
(FPCore (x y) :precision binary64 (/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))
double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) * (3.0d0 - x)) / (y * 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
def code(x, y): return ((1.0 - x) * (3.0 - x)) / (y * 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) * Float64(3.0 - x)) / Float64(y * 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) * (3.0 - x)) / (y * 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))
double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) * (3.0d0 - x)) / (y * 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
def code(x, y): return ((1.0 - x) * (3.0 - x)) / (y * 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) * Float64(3.0 - x)) / Float64(y * 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) * (3.0 - x)) / (y * 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}
\end{array}
(FPCore (x y) :precision binary64 (* (/ (- x 3.0) 3.0) (/ (+ x -1.0) y)))
double code(double x, double y) {
return ((x - 3.0) / 3.0) * ((x + -1.0) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x - 3.0d0) / 3.0d0) * ((x + (-1.0d0)) / y)
end function
public static double code(double x, double y) {
return ((x - 3.0) / 3.0) * ((x + -1.0) / y);
}
def code(x, y): return ((x - 3.0) / 3.0) * ((x + -1.0) / y)
function code(x, y) return Float64(Float64(Float64(x - 3.0) / 3.0) * Float64(Float64(x + -1.0) / y)) end
function tmp = code(x, y) tmp = ((x - 3.0) / 3.0) * ((x + -1.0) / y); end
code[x_, y_] := N[(N[(N[(x - 3.0), $MachinePrecision] / 3.0), $MachinePrecision] * N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - 3}{3} \cdot \frac{x + -1}{y}
\end{array}
Initial program 93.4%
times-frac99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y) :precision binary64 (if (or (<= x -1.75) (not (<= x 1.75))) (* -0.3333333333333333 (* x (/ (- 3.0 x) y))) (/ (- 1.0 x) y)))
double code(double x, double y) {
double tmp;
if ((x <= -1.75) || !(x <= 1.75)) {
tmp = -0.3333333333333333 * (x * ((3.0 - x) / y));
} else {
tmp = (1.0 - x) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.75d0)) .or. (.not. (x <= 1.75d0))) then
tmp = (-0.3333333333333333d0) * (x * ((3.0d0 - x) / y))
else
tmp = (1.0d0 - x) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.75) || !(x <= 1.75)) {
tmp = -0.3333333333333333 * (x * ((3.0 - x) / y));
} else {
tmp = (1.0 - x) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.75) or not (x <= 1.75): tmp = -0.3333333333333333 * (x * ((3.0 - x) / y)) else: tmp = (1.0 - x) / y return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.75) || !(x <= 1.75)) tmp = Float64(-0.3333333333333333 * Float64(x * Float64(Float64(3.0 - x) / y))); else tmp = Float64(Float64(1.0 - x) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.75) || ~((x <= 1.75))) tmp = -0.3333333333333333 * (x * ((3.0 - x) / y)); else tmp = (1.0 - x) / y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.75], N[Not[LessEqual[x, 1.75]], $MachinePrecision]], N[(-0.3333333333333333 * N[(x * N[(N[(3.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.75 \lor \neg \left(x \leq 1.75\right):\\
\;\;\;\;-0.3333333333333333 \cdot \left(x \cdot \frac{3 - x}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - x}{y}\\
\end{array}
\end{array}
if x < -1.75 or 1.75 < x Initial program 86.8%
*-commutative86.8%
associate-*r/99.7%
associate-/r*99.7%
associate-/r*99.7%
div-sub99.7%
sub-neg99.7%
distribute-frac-neg99.7%
*-lft-identity99.7%
metadata-eval99.7%
times-frac99.7%
neg-mul-199.7%
remove-double-neg99.7%
*-rgt-identity99.7%
times-frac99.6%
remove-double-neg99.6%
neg-mul-199.6%
*-commutative99.6%
associate-/l*99.6%
metadata-eval99.6%
/-rgt-identity99.6%
distribute-rgt1-in99.6%
+-commutative99.6%
sub-neg99.6%
*-commutative99.6%
Simplified99.6%
Taylor expanded in x around inf 95.9%
*-commutative95.9%
Simplified95.9%
Taylor expanded in x around 0 95.9%
associate-*r/95.9%
*-commutative95.9%
Simplified95.9%
Taylor expanded in y around 0 83.1%
associate-/l*96.0%
associate-/r/95.9%
Simplified95.9%
if -1.75 < x < 1.75Initial program 99.6%
associate-/l*99.8%
*-commutative99.8%
Simplified99.8%
