
(FPCore (x y)
:precision binary64
(/
(+
2.0
(*
(*
(* (sqrt 2.0) (- (sin x) (/ (sin y) 16.0)))
(- (sin y) (/ (sin x) 16.0)))
(- (cos x) (cos y))))
(*
3.0
(+
(+ 1.0 (* (/ (- (sqrt 5.0) 1.0) 2.0) (cos x)))
(* (/ (- 3.0 (sqrt 5.0)) 2.0) (cos y))))))
double code(double x, double y) {
return (2.0 + (((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))) * (sin(y) - (sin(x) / 16.0))) * (cos(x) - cos(y)))) / (3.0 * ((1.0 + (((sqrt(5.0) - 1.0) / 2.0) * cos(x))) + (((3.0 - sqrt(5.0)) / 2.0) * cos(y))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 + (((sqrt(2.0d0) * (sin(x) - (sin(y) / 16.0d0))) * (sin(y) - (sin(x) / 16.0d0))) * (cos(x) - cos(y)))) / (3.0d0 * ((1.0d0 + (((sqrt(5.0d0) - 1.0d0) / 2.0d0) * cos(x))) + (((3.0d0 - sqrt(5.0d0)) / 2.0d0) * cos(y))))
end function
public static double code(double x, double y) {
return (2.0 + (((Math.sqrt(2.0) * (Math.sin(x) - (Math.sin(y) / 16.0))) * (Math.sin(y) - (Math.sin(x) / 16.0))) * (Math.cos(x) - Math.cos(y)))) / (3.0 * ((1.0 + (((Math.sqrt(5.0) - 1.0) / 2.0) * Math.cos(x))) + (((3.0 - Math.sqrt(5.0)) / 2.0) * Math.cos(y))));
}
def code(x, y): return (2.0 + (((math.sqrt(2.0) * (math.sin(x) - (math.sin(y) / 16.0))) * (math.sin(y) - (math.sin(x) / 16.0))) * (math.cos(x) - math.cos(y)))) / (3.0 * ((1.0 + (((math.sqrt(5.0) - 1.0) / 2.0) * math.cos(x))) + (((3.0 - math.sqrt(5.0)) / 2.0) * math.cos(y))))
function code(x, y) return Float64(Float64(2.0 + Float64(Float64(Float64(sqrt(2.0) * Float64(sin(x) - Float64(sin(y) / 16.0))) * Float64(sin(y) - Float64(sin(x) / 16.0))) * Float64(cos(x) - cos(y)))) / Float64(3.0 * Float64(Float64(1.0 + Float64(Float64(Float64(sqrt(5.0) - 1.0) / 2.0) * cos(x))) + Float64(Float64(Float64(3.0 - sqrt(5.0)) / 2.0) * cos(y))))) end
function tmp = code(x, y) tmp = (2.0 + (((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))) * (sin(y) - (sin(x) / 16.0))) * (cos(x) - cos(y)))) / (3.0 * ((1.0 + (((sqrt(5.0) - 1.0) / 2.0) * cos(x))) + (((3.0 - sqrt(5.0)) / 2.0) * cos(y)))); end
code[x_, y_] := N[(N[(2.0 + N[(N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Sin[x], $MachinePrecision] - N[(N[Sin[y], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(1.0 + N[(N[(N[(N[Sqrt[5.0], $MachinePrecision] - 1.0), $MachinePrecision] / 2.0), $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision] * N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 + \left(\left(\sqrt{2} \cdot \left(\sin x - \frac{\sin y}{16}\right)\right) \cdot \left(\sin y - \frac{\sin x}{16}\right)\right) \cdot \left(\cos x - \cos y\right)}{3 \cdot \left(\left(1 + \frac{\sqrt{5} - 1}{2} \cdot \cos x\right) + \frac{3 - \sqrt{5}}{2} \cdot \cos y\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 19 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y)
:precision binary64
(/
(+
2.0
(*
(*
(* (sqrt 2.0) (- (sin x) (/ (sin y) 16.0)))
