
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
(FPCore (x y z) :precision binary64 (+ x (fma (log y) (- -0.5 y) (- y z))))
double code(double x, double y, double z) {
return x + fma(log(y), (-0.5 - y), (y - z));
}
function code(x, y, z) return Float64(x + fma(log(y), Float64(-0.5 - y), Float64(y - z))) end
code[x_, y_, z_] := N[(x + N[(N[Log[y], $MachinePrecision] * N[(-0.5 - y), $MachinePrecision] + N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \mathsf{fma}\left(\log y, -0.5 - y, y - z\right)
\end{array}
Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-def99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (- 1.0 (log y)))))
(if (<= y 6.2e+37)
(- (- x (* (log y) 0.5)) z)
(if (or (<= y 1.75e+136) (not (<= y 8.2e+190))) (- t_0 z) (+ x t_0)))))
double code(double x, double y, double z) {
double t_0 = y * (1.0 - log(y));
double tmp;
if (y <= 6.2e+37) {
tmp = (x - (log(y) * 0.5)) - z;
} else if ((y <= 1.75e+136) || !(y <= 8.2e+190)) {
tmp = t_0 - z;
} else {
tmp = x + t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * (1.0d0 - log(y))
if (y <= 6.2d+37) then
tmp = (x - (log(y) * 0.5d0)) - z
else if ((y <= 1.75d+136) .or. (.not. (y <= 8.2d+190))) then
tmp = t_0 - z
else
tmp = x + t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * (1.0 - Math.log(y));
double tmp;
if (y <= 6.2e+37) {
tmp = (x - (Math.log(y) * 0.5)) - z;
} else if ((y <= 1.75e+136) || !(y <= 8.2e+190)) {
tmp = t_0 - z;
} else {
tmp = x + t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * (1.0 - math.log(y)) tmp = 0 if y <= 6.2e+37: tmp = (x - (math.log(y) * 0.5)) - z elif (y <= 1.75e+136) or not (y <= 8.2e+190): tmp = t_0 - z else: tmp = x + t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(1.0 - log(y))) tmp = 0.0 if (y <= 6.2e+37) tmp = Float64(Float64(x - Float64(log(y) * 0.5)) - z); elseif ((y <= 1.75e+136) || !(y <= 8.2e+190)) tmp = Float64(t_0 - z); else tmp = Float64(x + t_0); end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * (1.0 - log(y)); tmp = 0.0; if (y <= 6.2e+37) tmp = (x - (log(y) * 0.5)) - z; elseif ((y <= 1.75e+136) || ~((y <= 8.2e+190))) tmp = t_0 - z; else tmp = x + t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, 6.2e+37], N[(N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], If[Or[LessEqual[y, 1.75e+136], N[Not[LessEqual[y, 8.2e+190]], $MachinePrecision]], N[(t$95$0 - z), $MachinePrecision], N[(x + t$95$0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(1 - \log y\right)\\
\mathbf{if}\;y \leq 6.2 \cdot 10^{+37}:\\
\;\;\;\;\left(x - \log y \cdot 0.5\right) - z\\
\mathbf{elif}\;y \leq 1.75 \cdot 10^{+136} \lor \neg \left(y \leq 8.2 \cdot 10^{+190}\right):\\
\;\;\;\;t_0 - z\\
\mathbf{else}:\\
\;\;\;\;x + t_0\\
\end{array}
\end{array}
if y < 6.2000000000000004e37Initial program 100.0%
Taylor expanded in y around 0 95.1%
*-commutative95.1%
Simplified95.1%
if 6.2000000000000004e37 < y < 1.75000000000000001e136 or 8.2000000000000004e190 < y Initial program 99.6%
*-commutative99.6%
flip-+52.0%
associate-*r/52.0%
fma-neg52.0%
metadata-eval52.0%
metadata-eval52.0%
sub-neg52.0%
metadata-eval52.0%
Applied egg-rr52.0%
associate-/l*52.0%
associate-/r/52.0%
+-commutative52.0%
Simplified52.0%
Taylor expanded in x around 0 44.4%
*-commutative44.4%
unpow244.4%
fma-neg44.4%
metadata-eval44.4%
sub-neg44.4%
metadata-eval44.4%
associate-*l/44.4%
Simplified44.4%
Taylor expanded in y around inf 90.9%
mul-1-neg90.9%
log-rec90.9%
remove-double-neg90.9%
Simplified90.9%
if 1.75000000000000001e136 < y < 8.2000000000000004e190Initial program 99.6%