Taylor expanded in x around 0 98.9%
Final simplification97.4%
(FPCore (x y) :precision binary64 (if (or (<= x -2.3) (not (<= x 1.3))) (* (/ x y) (/ (- x 3.0) 3.0)) (/ (+ 3.0 (* x -4.0)) (* y 3.0))))
double code(double x, double y) {
double tmp;
if ((x <= -2.3) || !(x <= 1.3)) {
tmp = (x / y) * ((x - 3.0) / 3.0);
} else {
tmp = (3.0 + (x * -4.0)) / (y * 3.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-2.3d0)) .or. (.not. (x <= 1.3d0))) then
tmp = (x / y) * ((x - 3.0d0) / 3.0d0)
else
tmp = (3.0d0 + (x * (-4.0d0))) / (y * 3.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -2.3) || !(x <= 1.3)) {
tmp = (x / y) * ((x - 3.0) / 3.0);
} else {
tmp = (3.0 + (x * -4.0)) / (y * 3.0);
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -2.3) or not (x <= 1.3): tmp = (x / y) * ((x - 3.0) / 3.0) else: tmp = (3.0 + (x * -4.0)) / (y * 3.0) return tmp
function code(x, y) tmp = 0.0 if ((x <= -2.3) || !(x <= 1.3)) tmp = Float64(Float64(x / y) * Float64(Float64(x - 3.0) / 3.0)); else tmp = Float64(Float64(3.0 + Float64(x * -4.0)) / Float64(y * 3.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -2.3) || ~((x <= 1.3))) tmp = (x / y) * ((x - 3.0) / 3.0); else tmp = (3.0 + (x * -4.0)) / (y * 3.0); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -2.3], N[Not[LessEqual[x, 1.3]], $MachinePrecision]], N[(N[(x / y), $MachinePrecision] * N[(N[(x - 3.0), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(3.0 + N[(x * -4.0), $MachinePrecision]), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.3 \lor \neg \left(x \leq 1.3\right):\\
\;\;\;\;\frac{x}{y} \cdot \frac{x - 3}{3}\\
\mathbf{else}:\\
\;\;\;\;\frac{3 + x \cdot -4}{y \cdot 3}\\
\end{array}
\end{array}
if x < -2.2999999999999998 or 1.30000000000000004 < x Initial program 86.8%
times-frac99.7%
Simplified99.7%
Taylor expanded in x around inf 96.0%
neg-mul-114.5%
distribute-neg-frac14.5%
Simplified96.0%
if -2.2999999999999998 < x < 1.30000000000000004Initial program 99.6%
Taylor expanded in x around 0 99.2%
*-commutative99.2%
Simplified99.2%
Final simplification97.6%
(FPCore (x y)
:precision binary64
(if (<= x -1.75)
(* (- 3.0 x) (* (/ x y) -0.3333333333333333))
(if (<= x 1.75)
(/ (- 1.0 x) y)
(* -0.3333333333333333 (* x (/ (- 3.0 x) y))))))
double code(double x, double y) {
double tmp;
if (x <= -1.75) {
tmp = (3.0 - x) * ((x / y) * -0.3333333333333333);
} else if (x <= 1.75) {
tmp = (1.0 - x) / y;
} else {
tmp = -0.3333333333333333 * (x * ((3.0 - x) / y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.75d0)) then
tmp = (3.0d0 - x) * ((x / y) * (-0.3333333333333333d0))
else if (x <= 1.75d0) then
tmp = (1.0d0 - x) / y
else
tmp = (-0.3333333333333333d0) * (x * ((3.0d0 - x) / y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.75) {
tmp = (3.0 - x) * ((x / y) * -0.3333333333333333);
} else if (x <= 1.75) {
tmp = (1.0 - x) / y;
} else {
tmp = -0.3333333333333333 * (x * ((3.0 - x) / y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.75: tmp = (3.0 - x) * ((x / y) * -0.3333333333333333) elif x <= 1.75: tmp = (1.0 - x) / y else: tmp = -0.3333333333333333 * (x * ((3.0 - x) / y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.75) tmp = Float64(Float64(3.0 - x) * Float64(Float64(x / y) * -0.3333333333333333)); elseif (x <= 1.75) tmp = Float64(Float64(1.0 - x) / y); else tmp = Float64(-0.3333333333333333 * Float64(x * Float64(Float64(3.0 - x) / y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.75) tmp = (3.0 - x) * ((x / y) * -0.3333333333333333); elseif (x <= 1.75) tmp = (1.0 - x) / y; else tmp = -0.3333333333333333 * (x * ((3.0 - x) / y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.75], N[(N[(3.0 - x), $MachinePrecision] * N[(N[(x / y), $MachinePrecision] * -0.3333333333333333), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.75], N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision], N[(-0.3333333333333333 * N[(x * N[(N[(3.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.75:\\
\;\;\;\;\left(3 - x\right) \cdot \left(\frac{x}{y} \cdot -0.3333333333333333\right)\\
\mathbf{elif}\;x \leq 1.75:\\
\;\;\;\;\frac{1 - x}{y}\\
\mathbf{else}:\\
\;\;\;\;-0.3333333333333333 \cdot \left(x \cdot \frac{3 - x}{y}\right)\\