(- (sin y) (/ (sin x) 16.0)))
(- (cos x) (cos y))))
(*
3.0
(+
(+ 1.0 (* (/ (- (sqrt 5.0) 1.0) 2.0) (cos x)))
(* (/ (- 3.0 (sqrt 5.0)) 2.0) (cos y))))))
double code(double x, double y) {
return (2.0 + (((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))) * (sin(y) - (sin(x) / 16.0))) * (cos(x) - cos(y)))) / (3.0 * ((1.0 + (((sqrt(5.0) - 1.0) / 2.0) * cos(x))) + (((3.0 - sqrt(5.0)) / 2.0) * cos(y))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 + (((sqrt(2.0d0) * (sin(x) - (sin(y) / 16.0d0))) * (sin(y) - (sin(x) / 16.0d0))) * (cos(x) - cos(y)))) / (3.0d0 * ((1.0d0 + (((sqrt(5.0d0) - 1.0d0) / 2.0d0) * cos(x))) + (((3.0d0 - sqrt(5.0d0)) / 2.0d0) * cos(y))))
end function
public static double code(double x, double y) {
return (2.0 + (((Math.sqrt(2.0) * (Math.sin(x) - (Math.sin(y) / 16.0))) * (Math.sin(y) - (Math.sin(x) / 16.0))) * (Math.cos(x) - Math.cos(y)))) / (3.0 * ((1.0 + (((Math.sqrt(5.0) - 1.0) / 2.0) * Math.cos(x))) + (((3.0 - Math.sqrt(5.0)) / 2.0) * Math.cos(y))));
}
def code(x, y): return (2.0 + (((math.sqrt(2.0) * (math.sin(x) - (math.sin(y) / 16.0))) * (math.sin(y) - (math.sin(x) / 16.0))) * (math.cos(x) - math.cos(y)))) / (3.0 * ((1.0 + (((math.sqrt(5.0) - 1.0) / 2.0) * math.cos(x))) + (((3.0 - math.sqrt(5.0)) / 2.0) * math.cos(y))))
function code(x, y) return Float64(Float64(2.0 + Float64(Float64(Float64(sqrt(2.0) * Float64(sin(x) - Float64(sin(y) / 16.0))) * Float64(sin(y) - Float64(sin(x) / 16.0))) * Float64(cos(x) - cos(y)))) / Float64(3.0 * Float64(Float64(1.0 + Float64(Float64(Float64(sqrt(5.0) - 1.0) / 2.0) * cos(x))) + Float64(Float64(Float64(3.0 - sqrt(5.0)) / 2.0) * cos(y))))) end
function tmp = code(x, y) tmp = (2.0 + (((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))) * (sin(y) - (sin(x) / 16.0))) * (cos(x) - cos(y)))) / (3.0 * ((1.0 + (((sqrt(5.0) - 1.0) / 2.0) * cos(x))) + (((3.0 - sqrt(5.0)) / 2.0) * cos(y)))); end
code[x_, y_] := N[(N[(2.0 + N[(N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Sin[x], $MachinePrecision] - N[(N[Sin[y], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(1.0 + N[(N[(N[(N[Sqrt[5.0], $MachinePrecision] - 1.0), $MachinePrecision] / 2.0), $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision] * N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 + \left(\left(\sqrt{2} \cdot \left(\sin x - \frac{\sin y}{16}\right)\right) \cdot \left(\sin y - \frac{\sin x}{16}\right)\right) \cdot \left(\cos x - \cos y\right)}{3 \cdot \left(\left(1 + \frac{\sqrt{5} - 1}{2} \cdot \cos x\right) + \frac{3 - \sqrt{5}}{2} \cdot \cos y\right)}
\end{array}
(FPCore (x y)
:precision binary64
(/
(fma
(* (sqrt 2.0) (- (sin x) (/ (sin y) 16.0)))
(* (- (sin y) (/ (sin x) 16.0)) (- (cos x) (cos y)))
2.0)
(*
3.0
(+
1.0
(+
(* 0.5 (* (cos x) (+ (sqrt 5.0) -1.0)))
(/ (cos y) (+ 1.5 (* 0.5 (sqrt 5.0)))))))))
