
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
(FPCore (x y) :precision binary64 (- (/ x (+ x y)) (/ y (+ x y))))
double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / (x + y)) - (y / (x + y))
end function
public static double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
def code(x, y): return (x / (x + y)) - (y / (x + y))
function code(x, y) return Float64(Float64(x / Float64(x + y)) - Float64(y / Float64(x + y))) end
function tmp = code(x, y) tmp = (x / (x + y)) - (y / (x + y)); end
code[x_, y_] := N[(N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y} - \frac{y}{x + y}
\end{array}
Initial program 100.0%
div-sub100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= x -1.9e+33) (not (<= x 6e-54))) (+ 1.0 (* -2.0 (/ y x))) -1.0))
double code(double x, double y) {
double tmp;
if ((x <= -1.9e+33) || !(x <= 6e-54)) {
tmp = 1.0 + (-2.0 * (y / x));
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.9d+33)) .or. (.not. (x <= 6d-54))) then
tmp = 1.0d0 + ((-2.0d0) * (y / x))
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.9e+33) || !(x <= 6e-54)) {
tmp = 1.0 + (-2.0 * (y / x));
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.9e+33) or not (x <= 6e-54): tmp = 1.0 + (-2.0 * (y / x)) else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.9e+33) || !(x <= 6e-54)) tmp = Float64(1.0 + Float64(-2.0 * Float64(y / x))); else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.9e+33) || ~((x <= 6e-54))) tmp = 1.0 + (-2.0 * (y / x)); else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.9e+33], N[Not[LessEqual[x, 6e-54]], $MachinePrecision]], N[(1.0 + N[(-2.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.9 \cdot 10^{+33} \lor \neg \left(x \leq 6 \cdot 10^{-54}\right):\\
\;\;\;\;1 + -2 \cdot \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if x < -1.90000000000000001e33 or 6.00000000000000018e-54 < x Initial program 99.9%
Taylor expanded in y around 0 77.2%
if -1.90000000000000001e33 < x < 6.00000000000000018e-54Initial program 100.0%
Taylor expanded in x around 0 80.1%
Final simplification78.4%
(FPCore (x y) :precision binary64 (if (or (<= x -1.6e+33) (not (<= x 1.26e-50))) (+ 1.0 (* -2.0 (/ y x))) (+ (* 2.0 (/ x y)) -1.0)))
double code(double x, double y) {
double tmp;
if ((x <= -1.6e+33) || !(x <= 1.26e-50)) {
tmp = 1.0 + (-2.0 * (y / x));
} else {
tmp = (2.0 * (x / y)) + -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.6d+33)) .or. (.not. (x <= 1.26d-50))) then
tmp = 1.0d0 + ((-2.0d0) * (y / x))
else
tmp = (2.0d0 * (x / y)) + (-1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.6e+33) || !(x <= 1.26e-50)) {
tmp = 1.0 + (-2.0 * (y / x));
} else {
tmp = (2.0 * (x / y)) + -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.6e+33) or not (x <= 1.26e-50): tmp = 1.0 + (-2.0 * (y / x)) else: tmp = (2.0 * (x / y)) + -1.0 return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.6e+33) || !(x <= 1.26e-50)) tmp = Float64(1.0 + Float64(-2.0 * Float64(y / x))); else tmp = Float64(Float64(2.0 * Float64(x / y)) + -1.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.6e+33) || ~((x <= 1.26e-50))) tmp = 1.0 + (-2.0 * (y / x)); else tmp = (2.0 * (x / y)) + -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.6e+33], N[Not[LessEqual[x, 1.26e-50]], $MachinePrecision]], N[(1.0 + N[(-2.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * N[(x / y), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.6 \cdot 10^{+33} \lor \neg \left(x \leq 1.26 \cdot 10^{-50}\right):\\
\;\;\;\;1 + -2 \cdot \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{x}{y} + -1\\
\end{array}
\end{array}
if x < -1.60000000000000009e33 or 1.26e-50 < x Initial program 99.9%
Taylor expanded in y around 0 77.2%