\end{array}
\end{array}
if x < -1.75Initial program 85.4%
*-commutative85.4%
associate-*r/99.7%
associate-/r*99.7%
associate-/r*99.7%
div-sub99.7%
sub-neg99.7%
distribute-frac-neg99.7%
*-lft-identity99.7%
metadata-eval99.7%
times-frac99.7%
neg-mul-199.7%
remove-double-neg99.7%
*-rgt-identity99.7%
times-frac99.6%
remove-double-neg99.6%
neg-mul-199.6%
*-commutative99.6%
associate-/l*99.6%
metadata-eval99.6%
/-rgt-identity99.6%
distribute-rgt1-in99.6%
+-commutative99.6%
sub-neg99.6%
*-commutative99.6%
Simplified99.7%
Taylor expanded in x around inf 96.2%
*-commutative96.2%
Simplified96.2%
if -1.75 < x < 1.75Initial program 99.6%
associate-/l*99.8%
*-commutative99.8%
Simplified99.8%
Taylor expanded in x around 0 98.9%
if 1.75 < x Initial program 88.4%
*-commutative88.4%
associate-*r/99.7%
associate-/r*99.7%
associate-/r*99.7%
div-sub99.7%
sub-neg99.7%
distribute-frac-neg99.7%
*-lft-identity99.7%
metadata-eval99.7%
times-frac99.7%
neg-mul-199.7%
remove-double-neg99.7%
*-rgt-identity99.7%
times-frac99.7%
remove-double-neg99.7%
neg-mul-199.7%
*-commutative99.7%
associate-/l*99.7%
metadata-eval99.7%
/-rgt-identity99.7%
distribute-rgt1-in99.7%
+-commutative99.7%
sub-neg99.7%
*-commutative99.7%
Simplified99.6%
Taylor expanded in x around inf 95.6%
*-commutative95.6%
Simplified95.6%
Taylor expanded in x around 0 95.6%
associate-*r/95.7%
*-commutative95.7%
Simplified95.7%
Taylor expanded in y around 0 84.5%
associate-/l*95.8%
associate-/r/95.7%
Simplified95.7%
Final simplification97.5%
(FPCore (x y)
:precision binary64
(if (<= x -1.75)
(* (- 3.0 x) (* (/ x y) -0.3333333333333333))
(if (<= x 1.75)
(/ (- 1.0 x) y)
(* (- 3.0 x) (/ (* x -0.3333333333333333) y)))))
double code(double x, double y) {
double tmp;
if (x <= -1.75) {
tmp = (3.0 - x) * ((x / y) * -0.3333333333333333);
} else if (x <= 1.75) {
tmp = (1.0 - x) / y;
} else {
tmp = (3.0 - x) * ((x * -0.3333333333333333) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.75d0)) then
tmp = (3.0d0 - x) * ((x / y) * (-0.3333333333333333d0))
else if (x <= 1.75d0) then
tmp = (1.0d0 - x) / y
else
tmp = (3.0d0 - x) * ((x * (-0.3333333333333333d0)) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.75) {
tmp = (3.0 - x) * ((x / y) * -0.3333333333333333);
} else if (x <= 1.75) {
tmp = (1.0 - x) / y;
} else {
tmp = (3.0 - x) * ((x * -0.3333333333333333) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.75: tmp = (3.0 - x) * ((x / y) * -0.3333333333333333) elif x <= 1.75: tmp = (1.0 - x) / y else: tmp = (3.0 - x) * ((x * -0.3333333333333333) / y) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.75) tmp = Float64(Float64(3.0 - x) * Float64(Float64(x / y) * -0.3333333333333333)); elseif (x <= 1.75) tmp = Float64(Float64(1.0 - x) / y); else tmp = Float64(Float64(3.0 - x) * Float64(Float64(x * -0.3333333333333333) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.75) tmp = (3.0 - x) * ((x / y) * -0.3333333333333333); elseif (x <= 1.75) tmp = (1.0 - x) / y; else tmp = (3.0 - x) * ((x * -0.3333333333333333) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.75], N[(N[(3.0 - x), $MachinePrecision] * N[(N[(x / y), $MachinePrecision] * -0.3333333333333333), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.75], N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision], N[(N[(3.0 - x), $MachinePrecision] * N[(N[(x * -0.3333333333333333), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.75:\\
\;\;\;\;\left(3 - x\right) \cdot \left(\frac{x}{y} \cdot -0.3333333333333333\right)\\
\mathbf{elif}\;x \leq 1.75:\\
\;\;\;\;\frac{1 - x}{y}\\
\mathbf{else}:\\
\;\;\;\;\left(3 - x\right) \cdot \frac{x \cdot -0.3333333333333333}{y}\\
\end{array}
\end{array}
if x < -1.75Initial program 85.4%
*-commutative85.4%
associate-*r/99.7%
associate-/r*99.7%
associate-/r*99.7%
div-sub99.7%
sub-neg99.7%
distribute-frac-neg99.7%
*-lft-identity99.7%
metadata-eval99.7%
times-frac99.7%
neg-mul-199.7%
remove-double-neg99.7%
*-rgt-identity99.7%
times-frac99.6%
remove-double-neg99.6%
neg-mul-199.6%
*-commutative99.6%
associate-/l*99.6%
metadata-eval99.6%
/-rgt-identity99.6%
distribute-rgt1-in99.6%
+-commutative99.6%
sub-neg99.6%
