
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinhf((1.0f / v)) * 2.0f) * v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * ((costheta_i * costheta_o) / v)) / ((sinh((1.0e0 / v)) * 2.0e0) * v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) / Float32(Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)) * v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinh((single(1.0) / v)) * single(2.0)) * v); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta_i \cdot sinTheta_O}{v}} \cdot \frac{cosTheta_i \cdot cosTheta_O}{v}}{\left(\sinh \left(\frac{1}{v}\right) \cdot 2\right) \cdot v}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinhf((1.0f / v)) * 2.0f) * v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * ((costheta_i * costheta_o) / v)) / ((sinh((1.0e0 / v)) * 2.0e0) * v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) / Float32(Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)) * v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinh((single(1.0) / v)) * single(2.0)) * v); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta_i \cdot sinTheta_O}{v}} \cdot \frac{cosTheta_i \cdot cosTheta_O}{v}}{\left(\sinh \left(\frac{1}{v}\right) \cdot 2\right) \cdot v}
\end{array}
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (/ (exp (/ (- sinTheta_i) (/ v sinTheta_O))) (* (sinh (/ 1.0 v)) 2.0)) (* (/ 1.0 v) (* cosTheta_i (/ cosTheta_O v)))))
assert(cosTheta_i < cosTheta_O);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf((-sinTheta_i / (v / sinTheta_O))) / (sinhf((1.0f / v)) * 2.0f)) * ((1.0f / v) * (cosTheta_i * (cosTheta_O / v)));
}
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp((-sintheta_i / (v / sintheta_o))) / (sinh((1.0e0 / v)) * 2.0e0)) * ((1.0e0 / v) * (costheta_i * (costheta_o / v)))
end function
cosTheta_i, cosTheta_O = sort([cosTheta_i, cosTheta_O]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(Float32(-sinTheta_i) / Float32(v / sinTheta_O))) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0))) * Float32(Float32(Float32(1.0) / v) * Float32(cosTheta_i * Float32(cosTheta_O / v)))) end
cosTheta_i, cosTheta_O = num2cell(sort([cosTheta_i, cosTheta_O])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = (exp((-sinTheta_i / (v / sinTheta_O))) / (sinh((single(1.0) / v)) * single(2.0))) * ((single(1.0) / v) * (cosTheta_i * (cosTheta_O / v)));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O] = \mathsf{sort}([cosTheta_i, cosTheta_O])\\
\\
\frac{e^{\frac{-sinTheta_i}{\frac{v}{sinTheta_O}}}}{\sinh \left(\frac{1}{v}\right) \cdot 2} \cdot \left(\frac{1}{v} \cdot \left(cosTheta_i \cdot \frac{cosTheta_O}{v}\right)\right)
\end{array}
Initial program 98.5%
times-frac98.5%
exp-neg98.5%
*-commutative98.5%
exp-neg98.5%
distribute-neg-frac98.5%
*-commutative98.5%
distribute-lft-neg-out98.5%
associate-/l*98.5%
associate-/l*98.4%
Simplified98.4%
div-inv98.7%
div-inv98.7%
clear-num98.8%
Applied egg-rr98.8%
Final simplification98.8%
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (/ (- sinTheta_i) (/ v sinTheta_O))) (* cosTheta_i (/ cosTheta_O v))) (* v (* (sinh (/ 1.0 v)) 2.0))))
assert(cosTheta_i < cosTheta_O);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf((-sinTheta_i / (v / sinTheta_O))) * (cosTheta_i * (cosTheta_O / v))) / (v * (sinhf((1.0f / v)) * 2.0f));
}
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp((-sintheta_i / (v / sintheta_o))) * (costheta_i * (costheta_o / v))) / (v * (sinh((1.0e0 / v)) * 2.0e0))
end function
cosTheta_i, cosTheta_O = sort([cosTheta_i, cosTheta_O]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(Float32(-sinTheta_i) / Float32(v / sinTheta_O))) * Float32(cosTheta_i * Float32(cosTheta_O / v))) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