associate--l+99.6%
associate-+l-99.6%
Simplified99.6%
Taylor expanded in y around inf 85.9%
sub-neg85.9%
mul-1-neg85.9%
log-rec85.9%
remove-double-neg85.9%
metadata-eval85.9%
Simplified85.9%
Final simplification93.4%
(FPCore (x y z) :precision binary64 (if (<= z -1e+32) (- x z) (if (<= z 4.3e+42) (+ x (* y (- 1.0 (log y)))) (- x z))))
double code(double x, double y, double z) {
double tmp;
if (z <= -1e+32) {
tmp = x - z;
} else if (z <= 4.3e+42) {
tmp = x + (y * (1.0 - log(y)));
} else {
tmp = x - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1d+32)) then
tmp = x - z
else if (z <= 4.3d+42) then
tmp = x + (y * (1.0d0 - log(y)))
else
tmp = x - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1e+32) {
tmp = x - z;
} else if (z <= 4.3e+42) {
tmp = x + (y * (1.0 - Math.log(y)));
} else {
tmp = x - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1e+32: tmp = x - z elif z <= 4.3e+42: tmp = x + (y * (1.0 - math.log(y))) else: tmp = x - z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1e+32) tmp = Float64(x - z); elseif (z <= 4.3e+42) tmp = Float64(x + Float64(y * Float64(1.0 - log(y)))); else tmp = Float64(x - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1e+32) tmp = x - z; elseif (z <= 4.3e+42) tmp = x + (y * (1.0 - log(y))); else tmp = x - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1e+32], N[(x - z), $MachinePrecision], If[LessEqual[z, 4.3e+42], N[(x + N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1 \cdot 10^{+32}:\\
\;\;\;\;x - z\\
\mathbf{elif}\;z \leq 4.3 \cdot 10^{+42}:\\
\;\;\;\;x + y \cdot \left(1 - \log y\right)\\
\mathbf{else}:\\
\;\;\;\;x - z\\
\end{array}
\end{array}
if z < -1.00000000000000005e32 or 4.2999999999999998e42 < z Initial program 99.9%
associate--l+99.9%
associate-+l-99.9%
Simplified99.9%
Taylor expanded in z around inf 88.5%
if -1.00000000000000005e32 < z < 4.2999999999999998e42Initial program 99.7%
associate--l+99.7%
associate-+l-99.7%
Simplified99.7%
Taylor expanded in y around inf 77.0%
sub-neg77.0%
mul-1-neg77.0%
log-rec77.0%
remove-double-neg77.0%
metadata-eval77.0%
Simplified77.0%
Final simplification82.5%
(FPCore (x y z) :precision binary64 (if (<= y 0.13) (- (- x (* (log y) 0.5)) z) (+ x (- (- y z) (* y (log y))))))
double code(double x, double y, double z) {
double tmp;
if (y <= 0.13) {
tmp = (x - (log(y) * 0.5)) - z;
} else {
tmp = x + ((y - z) - (y * log(y)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 0.13d0) then
tmp = (x - (log(y) * 0.5d0)) - z
else
tmp = x + ((y - z) - (y * log(y)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 0.13) {
tmp = (x - (Math.log(y) * 0.5)) - z;
} else {
tmp = x + ((y - z) - (y * Math.log(y)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 0.13: tmp = (x - (math.log(y) * 0.5)) - z else: tmp = x + ((y - z) - (y * math.log(y))) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 0.13) tmp = Float64(Float64(x - Float64(log(y) * 0.5)) - z); else tmp = Float64(x + Float64(Float64(y - z) - Float64(y * log(y)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 0.13) tmp = (x - (log(y) * 0.5)) - z; else tmp = x + ((y - z) - (y * log(y))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 0.13], N[(N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(x + N[(N[(y - z), $MachinePrecision] - N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 0.13:\\
\;\;\;\;\left(x - \log y \cdot 0.5\right) - z\\
\mathbf{else}:\\
\;\;\;\;x + \left(\left(y - z\right) - y \cdot \log y\right)\\
\end{array}
\end{array}