*-commutative99.6%
Simplified99.7%
Taylor expanded in x around inf 96.2%
*-commutative96.2%
Simplified96.2%
if -1.75 < x < 1.75Initial program 99.6%
associate-/l*99.8%
*-commutative99.8%
Simplified99.8%
Taylor expanded in x around 0 98.9%
if 1.75 < x Initial program 88.4%
*-commutative88.4%
associate-*r/99.7%
associate-/r*99.7%
associate-/r*99.7%
div-sub99.7%
sub-neg99.7%
distribute-frac-neg99.7%
*-lft-identity99.7%
metadata-eval99.7%
times-frac99.7%
neg-mul-199.7%
remove-double-neg99.7%
*-rgt-identity99.7%
times-frac99.7%
remove-double-neg99.7%
neg-mul-199.7%
*-commutative99.7%
associate-/l*99.7%
metadata-eval99.7%
/-rgt-identity99.7%
distribute-rgt1-in99.7%
+-commutative99.7%
sub-neg99.7%
*-commutative99.7%
Simplified99.6%
Taylor expanded in x around inf 95.6%
*-commutative95.6%
Simplified95.6%
Taylor expanded in x around 0 95.6%
associate-*r/95.7%
*-commutative95.7%
Simplified95.7%
Final simplification97.5%
(FPCore (x y)
:precision binary64
(if (<= x -2.3)
(* (- 3.0 x) (* (/ x y) -0.3333333333333333))
(if (<= x 1.3)
(/ (+ 3.0 (* x -4.0)) (* y 3.0))
(* (- 3.0 x) (/ (* x -0.3333333333333333) y)))))
double code(double x, double y) {
double tmp;
if (x <= -2.3) {
tmp = (3.0 - x) * ((x / y) * -0.3333333333333333);
} else if (x <= 1.3) {
tmp = (3.0 + (x * -4.0)) / (y * 3.0);
} else {
tmp = (3.0 - x) * ((x * -0.3333333333333333) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.3d0)) then
tmp = (3.0d0 - x) * ((x / y) * (-0.3333333333333333d0))
else if (x <= 1.3d0) then
tmp = (3.0d0 + (x * (-4.0d0))) / (y * 3.0d0)
else
tmp = (3.0d0 - x) * ((x * (-0.3333333333333333d0)) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.3) {
tmp = (3.0 - x) * ((x / y) * -0.3333333333333333);
} else if (x <= 1.3) {
tmp = (3.0 + (x * -4.0)) / (y * 3.0);
} else {
tmp = (3.0 - x) * ((x * -0.3333333333333333) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.3: tmp = (3.0 - x) * ((x / y) * -0.3333333333333333) elif x <= 1.3: tmp = (3.0 + (x * -4.0)) / (y * 3.0) else: tmp = (3.0 - x) * ((x * -0.3333333333333333) / y) return tmp
function code(x, y) tmp = 0.0 if (x <= -2.3) tmp = Float64(Float64(3.0 - x) * Float64(Float64(x / y) * -0.3333333333333333)); elseif (x <= 1.3) tmp = Float64(Float64(3.0 + Float64(x * -4.0)) / Float64(y * 3.0)); else tmp = Float64(Float64(3.0 - x) * Float64(Float64(x * -0.3333333333333333) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.3) tmp = (3.0 - x) * ((x / y) * -0.3333333333333333); elseif (x <= 1.3) tmp = (3.0 + (x * -4.0)) / (y * 3.0); else tmp = (3.0 - x) * ((x * -0.3333333333333333) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.3], N[(N[(3.0 - x), $MachinePrecision] * N[(N[(x / y), $MachinePrecision] * -0.3333333333333333), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.3], N[(N[(3.0 + N[(x * -4.0), $MachinePrecision]), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(3.0 - x), $MachinePrecision] * N[(N[(x * -0.3333333333333333), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.3:\\
\;\;\;\;\left(3 - x\right) \cdot \left(\frac{x}{y} \cdot -0.3333333333333333\right)\\
\mathbf{elif}\;x \leq 1.3:\\
\;\;\;\;\frac{3 + x \cdot -4}{y \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;\left(3 - x\right) \cdot \frac{x \cdot -0.3333333333333333}{y}\\
\end{array}
\end{array}
if x < -2.2999999999999998Initial program 85.4%
*-commutative85.4%
associate-*r/99.7%
associate-/r*99.7%
associate-/r*99.7%
div-sub99.7%
sub-neg99.7%
distribute-frac-neg99.7%
*-lft-identity99.7%
metadata-eval99.7%
times-frac99.7%
neg-mul-199.7%
remove-double-neg99.7%
*-rgt-identity99.7%
times-frac99.6%
remove-double-neg99.6%
neg-mul-199.6%
*-commutative99.6%
associate-/l*99.6%
metadata-eval99.6%
/-rgt-identity99.6%
distribute-rgt1-in99.6%
+-commutative99.6%
sub-neg99.6%
*-commutative99.6%
Simplified99.7%
Taylor expanded in x around inf 96.2%
*-commutative96.2%
Simplified96.2%
if -2.2999999999999998 < x < 1.30000000000000004Initial program 99.6%
Taylor expanded in x around 0 99.2%
*-commutative99.2%
Simplified99.2%
if 1.30000000000000004 < x Initial program 88.4%
*-commutative88.4%
associate-*r/99.7%
associate-/r*99.7%
associate-/r*99.7%
div-sub99.7%
sub-neg99.7%
