
(FPCore (x y) :precision binary64 (+ (+ (* x y) x) y))
double code(double x, double y) {
return ((x * y) + x) + y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * y) + x) + y
end function
public static double code(double x, double y) {
return ((x * y) + x) + y;
}
def code(x, y): return ((x * y) + x) + y
function code(x, y) return Float64(Float64(Float64(x * y) + x) + y) end
function tmp = code(x, y) tmp = ((x * y) + x) + y; end
code[x_, y_] := N[(N[(N[(x * y), $MachinePrecision] + x), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + x\right) + y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x y) x) y))
double code(double x, double y) {
return ((x * y) + x) + y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * y) + x) + y
end function
public static double code(double x, double y) {
return ((x * y) + x) + y;
}
def code(x, y): return ((x * y) + x) + y
function code(x, y) return Float64(Float64(Float64(x * y) + x) + y) end
function tmp = code(x, y) tmp = ((x * y) + x) + y; end
code[x_, y_] := N[(N[(N[(x * y), $MachinePrecision] + x), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + x\right) + y
\end{array}
(FPCore (x y) :precision binary64 (+ x (fma x y y)))
double code(double x, double y) {
return x + fma(x, y, y);
}
function code(x, y) return Float64(x + fma(x, y, y)) end
code[x_, y_] := N[(x + N[(x * y + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \mathsf{fma}\left(x, y, y\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
associate-+r+100.0%
fma-def100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (<= y -1.0)
(* x y)
(if (<= y 2.9e-102)
x
(if (<= y 3.3e+212) y (if (<= y 1.7e+252) (* x y) y)))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x * y;
} else if (y <= 2.9e-102) {
tmp = x;
} else if (y <= 3.3e+212) {
tmp = y;
} else if (y <= 1.7e+252) {
tmp = x * y;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x * y
else if (y <= 2.9d-102) then
tmp = x
else if (y <= 3.3d+212) then
tmp = y
else if (y <= 1.7d+252) then
tmp = x * y
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x * y;
} else if (y <= 2.9e-102) {
tmp = x;
} else if (y <= 3.3e+212) {
tmp = y;
} else if (y <= 1.7e+252) {
tmp = x * y;
} else {
tmp = y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x * y elif y <= 2.9e-102: tmp = x elif y <= 3.3e+212: tmp = y elif y <= 1.7e+252: tmp = x * y else: tmp = y return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(x * y); elseif (y <= 2.9e-102) tmp = x; elseif (y <= 3.3e+212) tmp = y; elseif (y <= 1.7e+252) tmp = Float64(x * y); else tmp = y; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x * y; elseif (y <= 2.9e-102) tmp = x; elseif (y <= 3.3e+212) tmp = y; elseif (y <= 1.7e+252) tmp = x * y; else tmp = y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], N[(x * y), $MachinePrecision], If[LessEqual[y, 2.9e-102], x, If[LessEqual[y, 3.3e+212], y, If[LessEqual[y, 1.7e+252], N[(x * y), $MachinePrecision], y]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;y \leq 2.9 \cdot 10^{-102}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 3.3 \cdot 10^{+212}:\\
\;\;\;\;y\\
\mathbf{elif}\;y \leq 1.7 \cdot 10^{+252}:\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if y < -1 or 3.3e212 < y < 1.7e252Initial program 100.0%
+-commutative100.0%
associate-+r+100.0%
fma-def100.0%
Simplified100.0%
Taylor expanded in y around inf 98.1%
Taylor expanded in x around inf 55.7%
if -1 < y < 2.89999999999999986e-102Initial program 100.0%
+-commutative100.0%
associate-+r+100.0%
fma-def100.0%
Simplified100.0%
Taylor expanded in y around 0 77.9%
if 2.89999999999999986e-102 < y < 3.3e212 or 1.7e252 < y Initial program 100.0%
+-commutative100.0%
associate-+r+100.0%
fma-def100.0%
Simplified100.0%
Taylor expanded in x around 0 50.1%
Final simplification63.4%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (* x y) (if (<= y 5.6e-104) x (* y (+ x 1.0)))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x * y;
