tmp = t_1 elif (c * i) <= 9.6e-158: tmp = t_3 elif (c * i) <= 2e-6: tmp = t_1 elif (c * i) <= 6.5e+46: tmp = t_3 else: tmp = t_2 return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(a * b) + Float64(x * y)) t_2 = Float64(Float64(c * i) + Float64(z * t)) t_3 = Float64(Float64(a * b) + Float64(z * t)) tmp = 0.0 if (Float64(c * i) <= -1.2e+81) tmp = t_2; elseif (Float64(c * i) <= -2.6e-61) tmp = t_1; elseif (Float64(c * i) <= -1.38e-179) tmp = t_3; elseif (Float64(c * i) <= -9e-230) tmp = t_1; elseif (Float64(c * i) <= 9.6e-158) tmp = t_3; elseif (Float64(c * i) <= 2e-6) tmp = t_1; elseif (Float64(c * i) <= 6.5e+46) tmp = t_3; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = (a * b) + (x * y); t_2 = (c * i) + (z * t); t_3 = (a * b) + (z * t); tmp = 0.0; if ((c * i) <= -1.2e+81) tmp = t_2; elseif ((c * i) <= -2.6e-61) tmp = t_1; elseif ((c * i) <= -1.38e-179) tmp = t_3; elseif ((c * i) <= -9e-230) tmp = t_1; elseif ((c * i) <= 9.6e-158) tmp = t_3; elseif ((c * i) <= 2e-6) tmp = t_1; elseif ((c * i) <= 6.5e+46) tmp = t_3; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(a * b), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(c * i), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(c * i), $MachinePrecision], -1.2e+81], t$95$2, If[LessEqual[N[(c * i), $MachinePrecision], -2.6e-61], t$95$1, If[LessEqual[N[(c * i), $MachinePrecision], -1.38e-179], t$95$3, If[LessEqual[N[(c * i), $MachinePrecision], -9e-230], t$95$1, If[LessEqual[N[(c * i), $MachinePrecision], 9.6e-158], t$95$3, If[LessEqual[N[(c * i), $MachinePrecision], 2e-6], t$95$1, If[LessEqual[N[(c * i), $MachinePrecision], 6.5e+46], t$95$3, t$95$2]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a \cdot b + x \cdot y\\
t_2 := c \cdot i + z \cdot t\\
t_3 := a \cdot b + z \cdot t\\
\mathbf{if}\;c \cdot i \leq -1.2 \cdot 10^{+81}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;c \cdot i \leq -2.6 \cdot 10^{-61}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;c \cdot i \leq -1.38 \cdot 10^{-179}:\\
\;\;\;\;t_3\\
\mathbf{elif}\;c \cdot i \leq -9 \cdot 10^{-230}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;c \cdot i \leq 9.6 \cdot 10^{-158}:\\
\;\;\;\;t_3\\
\mathbf{elif}\;c \cdot i \leq 2 \cdot 10^{-6}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;c \cdot i \leq 6.5 \cdot 10^{+46}:\\
\;\;\;\;t_3\\
\mathbf{else}:\\
\;\;\;\;t_2\\
\end{array}
\end{array}
if (*.f64 c i) < -1.19999999999999995e81 or 6.50000000000000008e46 < (*.f64 c i) Initial program 91.9%
associate-+l+91.9%
associate-+l+91.9%
fma-def93.0%
fma-def95.0%
fma-def96.0%
Simplified96.0%
Taylor expanded in a around 0 91.1%
Taylor expanded in x around 0 77.8%
if -1.19999999999999995e81 < (*.f64 c i) < -2.6000000000000001e-61 or -1.3800000000000001e-179 < (*.f64 c i) < -9.00000000000000007e-230 or 9.6000000000000003e-158 < (*.f64 c i) < 1.99999999999999991e-6Initial program 100.0%
Taylor expanded in z around 0 84.0%
Taylor expanded in c around 0 78.2%
if -2.6000000000000001e-61 < (*.f64 c i) < -1.3800000000000001e-179 or -9.00000000000000007e-230 < (*.f64 c i) < 9.6000000000000003e-158 or 1.99999999999999991e-6 < (*.f64 c i) < 6.50000000000000008e46Initial program 98.0%
Taylor expanded in x around 0 77.6%
Taylor expanded in c around 0 75.7%
Final simplification77.1%
(FPCore (x y z t a b c i)
:precision binary64
(if (<= (* c i) -3.5e+148)
(* c i)
(if (<= (* c i) -4.8e+98)
(* z t)
(if (<= (* c i) -1.1e+79)
(* c i)
(if (<= (* c i) -7.5e-65)
(* a b)
(if (<= (* c i) 5.4e-195)
(* z t)
(if (<= (* c i) 2.65e-20)
(* a b)
(if (<= (* c i) 2.3e+105) (* z t) (* c i)))))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c * i) <= -3.5e+148) {
tmp = c * i;
} else if ((c * i) <= -4.8e+98) {
tmp = z * t;
} else if ((c * i) <= -1.1e+79) {
tmp = c * i;
} else if ((c * i) <= -7.5e-65) {
tmp = a * b;
} else if ((c * i) <= 5.4e-195) {
tmp = z * t;
} else if ((c * i) <= 2.65e-20) {
tmp = a * b;
} else if ((c * i) <= 2.3e+105) {
tmp = z * t;
} else {
tmp = c * i;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((c * i) <= (-3.5d+148)) then
tmp = c * i
else if ((c * i) <= (-4.8d+98)) then
tmp = z * t
else if ((c * i) <= (-1.1d+79)) then
tmp = c * i
else if ((c * i) <= (-7.5d-65)) then
tmp = a * b
else if ((c * i) <= 5.4d-195) then
tmp = z * t