double code(double x, double y) {
return fma((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))), ((sin(y) - (sin(x) / 16.0)) * (cos(x) - cos(y))), 2.0) / (3.0 * (1.0 + ((0.5 * (cos(x) * (sqrt(5.0) + -1.0))) + (cos(y) / (1.5 + (0.5 * sqrt(5.0)))))));
}
function code(x, y) return Float64(fma(Float64(sqrt(2.0) * Float64(sin(x) - Float64(sin(y) / 16.0))), Float64(Float64(sin(y) - Float64(sin(x) / 16.0)) * Float64(cos(x) - cos(y))), 2.0) / Float64(3.0 * Float64(1.0 + Float64(Float64(0.5 * Float64(cos(x) * Float64(sqrt(5.0) + -1.0))) + Float64(cos(y) / Float64(1.5 + Float64(0.5 * sqrt(5.0)))))))) end
code[x_, y_] := N[(N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Sin[x], $MachinePrecision] - N[(N[Sin[y], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision] / N[(3.0 * N[(1.0 + N[(N[(0.5 * N[(N[Cos[x], $MachinePrecision] * N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] / N[(1.5 + N[(0.5 * N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(\sqrt{2} \cdot \left(\sin x - \frac{\sin y}{16}\right), \left(\sin y - \frac{\sin x}{16}\right) \cdot \left(\cos x - \cos y\right), 2\right)}{3 \cdot \left(1 + \left(0.5 \cdot \left(\cos x \cdot \left(\sqrt{5} + -1\right)\right) + \frac{\cos y}{1.5 + 0.5 \cdot \sqrt{5}}\right)\right)}
\end{array}
Initial program 99.4%
+-commutative99.4%
associate-*l*99.4%
fma-def99.4%
distribute-lft-in99.4%
cos-neg99.4%
distribute-lft-in99.4%
Simplified99.4%
flip--99.3%
metadata-eval99.3%
div-inv99.3%
metadata-eval99.3%
div-inv99.3%
metadata-eval99.3%
div-inv99.3%
metadata-eval99.3%
Applied egg-rr99.3%
swap-sqr99.3%
rem-square-sqrt99.4%
cancel-sign-sub-inv99.4%
metadata-eval99.4%
metadata-eval99.4%
metadata-eval99.4%
metadata-eval99.4%
+-commutative99.4%
*-commutative99.4%
fma-def99.4%
Simplified99.4%
Taylor expanded in y around inf 99.5%
Final simplification99.5%
(FPCore (x y)
:precision binary64
(/
(+
2.0
(*
(- (cos x) (cos y))
(*
(* (sqrt 2.0) (- (sin x) (/ (sin y) 16.0)))
(- (sin y) (/ (sin x) 16.0)))))
(*
3.0
(+
(+ 1.0 (* (cos x) (/ (+ (sqrt 5.0) -1.0) 2.0)))
(* (cos y) (/ (/ 4.0 (+ 3.0 (sqrt 5.0))) 2.0))))))
double code(double x, double y) {
return (2.0 + ((cos(x) - cos(y)) * ((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))) * (sin(y) - (sin(x) / 16.0))))) / (3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((4.0 / (3.0 + sqrt(5.0))) / 2.0))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 + ((cos(x) - cos(y)) * ((sqrt(2.0d0) * (sin(x) - (sin(y) / 16.0d0))) * (sin(y) - (sin(x) / 16.0d0))))) / (3.0d0 * ((1.0d0 + (cos(x) * ((sqrt(5.0d0) + (-1.0d0)) / 2.0d0))) + (cos(y) * ((4.0d0 / (3.0d0 + sqrt(5.0d0))) / 2.0d0))))
end function
public static double code(double x, double y) {