distribute-frac-neg99.7%
*-lft-identity99.7%
metadata-eval99.7%
times-frac99.7%
neg-mul-199.7%
remove-double-neg99.7%
*-rgt-identity99.7%
times-frac99.7%
remove-double-neg99.7%
neg-mul-199.7%
*-commutative99.7%
associate-/l*99.7%
metadata-eval99.7%
/-rgt-identity99.7%
distribute-rgt1-in99.7%
+-commutative99.7%
sub-neg99.7%
*-commutative99.7%
Simplified99.6%
Taylor expanded in x around inf 95.6%
*-commutative95.6%
Simplified95.6%
Taylor expanded in x around 0 95.6%
associate-*r/95.7%
*-commutative95.7%
Simplified95.7%
Final simplification97.6%
(FPCore (x y) :precision binary64 (if (or (<= x -3.8) (not (<= x 0.72))) (* 0.3333333333333333 (/ (* x x) y)) (/ (- 1.0 x) y)))
double code(double x, double y) {
double tmp;
if ((x <= -3.8) || !(x <= 0.72)) {
tmp = 0.3333333333333333 * ((x * x) / y);
} else {
tmp = (1.0 - x) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-3.8d0)) .or. (.not. (x <= 0.72d0))) then
tmp = 0.3333333333333333d0 * ((x * x) / y)
else
tmp = (1.0d0 - x) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -3.8) || !(x <= 0.72)) {
tmp = 0.3333333333333333 * ((x * x) / y);
} else {
tmp = (1.0 - x) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -3.8) or not (x <= 0.72): tmp = 0.3333333333333333 * ((x * x) / y) else: tmp = (1.0 - x) / y return tmp
function code(x, y) tmp = 0.0 if ((x <= -3.8) || !(x <= 0.72)) tmp = Float64(0.3333333333333333 * Float64(Float64(x * x) / y)); else tmp = Float64(Float64(1.0 - x) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -3.8) || ~((x <= 0.72))) tmp = 0.3333333333333333 * ((x * x) / y); else tmp = (1.0 - x) / y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -3.8], N[Not[LessEqual[x, 0.72]], $MachinePrecision]], N[(0.3333333333333333 * N[(N[(x * x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.8 \lor \neg \left(x \leq 0.72\right):\\
\;\;\;\;0.3333333333333333 \cdot \frac{x \cdot x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - x}{y}\\
\end{array}
\end{array}
if x < -3.7999999999999998 or 0.71999999999999997 < x Initial program 86.8%
*-commutative86.8%
associate-*r/99.7%
associate-/r*99.7%
associate-/r*99.7%
div-sub99.7%
sub-neg99.7%
distribute-frac-neg99.7%
*-lft-identity99.7%
metadata-eval99.7%
times-frac99.7%
neg-mul-199.7%
remove-double-neg99.7%
*-rgt-identity99.7%
times-frac99.6%
remove-double-neg99.6%
neg-mul-199.6%
*-commutative99.6%
associate-/l*99.6%
metadata-eval99.6%
/-rgt-identity99.6%
distribute-rgt1-in99.6%
+-commutative99.6%
sub-neg99.6%
*-commutative99.6%
Simplified99.6%
Taylor expanded in x around inf 82.8%
unpow282.8%
Simplified82.8%
if -3.7999999999999998 < x < 0.71999999999999997Initial program 99.6%
associate-/l*99.8%
*-commutative99.8%
Simplified99.8%
Taylor expanded in x around 0 98.9%
Final simplification91.1%
(FPCore (x y) :precision binary64 (if (or (<= x -3.8) (not (<= x 0.72))) (* x (/ 0.3333333333333333 (/ y x))) (/ (- 1.0 x) y)))
double code(double x, double y) {
double tmp;
if ((x <= -3.8) || !(x <= 0.72)) {
tmp = x * (0.3333333333333333 / (y / x));
} else {
tmp = (1.0 - x) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-3.8d0)) .or. (.not. (x <= 0.72d0))) then
tmp = x * (0.3333333333333333d0 / (y / x))
else
tmp = (1.0d0 - x) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -3.8) || !(x <= 0.72)) {
tmp = x * (0.3333333333333333 / (y / x));
} else {
tmp = (1.0 - x) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -3.8) or not (x <= 0.72): tmp = x * (0.3333333333333333 / (y / x)) else: tmp = (1.0 - x) / y return tmp
function code(x, y) tmp = 0.0 if ((x <= -3.8) || !(x <= 0.72)) tmp = Float64(x * Float64(0.3333333333333333 / Float64(y / x))); else tmp = Float64(Float64(1.0 - x) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -3.8) || ~((x <= 0.72))) tmp = x * (0.3333333333333333 / (y / x)); else tmp = (1.0 - x) / y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -3.8], N[Not[LessEqual[x, 0.72]], $MachinePrecision]], N[(x * N[(0.3333333333333333 / N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.8 \lor \neg \left(x \leq 0.72\right):\\
\;\;\;\;x \cdot \frac{0.3333333333333333}{\frac{y}{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - x}{y}\\