else if ((c * i) <= 2.65d-20) then
tmp = a * b
else if ((c * i) <= 2.3d+105) then
tmp = z * t
else
tmp = c * i
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c * i) <= -3.5e+148) {
tmp = c * i;
} else if ((c * i) <= -4.8e+98) {
tmp = z * t;
} else if ((c * i) <= -1.1e+79) {
tmp = c * i;
} else if ((c * i) <= -7.5e-65) {
tmp = a * b;
} else if ((c * i) <= 5.4e-195) {
tmp = z * t;
} else if ((c * i) <= 2.65e-20) {
tmp = a * b;
} else if ((c * i) <= 2.3e+105) {
tmp = z * t;
} else {
tmp = c * i;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (c * i) <= -3.5e+148: tmp = c * i elif (c * i) <= -4.8e+98: tmp = z * t elif (c * i) <= -1.1e+79: tmp = c * i elif (c * i) <= -7.5e-65: tmp = a * b elif (c * i) <= 5.4e-195: tmp = z * t elif (c * i) <= 2.65e-20: tmp = a * b elif (c * i) <= 2.3e+105: tmp = z * t else: tmp = c * i return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(c * i) <= -3.5e+148) tmp = Float64(c * i); elseif (Float64(c * i) <= -4.8e+98) tmp = Float64(z * t); elseif (Float64(c * i) <= -1.1e+79) tmp = Float64(c * i); elseif (Float64(c * i) <= -7.5e-65) tmp = Float64(a * b); elseif (Float64(c * i) <= 5.4e-195) tmp = Float64(z * t); elseif (Float64(c * i) <= 2.65e-20) tmp = Float64(a * b); elseif (Float64(c * i) <= 2.3e+105) tmp = Float64(z * t); else tmp = Float64(c * i); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((c * i) <= -3.5e+148) tmp = c * i; elseif ((c * i) <= -4.8e+98) tmp = z * t; elseif ((c * i) <= -1.1e+79) tmp = c * i; elseif ((c * i) <= -7.5e-65) tmp = a * b; elseif ((c * i) <= 5.4e-195) tmp = z * t; elseif ((c * i) <= 2.65e-20) tmp = a * b; elseif ((c * i) <= 2.3e+105) tmp = z * t; else tmp = c * i; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(c * i), $MachinePrecision], -3.5e+148], N[(c * i), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], -4.8e+98], N[(z * t), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], -1.1e+79], N[(c * i), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], -7.5e-65], N[(a * b), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 5.4e-195], N[(z * t), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 2.65e-20], N[(a * b), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 2.3e+105], N[(z * t), $MachinePrecision], N[(c * i), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \cdot i \leq -3.5 \cdot 10^{+148}:\\
\;\;\;\;c \cdot i\\
\mathbf{elif}\;c \cdot i \leq -4.8 \cdot 10^{+98}:\\
\;\;\;\;z \cdot t\\
\mathbf{elif}\;c \cdot i \leq -1.1 \cdot 10^{+79}:\\
\;\;\;\;c \cdot i\\
\mathbf{elif}\;c \cdot i \leq -7.5 \cdot 10^{-65}:\\
\;\;\;\;a \cdot b\\
\mathbf{elif}\;c \cdot i \leq 5.4 \cdot 10^{-195}:\\
\;\;\;\;z \cdot t\\
\mathbf{elif}\;c \cdot i \leq 2.65 \cdot 10^{-20}:\\
\;\;\;\;a \cdot b\\
\mathbf{elif}\;c \cdot i \leq 2.3 \cdot 10^{+105}:\\
\;\;\;\;z \cdot t\\
\mathbf{else}:\\
\;\;\;\;c \cdot i\\
\end{array}
\end{array}
if (*.f64 c i) < -3.4999999999999999e148 or -4.7999999999999997e98 < (*.f64 c i) < -1.0999999999999999e79 or 2.2999999999999998e105 < (*.f64 c i) Initial program 90.2%
Taylor expanded in c around inf 70.4%
if -3.4999999999999999e148 < (*.f64 c i) < -4.7999999999999997e98 or -7.5000000000000002e-65 < (*.f64 c i) < 5.4e-195 or 2.6500000000000001e-20 < (*.f64 c i) < 2.2999999999999998e105Initial program 98.3%
Taylor expanded in z around inf 47.0%
if -1.0999999999999999e79 < (*.f64 c i) < -7.5000000000000002e-65 or 5.4e-195 < (*.f64 c i) < 2.6500000000000001e-20Initial program 100.0%
Taylor expanded in a around inf 43.2%
Final simplification53.7%
(FPCore (x y z t a b c i) :precision binary64 (let* ((t_1 (+ (* c i) (+ (* a b) (+ (* z t) (* x y)))))) (if (<= t_1 INFINITY) t_1 (+ (* a b) (* z t)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (c * i) + ((a * b) + ((z * t) + (x * y)));
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = (a * b) + (z * t);
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (c * i) + ((a * b) + ((z * t) + (x * y)));
double tmp;
if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = t_1;
} else {
tmp = (a * b) + (z * t);