return (2.0 + ((Math.cos(x) - Math.cos(y)) * ((Math.sqrt(2.0) * (Math.sin(x) - (Math.sin(y) / 16.0))) * (Math.sin(y) - (Math.sin(x) / 16.0))))) / (3.0 * ((1.0 + (Math.cos(x) * ((Math.sqrt(5.0) + -1.0) / 2.0))) + (Math.cos(y) * ((4.0 / (3.0 + Math.sqrt(5.0))) / 2.0))));
}
def code(x, y): return (2.0 + ((math.cos(x) - math.cos(y)) * ((math.sqrt(2.0) * (math.sin(x) - (math.sin(y) / 16.0))) * (math.sin(y) - (math.sin(x) / 16.0))))) / (3.0 * ((1.0 + (math.cos(x) * ((math.sqrt(5.0) + -1.0) / 2.0))) + (math.cos(y) * ((4.0 / (3.0 + math.sqrt(5.0))) / 2.0))))
function code(x, y) return Float64(Float64(2.0 + Float64(Float64(cos(x) - cos(y)) * Float64(Float64(sqrt(2.0) * Float64(sin(x) - Float64(sin(y) / 16.0))) * Float64(sin(y) - Float64(sin(x) / 16.0))))) / Float64(3.0 * Float64(Float64(1.0 + Float64(cos(x) * Float64(Float64(sqrt(5.0) + -1.0) / 2.0))) + Float64(cos(y) * Float64(Float64(4.0 / Float64(3.0 + sqrt(5.0))) / 2.0))))) end
function tmp = code(x, y) tmp = (2.0 + ((cos(x) - cos(y)) * ((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))) * (sin(y) - (sin(x) / 16.0))))) / (3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((4.0 / (3.0 + sqrt(5.0))) / 2.0)))); end
code[x_, y_] := N[(N[(2.0 + N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Sin[x], $MachinePrecision] - N[(N[Sin[y], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(N[(4.0 / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 + \left(\cos x - \cos y\right) \cdot \left(\left(\sqrt{2} \cdot \left(\sin x - \frac{\sin y}{16}\right)\right) \cdot \left(\sin y - \frac{\sin x}{16}\right)\right)}{3 \cdot \left(\left(1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\right) + \cos y \cdot \frac{\frac{4}{3 + \sqrt{5}}}{2}\right)}
\end{array}
Initial program 99.4%
flip--61.9%
metadata-eval61.9%
add-sqr-sqrt62.0%
metadata-eval62.0%
Applied egg-rr99.4%
Final simplification99.4%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (sqrt 5.0) 2.0)))
(/
(+
2.0
(*
(* (sqrt 2.0) (- (sin x) (/ (sin y) 16.0)))
(* (- (sin y) (/ (sin x) 16.0)) (- (cos x) (cos y)))))
(* 3.0 (+ 1.0 (+ (* (cos x) (- t_0 0.5)) (* (cos y) (- 1.5 t_0))))))))
double code(double x, double y) {
double t_0 = sqrt(5.0) / 2.0;
return (2.0 + ((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))) * ((sin(y) - (sin(x) / 16.0)) * (cos(x) - cos(y))))) / (3.0 * (1.0 + ((cos(x) * (t_0 - 0.5)) + (cos(y) * (1.5 - t_0)))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = sqrt(5.0d0) / 2.0d0
code = (2.0d0 + ((sqrt(2.0d0) * (sin(x) - (sin(y) / 16.0d0))) * ((sin(y) - (sin(x) / 16.0d0)) * (cos(x) - cos(y))))) / (3.0d0 * (1.0d0 + ((cos(x) * (t_0 - 0.5d0)) + (cos(y) * (1.5d0 - t_0)))))
end function
public static double code(double x, double y) {
double t_0 = Math.sqrt(5.0) / 2.0;
return (2.0 + ((Math.sqrt(2.0) * (Math.sin(x) - (Math.sin(y) / 16.0))) * ((Math.sin(y) - (Math.sin(x) / 16.0)) * (Math.cos(x) - Math.cos(y))))) / (3.0 * (1.0 + ((Math.cos(x) * (t_0 - 0.5)) + (Math.cos(y) * (1.5 - t_0)))));
