
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
(FPCore (a b)
:precision binary64
(if (<=
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (+ a 1.0)) (* (* b b) (- 1.0 (* a 3.0))))))
INFINITY)
(fma
4.0
(fma a (fma a a a) (* (* b b) (fma a -3.0 1.0)))
(+ (pow (hypot a b) 4.0) -1.0))
(pow a 4.0)))
double code(double a, double b) {
double tmp;
if ((pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))))) <= ((double) INFINITY)) {
tmp = fma(4.0, fma(a, fma(a, a, a), ((b * b) * fma(a, -3.0, 1.0))), (pow(hypot(a, b), 4.0) + -1.0));
} else {
tmp = pow(a, 4.0);
}
return tmp;
}
function code(a, b) tmp = 0.0 if (Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(a + 1.0)) + Float64(Float64(b * b) * Float64(1.0 - Float64(a * 3.0)))))) <= Inf) tmp = fma(4.0, fma(a, fma(a, a, a), Float64(Float64(b * b) * fma(a, -3.0, 1.0))), Float64((hypot(a, b) ^ 4.0) + -1.0)); else tmp = a ^ 4.0; end return tmp end
code[a_, b_] := If[LessEqual[N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(4.0 * N[(a * N[(a * a + a), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(a * -3.0 + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Power[N[Sqrt[a ^ 2 + b ^ 2], $MachinePrecision], 4.0], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision], N[Power[a, 4.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;{\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right) + \left(b \cdot b\right) \cdot \left(1 - a \cdot 3\right)\right) \leq \infty:\\
\;\;\;\;\mathsf{fma}\left(4, \mathsf{fma}\left(a, \mathsf{fma}\left(a, a, a\right), \left(b \cdot b\right) \cdot \mathsf{fma}\left(a, -3, 1\right)\right), {\left(\mathsf{hypot}\left(a, b\right)\right)}^{4} + -1\right)\\
\mathbf{else}:\\
\;\;\;\;{a}^{4}\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) < +inf.0Initial program 99.9%
sub-neg99.9%
+-commutative99.9%
associate-+l+99.9%
fma-def99.9%
Simplified100.0%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) Initial program 0.0%
associate--l+0.0%
sqr-pow0.0%
sqr-pow0.0%
fma-def0.0%
distribute-lft-in0.0%
sqr-neg0.0%
distribute-lft-in0.0%
Simplified11.1%
Taylor expanded in a around inf 93.5%
Final simplification98.1%
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (+ a 1.0)) (* (* b b) (- 1.0 (* a 3.0))))))))
(if (<= t_0 INFINITY) (+ t_0 -1.0) (pow a 4.0))))
double code(double a, double b) {
double t_0 = pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = t_0 + -1.0;
} else {
tmp = pow(a, 4.0);
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = t_0 + -1.0;
} else {
tmp = Math.pow(a, 4.0);
}
return tmp;
}
def code(a, b): t_0 = math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))) tmp = 0 if t_0 <= math.inf: tmp = t_0 + -1.0 else: tmp = math.pow(a, 4.0) return tmp
function code(a, b) t_0 = Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(a + 1.0)) + Float64(Float64(b * b) * Float64(1.0 - Float64(a * 3.0)))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(t_0 + -1.0); else tmp = a ^ 4.0; end return tmp end
function tmp_2 = code(a, b) t_0 = (((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))); tmp = 0.0; if (t_0 <= Inf) tmp = t_0 + -1.0; else tmp = a ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(t$95$0 + -1.0), $MachinePrecision], N[Power[a, 4.0], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right) + \left(b \cdot b\right) \cdot \left(1 - a \cdot 3\right)\right)\\
\mathbf{if}\;t_0 \leq \infty:\\
\;\;\;\;t_0 + -1\\
\mathbf{else}:\\