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = (c * i) + ((a * b) + ((z * t) + (x * y))) tmp = 0 if t_1 <= math.inf: tmp = t_1 else: tmp = (a * b) + (z * t) return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(c * i) + Float64(Float64(a * b) + Float64(Float64(z * t) + Float64(x * y)))) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = Float64(Float64(a * b) + Float64(z * t)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = (c * i) + ((a * b) + ((z * t) + (x * y))); tmp = 0.0; if (t_1 <= Inf) tmp = t_1; else tmp = (a * b) + (z * t); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(c * i), $MachinePrecision] + N[(N[(a * b), $MachinePrecision] + N[(N[(z * t), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], t$95$1, N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := c \cdot i + \left(a \cdot b + \left(z \cdot t + x \cdot y\right)\right)\\
\mathbf{if}\;t_1 \leq \infty:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;a \cdot b + z \cdot t\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) (*.f64 c i)) < +inf.0Initial program 100.0%
if +inf.0 < (+.f64 (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) (*.f64 c i)) Initial program 0.0%
Taylor expanded in x around 0 20.0%
Taylor expanded in c around 0 41.6%
Final simplification97.7%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (+ (* a b) (* z t))))
(if (<= (* c i) -3.2e+148)
(* c i)
(if (<= (* c i) -6.3e-180)
t_1
(if (<= (* c i) -2.6e-227)
(* x y)
(if (<= (* c i) 2.4e+137) t_1 (* c i)))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (a * b) + (z * t);
double tmp;
if ((c * i) <= -3.2e+148) {
tmp = c * i;
} else if ((c * i) <= -6.3e-180) {
tmp = t_1;
} else if ((c * i) <= -2.6e-227) {
tmp = x * y;
} else if ((c * i) <= 2.4e+137) {
tmp = t_1;
} else {
tmp = c * i;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: t_1
real(8) :: tmp
t_1 = (a * b) + (z * t)
if ((c * i) <= (-3.2d+148)) then
tmp = c * i
else if ((c * i) <= (-6.3d-180)) then
tmp = t_1
else if ((c * i) <= (-2.6d-227)) then
tmp = x * y
else if ((c * i) <= 2.4d+137) then
tmp = t_1
else
tmp = c * i
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (a * b) + (z * t);
double tmp;
if ((c * i) <= -3.2e+148) {
tmp = c * i;
} else if ((c * i) <= -6.3e-180) {
tmp = t_1;
} else if ((c * i) <= -2.6e-227) {
tmp = x * y;
} else if ((c * i) <= 2.4e+137) {
tmp = t_1;
} else {
tmp = c * i;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = (a * b) + (z * t) tmp = 0 if (c * i) <= -3.2e+148: tmp = c * i elif (c * i) <= -6.3e-180: tmp = t_1 elif (c * i) <= -2.6e-227: tmp = x * y elif (c * i) <= 2.4e+137: tmp = t_1 else: tmp = c * i return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(a * b) + Float64(z * t)) tmp = 0.0 if (Float64(c * i) <= -3.2e+148) tmp = Float64(c * i); elseif (Float64(c * i) <= -6.3e-180) tmp = t_1; elseif (Float64(c * i) <= -2.6e-227) tmp = Float64(x * y); elseif (Float64(c * i) <= 2.4e+137) tmp = t_1; else tmp = Float64(c * i); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = (a * b) + (z * t); tmp = 0.0; if ((c * i) <= -3.2e+148) tmp = c * i; elseif ((c * i) <= -6.3e-180) tmp = t_1; elseif ((c * i) <= -2.6e-227) tmp = x * y; elseif ((c * i) <= 2.4e+137) tmp = t_1; else tmp = c * i; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(c * i), $MachinePrecision], -3.2e+148], N[(c * i), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], -6.3e-180], t$95$1, If[LessEqual[N[(c * i), $MachinePrecision], -2.6e-227], N[(x * y), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 2.4e+137], t$95$1, N[(c * i), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a \cdot b + z \cdot t\\
\mathbf{if}\;c \cdot i \leq -3.2 \cdot 10^{+148}:\\
\;\;\;\;c \cdot i\\
\mathbf{elif}\;c \cdot i \leq -6.3 \cdot 10^{-180}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;c \cdot i \leq -2.6 \cdot 10^{-227}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;c \cdot i \leq 2.4 \cdot 10^{+137}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;c \cdot i\\
\end{array}
\end{array}
if (*.f64 c i) < -3.1999999999999999e148 or 2.39999999999999983e137 < (*.f64 c i) Initial program 89.3%
Taylor expanded in c around inf 72.7%
if -3.1999999999999999e148 < (*.f64 c i) < -6.2999999999999996e-180 or -2.60000000000000011e-227 < (*.f64 c i) < 2.39999999999999983e137Initial program 98.8%
Taylor expanded in x around 0 73.2%
Taylor expanded in c around 0 67.0%
if -6.2999999999999996e-180 < (*.f64 c i) < -2.60000000000000011e-227Initial program 100.0%