}
def code(x, y): t_0 = math.sqrt(5.0) / 2.0 return (2.0 + ((math.sqrt(2.0) * (math.sin(x) - (math.sin(y) / 16.0))) * ((math.sin(y) - (math.sin(x) / 16.0)) * (math.cos(x) - math.cos(y))))) / (3.0 * (1.0 + ((math.cos(x) * (t_0 - 0.5)) + (math.cos(y) * (1.5 - t_0)))))
function code(x, y) t_0 = Float64(sqrt(5.0) / 2.0) return Float64(Float64(2.0 + Float64(Float64(sqrt(2.0) * Float64(sin(x) - Float64(sin(y) / 16.0))) * Float64(Float64(sin(y) - Float64(sin(x) / 16.0)) * Float64(cos(x) - cos(y))))) / Float64(3.0 * Float64(1.0 + Float64(Float64(cos(x) * Float64(t_0 - 0.5)) + Float64(cos(y) * Float64(1.5 - t_0)))))) end
function tmp = code(x, y) t_0 = sqrt(5.0) / 2.0; tmp = (2.0 + ((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))) * ((sin(y) - (sin(x) / 16.0)) * (cos(x) - cos(y))))) / (3.0 * (1.0 + ((cos(x) * (t_0 - 0.5)) + (cos(y) * (1.5 - t_0))))); end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[5.0], $MachinePrecision] / 2.0), $MachinePrecision]}, N[(N[(2.0 + N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Sin[x], $MachinePrecision] - N[(N[Sin[y], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(1.0 + N[(N[(N[Cos[x], $MachinePrecision] * N[(t$95$0 - 0.5), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(1.5 - t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{5}}{2}\\
\frac{2 + \left(\sqrt{2} \cdot \left(\sin x - \frac{\sin y}{16}\right)\right) \cdot \left(\left(\sin y - \frac{\sin x}{16}\right) \cdot \left(\cos x - \cos y\right)\right)}{3 \cdot \left(1 + \left(\cos x \cdot \left(t_0 - 0.5\right) + \cos y \cdot \left(1.5 - t_0\right)\right)\right)}
\end{array}
\end{array}
Initial program 99.4%
associate-*l*99.4%
distribute-lft-in99.4%
cos-neg99.4%
distribute-lft-in99.4%
associate-+l+99.4%
Simplified99.4%
Final simplification99.4%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (sqrt 2.0) (sin x)))
(t_1
(*
3.0
(+
(+ 1.0 (* (cos x) (/ (+ (sqrt 5.0) -1.0) 2.0)))
(* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0)))))
(t_2 (- (cos x) (cos y)))
(t_3 (/ (sqrt 5.0) 2.0))
(t_4 (- (sin y) (/ (sin x) 16.0))))
(if (<= x -0.0115)
(/ (+ 2.0 (* t_2 (* t_4 t_0))) t_1)
(if (<= x 0.042)
(/
(+
2.0
(*
(* (* (sqrt 2.0) (- (sin x) (/ (sin y) 16.0))) t_4)
(+ 1.0 (- (* -0.5 (* x x)) (cos y)))))
t_1)
(/
(+ 2.0 (* (* t_4 t_2) t_0))
(*
3.0
(+ 1.0 (+ (* (cos x) (- t_3 0.5)) (* (cos y) (- 1.5 t_3))))))))))
double code(double x, double y) {
double t_0 = sqrt(2.0) * sin(x);
double t_1 = 3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0)));
double t_2 = cos(x) - cos(y);
double t_3 = sqrt(5.0) / 2.0;
double t_4 = sin(y) - (sin(x) / 16.0);
double tmp;
if (x <= -0.0115) {
tmp = (2.0 + (t_2 * (t_4 * t_0))) / t_1;
} else if (x <= 0.042) {
tmp = (2.0 + (((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))) * t_4) * (1.0 + ((-0.5 * (x * x)) - cos(y))))) / t_1;