\;\;\;\;{a}^{4}\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) < +inf.0Initial program 99.9%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) Initial program 0.0%
associate--l+0.0%
sqr-pow0.0%
sqr-pow0.0%
fma-def0.0%
distribute-lft-in0.0%
sqr-neg0.0%
distribute-lft-in0.0%
Simplified11.1%
Taylor expanded in a around inf 93.5%
Final simplification98.1%
(FPCore (a b) :precision binary64 (if (<= a -2.8e+18) (pow a 4.0) (if (<= a 1.15e+68) (fma (* b b) (+ (* b b) 4.0) -1.0) (pow a 4.0))))
double code(double a, double b) {
double tmp;
if (a <= -2.8e+18) {
tmp = pow(a, 4.0);
} else if (a <= 1.15e+68) {
tmp = fma((b * b), ((b * b) + 4.0), -1.0);
} else {
tmp = pow(a, 4.0);
}
return tmp;
}
function code(a, b) tmp = 0.0 if (a <= -2.8e+18) tmp = a ^ 4.0; elseif (a <= 1.15e+68) tmp = fma(Float64(b * b), Float64(Float64(b * b) + 4.0), -1.0); else tmp = a ^ 4.0; end return tmp end
code[a_, b_] := If[LessEqual[a, -2.8e+18], N[Power[a, 4.0], $MachinePrecision], If[LessEqual[a, 1.15e+68], N[(N[(b * b), $MachinePrecision] * N[(N[(b * b), $MachinePrecision] + 4.0), $MachinePrecision] + -1.0), $MachinePrecision], N[Power[a, 4.0], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -2.8 \cdot 10^{+18}:\\
\;\;\;\;{a}^{4}\\
\mathbf{elif}\;a \leq 1.15 \cdot 10^{+68}:\\
\;\;\;\;\mathsf{fma}\left(b \cdot b, b \cdot b + 4, -1\right)\\
\mathbf{else}:\\
\;\;\;\;{a}^{4}\\
\end{array}
\end{array}
if a < -2.8e18 or 1.15e68 < a Initial program 43.2%
associate--l+43.2%
sqr-pow43.2%
sqr-pow43.2%
fma-def43.2%
distribute-lft-in43.2%
sqr-neg43.2%
distribute-lft-in43.2%
Simplified50.0%
Taylor expanded in a around inf 98.4%
if -2.8e18 < a < 1.15e68Initial program 96.2%
associate--l+96.2%
sqr-pow96.2%
sqr-pow96.2%
fma-def96.2%
distribute-lft-in96.2%
sqr-neg96.2%
distribute-lft-in96.2%
Simplified96.2%
Taylor expanded in a around 0 94.7%
metadata-eval94.7%
pow-sqr94.6%
distribute-rgt-out94.6%
fma-neg94.6%
unpow294.6%
unpow294.6%
metadata-eval94.6%
Simplified94.6%
Final simplification96.4%
(FPCore (a b) :precision binary64 (if (<= (* b b) 4e+15) (+ -1.0 (* (pow a 3.0) (+ a 4.0))) (pow b 4.0)))
double code(double a, double b) {
double tmp;
if ((b * b) <= 4e+15) {
tmp = -1.0 + (pow(a, 3.0) * (a + 4.0));
} else {
tmp = pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * b) <= 4d+15) then
tmp = (-1.0d0) + ((a ** 3.0d0) * (a + 4.0d0))
else
tmp = b ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * b) <= 4e+15) {
tmp = -1.0 + (Math.pow(a, 3.0) * (a + 4.0));
} else {
tmp = Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if (b * b) <= 4e+15: tmp = -1.0 + (math.pow(a, 3.0) * (a + 4.0)) else: tmp = math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 4e+15) tmp = Float64(-1.0 + Float64((a ^ 3.0) * Float64(a + 4.0))); else tmp = b ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * b) <= 4e+15) tmp = -1.0 + ((a ^ 3.0) * (a + 4.0)); else tmp = b ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 4e+15], N[(-1.0 + N[(N[Power[a, 3.0], $MachinePrecision] * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Power[b, 4.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 4 \cdot 10^{+15}:\\
\;\;\;\;-1 + {a}^{3} \cdot \left(a + 4\right)\\
\mathbf{else}:\\
\;\;\;\;{b}^{4}\\
\end{array}
\end{array}
if (*.f64 b b) < 4e15Initial program 81.9%
flip-+43.1%
Applied egg-rr43.1%
Simplified43.2%
Taylor expanded in b around 0 27.3%
associate-*r*27.3%
fma-def27.3%
unpow227.3%
Simplified27.3%
add-exp-log4.0%