Taylor expanded in x around inf 86.0%
Final simplification69.2%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (+ (* a b) (* z t)))
(t_2 (+ (* c i) (* x y)))
(t_3 (+ (* a b) (* x y))))
(if (<= c -6.8e+72)
t_2
(if (<= c -1.75e-140)
t_1
(if (<= c -1.65e-186)
t_3
(if (<= c -9e-246)
t_1
(if (<= c -8e-303) t_3 (if (<= c 6.1e-114) t_1 t_2))))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (a * b) + (z * t);
double t_2 = (c * i) + (x * y);
double t_3 = (a * b) + (x * y);
double tmp;
if (c <= -6.8e+72) {
tmp = t_2;
} else if (c <= -1.75e-140) {
tmp = t_1;
} else if (c <= -1.65e-186) {
tmp = t_3;
} else if (c <= -9e-246) {
tmp = t_1;
} else if (c <= -8e-303) {
tmp = t_3;
} else if (c <= 6.1e-114) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_1 = (a * b) + (z * t)
t_2 = (c * i) + (x * y)
t_3 = (a * b) + (x * y)
if (c <= (-6.8d+72)) then
tmp = t_2
else if (c <= (-1.75d-140)) then
tmp = t_1
else if (c <= (-1.65d-186)) then
tmp = t_3
else if (c <= (-9d-246)) then
tmp = t_1
else if (c <= (-8d-303)) then
tmp = t_3
else if (c <= 6.1d-114) then
tmp = t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (a * b) + (z * t);
double t_2 = (c * i) + (x * y);
double t_3 = (a * b) + (x * y);
double tmp;
if (c <= -6.8e+72) {
tmp = t_2;
} else if (c <= -1.75e-140) {
tmp = t_1;
} else if (c <= -1.65e-186) {
tmp = t_3;
} else if (c <= -9e-246) {
tmp = t_1;
} else if (c <= -8e-303) {
tmp = t_3;
} else if (c <= 6.1e-114) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = (a * b) + (z * t) t_2 = (c * i) + (x * y) t_3 = (a * b) + (x * y) tmp = 0 if c <= -6.8e+72: tmp = t_2 elif c <= -1.75e-140: tmp = t_1 elif c <= -1.65e-186: tmp = t_3 elif c <= -9e-246: tmp = t_1 elif c <= -8e-303: tmp = t_3 elif c <= 6.1e-114: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(a * b) + Float64(z * t)) t_2 = Float64(Float64(c * i) + Float64(x * y)) t_3 = Float64(Float64(a * b) + Float64(x * y)) tmp = 0.0 if (c <= -6.8e+72) tmp = t_2; elseif (c <= -1.75e-140) tmp = t_1; elseif (c <= -1.65e-186) tmp = t_3; elseif (c <= -9e-246) tmp = t_1; elseif (c <= -8e-303) tmp = t_3; elseif (c <= 6.1e-114) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = (a * b) + (z * t); t_2 = (c * i) + (x * y); t_3 = (a * b) + (x * y); tmp = 0.0; if (c <= -6.8e+72) tmp = t_2; elseif (c <= -1.75e-140) tmp = t_1; elseif (c <= -1.65e-186) tmp = t_3; elseif (c <= -9e-246) tmp = t_1; elseif (c <= -8e-303) tmp = t_3; elseif (c <= 6.1e-114) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(c * i), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(a * b), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[c, -6.8e+72], t$95$2, If[LessEqual[c, -1.75e-140], t$95$1, If[LessEqual[c, -1.65e-186], t$95$3, If[LessEqual[c, -9e-246], t$95$1, If[LessEqual[c, -8e-303], t$95$3, If[LessEqual[c, 6.1e-114], t$95$1, t$95$2]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a \cdot b + z \cdot t\\
t_2 := c \cdot i + x \cdot y\\
t_3 := a \cdot b + x \cdot y\\
\mathbf{if}\;c \leq -6.8 \cdot 10^{+72}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;c \leq -1.75 \cdot 10^{-140}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;c \leq -1.65 \cdot 10^{-186}:\\
\;\;\;\;t_3\\
\mathbf{elif}\;c \leq -9 \cdot 10^{-246}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;c \leq -8 \cdot 10^{-303}:\\
\;\;\;\;t_3\\
\mathbf{elif}\;c \leq 6.1 \cdot 10^{-114}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t_2\\
\end{array}
\end{array}
if c < -6.7999999999999997e72 or 6.09999999999999977e-114 < c Initial program 93.9%
associate-+l+93.9%
associate-+l+93.9%
fma-def94.7%
fma-def96.2%
fma-def96.9%
Simplified96.9%
Taylor expanded in a around 0 81.8%
Taylor expanded in t around 0 63.2%
if -6.7999999999999997e72 < c < -1.7499999999999999e-140 or -1.65e-186 < c < -8.99999999999999998e-246 or -7.99999999999999944e-303 < c < 6.09999999999999977e-114Initial program 99.0%
Taylor expanded in x around 0 76.4%
Taylor expanded in c around 0 66.4%
if -1.7499999999999999e-140 < c < -1.65e-186 or -8.99999999999999998e-246 < c < -7.99999999999999944e-303Initial program 95.0%
Taylor expanded in z around 0 70.7%
Taylor expanded in c around 0 70.7%
Final simplification65.1%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (+ (* a b) (* z t))) (t_2 (+ (* c i) (* x y))))