} else if (y <= 5.6e-104) {
tmp = x;
} else {
tmp = y * (x + 1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x * y
else if (y <= 5.6d-104) then
tmp = x
else
tmp = y * (x + 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x * y;
} else if (y <= 5.6e-104) {
tmp = x;
} else {
tmp = y * (x + 1.0);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x * y elif y <= 5.6e-104: tmp = x else: tmp = y * (x + 1.0) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(x * y); elseif (y <= 5.6e-104) tmp = x; else tmp = Float64(y * Float64(x + 1.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x * y; elseif (y <= 5.6e-104) tmp = x; else tmp = y * (x + 1.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], N[(x * y), $MachinePrecision], If[LessEqual[y, 5.6e-104], x, N[(y * N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;y \leq 5.6 \cdot 10^{-104}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(x + 1\right)\\
\end{array}
\end{array}
if y < -1Initial program 100.0%
+-commutative100.0%
associate-+r+100.0%
fma-def100.0%
Simplified100.0%
Taylor expanded in y around inf 97.8%
Taylor expanded in x around inf 51.0%
if -1 < y < 5.6e-104Initial program 100.0%
+-commutative100.0%
associate-+r+100.0%
fma-def100.0%
Simplified100.0%
Taylor expanded in y around 0 77.9%
if 5.6e-104 < y Initial program 100.0%
+-commutative100.0%
associate-+r+100.0%
fma-def100.0%
Simplified100.0%
Taylor expanded in y around inf 82.9%
Final simplification72.1%
(FPCore (x y) :precision binary64 (if (<= x -7.4e-109) (* x (+ y 1.0)) (* y (+ x 1.0))))
double code(double x, double y) {
double tmp;
if (x <= -7.4e-109) {
tmp = x * (y + 1.0);
} else {
tmp = y * (x + 1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-7.4d-109)) then
tmp = x * (y + 1.0d0)
else
tmp = y * (x + 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -7.4e-109) {
tmp = x * (y + 1.0);
} else {
tmp = y * (x + 1.0);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -7.4e-109: tmp = x * (y + 1.0) else: tmp = y * (x + 1.0) return tmp
function code(x, y) tmp = 0.0 if (x <= -7.4e-109) tmp = Float64(x * Float64(y + 1.0)); else tmp = Float64(y * Float64(x + 1.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -7.4e-109) tmp = x * (y + 1.0); else tmp = y * (x + 1.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -7.4e-109], N[(x * N[(y + 1.0), $MachinePrecision]), $MachinePrecision], N[(y * N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.4 \cdot 10^{-109}:\\
\;\;\;\;x \cdot \left(y + 1\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(x + 1\right)\\
\end{array}
\end{array}
if x < -7.39999999999999961e-109Initial program 100.0%
+-commutative100.0%
associate-+r+100.0%
fma-def100.0%
Simplified100.0%
Taylor expanded in x around inf 88.3%
if -7.39999999999999961e-109 < x Initial program 100.0%
+-commutative100.0%
associate-+r+100.0%
fma-def100.0%
Simplified100.0%
Taylor expanded in y around inf 68.9%
Final simplification75.5%
(FPCore (x y) :precision binary64 (if (<= x -1.25e-108) (+ x (* x y)) (* y (+ x 1.0))))
double code(double x, double y) {
double tmp;
if (x <= -1.25e-108) {
tmp = x + (x * y);
} else {
tmp = y * (x + 1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.25d-108)) then
tmp = x + (x * y)
else
tmp = y * (x + 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.25e-108) {
tmp = x + (x * y);
} else {
tmp = y * (x + 1.0);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.25e-108: tmp = x + (x * y) else: tmp = y * (x + 1.0) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.25e-108) tmp = Float64(x + Float64(x * y)); else tmp = Float64(y * Float64(x + 1.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.25e-108) tmp = x + (x * y); else tmp = y * (x + 1.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.25e-108], N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision], N[(y * N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.25 \cdot 10^{-108}:\\