} else {
tmp = (2.0 + ((t_4 * t_2) * t_0)) / (3.0 * (1.0 + ((cos(x) * (t_3 - 0.5)) + (cos(y) * (1.5 - t_3)))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: t_4
real(8) :: tmp
t_0 = sqrt(2.0d0) * sin(x)
t_1 = 3.0d0 * ((1.0d0 + (cos(x) * ((sqrt(5.0d0) + (-1.0d0)) / 2.0d0))) + (cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0)))
t_2 = cos(x) - cos(y)
t_3 = sqrt(5.0d0) / 2.0d0
t_4 = sin(y) - (sin(x) / 16.0d0)
if (x <= (-0.0115d0)) then
tmp = (2.0d0 + (t_2 * (t_4 * t_0))) / t_1
else if (x <= 0.042d0) then
tmp = (2.0d0 + (((sqrt(2.0d0) * (sin(x) - (sin(y) / 16.0d0))) * t_4) * (1.0d0 + (((-0.5d0) * (x * x)) - cos(y))))) / t_1
else
tmp = (2.0d0 + ((t_4 * t_2) * t_0)) / (3.0d0 * (1.0d0 + ((cos(x) * (t_3 - 0.5d0)) + (cos(y) * (1.5d0 - t_3)))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.sqrt(2.0) * Math.sin(x);
double t_1 = 3.0 * ((1.0 + (Math.cos(x) * ((Math.sqrt(5.0) + -1.0) / 2.0))) + (Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0)));
double t_2 = Math.cos(x) - Math.cos(y);
double t_3 = Math.sqrt(5.0) / 2.0;
double t_4 = Math.sin(y) - (Math.sin(x) / 16.0);
double tmp;
if (x <= -0.0115) {
tmp = (2.0 + (t_2 * (t_4 * t_0))) / t_1;
} else if (x <= 0.042) {
tmp = (2.0 + (((Math.sqrt(2.0) * (Math.sin(x) - (Math.sin(y) / 16.0))) * t_4) * (1.0 + ((-0.5 * (x * x)) - Math.cos(y))))) / t_1;
} else {
tmp = (2.0 + ((t_4 * t_2) * t_0)) / (3.0 * (1.0 + ((Math.cos(x) * (t_3 - 0.5)) + (Math.cos(y) * (1.5 - t_3)))));
}
return tmp;
}
def code(x, y): t_0 = math.sqrt(2.0) * math.sin(x) t_1 = 3.0 * ((1.0 + (math.cos(x) * ((math.sqrt(5.0) + -1.0) / 2.0))) + (math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0))) t_2 = math.cos(x) - math.cos(y) t_3 = math.sqrt(5.0) / 2.0 t_4 = math.sin(y) - (math.sin(x) / 16.0) tmp = 0 if x <= -0.0115: tmp = (2.0 + (t_2 * (t_4 * t_0))) / t_1 elif x <= 0.042: tmp = (2.0 + (((math.sqrt(2.0) * (math.sin(x) - (math.sin(y) / 16.0))) * t_4) * (1.0 + ((-0.5 * (x * x)) - math.cos(y))))) / t_1 else: tmp = (2.0 + ((t_4 * t_2) * t_0)) / (3.0 * (1.0 + ((math.cos(x) * (t_3 - 0.5)) + (math.cos(y) * (1.5 - t_3))))) return tmp
function code(x, y) t_0 = Float64(sqrt(2.0) * sin(x)) t_1 = Float64(3.0 * Float64(Float64(1.0 + Float64(cos(x) * Float64(Float64(sqrt(5.0) + -1.0) / 2.0))) + Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0)))) t_2 = Float64(cos(x) - cos(y)) t_3 = Float64(sqrt(5.0) / 2.0) t_4 = Float64(sin(y) - Float64(sin(x) / 16.0)) tmp = 0.0 if (x <= -0.0115) tmp = Float64(Float64(2.0 + Float64(t_2 * Float64(t_4 * t_0))) / t_1); elseif (x <= 0.042) tmp = Float64(Float64(2.0 + Float64(Float64(Float64(sqrt(2.0) * Float64(sin(x) - Float64(sin(y) / 16.0))) * t_4) * Float64(1.0 + Float64(Float64(-0.5 * Float64(x * x)) - cos(y))))) / t_1); else tmp = Float64(Float64(2.0 + Float64(Float64(t_4 * t_2) * t_0)) / Float64(3.0 * Float64(1.0 + Float64(Float64(cos(x) * Float64(t_3 - 0.5)) + Float64(cos(y) * Float64(1.5 - t_3)))))); end return tmp end