(if (<= c -6.5e+72)
t_2
(if (<= c -1.8e-140)
t_1
(if (<= c -2.5e-186)
(+ (* a b) (* x y))
(if (<= c -7.6e-227)
t_1
(if (<= c -6e-304)
(+ (* z t) (* x y))
(if (<= c 6.1e-114) t_1 t_2))))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (a * b) + (z * t);
double t_2 = (c * i) + (x * y);
double tmp;
if (c <= -6.5e+72) {
tmp = t_2;
} else if (c <= -1.8e-140) {
tmp = t_1;
} else if (c <= -2.5e-186) {
tmp = (a * b) + (x * y);
} else if (c <= -7.6e-227) {
tmp = t_1;
} else if (c <= -6e-304) {
tmp = (z * t) + (x * y);
} else if (c <= 6.1e-114) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (a * b) + (z * t)
t_2 = (c * i) + (x * y)
if (c <= (-6.5d+72)) then
tmp = t_2
else if (c <= (-1.8d-140)) then
tmp = t_1
else if (c <= (-2.5d-186)) then
tmp = (a * b) + (x * y)
else if (c <= (-7.6d-227)) then
tmp = t_1
else if (c <= (-6d-304)) then
tmp = (z * t) + (x * y)
else if (c <= 6.1d-114) then
tmp = t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (a * b) + (z * t);
double t_2 = (c * i) + (x * y);
double tmp;
if (c <= -6.5e+72) {
tmp = t_2;
} else if (c <= -1.8e-140) {
tmp = t_1;
} else if (c <= -2.5e-186) {
tmp = (a * b) + (x * y);
} else if (c <= -7.6e-227) {
tmp = t_1;
} else if (c <= -6e-304) {
tmp = (z * t) + (x * y);
} else if (c <= 6.1e-114) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = (a * b) + (z * t) t_2 = (c * i) + (x * y) tmp = 0 if c <= -6.5e+72: tmp = t_2 elif c <= -1.8e-140: tmp = t_1 elif c <= -2.5e-186: tmp = (a * b) + (x * y) elif c <= -7.6e-227: tmp = t_1 elif c <= -6e-304: tmp = (z * t) + (x * y) elif c <= 6.1e-114: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(a * b) + Float64(z * t)) t_2 = Float64(Float64(c * i) + Float64(x * y)) tmp = 0.0 if (c <= -6.5e+72) tmp = t_2; elseif (c <= -1.8e-140) tmp = t_1; elseif (c <= -2.5e-186) tmp = Float64(Float64(a * b) + Float64(x * y)); elseif (c <= -7.6e-227) tmp = t_1; elseif (c <= -6e-304) tmp = Float64(Float64(z * t) + Float64(x * y)); elseif (c <= 6.1e-114) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = (a * b) + (z * t); t_2 = (c * i) + (x * y); tmp = 0.0; if (c <= -6.5e+72) tmp = t_2; elseif (c <= -1.8e-140) tmp = t_1; elseif (c <= -2.5e-186) tmp = (a * b) + (x * y); elseif (c <= -7.6e-227) tmp = t_1; elseif (c <= -6e-304) tmp = (z * t) + (x * y); elseif (c <= 6.1e-114) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(c * i), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[c, -6.5e+72], t$95$2, If[LessEqual[c, -1.8e-140], t$95$1, If[LessEqual[c, -2.5e-186], N[(N[(a * b), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[c, -7.6e-227], t$95$1, If[LessEqual[c, -6e-304], N[(N[(z * t), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[c, 6.1e-114], t$95$1, t$95$2]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a \cdot b + z \cdot t\\
t_2 := c \cdot i + x \cdot y\\
\mathbf{if}\;c \leq -6.5 \cdot 10^{+72}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;c \leq -1.8 \cdot 10^{-140}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;c \leq -2.5 \cdot 10^{-186}:\\
\;\;\;\;a \cdot b + x \cdot y\\
\mathbf{elif}\;c \leq -7.6 \cdot 10^{-227}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;c \leq -6 \cdot 10^{-304}:\\
\;\;\;\;z \cdot t + x \cdot y\\
\mathbf{elif}\;c \leq 6.1 \cdot 10^{-114}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t_2\\
\end{array}
\end{array}
if c < -6.5000000000000001e72 or 6.09999999999999977e-114 < c Initial program 93.9%
associate-+l+93.9%
associate-+l+93.9%
fma-def94.7%
fma-def96.2%
fma-def96.9%
Simplified96.9%
Taylor expanded in a around 0 81.8%
Taylor expanded in t around 0 63.2%
if -6.5000000000000001e72 < c < -1.8e-140 or -2.5e-186 < c < -7.60000000000000019e-227 or -6.0000000000000002e-304 < c < 6.09999999999999977e-114Initial program 99.0%
Taylor expanded in x around 0 75.7%
Taylor expanded in c around 0 65.4%
if -1.8e-140 < c < -2.5e-186Initial program 91.7%
Taylor expanded in z around 0 67.6%
Taylor expanded in c around 0 67.6%
if -7.60000000000000019e-227 < c < -6.0000000000000002e-304Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
fma-def100.0%
fma-def100.0%
fma-def100.0%
Simplified100.0%
Taylor expanded in a around 0 82.3%
Taylor expanded in c around 0 82.3%
Final simplification65.1%
(FPCore (x y z t a b c i)
:precision binary64