distribute-rgt-in4.0%
*-un-lft-identity4.0%
fma-def4.0%
cube-unmult4.0%
Applied egg-rr4.0%
Taylor expanded in a around inf 78.7%
metadata-eval78.7%
pow-sqr78.6%
unpow278.6%
associate-*l*78.6%
unpow278.6%
cube-mult78.6%
distribute-rgt-out96.6%
Simplified96.6%
if 4e15 < (*.f64 b b) Initial program 59.7%
associate--l+59.7%
sqr-pow59.7%
sqr-pow59.7%
fma-def59.7%
distribute-lft-in59.7%
sqr-neg59.7%
distribute-lft-in59.7%
Simplified66.5%
Taylor expanded in b around inf 92.0%
Final simplification94.5%
(FPCore (a b) :precision binary64 (if (<= a -3.2e+18) (pow a 4.0) (if (<= a 1.1e+24) (fma 4.0 (* b b) -1.0) (pow a 4.0))))
double code(double a, double b) {
double tmp;
if (a <= -3.2e+18) {
tmp = pow(a, 4.0);
} else if (a <= 1.1e+24) {
tmp = fma(4.0, (b * b), -1.0);
} else {
tmp = pow(a, 4.0);
}
return tmp;
}
function code(a, b) tmp = 0.0 if (a <= -3.2e+18) tmp = a ^ 4.0; elseif (a <= 1.1e+24) tmp = fma(4.0, Float64(b * b), -1.0); else tmp = a ^ 4.0; end return tmp end
code[a_, b_] := If[LessEqual[a, -3.2e+18], N[Power[a, 4.0], $MachinePrecision], If[LessEqual[a, 1.1e+24], N[(4.0 * N[(b * b), $MachinePrecision] + -1.0), $MachinePrecision], N[Power[a, 4.0], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -3.2 \cdot 10^{+18}:\\
\;\;\;\;{a}^{4}\\
\mathbf{elif}\;a \leq 1.1 \cdot 10^{+24}:\\
\;\;\;\;\mathsf{fma}\left(4, b \cdot b, -1\right)\\
\mathbf{else}:\\
\;\;\;\;{a}^{4}\\
\end{array}
\end{array}
if a < -3.2e18 or 1.10000000000000001e24 < a Initial program 45.3%
associate--l+45.3%
sqr-pow45.3%
sqr-pow45.3%
fma-def45.3%
distribute-lft-in45.3%
sqr-neg45.3%
distribute-lft-in45.3%
Simplified51.5%
Taylor expanded in a around inf 93.5%
if -3.2e18 < a < 1.10000000000000001e24Initial program 99.0%
associate--l+99.0%
sqr-pow99.0%
sqr-pow99.0%
fma-def99.0%
distribute-lft-in99.0%
sqr-neg99.0%
distribute-lft-in99.0%
Simplified99.0%
Taylor expanded in a around 0 98.2%
metadata-eval98.2%
pow-sqr98.0%
distribute-rgt-out98.0%
fma-neg98.0%
unpow298.0%
unpow298.0%
metadata-eval98.0%
Simplified98.0%
Taylor expanded in b around 0 76.9%
fma-neg76.9%
unpow276.9%
metadata-eval76.9%
Simplified76.9%
Final simplification85.3%
(FPCore (a b) :precision binary64 (if (<= (* b b) 20000.0) (+ -1.0 (* (* a a) 4.0)) (pow b 4.0)))
double code(double a, double b) {
double tmp;
if ((b * b) <= 20000.0) {
tmp = -1.0 + ((a * a) * 4.0);
} else {
tmp = pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * b) <= 20000.0d0) then
tmp = (-1.0d0) + ((a * a) * 4.0d0)
else
tmp = b ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * b) <= 20000.0) {
tmp = -1.0 + ((a * a) * 4.0);
} else {
tmp = Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if (b * b) <= 20000.0: tmp = -1.0 + ((a * a) * 4.0) else: tmp = math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 20000.0) tmp = Float64(-1.0 + Float64(Float64(a * a) * 4.0)); else tmp = b ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * b) <= 20000.0) tmp = -1.0 + ((a * a) * 4.0); else tmp = b ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 20000.0], N[(-1.0 + N[(N[(a * a), $MachinePrecision] * 4.0), $MachinePrecision]), $MachinePrecision], N[Power[b, 4.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 20000:\\
\;\;\;\;-1 + \left(a \cdot a\right) \cdot 4\\
\mathbf{else}:\\
\;\;\;\;{b}^{4}\\
\end{array}
\end{array}
if (*.f64 b b) < 2e4Initial program 81.4%
Taylor expanded in b around 0 80.4%
fma-def80.4%
unpow280.4%
Simplified80.4%
Taylor expanded in a around 0 76.9%