if y < 0.13Initial program 100.0%
Taylor expanded in y around 0 99.3%
*-commutative99.3%
Simplified99.3%
if 0.13 < y Initial program 99.6%
associate--l+99.6%
associate-+l-99.6%
Simplified99.6%
Taylor expanded in y around inf 98.5%
mul-1-neg98.5%
distribute-rgt-neg-in98.5%
log-rec98.5%
remove-double-neg98.5%
Simplified98.5%
Final simplification98.9%
(FPCore (x y z) :precision binary64 (+ x (- (- y z) (* (log y) (+ y 0.5)))))
double code(double x, double y, double z) {
return x + ((y - z) - (log(y) * (y + 0.5)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y - z) - (log(y) * (y + 0.5d0)))
end function
public static double code(double x, double y, double z) {
return x + ((y - z) - (Math.log(y) * (y + 0.5)));
}
def code(x, y, z): return x + ((y - z) - (math.log(y) * (y + 0.5)))
function code(x, y, z) return Float64(x + Float64(Float64(y - z) - Float64(log(y) * Float64(y + 0.5)))) end
function tmp = code(x, y, z) tmp = x + ((y - z) - (log(y) * (y + 0.5))); end
code[x_, y_, z_] := N[(x + N[(N[(y - z), $MachinePrecision] - N[(N[Log[y], $MachinePrecision] * N[(y + 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - z\right) - \log y \cdot \left(y + 0.5\right)\right)
\end{array}
Initial program 99.8%
associate--l+99.8%
associate-+l-99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (- (+ y (- x (* (log y) (+ y 0.5)))) z))
double code(double x, double y, double z) {
return (y + (x - (log(y) * (y + 0.5)))) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (x - (log(y) * (y + 0.5d0)))) - z
end function
public static double code(double x, double y, double z) {
return (y + (x - (Math.log(y) * (y + 0.5)))) - z;
}
def code(x, y, z): return (y + (x - (math.log(y) * (y + 0.5)))) - z
function code(x, y, z) return Float64(Float64(y + Float64(x - Float64(log(y) * Float64(y + 0.5)))) - z) end
function tmp = code(x, y, z) tmp = (y + (x - (log(y) * (y + 0.5)))) - z; end
code[x_, y_, z_] := N[(N[(y + N[(x - N[(N[Log[y], $MachinePrecision] * N[(y + 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \left(x - \log y \cdot \left(y + 0.5\right)\right)\right) - z
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (if (<= z -1e+30) (- x z) (if (<= z 175.0) (- x (* (log y) 0.5)) (- x z))))
double code(double x, double y, double z) {
double tmp;
if (z <= -1e+30) {
tmp = x - z;
} else if (z <= 175.0) {
tmp = x - (log(y) * 0.5);
} else {
tmp = x - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1d+30)) then
tmp = x - z
else if (z <= 175.0d0) then
tmp = x - (log(y) * 0.5d0)
else
tmp = x - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1e+30) {
tmp = x - z;
} else if (z <= 175.0) {
tmp = x - (Math.log(y) * 0.5);
} else {
tmp = x - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1e+30: tmp = x - z elif z <= 175.0: tmp = x - (math.log(y) * 0.5) else: tmp = x - z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1e+30) tmp = Float64(x - z); elseif (z <= 175.0) tmp = Float64(x - Float64(log(y) * 0.5)); else tmp = Float64(x - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1e+30) tmp = x - z; elseif (z <= 175.0) tmp = x - (log(y) * 0.5); else tmp = x - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1e+30], N[(x - z), $MachinePrecision], If[LessEqual[z, 175.0], N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision], N[(x - z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1 \cdot 10^{+30}:\\
\;\;\;\;x - z\\
\mathbf{elif}\;z \leq 175:\\
\;\;\;\;x - \log y \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;x - z\\
\end{array}
\end{array}