(if (<= x -2.3e+231)
(+ (* z t) (* x y))
(if (<= x -2e+169)
(+ (* c i) (* x y))
(if (<= x 4e+33) (+ (* c i) (+ (* a b) (* z t))) (+ (* a b) (* x y))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (x <= -2.3e+231) {
tmp = (z * t) + (x * y);
} else if (x <= -2e+169) {
tmp = (c * i) + (x * y);
} else if (x <= 4e+33) {
tmp = (c * i) + ((a * b) + (z * t));
} else {
tmp = (a * b) + (x * y);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if (x <= (-2.3d+231)) then
tmp = (z * t) + (x * y)
else if (x <= (-2d+169)) then
tmp = (c * i) + (x * y)
else if (x <= 4d+33) then
tmp = (c * i) + ((a * b) + (z * t))
else
tmp = (a * b) + (x * y)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (x <= -2.3e+231) {
tmp = (z * t) + (x * y);
} else if (x <= -2e+169) {
tmp = (c * i) + (x * y);
} else if (x <= 4e+33) {
tmp = (c * i) + ((a * b) + (z * t));
} else {
tmp = (a * b) + (x * y);
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if x <= -2.3e+231: tmp = (z * t) + (x * y) elif x <= -2e+169: tmp = (c * i) + (x * y) elif x <= 4e+33: tmp = (c * i) + ((a * b) + (z * t)) else: tmp = (a * b) + (x * y) return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (x <= -2.3e+231) tmp = Float64(Float64(z * t) + Float64(x * y)); elseif (x <= -2e+169) tmp = Float64(Float64(c * i) + Float64(x * y)); elseif (x <= 4e+33) tmp = Float64(Float64(c * i) + Float64(Float64(a * b) + Float64(z * t))); else tmp = Float64(Float64(a * b) + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if (x <= -2.3e+231) tmp = (z * t) + (x * y); elseif (x <= -2e+169) tmp = (c * i) + (x * y); elseif (x <= 4e+33) tmp = (c * i) + ((a * b) + (z * t)); else tmp = (a * b) + (x * y); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[x, -2.3e+231], N[(N[(z * t), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, -2e+169], N[(N[(c * i), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 4e+33], N[(N[(c * i), $MachinePrecision] + N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(a * b), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.3 \cdot 10^{+231}:\\
\;\;\;\;z \cdot t + x \cdot y\\
\mathbf{elif}\;x \leq -2 \cdot 10^{+169}:\\
\;\;\;\;c \cdot i + x \cdot y\\
\mathbf{elif}\;x \leq 4 \cdot 10^{+33}:\\
\;\;\;\;c \cdot i + \left(a \cdot b + z \cdot t\right)\\
\mathbf{else}:\\
\;\;\;\;a \cdot b + x \cdot y\\
\end{array}
\end{array}
if x < -2.29999999999999999e231Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
fma-def100.0%
fma-def100.0%
fma-def100.0%
Simplified100.0%
Taylor expanded in a around 0 100.0%
Taylor expanded in c around 0 98.2%
if -2.29999999999999999e231 < x < -1.99999999999999987e169Initial program 92.2%
associate-+l+92.2%
associate-+l+92.2%
fma-def92.2%
fma-def92.2%
fma-def99.9%
Simplified99.9%
Taylor expanded in a around 0 99.7%
Taylor expanded in t around 0 99.7%
if -1.99999999999999987e169 < x < 3.9999999999999998e33Initial program 95.1%
Taylor expanded in x around 0 87.3%
if 3.9999999999999998e33 < x Initial program 98.5%
Taylor expanded in z around 0 80.1%
Taylor expanded in c around 0 60.2%
Final simplification81.2%
(FPCore (x y z t a b c i) :precision binary64 (if (or (<= x -7.5e+119) (not (<= x 9e-115))) (+ (* c i) (+ (* a b) (* x y))) (+ (* c i) (+ (* a b) (* z t)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((x <= -7.5e+119) || !(x <= 9e-115)) {
tmp = (c * i) + ((a * b) + (x * y));
} else {
tmp = (c * i) + ((a * b) + (z * t));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((x <= (-7.5d+119)) .or. (.not. (x <= 9d-115))) then
tmp = (c * i) + ((a * b) + (x * y))
else
tmp = (c * i) + ((a * b) + (z * t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((x <= -7.5e+119) || !(x <= 9e-115)) {
tmp = (c * i) + ((a * b) + (x * y));
} else {
tmp = (c * i) + ((a * b) + (z * t));
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (x <= -7.5e+119) or not (x <= 9e-115): tmp = (c * i) + ((a * b) + (x * y)) else: tmp = (c * i) + ((a * b) + (z * t)) return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if ((x <= -7.5e+119) || !(x <= 9e-115)) tmp = Float64(Float64(c * i) + Float64(Float64(a * b) + Float64(x * y))); else tmp = Float64(Float64(c * i) + Float64(Float64(a * b) + Float64(z * t))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((x <= -7.5e+119) || ~((x <= 9e-115))) tmp = (c * i) + ((a * b) + (x * y)); else tmp = (c * i) + ((a * b) + (z * t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[Or[LessEqual[x, -7.5e+119], N[Not[LessEqual[x, 9e-115]], $MachinePrecision]], N[(N[(c * i), $MachinePrecision] + N[(N[(a * b), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c * i), $MachinePrecision] + N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.5 \cdot 10^{+119} \lor \neg \left(x \leq 9 \cdot 10^{-115}\right):\\