\end{array}
\end{array}
if x < -3.7999999999999998 or 0.71999999999999997 < x Initial program 86.8%
*-commutative86.8%
associate-*r/99.7%
associate-/r*99.7%
associate-/r*99.7%
div-sub99.7%
sub-neg99.7%
distribute-frac-neg99.7%
*-lft-identity99.7%
metadata-eval99.7%
times-frac99.7%
neg-mul-199.7%
remove-double-neg99.7%
*-rgt-identity99.7%
times-frac99.6%
remove-double-neg99.6%
neg-mul-199.6%
*-commutative99.6%
associate-/l*99.6%
metadata-eval99.6%
/-rgt-identity99.6%
distribute-rgt1-in99.6%
+-commutative99.6%
sub-neg99.6%
*-commutative99.6%
Simplified99.6%
associate-*r*86.8%
*-commutative86.8%
associate-*r/86.8%
associate-*r*86.8%
metadata-eval86.8%
div-inv86.9%
associate-*l/99.7%
associate-*r/99.7%
clear-num99.7%
associate-*l/99.7%
*-un-lft-identity99.7%
Applied egg-rr99.7%
Taylor expanded in x around inf 82.8%
unpow282.8%
associate-/l*95.7%
associate-*r/95.7%
*-commutative95.7%
associate-*r/95.7%
Simplified95.7%
if -3.7999999999999998 < x < 0.71999999999999997Initial program 99.6%
associate-/l*99.8%
*-commutative99.8%
Simplified99.8%
Taylor expanded in x around 0 98.9%
Final simplification97.3%
(FPCore (x y) :precision binary64 (if (<= x -3.8) (/ x (* 3.0 (/ y x))) (if (<= x 0.72) (/ (- 1.0 x) y) (* x (/ 0.3333333333333333 (/ y x))))))
double code(double x, double y) {
double tmp;
if (x <= -3.8) {
tmp = x / (3.0 * (y / x));
} else if (x <= 0.72) {
tmp = (1.0 - x) / y;
} else {
tmp = x * (0.3333333333333333 / (y / x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-3.8d0)) then
tmp = x / (3.0d0 * (y / x))
else if (x <= 0.72d0) then
tmp = (1.0d0 - x) / y
else
tmp = x * (0.3333333333333333d0 / (y / x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -3.8) {
tmp = x / (3.0 * (y / x));
} else if (x <= 0.72) {
tmp = (1.0 - x) / y;
} else {
tmp = x * (0.3333333333333333 / (y / x));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -3.8: tmp = x / (3.0 * (y / x)) elif x <= 0.72: tmp = (1.0 - x) / y else: tmp = x * (0.3333333333333333 / (y / x)) return tmp
function code(x, y) tmp = 0.0 if (x <= -3.8) tmp = Float64(x / Float64(3.0 * Float64(y / x))); elseif (x <= 0.72) tmp = Float64(Float64(1.0 - x) / y); else tmp = Float64(x * Float64(0.3333333333333333 / Float64(y / x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -3.8) tmp = x / (3.0 * (y / x)); elseif (x <= 0.72) tmp = (1.0 - x) / y; else tmp = x * (0.3333333333333333 / (y / x)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -3.8], N[(x / N[(3.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 0.72], N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision], N[(x * N[(0.3333333333333333 / N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.8:\\
\;\;\;\;\frac{x}{3 \cdot \frac{y}{x}}\\
\mathbf{elif}\;x \leq 0.72:\\
\;\;\;\;\frac{1 - x}{y}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{0.3333333333333333}{\frac{y}{x}}\\
\end{array}
\end{array}
if x < -3.7999999999999998Initial program 85.4%
*-commutative85.4%
associate-*r/99.7%
associate-/r*99.7%
associate-/r*99.7%
div-sub99.7%
sub-neg99.7%
distribute-frac-neg99.7%
*-lft-identity99.7%
metadata-eval99.7%
times-frac99.7%
neg-mul-199.7%
remove-double-neg99.7%
*-rgt-identity99.7%
times-frac99.6%
remove-double-neg99.6%
neg-mul-199.6%
*-commutative99.6%
associate-/l*99.6%
metadata-eval99.6%
/-rgt-identity99.6%
distribute-rgt1-in99.6%
+-commutative99.6%
sub-neg99.6%
*-commutative99.6%
Simplified99.7%
associate-*r*85.3%
*-commutative85.3%
associate-*r/85.3%
associate-*r*85.4%
metadata-eval85.4%
div-inv85.4%
associate-*l/99.7%
associate-*r/99.7%
clear-num99.7%
associate-*l/99.7%
*-un-lft-identity99.7%
Applied egg-rr99.7%
Taylor expanded in x around inf 81.5%
unpow281.5%
associate-/l*95.9%
associate-*r/95.9%
*-commutative95.9%
associate-*r/96.0%
Simplified96.0%
clear-num95.8%
un-div-inv96.0%
associate-/l/95.8%
*-un-lft-identity95.8%
times-frac96.0%
metadata-eval96.0%
Applied egg-rr96.0%
if -3.7999999999999998 < x < 0.71999999999999997Initial program 99.6%
associate-/l*99.8%
*-commutative99.8%
Simplified99.8%
Taylor expanded in x around 0 98.9%
if 0.71999999999999997 < x Initial program 88.4%
*-commutative88.4%
associate-*r/99.7%