cosTheta_i, cosTheta_O = num2cell(sort([cosTheta_i, cosTheta_O])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = (exp((-sinTheta_i / (v / sinTheta_O))) * (cosTheta_i * (cosTheta_O / v))) / (v * (sinh((single(1.0) / v)) * single(2.0)));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O] = \mathsf{sort}([cosTheta_i, cosTheta_O])\\
\\
\frac{e^{\frac{-sinTheta_i}{\frac{v}{sinTheta_O}}} \cdot \left(cosTheta_i \cdot \frac{cosTheta_O}{v}\right)}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.5%
times-frac98.5%
exp-neg98.5%
*-commutative98.5%
exp-neg98.5%
distribute-neg-frac98.5%
*-commutative98.5%
distribute-lft-neg-out98.5%
associate-/l*98.5%
associate-/l*98.4%
Simplified98.4%
frac-times98.4%
div-inv98.4%
clear-num98.6%
*-commutative98.6%
Applied egg-rr98.6%
Final simplification98.6%
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (/ (- sinTheta_i) (/ v sinTheta_O))) (/ (* cosTheta_i (/ cosTheta_O v)) v)) (* (sinh (/ 1.0 v)) 2.0)))
assert(cosTheta_i < cosTheta_O);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf((-sinTheta_i / (v / sinTheta_O))) * ((cosTheta_i * (cosTheta_O / v)) / v)) / (sinhf((1.0f / v)) * 2.0f);
}
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp((-sintheta_i / (v / sintheta_o))) * ((costheta_i * (costheta_o / v)) / v)) / (sinh((1.0e0 / v)) * 2.0e0)
end function
cosTheta_i, cosTheta_O = sort([cosTheta_i, cosTheta_O]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(Float32(-sinTheta_i) / Float32(v / sinTheta_O))) * Float32(Float32(cosTheta_i * Float32(cosTheta_O / v)) / v)) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0))) end
cosTheta_i, cosTheta_O = num2cell(sort([cosTheta_i, cosTheta_O])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = (exp((-sinTheta_i / (v / sinTheta_O))) * ((cosTheta_i * (cosTheta_O / v)) / v)) / (sinh((single(1.0) / v)) * single(2.0));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O] = \mathsf{sort}([cosTheta_i, cosTheta_O])\\
\\
\frac{e^{\frac{-sinTheta_i}{\frac{v}{sinTheta_O}}} \cdot \frac{cosTheta_i \cdot \frac{cosTheta_O}{v}}{v}}{\sinh \left(\frac{1}{v}\right) \cdot 2}
\end{array}
Initial program 98.5%
times-frac98.5%
exp-neg98.5%
*-commutative98.5%
exp-neg98.5%
distribute-neg-frac98.5%
*-commutative98.5%
distribute-lft-neg-out98.5%
associate-/l*98.5%
associate-/l*98.4%
Simplified98.4%
associate-*l/98.5%
div-inv98.5%
clear-num98.6%
Applied egg-rr98.6%
Final simplification98.6%
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function.
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:precision binary32
(/
(/
(-
(* cosTheta_i cosTheta_O)
(/ (* (* sinTheta_i cosTheta_i) (* sinTheta_O cosTheta_O)) v))
(* v v))
(* (sinh (/ 1.0 v)) 2.0)))assert(cosTheta_i < cosTheta_O);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (((cosTheta_i * cosTheta_O) - (((sinTheta_i * cosTheta_i) * (sinTheta_O * cosTheta_O)) / v)) / (v * v)) / (sinhf((1.0f / v)) * 2.0f);
}
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (((costheta_i * costheta_o) - (((sintheta_i * costheta_i) * (sintheta_o * costheta_o)) / v)) / (v * v)) / (sinh((1.0e0 / v)) * 2.0e0)
end function
cosTheta_i, cosTheta_O = sort([cosTheta_i, cosTheta_O]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(Float32(Float32(cosTheta_i * cosTheta_O) - Float32(Float32(Float32(sinTheta_i * cosTheta_i) * Float32(sinTheta_O * cosTheta_O)) / v)) / Float32(v * v)) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0))) end
cosTheta_i, cosTheta_O = num2cell(sort([cosTheta_i, cosTheta_O])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = (((cosTheta_i * cosTheta_O) - (((sinTheta_i * cosTheta_i) * (sinTheta_O * cosTheta_O)) / v)) / (v * v)) / (sinh((single(1.0) / v)) * single(2.0));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O] = \mathsf{sort}([cosTheta_i, cosTheta_O])\\
\\
\frac{\frac{cosTheta_i \cdot cosTheta_O - \frac{\left(sinTheta_i \cdot cosTheta_i\right) \cdot \left(sinTheta_O \cdot cosTheta_O\right)}{v}}{v \cdot v}}{\sinh \left(\frac{1}{v}\right) \cdot 2}
\end{array}
Initial program 98.5%
