
(FPCore (x y) :precision binary64 (* 2.0 (- (* x x) (* x y))))
double code(double x, double y) {
return 2.0 * ((x * x) - (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 2.0d0 * ((x * x) - (x * y))
end function
public static double code(double x, double y) {
return 2.0 * ((x * x) - (x * y));
}
def code(x, y): return 2.0 * ((x * x) - (x * y))
function code(x, y) return Float64(2.0 * Float64(Float64(x * x) - Float64(x * y))) end
function tmp = code(x, y) tmp = 2.0 * ((x * x) - (x * y)); end
code[x_, y_] := N[(2.0 * N[(N[(x * x), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(x \cdot x - x \cdot y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* 2.0 (- (* x x) (* x y))))
double code(double x, double y) {
return 2.0 * ((x * x) - (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 2.0d0 * ((x * x) - (x * y))
end function
public static double code(double x, double y) {
return 2.0 * ((x * x) - (x * y));
}
def code(x, y): return 2.0 * ((x * x) - (x * y))
function code(x, y) return Float64(2.0 * Float64(Float64(x * x) - Float64(x * y))) end
function tmp = code(x, y) tmp = 2.0 * ((x * x) - (x * y)); end
code[x_, y_] := N[(2.0 * N[(N[(x * x), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(x \cdot x - x \cdot y\right)
\end{array}
(FPCore (x y) :precision binary64 (* (* x 2.0) (- x y)))
double code(double x, double y) {
return (x * 2.0) * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 2.0d0) * (x - y)
end function
public static double code(double x, double y) {
return (x * 2.0) * (x - y);
}
def code(x, y): return (x * 2.0) * (x - y)
function code(x, y) return Float64(Float64(x * 2.0) * Float64(x - y)) end
function tmp = code(x, y) tmp = (x * 2.0) * (x - y); end
code[x_, y_] := N[(N[(x * 2.0), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2\right) \cdot \left(x - y\right)
\end{array}
Initial program 94.9%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around 0 94.9%
unpow294.9%
associate-*l*94.9%
metadata-eval94.9%
cancel-sign-sub-inv94.9%
*-commutative94.9%
associate-*l*94.9%
distribute-lft-out--100.0%
*-commutative100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= y -7.6e+94) (not (<= y 2.6e+49))) (* -2.0 (* x y)) (* x (* x 2.0))))
double code(double x, double y) {
double tmp;
if ((y <= -7.6e+94) || !(y <= 2.6e+49)) {
tmp = -2.0 * (x * y);
} else {
tmp = x * (x * 2.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-7.6d+94)) .or. (.not. (y <= 2.6d+49))) then
tmp = (-2.0d0) * (x * y)
else
tmp = x * (x * 2.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -7.6e+94) || !(y <= 2.6e+49)) {
tmp = -2.0 * (x * y);
} else {
tmp = x * (x * 2.0);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -7.6e+94) or not (y <= 2.6e+49): tmp = -2.0 * (x * y) else: tmp = x * (x * 2.0) return tmp
function code(x, y) tmp = 0.0 if ((y <= -7.6e+94) || !(y <= 2.6e+49)) tmp = Float64(-2.0 * Float64(x * y)); else tmp = Float64(x * Float64(x * 2.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -7.6e+94) || ~((y <= 2.6e+49))) tmp = -2.0 * (x * y); else tmp = x * (x * 2.0); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -7.6e+94], N[Not[LessEqual[y, 2.6e+49]], $MachinePrecision]], N[(-2.0 * N[(x * y), $MachinePrecision]), $MachinePrecision], N[(x * N[(x * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7.6 \cdot 10^{+94} \lor \neg \left(y \leq 2.6 \cdot 10^{+49}\right):\\
\;\;\;\;-2 \cdot \left(x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(x \cdot 2\right)\\
\end{array}
\end{array}
if y < -7.5999999999999993e94 or 2.59999999999999989e49 < y Initial program 89.6%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around 0 93.8%
if -7.5999999999999993e94 < y < 2.59999999999999989e49Initial program 98.1%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around inf 81.1%
*-commutative81.1%
unpow281.1%
associate-*r*81.1%
Simplified81.1%
Final simplification85.9%
(FPCore (x y) :precision binary64 (* 2.0 (* x (- x y))))
double code(double x, double y) {
return 2.0 * (x * (x - y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 2.0d0 * (x * (x - y))
end function
public static double code(double x, double y) {
return 2.0 * (x * (x - y));
}
def code(x, y): return 2.0 * (x * (x - y))
function code(x, y) return Float64(2.0 * Float64(x * Float64(x - y))) end
function tmp = code(x, y) tmp = 2.0 * (x * (x - y)); end
code[x_, y_] := N[(2.0 * N[(x * N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(x \cdot \left(x - y\right)\right)
\end{array}
Initial program 94.9%
distribute-lft-out--100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (* -2.0 (* x y)))
double code(double x, double y) {
return -2.0 * (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (-2.0d0) * (x * y)
end function
public static double code(double x, double y) {
return -2.0 * (x * y);
}
def code(x, y): return -2.0 * (x * y)
function code(x, y) return Float64(-2.0 * Float64(x * y)) end
function tmp = code(x, y) tmp = -2.0 * (x * y); end
code[x_, y_] := N[(-2.0 * N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-2 \cdot \left(x \cdot y\right)
\end{array}
Initial program 94.9%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around 0 56.9%
Final simplification56.9%
(FPCore (x y) :precision binary64 (* (* x 2.0) (- x y)))
double code(double x, double y) {
return (x * 2.0) * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 2.0d0) * (x - y)
end function
public static double code(double x, double y) {
return (x * 2.0) * (x - y);
}
def code(x, y): return (x * 2.0) * (x - y)
function code(x, y) return Float64(Float64(x * 2.0) * Float64(x - y)) end
function tmp = code(x, y) tmp = (x * 2.0) * (x - y); end
code[x_, y_] := N[(N[(x * 2.0), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2\right) \cdot \left(x - y\right)
\end{array}
herbie shell --seed 2023279
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(* (* x 2.0) (- x y))
(* 2.0 (- (* x x) (* x y))))