\;\;\;\;x + x \cdot y\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(x + 1\right)\\
\end{array}
\end{array}
if x < -1.25e-108Initial program 100.0%
+-commutative100.0%
associate-+r+100.0%
fma-def100.0%
Simplified100.0%
Taylor expanded in x around inf 88.3%
Taylor expanded in y around 0 88.4%
if -1.25e-108 < x Initial program 100.0%
+-commutative100.0%
associate-+r+100.0%
fma-def100.0%
Simplified100.0%
Taylor expanded in y around inf 68.9%
Final simplification75.5%
(FPCore (x y) :precision binary64 (if (<= x -1.1e-108) (+ x (* x y)) (+ y (* x y))))
double code(double x, double y) {
double tmp;
if (x <= -1.1e-108) {
tmp = x + (x * y);
} else {
tmp = y + (x * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.1d-108)) then
tmp = x + (x * y)
else
tmp = y + (x * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.1e-108) {
tmp = x + (x * y);
} else {
tmp = y + (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.1e-108: tmp = x + (x * y) else: tmp = y + (x * y) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.1e-108) tmp = Float64(x + Float64(x * y)); else tmp = Float64(y + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.1e-108) tmp = x + (x * y); else tmp = y + (x * y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.1e-108], N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision], N[(y + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.1 \cdot 10^{-108}:\\
\;\;\;\;x + x \cdot y\\
\mathbf{else}:\\
\;\;\;\;y + x \cdot y\\
\end{array}
\end{array}
if x < -1.1000000000000001e-108Initial program 100.0%
+-commutative100.0%
associate-+r+100.0%
fma-def100.0%
Simplified100.0%
Taylor expanded in x around inf 88.3%
Taylor expanded in y around 0 88.4%
if -1.1000000000000001e-108 < x Initial program 100.0%
Taylor expanded in y around inf 68.9%
Final simplification75.5%
(FPCore (x y) :precision binary64 (+ y (+ x (* x y))))
double code(double x, double y) {
return y + (x + (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y + (x + (x * y))
end function
public static double code(double x, double y) {
return y + (x + (x * y));
}
def code(x, y): return y + (x + (x * y))
function code(x, y) return Float64(y + Float64(x + Float64(x * y))) end
function tmp = code(x, y) tmp = y + (x + (x * y)); end
code[x_, y_] := N[(y + N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y + \left(x + x \cdot y\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= x -1.6e-109) x y))
double code(double x, double y) {
double tmp;
if (x <= -1.6e-109) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.6d-109)) then
tmp = x
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.6e-109) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.6e-109: tmp = x else: tmp = y return tmp
function code(x, y) tmp = 0.0 if (x <= -1.6e-109) tmp = x; else tmp = y; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.6e-109) tmp = x; else tmp = y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.6e-109], x, y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.6 \cdot 10^{-109}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if x < -1.6000000000000001e-109Initial program 100.0%
+-commutative100.0%
associate-+r+100.0%
fma-def100.0%
Simplified100.0%
Taylor expanded in y around 0 50.3%
if -1.6000000000000001e-109 < x Initial program 100.0%
+-commutative100.0%
associate-+r+100.0%
fma-def100.0%
Simplified100.0%
Taylor expanded in x around 0 50.7%
Final simplification50.5%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
+-commutative100.0%
associate-+r+100.0%
fma-def100.0%
Simplified100.0%
Taylor expanded in y around 0 38.8%
Final simplification38.8%
herbie shell --seed 2023279
(FPCore (x y)
:name "Numeric.Log:$cexpm1 from log-domain-0.10.2.1, B"
:precision binary64
(+ (+ (* x y) x) y))