associate-/r*99.7%
associate-/r*99.7%
div-sub99.7%
sub-neg99.7%
distribute-frac-neg99.7%
*-lft-identity99.7%
metadata-eval99.7%
times-frac99.7%
neg-mul-199.7%
remove-double-neg99.7%
*-rgt-identity99.7%
times-frac99.7%
remove-double-neg99.7%
neg-mul-199.7%
*-commutative99.7%
associate-/l*99.7%
metadata-eval99.7%
/-rgt-identity99.7%
distribute-rgt1-in99.7%
+-commutative99.7%
sub-neg99.7%
*-commutative99.7%
Simplified99.6%
associate-*r*88.4%
*-commutative88.4%
associate-*r/88.4%
associate-*r*88.4%
metadata-eval88.4%
div-inv88.5%
associate-*l/99.8%
associate-*r/99.7%
clear-num99.7%
associate-*l/99.7%
*-un-lft-identity99.7%
Applied egg-rr99.7%
Taylor expanded in x around inf 84.3%
unpow284.3%
associate-/l*95.5%
associate-*r/95.5%
*-commutative95.5%
associate-*r/95.5%
Simplified95.5%
Final simplification97.4%
(FPCore (x y) :precision binary64 (* (- x 3.0) (* (/ 0.3333333333333333 y) (+ x -1.0))))
double code(double x, double y) {
return (x - 3.0) * ((0.3333333333333333 / y) * (x + -1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - 3.0d0) * ((0.3333333333333333d0 / y) * (x + (-1.0d0)))
end function
public static double code(double x, double y) {
return (x - 3.0) * ((0.3333333333333333 / y) * (x + -1.0));
}
def code(x, y): return (x - 3.0) * ((0.3333333333333333 / y) * (x + -1.0))
function code(x, y) return Float64(Float64(x - 3.0) * Float64(Float64(0.3333333333333333 / y) * Float64(x + -1.0))) end
function tmp = code(x, y) tmp = (x - 3.0) * ((0.3333333333333333 / y) * (x + -1.0)); end
code[x_, y_] := N[(N[(x - 3.0), $MachinePrecision] * N[(N[(0.3333333333333333 / y), $MachinePrecision] * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x - 3\right) \cdot \left(\frac{0.3333333333333333}{y} \cdot \left(x + -1\right)\right)
\end{array}
Initial program 93.4%
*-commutative93.4%
associate-*r/99.5%
associate-/r*99.7%
associate-/r*99.5%
div-sub99.5%
sub-neg99.5%
distribute-frac-neg99.5%
*-lft-identity99.5%
metadata-eval99.5%
times-frac99.5%
neg-mul-199.5%
remove-double-neg99.5%
*-rgt-identity99.5%
times-frac99.5%
remove-double-neg99.5%
neg-mul-199.5%
*-commutative99.5%
associate-/l*99.5%
metadata-eval99.5%
/-rgt-identity99.5%
distribute-rgt1-in99.5%
+-commutative99.5%
sub-neg99.5%
*-commutative99.5%
Simplified99.5%
Final simplification99.5%
(FPCore (x y) :precision binary64 (if (<= x -0.75) (* (/ x y) -1.3333333333333333) (/ 1.0 y)))
double code(double x, double y) {
double tmp;
if (x <= -0.75) {
tmp = (x / y) * -1.3333333333333333;
} else {
tmp = 1.0 / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.75d0)) then
tmp = (x / y) * (-1.3333333333333333d0)
else
tmp = 1.0d0 / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.75) {
tmp = (x / y) * -1.3333333333333333;
} else {
tmp = 1.0 / y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.75: tmp = (x / y) * -1.3333333333333333 else: tmp = 1.0 / y return tmp
function code(x, y) tmp = 0.0 if (x <= -0.75) tmp = Float64(Float64(x / y) * -1.3333333333333333); else tmp = Float64(1.0 / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.75) tmp = (x / y) * -1.3333333333333333; else tmp = 1.0 / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.75], N[(N[(x / y), $MachinePrecision] * -1.3333333333333333), $MachinePrecision], N[(1.0 / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.75:\\
\;\;\;\;\frac{x}{y} \cdot -1.3333333333333333\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{y}\\
\end{array}
\end{array}
if x < -0.75Initial program 85.4%
Taylor expanded in x around 0 27.0%
*-commutative27.0%
Simplified27.0%
Taylor expanded in x around inf 27.0%
if -0.75 < x Initial program 96.1%
*-commutative96.1%
associate-*r/99.5%
associate-/r*99.7%
associate-/r*99.5%
div-sub99.5%
sub-neg99.5%
distribute-frac-neg99.5%
*-lft-identity99.5%
metadata-eval99.5%
times-frac99.5%
neg-mul-199.5%
remove-double-neg99.5%
*-rgt-identity99.5%
times-frac99.5%
remove-double-neg99.5%
neg-mul-199.5%
*-commutative99.5%
associate-/l*99.5%
metadata-eval99.5%
/-rgt-identity99.5%
distribute-rgt1-in99.5%
+-commutative99.5%
sub-neg99.5%
*-commutative99.5%
Simplified99.5%
Taylor expanded in x around 0 69.8%
Final simplification58.9%
