
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * cos(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * cos(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (sin (* PI u2))))
(*
(sqrt (- (log1p (- u1))))
(+ (cos (* 2.0 (* PI u2))) (fma (- t_0) t_0 (pow t_0 2.0))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = sinf((((float) M_PI) * u2));
return sqrtf(-log1pf(-u1)) * (cosf((2.0f * (((float) M_PI) * u2))) + fmaf(-t_0, t_0, powf(t_0, 2.0f)));
}
function code(cosTheta_i, u1, u2) t_0 = sin(Float32(Float32(pi) * u2)) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(cos(Float32(Float32(2.0) * Float32(Float32(pi) * u2))) + fma(Float32(-t_0), t_0, (t_0 ^ Float32(2.0))))) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sin \left(\pi \cdot u2\right)\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(\cos \left(2 \cdot \left(\pi \cdot u2\right)\right) + \mathsf{fma}\left(-t_0, t_0, {t_0}^{2}\right)\right)
\end{array}
\end{array}
Initial program 57.8%
sub-neg57.8%
log1p-def99.1%
associate-*l*99.1%
Simplified99.1%
cos-298.8%
prod-diff98.9%
fma-neg98.8%
cos-299.1%
pow299.1%
Applied egg-rr99.1%
Final simplification99.1%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log1p (- u1)))) (log1p (expm1 (cos (* 2.0 (* PI u2)))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1)) * log1pf(expm1f(cosf((2.0f * (((float) M_PI) * u2)))));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * log1p(expm1(cos(Float32(Float32(2.0) * Float32(Float32(pi) * u2)))))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \mathsf{log1p}\left(\mathsf{expm1}\left(\cos \left(2 \cdot \left(\pi \cdot u2\right)\right)\right)\right)
\end{array}
Initial program 57.8%
sub-neg57.8%
log1p-def99.1%
associate-*l*99.1%
Simplified99.1%
log1p-expm1-u99.1%
Applied egg-rr99.1%
Final simplification99.1%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (cos (* u2 (* 2.0 PI)))))
(if (<= t_0 0.9999600052833557)
(* t_0 (sqrt u1))
(sqrt (- (log1p (- u1)))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = cosf((u2 * (2.0f * ((float) M_PI))));
float tmp;
if (t_0 <= 0.9999600052833557f) {
tmp = t_0 * sqrtf(u1);
} else {
tmp = sqrtf(-log1pf(-u1));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = cos(Float32(u2 * Float32(Float32(2.0) * Float32(pi)))) tmp = Float32(0.0) if (t_0 <= Float32(0.9999600052833557)) tmp = Float32(t_0 * sqrt(u1)); else tmp = sqrt(Float32(-log1p(Float32(-u1)))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos \left(u2 \cdot \left(2 \cdot \pi\right)\right)\\
\mathbf{if}\;t_0 \leq 0.9999600052833557:\\
\;\;\;\;t_0 \cdot \sqrt{u1}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)}\\
\end{array}
\end{array}
if (cos.f32 (*.f32 (*.f32 2 (PI.f32)) u2)) < 0.999960005Initial program 58.0%
Taylor expanded in u1 around 0 77.0%
mul-1-neg77.0%
Simplified77.0%
if 0.999960005 < (cos.f32 (*.f32 (*.f32 2 (PI.f32)) u2)) Initial program 57.7%
sub-neg57.7%
log1p-def99.3%
associate-*l*99.3%
Simplified99.3%
Taylor expanded in u2 around 0 96.9%
Final simplification90.9%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* u2 (* 2.0 PI))))
(if (<= t_0 0.0020000000949949026)
(sqrt (- (log1p (- u1))))
(* (sqrt (+ u1 (* 0.5 (* u1 u1)))) (cos t_0)))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 * (2.0f * ((float) M_PI));
float tmp;
if (t_0 <= 0.0020000000949949026f) {
tmp = sqrtf(-log1pf(-u1));
} else {
tmp = sqrtf((u1 + (0.5f * (u1 * u1)))) * cosf(t_0);
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 * Float32(Float32(2.0) * Float32(pi))) tmp = Float32(0.0) if (t_0 <= Float32(0.0020000000949949026)) tmp = sqrt(Float32(-log1p(Float32(-u1)))); else tmp = Float32(sqrt(Float32(u1 + Float32(Float32(0.5) * Float32(u1 * u1)))) * cos(t_0)); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u2 \cdot \left(2 \cdot \pi\right)\\