times-frac98.5%
associate-*l/98.5%
associate-/l/98.6%
associate-*r/98.6%
*-commutative98.6%
/-rgt-identity98.6%
associate-/r/98.6%
exp-neg98.6%
remove-double-div98.6%
*-commutative98.6%
associate-*l/98.6%
exp-prod98.6%
Simplified98.6%
Taylor expanded in sinTheta_O around 0 98.6%
+-commutative98.6%
mul-1-neg98.6%
unsub-neg98.6%
associate-*r*98.6%
*-commutative98.6%
Simplified98.6%
Final simplification98.6%
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (/ (/ cosTheta_O (sinh (/ 1.0 v))) v) (/ cosTheta_i (* v 2.0))))
assert(cosTheta_i < cosTheta_O);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return ((cosTheta_O / sinhf((1.0f / v))) / v) * (cosTheta_i / (v * 2.0f));
}
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = ((costheta_o / sinh((1.0e0 / v))) / v) * (costheta_i / (v * 2.0e0))
end function
cosTheta_i, cosTheta_O = sort([cosTheta_i, cosTheta_O]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(Float32(cosTheta_O / sinh(Float32(Float32(1.0) / v))) / v) * Float32(cosTheta_i / Float32(v * Float32(2.0)))) end
cosTheta_i, cosTheta_O = num2cell(sort([cosTheta_i, cosTheta_O])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = ((cosTheta_O / sinh((single(1.0) / v))) / v) * (cosTheta_i / (v * single(2.0)));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O] = \mathsf{sort}([cosTheta_i, cosTheta_O])\\
\\
\frac{\frac{cosTheta_O}{\sinh \left(\frac{1}{v}\right)}}{v} \cdot \frac{cosTheta_i}{v \cdot 2}
\end{array}
Initial program 98.5%
Simplified98.3%
Taylor expanded in v around inf 98.2%
associate-*l/98.1%
*-commutative98.1%
Simplified98.1%
expm1-log1p-u98.1%
expm1-udef51.9%
times-frac51.9%
Applied egg-rr51.9%
expm1-def98.1%
expm1-log1p98.1%
associate-/l*98.4%
associate-/r/98.5%
associate-/l/98.5%
*-commutative98.5%
Simplified98.5%
Final simplification98.5%
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (/ cosTheta_O v) (/ cosTheta_i v)) (* (sinh (/ 1.0 v)) 2.0)))
assert(cosTheta_i < cosTheta_O);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return ((cosTheta_O / v) * (cosTheta_i / v)) / (sinhf((1.0f / v)) * 2.0f);
}
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = ((costheta_o / v) * (costheta_i / v)) / (sinh((1.0e0 / v)) * 2.0e0)
end function
cosTheta_i, cosTheta_O = sort([cosTheta_i, cosTheta_O]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(Float32(cosTheta_O / v) * Float32(cosTheta_i / v)) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0))) end
cosTheta_i, cosTheta_O = num2cell(sort([cosTheta_i, cosTheta_O])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = ((cosTheta_O / v) * (cosTheta_i / v)) / (sinh((single(1.0) / v)) * single(2.0));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O] = \mathsf{sort}([cosTheta_i, cosTheta_O])\\
\\
\frac{\frac{cosTheta_O}{v} \cdot \frac{cosTheta_i}{v}}{\sinh \left(\frac{1}{v}\right) \cdot 2}
\end{array}
Initial program 98.5%
times-frac98.5%
associate-*l/98.5%
associate-/l/98.6%
associate-*r/98.6%
*-commutative98.6%
/-rgt-identity98.6%
associate-/r/98.6%
exp-neg98.6%
remove-double-div98.6%
*-commutative98.6%
associate-*l/98.6%
exp-prod98.6%
Simplified98.6%
Taylor expanded in sinTheta_O around 0 98.6%
+-commutative98.6%
mul-1-neg98.6%
unsub-neg98.6%
associate-*r*98.6%
*-commutative98.6%
Simplified98.6%
Taylor expanded in sinTheta_i around 0 98.5%
*-commutative98.5%
unpow298.5%
times-frac98.5%
Simplified98.5%
Final simplification98.5%
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ 0.5 (* v (/ 1.0 (* cosTheta_i cosTheta_O)))))
assert(cosTheta_i < cosTheta_O);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return 0.5f / (v * (1.0f / (cosTheta_i * cosTheta_O)));
}
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = 0.5e0 / (v * (1.0e0 / (costheta_i * costheta_o)))
end function
cosTheta_i, cosTheta_O = sort([cosTheta_i, cosTheta_O]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(0.5) / Float32(v * Float32(Float32(1.0) / Float32(cosTheta_i * cosTheta_O)))) end