(FPCore (x y) :precision binary64 (if (<= x -1.0) (/ (- x) y) (/ 1.0 y)))
double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -x / y;
} else {
tmp = 1.0 / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = -x / y
else
tmp = 1.0d0 / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -x / y;
} else {
tmp = 1.0 / y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.0: tmp = -x / y else: tmp = 1.0 / y return tmp
function code(x, y) tmp = 0.0 if (x <= -1.0) tmp = Float64(Float64(-x) / y); else tmp = Float64(1.0 / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.0) tmp = -x / y; else tmp = 1.0 / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.0], N[((-x) / y), $MachinePrecision], N[(1.0 / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{-x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{y}\\
\end{array}
\end{array}
if x < -1Initial program 85.4%
associate-/l*99.8%
*-commutative99.8%
Simplified99.8%
Taylor expanded in x around 0 26.9%
Taylor expanded in x around inf 26.9%
neg-mul-126.9%
distribute-neg-frac26.9%
Simplified26.9%
if -1 < x Initial program 96.1%
*-commutative96.1%
associate-*r/99.5%
associate-/r*99.7%
associate-/r*99.5%
div-sub99.5%
sub-neg99.5%
distribute-frac-neg99.5%
*-lft-identity99.5%
metadata-eval99.5%
times-frac99.5%
neg-mul-199.5%
remove-double-neg99.5%
*-rgt-identity99.5%
times-frac99.5%
remove-double-neg99.5%
neg-mul-199.5%
*-commutative99.5%
associate-/l*99.5%
metadata-eval99.5%
/-rgt-identity99.5%
distribute-rgt1-in99.5%
+-commutative99.5%
sub-neg99.5%
*-commutative99.5%
Simplified99.5%
Taylor expanded in x around 0 69.8%
Final simplification58.9%
(FPCore (x y) :precision binary64 (/ (- 1.0 x) y))
double code(double x, double y) {
return (1.0 - x) / y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) / y
end function
public static double code(double x, double y) {
return (1.0 - x) / y;
}
def code(x, y): return (1.0 - x) / y
function code(x, y) return Float64(Float64(1.0 - x) / y) end
function tmp = code(x, y) tmp = (1.0 - x) / y; end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{y}
\end{array}
Initial program 93.4%
associate-/l*99.7%
*-commutative99.7%
Simplified99.7%
Taylor expanded in x around 0 58.0%
Final simplification58.0%
(FPCore (x y) :precision binary64 (/ 1.0 y))
double code(double x, double y) {
return 1.0 / y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 / y
end function
public static double code(double x, double y) {
return 1.0 / y;
}
def code(x, y): return 1.0 / y
function code(x, y) return Float64(1.0 / y) end
function tmp = code(x, y) tmp = 1.0 / y; end
code[x_, y_] := N[(1.0 / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{y}
\end{array}
Initial program 93.4%
*-commutative93.4%
associate-*r/99.5%
associate-/r*99.7%
associate-/r*99.5%
div-sub99.5%
sub-neg99.5%
distribute-frac-neg99.5%
*-lft-identity99.5%
metadata-eval99.5%
times-frac99.5%
neg-mul-199.5%
remove-double-neg99.5%
*-rgt-identity99.5%
times-frac99.5%
remove-double-neg99.5%
neg-mul-199.5%
*-commutative99.5%
associate-/l*99.5%
metadata-eval99.5%
/-rgt-identity99.5%
distribute-rgt1-in99.5%
+-commutative99.5%
sub-neg99.5%
*-commutative99.5%
Simplified99.5%
Taylor expanded in x around 0 53.4%
Final simplification53.4%
(FPCore (x y) :precision binary64 (* (/ (- 1.0 x) y) (/ (- 3.0 x) 3.0)))
double code(double x, double y) {
return ((1.0 - x) / y) * ((3.0 - x) / 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) / y) * ((3.0d0 - x) / 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) / y) * ((3.0 - x) / 3.0);
}
def code(x, y): return ((1.0 - x) / y) * ((3.0 - x) / 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) / y) * Float64(Float64(3.0 - x) / 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) / y) * ((3.0 - x) / 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision] * N[(N[(3.0 - x), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{y} \cdot \frac{3 - x}{3}
\end{array}
herbie shell --seed 2023279
(FPCore (x y)
:name "Diagrams.TwoD.Arc:bezierFromSweepQ1 from diagrams-lib-1.3.0.3"
:precision binary64
:herbie-target
(* (/ (- 1.0 x) y) (/ (- 3.0 x) 3.0))
(/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))