\;\;\;\;c \cdot i + \left(a \cdot b + x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;c \cdot i + \left(a \cdot b + z \cdot t\right)\\
\end{array}
\end{array}
if x < -7.500000000000001e119 or 9.00000000000000046e-115 < x Initial program 96.2%
Taylor expanded in z around 0 75.0%
if -7.500000000000001e119 < x < 9.00000000000000046e-115Initial program 95.9%
Taylor expanded in x around 0 92.7%
Final simplification83.5%
(FPCore (x y z t a b c i)
:precision binary64
(if (<= x -3.5e+104)
(+ (* c i) (+ (* z t) (* x y)))
(if (<= x 1.25e-114)
(+ (* c i) (+ (* a b) (* z t)))
(+ (* c i) (+ (* a b) (* x y))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (x <= -3.5e+104) {
tmp = (c * i) + ((z * t) + (x * y));
} else if (x <= 1.25e-114) {
tmp = (c * i) + ((a * b) + (z * t));
} else {
tmp = (c * i) + ((a * b) + (x * y));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if (x <= (-3.5d+104)) then
tmp = (c * i) + ((z * t) + (x * y))
else if (x <= 1.25d-114) then
tmp = (c * i) + ((a * b) + (z * t))
else
tmp = (c * i) + ((a * b) + (x * y))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (x <= -3.5e+104) {
tmp = (c * i) + ((z * t) + (x * y));
} else if (x <= 1.25e-114) {
tmp = (c * i) + ((a * b) + (z * t));
} else {
tmp = (c * i) + ((a * b) + (x * y));
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if x <= -3.5e+104: tmp = (c * i) + ((z * t) + (x * y)) elif x <= 1.25e-114: tmp = (c * i) + ((a * b) + (z * t)) else: tmp = (c * i) + ((a * b) + (x * y)) return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (x <= -3.5e+104) tmp = Float64(Float64(c * i) + Float64(Float64(z * t) + Float64(x * y))); elseif (x <= 1.25e-114) tmp = Float64(Float64(c * i) + Float64(Float64(a * b) + Float64(z * t))); else tmp = Float64(Float64(c * i) + Float64(Float64(a * b) + Float64(x * y))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if (x <= -3.5e+104) tmp = (c * i) + ((z * t) + (x * y)); elseif (x <= 1.25e-114) tmp = (c * i) + ((a * b) + (z * t)); else tmp = (c * i) + ((a * b) + (x * y)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[x, -3.5e+104], N[(N[(c * i), $MachinePrecision] + N[(N[(z * t), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.25e-114], N[(N[(c * i), $MachinePrecision] + N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c * i), $MachinePrecision] + N[(N[(a * b), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.5 \cdot 10^{+104}:\\
\;\;\;\;c \cdot i + \left(z \cdot t + x \cdot y\right)\\
\mathbf{elif}\;x \leq 1.25 \cdot 10^{-114}:\\
\;\;\;\;c \cdot i + \left(a \cdot b + z \cdot t\right)\\
\mathbf{else}:\\
\;\;\;\;c \cdot i + \left(a \cdot b + x \cdot y\right)\\
\end{array}
\end{array}
if x < -3.5000000000000002e104Initial program 94.7%
Taylor expanded in a around 0 95.9%
if -3.5000000000000002e104 < x < 1.24999999999999997e-114Initial program 95.7%
Taylor expanded in x around 0 93.2%
if 1.24999999999999997e-114 < x Initial program 97.0%
Taylor expanded in z around 0 73.9%
Final simplification86.1%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (+ (* a b) (* z t))))
(if (<= z -2.15e+29)
t_1
(if (<= z 5.8e-196)
(+ (* c i) (* a b))
(if (<= z 1.5e-19) (+ (* a b) (* x y)) t_1)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (a * b) + (z * t);
double tmp;
if (z <= -2.15e+29) {
tmp = t_1;
} else if (z <= 5.8e-196) {
tmp = (c * i) + (a * b);
} else if (z <= 1.5e-19) {
tmp = (a * b) + (x * y);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: t_1
real(8) :: tmp
t_1 = (a * b) + (z * t)
if (z <= (-2.15d+29)) then
tmp = t_1
else if (z <= 5.8d-196) then
tmp = (c * i) + (a * b)
else if (z <= 1.5d-19) then
tmp = (a * b) + (x * y)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (a * b) + (z * t);
double tmp;
if (z <= -2.15e+29) {
tmp = t_1;
} else if (z <= 5.8e-196) {
tmp = (c * i) + (a * b);
} else if (z <= 1.5e-19) {