\mathbf{if}\;t_0 \leq 0.0020000000949949026:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{u1 + 0.5 \cdot \left(u1 \cdot u1\right)} \cdot \cos t_0\\
\end{array}
\end{array}
if (*.f32 (*.f32 2 (PI.f32)) u2) < 0.00200000009Initial program 58.0%
sub-neg58.0%
log1p-def99.4%
associate-*l*99.4%
Simplified99.4%
Taylor expanded in u2 around 0 98.6%
if 0.00200000009 < (*.f32 (*.f32 2 (PI.f32)) u2) Initial program 57.5%
Taylor expanded in u1 around 0 88.6%
+-commutative88.6%
mul-1-neg88.6%
unsub-neg88.6%
unpow288.6%
associate-*r*88.6%
Simplified88.6%
Taylor expanded in u2 around inf 88.6%
cancel-sign-sub-inv88.6%
metadata-eval88.6%
+-commutative88.6%
metadata-eval88.6%
distribute-lft-neg-in88.6%
neg-sub088.6%
metadata-eval88.6%
associate--r-88.6%
metadata-eval88.6%
unpow288.6%
neg-sub088.6%
*-commutative88.6%
associate-*r*88.6%
*-commutative88.6%
neg-sub088.6%
Simplified88.6%
Final simplification95.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log1p (- u1)))) (cos (* 2.0 (* PI u2)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1)) * cosf((2.0f * (((float) M_PI) * u2)));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * cos(Float32(Float32(2.0) * Float32(Float32(pi) * u2)))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \cos \left(2 \cdot \left(\pi \cdot u2\right)\right)
\end{array}
Initial program 57.8%
sub-neg57.8%
log1p-def99.1%
associate-*l*99.1%
Simplified99.1%
Final simplification99.1%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (- (log1p (- u1)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1));
}
function code(cosTheta_i, u1, u2) return sqrt(Float32(-log1p(Float32(-u1)))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)}
\end{array}
Initial program 57.8%
sub-neg57.8%
log1p-def99.1%
associate-*l*99.1%
Simplified99.1%
Taylor expanded in u2 around 0 79.1%
Final simplification79.1%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (+ u1 (* 0.5 (* u1 u1)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 + (0.5f * (u1 * u1))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 + (0.5e0 * (u1 * u1))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 + Float32(Float32(0.5) * Float32(u1 * u1)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 + (single(0.5) * (u1 * u1)))); end
\begin{array}{l}
\\
\sqrt{u1 + 0.5 \cdot \left(u1 \cdot u1\right)}
\end{array}
Initial program 57.8%
Taylor expanded in u1 around 0 87.2%
+-commutative87.2%
mul-1-neg87.2%
unsub-neg87.2%
unpow287.2%
associate-*r*87.2%
Simplified87.2%
Taylor expanded in u2 around 0 70.7%
cancel-sign-sub-inv70.7%
metadata-eval70.7%
unpow270.7%
Simplified70.7%
Final simplification70.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt u1))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(u1);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt(u1)
end function
function code(cosTheta_i, u1, u2) return sqrt(u1) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(u1); end
\begin{array}{l}
\\
\sqrt{u1}
\end{array}
Initial program 57.8%
Taylor expanded in u1 around 0 87.2%
+-commutative87.2%
mul-1-neg87.2%
unsub-neg87.2%
unpow287.2%
associate-*r*87.2%
Simplified87.2%
Taylor expanded in u2 around 0 70.7%
cancel-sign-sub-inv70.7%
metadata-eval70.7%
unpow270.7%
Simplified70.7%
Taylor expanded in u1 around 0 63.5%
Final simplification63.5%
herbie shell --seed 2023279
(FPCore (cosTheta_i u1 u2)
:name "Beckmann Sample, near normal, slope_x"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))