
(FPCore (x y) :precision binary64 (/ (* (* x 2.0) y) (- x y)))
double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) * y) / (x - y)
end function
public static double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
def code(x, y): return ((x * 2.0) * y) / (x - y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) end
function tmp = code(x, y) tmp = ((x * 2.0) * y) / (x - y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot 2\right) \cdot y}{x - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (* x 2.0) y) (- x y)))
double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) * y) / (x - y)
end function
public static double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
def code(x, y): return ((x * 2.0) * y) / (x - y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) end
function tmp = code(x, y) tmp = ((x * 2.0) * y) / (x - y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot 2\right) \cdot y}{x - y}
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= x -3.8e+31) (not (<= x 5e-28))) (* (/ y (- 1.0 (/ y x))) 2.0) (/ (* x 2.0) (+ (/ x y) -1.0))))
double code(double x, double y) {
double tmp;
if ((x <= -3.8e+31) || !(x <= 5e-28)) {
tmp = (y / (1.0 - (y / x))) * 2.0;
} else {
tmp = (x * 2.0) / ((x / y) + -1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-3.8d+31)) .or. (.not. (x <= 5d-28))) then
tmp = (y / (1.0d0 - (y / x))) * 2.0d0
else
tmp = (x * 2.0d0) / ((x / y) + (-1.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -3.8e+31) || !(x <= 5e-28)) {
tmp = (y / (1.0 - (y / x))) * 2.0;
} else {
tmp = (x * 2.0) / ((x / y) + -1.0);
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -3.8e+31) or not (x <= 5e-28): tmp = (y / (1.0 - (y / x))) * 2.0 else: tmp = (x * 2.0) / ((x / y) + -1.0) return tmp
function code(x, y) tmp = 0.0 if ((x <= -3.8e+31) || !(x <= 5e-28)) tmp = Float64(Float64(y / Float64(1.0 - Float64(y / x))) * 2.0); else tmp = Float64(Float64(x * 2.0) / Float64(Float64(x / y) + -1.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -3.8e+31) || ~((x <= 5e-28))) tmp = (y / (1.0 - (y / x))) * 2.0; else tmp = (x * 2.0) / ((x / y) + -1.0); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -3.8e+31], N[Not[LessEqual[x, 5e-28]], $MachinePrecision]], N[(N[(y / N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision], N[(N[(x * 2.0), $MachinePrecision] / N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.8 \cdot 10^{+31} \lor \neg \left(x \leq 5 \cdot 10^{-28}\right):\\
\;\;\;\;\frac{y}{1 - \frac{y}{x}} \cdot 2\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot 2}{\frac{x}{y} + -1}\\
\end{array}
\end{array}
if x < -3.8000000000000001e31 or 5.0000000000000002e-28 < x Initial program 78.4%
*-commutative78.4%
associate-/l*100.0%
associate-/r*100.0%
associate-/r/100.0%
div-sub100.0%
*-inverses100.0%
Simplified100.0%
if -3.8000000000000001e31 < x < 5.0000000000000002e-28Initial program 80.8%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around 0 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= y -8.3e+111) (not (<= y 1.55e+120))) (* x -2.0) (* (/ y (- 1.0 (/ y x))) 2.0)))
double code(double x, double y) {
double tmp;
if ((y <= -8.3e+111) || !(y <= 1.55e+120)) {
tmp = x * -2.0;
} else {
tmp = (y / (1.0 - (y / x))) * 2.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-8.3d+111)) .or. (.not. (y <= 1.55d+120))) then
tmp = x * (-2.0d0)
else
tmp = (y / (1.0d0 - (y / x))) * 2.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -8.3e+111) || !(y <= 1.55e+120)) {
tmp = x * -2.0;
} else {
tmp = (y / (1.0 - (y / x))) * 2.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -8.3e+111) or not (y <= 1.55e+120): tmp = x * -2.0 else: tmp = (y / (1.0 - (y / x))) * 2.0 return tmp
function code(x, y) tmp = 0.0 if ((y <= -8.3e+111) || !(y <= 1.55e+120)) tmp = Float64(x * -2.0); else tmp = Float64(Float64(y / Float64(1.0 - Float64(y / x))) * 2.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -8.3e+111) || ~((y <= 1.55e+120))) tmp = x * -2.0; else tmp = (y / (1.0 - (y / x))) * 2.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -8.3e+111], N[Not[LessEqual[y, 1.55e+120]], $MachinePrecision]], N[(x * -2.0), $MachinePrecision], N[(N[(y / N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8.3 \cdot 10^{+111} \lor \neg \left(y \leq 1.55 \cdot 10^{+120}\right):\\
\;\;\;\;x \cdot -2\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{1 - \frac{y}{x}} \cdot 2\\
\end{array}
\end{array}
if y < -8.29999999999999976e111 or 1.54999999999999987e120 < y Initial program 78.7%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around 0 95.7%
*-commutative95.7%
Simplified95.7%
if -8.29999999999999976e111 < y < 1.54999999999999987e120Initial program 80.1%
*-commutative80.1%
associate-/l*96.5%