cosTheta_i, cosTheta_O = num2cell(sort([cosTheta_i, cosTheta_O])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = single(0.5) / (v * (single(1.0) / (cosTheta_i * cosTheta_O)));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O] = \mathsf{sort}([cosTheta_i, cosTheta_O])\\
\\
\frac{0.5}{v \cdot \frac{1}{cosTheta_i \cdot cosTheta_O}}
\end{array}
Initial program 98.5%
times-frac98.5%
exp-neg98.5%
*-commutative98.5%
exp-neg98.5%
distribute-neg-frac98.5%
*-commutative98.5%
distribute-lft-neg-out98.5%
associate-/l*98.5%
associate-/l*98.4%
Simplified98.4%
associate-*l/98.5%
div-inv98.5%
clear-num98.6%
Applied egg-rr98.6%
div-inv98.8%
associate-*l*98.8%
Applied egg-rr98.8%
Taylor expanded in v around inf 57.8%
associate-*r/57.8%
*-commutative57.8%
associate-/l*58.1%
Simplified58.1%
div-inv58.2%
*-commutative58.2%
Applied egg-rr58.2%
Final simplification58.2%
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* 0.5 (* cosTheta_O (/ cosTheta_i v))))
assert(cosTheta_i < cosTheta_O);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return 0.5f * (cosTheta_O * (cosTheta_i / v));
}
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = 0.5e0 * (costheta_o * (costheta_i / v))
end function
cosTheta_i, cosTheta_O = sort([cosTheta_i, cosTheta_O]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(0.5) * Float32(cosTheta_O * Float32(cosTheta_i / v))) end
cosTheta_i, cosTheta_O = num2cell(sort([cosTheta_i, cosTheta_O])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = single(0.5) * (cosTheta_O * (cosTheta_i / v));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O] = \mathsf{sort}([cosTheta_i, cosTheta_O])\\
\\
0.5 \cdot \left(cosTheta_O \cdot \frac{cosTheta_i}{v}\right)
\end{array}
Initial program 98.5%
times-frac98.5%
associate-*l/98.5%
associate-/l/98.6%
associate-*r/98.6%
*-commutative98.6%
/-rgt-identity98.6%
associate-/r/98.6%
exp-neg98.6%
remove-double-div98.6%
*-commutative98.6%
associate-*l/98.6%
exp-prod98.6%
Simplified98.6%
Taylor expanded in v around inf 57.8%
associate-*l/57.8%
*-commutative57.8%
Simplified57.8%
Final simplification57.8%
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* 0.5 (/ cosTheta_O (/ v cosTheta_i))))
assert(cosTheta_i < cosTheta_O);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return 0.5f * (cosTheta_O / (v / cosTheta_i));
}
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = 0.5e0 * (costheta_o / (v / costheta_i))
end function
cosTheta_i, cosTheta_O = sort([cosTheta_i, cosTheta_O]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(0.5) * Float32(cosTheta_O / Float32(v / cosTheta_i))) end
cosTheta_i, cosTheta_O = num2cell(sort([cosTheta_i, cosTheta_O])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = single(0.5) * (cosTheta_O / (v / cosTheta_i));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O] = \mathsf{sort}([cosTheta_i, cosTheta_O])\\
\\
0.5 \cdot \frac{cosTheta_O}{\frac{v}{cosTheta_i}}
\end{array}
Initial program 98.5%
times-frac98.5%
exp-neg98.5%
*-commutative98.5%
exp-neg98.5%
distribute-neg-frac98.5%
*-commutative98.5%
distribute-lft-neg-out98.5%
associate-/l*98.5%
associate-/l*98.4%
Simplified98.4%
associate-*l/98.5%
div-inv98.5%
clear-num98.6%
Applied egg-rr98.6%
div-inv98.8%
associate-*l*98.8%
Applied egg-rr98.8%
Taylor expanded in v around inf 57.8%
associate-*r/57.8%
*-commutative57.8%
associate-/l*58.1%
Simplified58.1%
Taylor expanded in v around 0 57.8%
*-commutative57.8%
associate-/l*57.8%
Simplified57.8%
Final simplification57.8%
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* 0.5 (/ (* cosTheta_i cosTheta_O) v)))
assert(cosTheta_i < cosTheta_O);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return 0.5f * ((cosTheta_i * cosTheta_O) / v);
}
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = 0.5e0 * ((costheta_i * costheta_o) / v)