if -1.60000000000000009e33 < x < 1.26e-50Initial program 100.0%
Taylor expanded in x around 0 81.3%
Final simplification78.9%
(FPCore (x y) :precision binary64 (if (or (<= x -1.2e+32) (not (<= x 1.26e-50))) (- 1.0 (/ y x)) -1.0))
double code(double x, double y) {
double tmp;
if ((x <= -1.2e+32) || !(x <= 1.26e-50)) {
tmp = 1.0 - (y / x);
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.2d+32)) .or. (.not. (x <= 1.26d-50))) then
tmp = 1.0d0 - (y / x)
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.2e+32) || !(x <= 1.26e-50)) {
tmp = 1.0 - (y / x);
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.2e+32) or not (x <= 1.26e-50): tmp = 1.0 - (y / x) else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.2e+32) || !(x <= 1.26e-50)) tmp = Float64(1.0 - Float64(y / x)); else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.2e+32) || ~((x <= 1.26e-50))) tmp = 1.0 - (y / x); else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.2e+32], N[Not[LessEqual[x, 1.26e-50]], $MachinePrecision]], N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision], -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.2 \cdot 10^{+32} \lor \neg \left(x \leq 1.26 \cdot 10^{-50}\right):\\
\;\;\;\;1 - \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if x < -1.19999999999999996e32 or 1.26e-50 < x Initial program 99.9%
div-sub100.0%
Applied egg-rr100.0%
add-sqr-sqrt74.8%
pow274.8%
+-commutative74.8%
Applied egg-rr74.8%
Taylor expanded in x around inf 76.4%
mul-1-neg76.4%
unsub-neg76.4%
Simplified76.4%
if -1.19999999999999996e32 < x < 1.26e-50Initial program 100.0%
Taylor expanded in x around 0 80.1%
Final simplification78.0%
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= x -1e+37) 1.0 (if (<= x 1e-53) -1.0 1.0)))
double code(double x, double y) {
double tmp;
if (x <= -1e+37) {
tmp = 1.0;
} else if (x <= 1e-53) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1d+37)) then
tmp = 1.0d0
else if (x <= 1d-53) then
tmp = -1.0d0
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1e+37) {
tmp = 1.0;
} else if (x <= 1e-53) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1e+37: tmp = 1.0 elif x <= 1e-53: tmp = -1.0 else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -1e+37) tmp = 1.0; elseif (x <= 1e-53) tmp = -1.0; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1e+37) tmp = 1.0; elseif (x <= 1e-53) tmp = -1.0; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1e+37], 1.0, If[LessEqual[x, 1e-53], -1.0, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \cdot 10^{+37}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 10^{-53}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -9.99999999999999954e36 or 1.00000000000000003e-53 < x Initial program 99.9%
Taylor expanded in x around inf 75.8%
if -9.99999999999999954e36 < x < 1.00000000000000003e-53Initial program 100.0%
Taylor expanded in x around 0 80.1%
Final simplification77.6%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 47.1%
Final simplification47.1%
(FPCore (x y) :precision binary64 (- (/ x (+ x y)) (/ y (+ x y))))
double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / (x + y)) - (y / (x + y))
end function
public static double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
def code(x, y): return (x / (x + y)) - (y / (x + y))
function code(x, y) return Float64(Float64(x / Float64(x + y)) - Float64(y / Float64(x + y))) end
function tmp = code(x, y) tmp = (x / (x + y)) - (y / (x + y)); end
code[x_, y_] := N[(N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y} - \frac{y}{x + y}
\end{array}
herbie shell --seed 2023279
(FPCore (x y)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, D"
:precision binary64
:herbie-target
(- (/ x (+ x y)) (/ y (+ x y)))
(/ (- x y) (+ x y)))