associate-/r*96.5%
associate-/r/96.5%
div-sub96.5%
*-inverses96.5%
Simplified96.5%
Final simplification96.3%
(FPCore (x y) :precision binary64 (if (<= y -6.4e+40) (* x -2.0) (if (<= y 1.5e-21) (* y 2.0) (* x -2.0))))
double code(double x, double y) {
double tmp;
if (y <= -6.4e+40) {
tmp = x * -2.0;
} else if (y <= 1.5e-21) {
tmp = y * 2.0;
} else {
tmp = x * -2.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-6.4d+40)) then
tmp = x * (-2.0d0)
else if (y <= 1.5d-21) then
tmp = y * 2.0d0
else
tmp = x * (-2.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -6.4e+40) {
tmp = x * -2.0;
} else if (y <= 1.5e-21) {
tmp = y * 2.0;
} else {
tmp = x * -2.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -6.4e+40: tmp = x * -2.0 elif y <= 1.5e-21: tmp = y * 2.0 else: tmp = x * -2.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -6.4e+40) tmp = Float64(x * -2.0); elseif (y <= 1.5e-21) tmp = Float64(y * 2.0); else tmp = Float64(x * -2.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -6.4e+40) tmp = x * -2.0; elseif (y <= 1.5e-21) tmp = y * 2.0; else tmp = x * -2.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -6.4e+40], N[(x * -2.0), $MachinePrecision], If[LessEqual[y, 1.5e-21], N[(y * 2.0), $MachinePrecision], N[(x * -2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.4 \cdot 10^{+40}:\\
\;\;\;\;x \cdot -2\\
\mathbf{elif}\;y \leq 1.5 \cdot 10^{-21}:\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;x \cdot -2\\
\end{array}
\end{array}
if y < -6.39999999999999961e40 or 1.49999999999999996e-21 < y Initial program 80.9%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around 0 81.2%
*-commutative81.2%
Simplified81.2%
if -6.39999999999999961e40 < y < 1.49999999999999996e-21Initial program 78.5%
*-commutative78.5%
associate-/l*99.3%
associate-/r*99.3%
associate-/r/99.3%
div-sub99.3%
*-inverses99.3%
Simplified99.3%
Taylor expanded in y around 0 76.7%
Final simplification78.9%
(FPCore (x y) :precision binary64 (* x -2.0))
double code(double x, double y) {
return x * -2.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (-2.0d0)
end function
public static double code(double x, double y) {
return x * -2.0;
}
def code(x, y): return x * -2.0
function code(x, y) return Float64(x * -2.0) end
function tmp = code(x, y) tmp = x * -2.0; end
code[x_, y_] := N[(x * -2.0), $MachinePrecision]
\begin{array}{l}
\\
x \cdot -2
\end{array}
Initial program 79.7%
associate-/l*88.7%
Simplified88.7%
Taylor expanded in x around 0 52.7%
*-commutative52.7%
Simplified52.7%
Final simplification52.7%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (/ (* 2.0 x) (- x y)) y)))
(if (< x -1.7210442634149447e+81)
t_0
(if (< x 83645045635564430.0) (/ (* x 2.0) (/ (- x y) y)) t_0))))
double code(double x, double y) {
double t_0 = ((2.0 * x) / (x - y)) * y;
double tmp;
if (x < -1.7210442634149447e+81) {
tmp = t_0;
} else if (x < 83645045635564430.0) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((2.0d0 * x) / (x - y)) * y
if (x < (-1.7210442634149447d+81)) then
tmp = t_0
else if (x < 83645045635564430.0d0) then
tmp = (x * 2.0d0) / ((x - y) / y)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((2.0 * x) / (x - y)) * y;
double tmp;
if (x < -1.7210442634149447e+81) {
tmp = t_0;
} else if (x < 83645045635564430.0) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = ((2.0 * x) / (x - y)) * y tmp = 0 if x < -1.7210442634149447e+81: tmp = t_0 elif x < 83645045635564430.0: tmp = (x * 2.0) / ((x - y) / y) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(Float64(2.0 * x) / Float64(x - y)) * y) tmp = 0.0 if (x < -1.7210442634149447e+81) tmp = t_0; elseif (x < 83645045635564430.0) tmp = Float64(Float64(x * 2.0) / Float64(Float64(x - y) / y)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = ((2.0 * x) / (x - y)) * y; tmp = 0.0; if (x < -1.7210442634149447e+81) tmp = t_0; elseif (x < 83645045635564430.0) tmp = (x * 2.0) / ((x - y) / y); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(2.0 * x), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]}, If[Less[x, -1.7210442634149447e+81], t$95$0, If[Less[x, 83645045635564430.0], N[(N[(x * 2.0), $MachinePrecision] / N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2 \cdot x}{x - y} \cdot y\\
\mathbf{if}\;x < -1.7210442634149447 \cdot 10^{+81}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x < 83645045635564430:\\
\;\;\;\;\frac{x \cdot 2}{\frac{x - y}{y}}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
herbie shell --seed 2023279
(FPCore (x y)
:name "Linear.Projection:perspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(if (< x -1.7210442634149447e+81) (* (/ (* 2.0 x) (- x y)) y) (if (< x 83645045635564430.0) (/ (* x 2.0) (/ (- x y) y)) (* (/ (* 2.0 x) (- x y)) y)))
(/ (* (* x 2.0) y) (- x y)))