unpow276.9%
Simplified76.9%
if 2e4 < (*.f64 b b) Initial program 61.0%
associate--l+61.0%
sqr-pow61.0%
sqr-pow61.0%
fma-def61.0%
distribute-lft-in61.0%
sqr-neg61.0%
distribute-lft-in61.0%
Simplified67.6%
Taylor expanded in b around inf 90.2%
Final simplification83.2%
(FPCore (a b) :precision binary64 (if (<= (* b b) 2e-11) -1.0 (* (* b b) (* b b))))
double code(double a, double b) {
double tmp;
if ((b * b) <= 2e-11) {
tmp = -1.0;
} else {
tmp = (b * b) * (b * b);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * b) <= 2d-11) then
tmp = -1.0d0
else
tmp = (b * b) * (b * b)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * b) <= 2e-11) {
tmp = -1.0;
} else {
tmp = (b * b) * (b * b);
}
return tmp;
}
def code(a, b): tmp = 0 if (b * b) <= 2e-11: tmp = -1.0 else: tmp = (b * b) * (b * b) return tmp
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 2e-11) tmp = -1.0; else tmp = Float64(Float64(b * b) * Float64(b * b)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * b) <= 2e-11) tmp = -1.0; else tmp = (b * b) * (b * b); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 2e-11], -1.0, N[(N[(b * b), $MachinePrecision] * N[(b * b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 2 \cdot 10^{-11}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;\left(b \cdot b\right) \cdot \left(b \cdot b\right)\\
\end{array}
\end{array}
if (*.f64 b b) < 1.99999999999999988e-11Initial program 81.4%
associate--l+81.4%
sqr-pow81.4%
sqr-pow81.4%
fma-def81.4%
distribute-lft-in81.4%
sqr-neg81.4%
distribute-lft-in81.4%
Simplified81.4%
Taylor expanded in a around 0 48.6%
metadata-eval48.6%
pow-sqr48.6%
distribute-rgt-out48.6%
fma-neg48.6%
unpow248.6%
unpow248.6%
metadata-eval48.6%
Simplified48.6%
Taylor expanded in b around 0 48.3%
if 1.99999999999999988e-11 < (*.f64 b b) Initial program 61.8%
associate--l+61.8%
sqr-pow61.8%
sqr-pow61.8%
fma-def61.8%
distribute-lft-in61.8%
sqr-neg61.8%
distribute-lft-in61.8%
Simplified68.1%
Taylor expanded in b around inf 86.9%
metadata-eval86.9%
pow-prod-up86.8%
pow-prod-down86.8%
pow286.8%
Applied egg-rr86.8%
Final simplification67.2%
(FPCore (a b) :precision binary64 (if (<= (* b b) 20000.0) (+ -1.0 (* (* a a) 4.0)) (* (* b b) (* b b))))
double code(double a, double b) {
double tmp;
if ((b * b) <= 20000.0) {
tmp = -1.0 + ((a * a) * 4.0);
} else {
tmp = (b * b) * (b * b);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * b) <= 20000.0d0) then
tmp = (-1.0d0) + ((a * a) * 4.0d0)
else
tmp = (b * b) * (b * b)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * b) <= 20000.0) {
tmp = -1.0 + ((a * a) * 4.0);
} else {
tmp = (b * b) * (b * b);
}
return tmp;
}
def code(a, b): tmp = 0 if (b * b) <= 20000.0: tmp = -1.0 + ((a * a) * 4.0) else: tmp = (b * b) * (b * b) return tmp
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 20000.0) tmp = Float64(-1.0 + Float64(Float64(a * a) * 4.0)); else tmp = Float64(Float64(b * b) * Float64(b * b)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * b) <= 20000.0) tmp = -1.0 + ((a * a) * 4.0); else tmp = (b * b) * (b * b); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 20000.0], N[(-1.0 + N[(N[(a * a), $MachinePrecision] * 4.0), $MachinePrecision]), $MachinePrecision], N[(N[(b * b), $MachinePrecision] * N[(b * b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 20000:\\
\;\;\;\;-1 + \left(a \cdot a\right) \cdot 4\\
\mathbf{else}:\\
\;\;\;\;\left(b \cdot b\right) \cdot \left(b \cdot b\right)\\