end function
cosTheta_i, cosTheta_O = sort([cosTheta_i, cosTheta_O]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(0.5) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) end
cosTheta_i, cosTheta_O = num2cell(sort([cosTheta_i, cosTheta_O])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = single(0.5) * ((cosTheta_i * cosTheta_O) / v);
end
\begin{array}{l}
[cosTheta_i, cosTheta_O] = \mathsf{sort}([cosTheta_i, cosTheta_O])\\
\\
0.5 \cdot \frac{cosTheta_i \cdot cosTheta_O}{v}
\end{array}
Initial program 98.5%
times-frac98.5%
associate-*l/98.5%
associate-/l/98.6%
associate-*r/98.6%
*-commutative98.6%
/-rgt-identity98.6%
associate-/r/98.6%
exp-neg98.6%
remove-double-div98.6%
*-commutative98.6%
associate-*l/98.6%
exp-prod98.6%
Simplified98.6%
Taylor expanded in v around inf 57.8%
Final simplification57.8%
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (* cosTheta_i cosTheta_O) (/ 0.5 v)))
assert(cosTheta_i < cosTheta_O);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_i * cosTheta_O) * (0.5f / v);
}
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_i * costheta_o) * (0.5e0 / v)
end function
cosTheta_i, cosTheta_O = sort([cosTheta_i, cosTheta_O]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_i * cosTheta_O) * Float32(Float32(0.5) / v)) end
cosTheta_i, cosTheta_O = num2cell(sort([cosTheta_i, cosTheta_O])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = (cosTheta_i * cosTheta_O) * (single(0.5) / v);
end
\begin{array}{l}
[cosTheta_i, cosTheta_O] = \mathsf{sort}([cosTheta_i, cosTheta_O])\\
\\
\left(cosTheta_i \cdot cosTheta_O\right) \cdot \frac{0.5}{v}
\end{array}
Initial program 98.5%
times-frac98.5%
exp-neg98.5%
*-commutative98.5%
exp-neg98.5%
distribute-neg-frac98.5%
*-commutative98.5%
distribute-lft-neg-out98.5%
associate-/l*98.5%
associate-/l*98.4%
Simplified98.4%
associate-*l/98.5%
div-inv98.5%
clear-num98.6%
Applied egg-rr98.6%
div-inv98.8%
associate-*l*98.8%
Applied egg-rr98.8%
Taylor expanded in v around inf 57.8%
associate-*r/57.8%
*-commutative57.8%
associate-/l*58.1%
Simplified58.1%
associate-/r/57.8%
*-commutative57.8%
Applied egg-rr57.8%
Final simplification57.8%
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ 0.5 (/ v (* cosTheta_i cosTheta_O))))
assert(cosTheta_i < cosTheta_O);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return 0.5f / (v / (cosTheta_i * cosTheta_O));
}
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = 0.5e0 / (v / (costheta_i * costheta_o))
end function
cosTheta_i, cosTheta_O = sort([cosTheta_i, cosTheta_O]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(0.5) / Float32(v / Float32(cosTheta_i * cosTheta_O))) end
cosTheta_i, cosTheta_O = num2cell(sort([cosTheta_i, cosTheta_O])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = single(0.5) / (v / (cosTheta_i * cosTheta_O));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O] = \mathsf{sort}([cosTheta_i, cosTheta_O])\\
\\
\frac{0.5}{\frac{v}{cosTheta_i \cdot cosTheta_O}}
\end{array}
Initial program 98.5%
times-frac98.5%
exp-neg98.5%
*-commutative98.5%
exp-neg98.5%
distribute-neg-frac98.5%
*-commutative98.5%
distribute-lft-neg-out98.5%
associate-/l*98.5%
associate-/l*98.4%
Simplified98.4%
associate-*l/98.5%
div-inv98.5%
clear-num98.6%
Applied egg-rr98.6%
div-inv98.8%
associate-*l*98.8%
Applied egg-rr98.8%
Taylor expanded in v around inf 57.8%
associate-*r/57.8%
*-commutative57.8%
associate-/l*58.1%
Simplified58.1%
Final simplification58.1%
herbie shell --seed 2023279
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:name "HairBSDF, Mp, upper"
:precision binary32
:pre (and (and (and (and (and (and (<= -1.0 cosTheta_i) (<= cosTheta_i 1.0)) (and (<= -1.0 cosTheta_O) (<= cosTheta_O 1.0))) (and (<= -1.0 sinTheta_i) (<= sinTheta_i 1.0))) (and (<= -1.0 sinTheta_O) (<= sinTheta_O 1.0))) (< 0.1 v)) (<= v 1.5707964))
(/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))