tmp = (a * b) + (x * y);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = (a * b) + (z * t) tmp = 0 if z <= -2.15e+29: tmp = t_1 elif z <= 5.8e-196: tmp = (c * i) + (a * b) elif z <= 1.5e-19: tmp = (a * b) + (x * y) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(a * b) + Float64(z * t)) tmp = 0.0 if (z <= -2.15e+29) tmp = t_1; elseif (z <= 5.8e-196) tmp = Float64(Float64(c * i) + Float64(a * b)); elseif (z <= 1.5e-19) tmp = Float64(Float64(a * b) + Float64(x * y)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = (a * b) + (z * t); tmp = 0.0; if (z <= -2.15e+29) tmp = t_1; elseif (z <= 5.8e-196) tmp = (c * i) + (a * b); elseif (z <= 1.5e-19) tmp = (a * b) + (x * y); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -2.15e+29], t$95$1, If[LessEqual[z, 5.8e-196], N[(N[(c * i), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.5e-19], N[(N[(a * b), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a \cdot b + z \cdot t\\
\mathbf{if}\;z \leq -2.15 \cdot 10^{+29}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq 5.8 \cdot 10^{-196}:\\
\;\;\;\;c \cdot i + a \cdot b\\
\mathbf{elif}\;z \leq 1.5 \cdot 10^{-19}:\\
\;\;\;\;a \cdot b + x \cdot y\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if z < -2.1500000000000001e29 or 1.49999999999999996e-19 < z Initial program 93.2%
Taylor expanded in x around 0 76.3%
Taylor expanded in c around 0 63.3%
if -2.1500000000000001e29 < z < 5.79999999999999974e-196Initial program 98.8%
Taylor expanded in x around 0 69.2%
Taylor expanded in t around 0 63.4%
if 5.79999999999999974e-196 < z < 1.49999999999999996e-19Initial program 99.9%
Taylor expanded in z around 0 89.8%
Taylor expanded in c around 0 66.8%
Final simplification63.8%
(FPCore (x y z t a b c i) :precision binary64 (if (<= (* c i) -2.4e+86) (* c i) (if (<= (* c i) 8e+44) (* a b) (* c i))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c * i) <= -2.4e+86) {
tmp = c * i;
} else if ((c * i) <= 8e+44) {
tmp = a * b;
} else {
tmp = c * i;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((c * i) <= (-2.4d+86)) then
tmp = c * i
else if ((c * i) <= 8d+44) then
tmp = a * b
else
tmp = c * i
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c * i) <= -2.4e+86) {
tmp = c * i;
} else if ((c * i) <= 8e+44) {
tmp = a * b;
} else {
tmp = c * i;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (c * i) <= -2.4e+86: tmp = c * i elif (c * i) <= 8e+44: tmp = a * b else: tmp = c * i return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(c * i) <= -2.4e+86) tmp = Float64(c * i); elseif (Float64(c * i) <= 8e+44) tmp = Float64(a * b); else tmp = Float64(c * i); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((c * i) <= -2.4e+86) tmp = c * i; elseif ((c * i) <= 8e+44) tmp = a * b; else tmp = c * i; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(c * i), $MachinePrecision], -2.4e+86], N[(c * i), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 8e+44], N[(a * b), $MachinePrecision], N[(c * i), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \cdot i \leq -2.4 \cdot 10^{+86}:\\
\;\;\;\;c \cdot i\\
\mathbf{elif}\;c \cdot i \leq 8 \cdot 10^{+44}:\\
\;\;\;\;a \cdot b\\
\mathbf{else}:\\
\;\;\;\;c \cdot i\\
\end{array}
\end{array}
if (*.f64 c i) < -2.4e86 or 8.0000000000000007e44 < (*.f64 c i) Initial program 91.9%
Taylor expanded in c around inf 61.1%
if -2.4e86 < (*.f64 c i) < 8.0000000000000007e44Initial program 98.7%
Taylor expanded in a around inf 34.7%
Final simplification45.0%
(FPCore (x y z t a b c i) :precision binary64 (* a b))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return a * b;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = a * b
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return a * b;
}
def code(x, y, z, t, a, b, c, i): return a * b
function code(x, y, z, t, a, b, c, i) return Float64(a * b) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = a * b; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(a * b), $MachinePrecision]
\begin{array}{l}
\\
a \cdot b
\end{array}
Initial program 96.1%
Taylor expanded in a around inf 24.4%
Final simplification24.4%
herbie shell --seed 2023279
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3, C"
:precision binary64
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))