\end{array}
\end{array}
if (*.f64 b b) < 2e4Initial program 81.4%
Taylor expanded in b around 0 80.4%
fma-def80.4%
unpow280.4%
Simplified80.4%
Taylor expanded in a around 0 76.9%
unpow276.9%
Simplified76.9%
if 2e4 < (*.f64 b b) Initial program 61.0%
associate--l+61.0%
sqr-pow61.0%
sqr-pow61.0%
fma-def61.0%
distribute-lft-in61.0%
sqr-neg61.0%
distribute-lft-in61.0%
Simplified67.6%
Taylor expanded in b around inf 90.2%
metadata-eval90.2%
pow-prod-up90.0%
pow-prod-down90.0%
pow290.0%
Applied egg-rr90.0%
Final simplification83.1%
(FPCore (a b) :precision binary64 (if (<= b 2.2e-5) -1.0 (* b (* b 4.0))))
double code(double a, double b) {
double tmp;
if (b <= 2.2e-5) {
tmp = -1.0;
} else {
tmp = b * (b * 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 2.2d-5) then
tmp = -1.0d0
else
tmp = b * (b * 4.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 2.2e-5) {
tmp = -1.0;
} else {
tmp = b * (b * 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 2.2e-5: tmp = -1.0 else: tmp = b * (b * 4.0) return tmp
function code(a, b) tmp = 0.0 if (b <= 2.2e-5) tmp = -1.0; else tmp = Float64(b * Float64(b * 4.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 2.2e-5) tmp = -1.0; else tmp = b * (b * 4.0); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 2.2e-5], -1.0, N[(b * N[(b * 4.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 2.2 \cdot 10^{-5}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;b \cdot \left(b \cdot 4\right)\\
\end{array}
\end{array}
if b < 2.1999999999999999e-5Initial program 73.9%
associate--l+73.9%
sqr-pow73.9%
sqr-pow73.9%
fma-def73.9%
distribute-lft-in73.9%
sqr-neg73.9%
distribute-lft-in73.9%
Simplified76.4%
Taylor expanded in a around 0 62.3%
metadata-eval62.3%
pow-sqr62.3%
distribute-rgt-out62.3%
fma-neg62.3%
unpow262.3%
unpow262.3%
metadata-eval62.3%
Simplified62.3%
Taylor expanded in b around 0 31.6%
if 2.1999999999999999e-5 < b Initial program 64.2%
associate--l+64.2%
sqr-pow64.2%
sqr-pow64.2%
fma-def64.2%
distribute-lft-in64.2%
sqr-neg64.2%
distribute-lft-in64.2%
Simplified69.5%
Taylor expanded in a around 0 87.9%
metadata-eval87.9%
pow-sqr87.8%
distribute-rgt-out87.8%
fma-neg87.8%
unpow287.8%
unpow287.8%
metadata-eval87.8%
Simplified87.8%
Taylor expanded in b around inf 86.8%
+-commutative86.8%
metadata-eval86.8%
pow-sqr86.7%
distribute-rgt-in86.7%
unpow286.7%
fma-udef86.7%
unpow286.7%
associate-*l*86.8%
Simplified86.8%
Taylor expanded in b around 0 61.3%
unpow261.3%
*-commutative61.3%
associate-*l*61.3%
*-commutative61.3%
Simplified61.3%
Final simplification38.1%
(FPCore (a b) :precision binary64 -1.0)
double code(double a, double b) {
return -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -1.0d0
end function
public static double code(double a, double b) {
return -1.0;
}
def code(a, b): return -1.0
function code(a, b) return -1.0 end
function tmp = code(a, b) tmp = -1.0; end
code[a_, b_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 71.8%
associate--l+71.8%
sqr-pow71.8%
sqr-pow71.8%
fma-def71.8%
distribute-lft-in71.8%
sqr-neg71.8%
distribute-lft-in71.8%
Simplified74.9%
Taylor expanded in a around 0 67.9%
metadata-eval67.9%
pow-sqr67.9%
distribute-rgt-out67.9%
fma-neg67.9%
unpow267.9%
unpow267.9%
metadata-eval67.9%
Simplified67.9%
Taylor expanded in b around 0 24.9%
Final simplification24.9%
herbie shell --seed 2023279
(FPCore (a b)
:name "Bouland and Aaronson, Equation (25)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))