if z < -1e30 or 175 < z Initial program 99.9%
associate--l+99.9%
associate-+l-99.9%
Simplified99.9%
Taylor expanded in z around inf 86.2%
if -1e30 < z < 175Initial program 99.7%
Taylor expanded in y around 0 64.5%
*-commutative64.5%
Simplified64.5%
Taylor expanded in z around 0 64.6%
Final simplification75.9%
(FPCore (x y z) :precision binary64 (if (<= x -1.15e+32) x (if (<= x 9.2e+39) (- z) x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.15e+32) {
tmp = x;
} else if (x <= 9.2e+39) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.15d+32)) then
tmp = x
else if (x <= 9.2d+39) then
tmp = -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.15e+32) {
tmp = x;
} else if (x <= 9.2e+39) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.15e+32: tmp = x elif x <= 9.2e+39: tmp = -z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.15e+32) tmp = x; elseif (x <= 9.2e+39) tmp = Float64(-z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.15e+32) tmp = x; elseif (x <= 9.2e+39) tmp = -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.15e+32], x, If[LessEqual[x, 9.2e+39], (-z), x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.15 \cdot 10^{+32}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 9.2 \cdot 10^{+39}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1.15e32 or 9.20000000000000047e39 < x Initial program 99.9%
Taylor expanded in y around 0 86.3%
*-commutative86.3%
Simplified86.3%
Taylor expanded in x around inf 71.0%
if -1.15e32 < x < 9.20000000000000047e39Initial program 99.7%
Taylor expanded in y around 0 67.6%
*-commutative67.6%
Simplified67.6%
Taylor expanded in z around inf 46.7%
neg-mul-146.7%
Simplified46.7%
Final simplification57.5%
(FPCore (x y z) :precision binary64 (- x z))
double code(double x, double y, double z) {
return x - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - z
end function
public static double code(double x, double y, double z) {
return x - z;
}
def code(x, y, z): return x - z
function code(x, y, z) return Float64(x - z) end
function tmp = code(x, y, z) tmp = x - z; end
code[x_, y_, z_] := N[(x - z), $MachinePrecision]
\begin{array}{l}
\\
x - z
\end{array}
Initial program 99.8%
associate--l+99.8%
associate-+l-99.8%
Simplified99.8%
Taylor expanded in z around inf 64.4%
Final simplification64.4%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
Taylor expanded in y around 0 75.9%
*-commutative75.9%
Simplified75.9%
Taylor expanded in x around inf 33.1%
Final simplification33.1%
(FPCore (x y z) :precision binary64 (- (- (+ y x) z) (* (+ y 0.5) (log y))))
double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * log(y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((y + x) - z) - ((y + 0.5d0) * log(y))
end function
public static double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * Math.log(y));
}
def code(x, y, z): return ((y + x) - z) - ((y + 0.5) * math.log(y))
function code(x, y, z) return Float64(Float64(Float64(y + x) - z) - Float64(Float64(y + 0.5) * log(y))) end
function tmp = code(x, y, z) tmp = ((y + x) - z) - ((y + 0.5) * log(y)); end
code[x_, y_, z_] := N[(N[(N[(y + x), $MachinePrecision] - z), $MachinePrecision] - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(y + x\right) - z\right) - \left(y + 0.5\right) \cdot \log y
\end{array}
herbie shell --seed 2023279
(FPCore (x y z)
:name "Numeric.SpecFunctions:stirlingError from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(- (- (+ y x) z) (* (+ y 0.5) (log y)))
(- (+ (- x (* (+ y 0.5) (log y))) y) z))