function tmp_2 = code(x, y) t_0 = sqrt(2.0) * sin(x); t_1 = 3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0))); t_2 = cos(x) - cos(y); t_3 = sqrt(5.0) / 2.0; t_4 = sin(y) - (sin(x) / 16.0); tmp = 0.0; if (x <= -0.0115) tmp = (2.0 + (t_2 * (t_4 * t_0))) / t_1; elseif (x <= 0.042) tmp = (2.0 + (((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))) * t_4) * (1.0 + ((-0.5 * (x * x)) - cos(y))))) / t_1; else tmp = (2.0 + ((t_4 * t_2) * t_0)) / (3.0 * (1.0 + ((cos(x) * (t_3 - 0.5)) + (cos(y) * (1.5 - t_3))))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[2.0], $MachinePrecision] * N[Sin[x], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(3.0 * N[(N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[5.0], $MachinePrecision] / 2.0), $MachinePrecision]}, Block[{t$95$4 = N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -0.0115], N[(N[(2.0 + N[(t$95$2 * N[(t$95$4 * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision], If[LessEqual[x, 0.042], N[(N[(2.0 + N[(N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Sin[x], $MachinePrecision] - N[(N[Sin[y], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$4), $MachinePrecision] * N[(1.0 + N[(N[(-0.5 * N[(x * x), $MachinePrecision]), $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision], N[(N[(2.0 + N[(N[(t$95$4 * t$95$2), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(1.0 + N[(N[(N[Cos[x], $MachinePrecision] * N[(t$95$3 - 0.5), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(1.5 - t$95$3), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{2} \cdot \sin x\\
t_1 := 3 \cdot \left(\left(1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\right) + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)\\
t_2 := \cos x - \cos y\\
t_3 := \frac{\sqrt{5}}{2}\\
t_4 := \sin y - \frac{\sin x}{16}\\
\mathbf{if}\;x \leq -0.0115:\\
\;\;\;\;\frac{2 + t_2 \cdot \left(t_4 \cdot t_0\right)}{t_1}\\
\mathbf{elif}\;x \leq 0.042:\\
\;\;\;\;\frac{2 + \left(\left(\sqrt{2} \cdot \left(\sin x - \frac{\sin y}{16}\right)\right) \cdot t_4\right) \cdot \left(1 + \left(-0.5 \cdot \left(x \cdot x\right) - \cos y\right)\right)}{t_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 + \left(t_4 \cdot t_2\right) \cdot t_0}{3 \cdot \left(1 + \left(\cos x \cdot \left(t_3 - 0.5\right) + \cos y \cdot \left(1.5 - t_3\right)\right)\right)}\\
\end{array}
\end{array}
if x < -0.0115Initial program 99.0%
Taylor expanded in y around 0 56.9%
*-commutative56.9%
Simplified56.9%
if -0.0115 < x < 0.0420000000000000026Initial program 99.7%
Taylor expanded in x around 0 99.4%
associate--l+99.4%
unpow299.4%
Simplified99.4%
if 0.0420000000000000026 < x Initial program 98.9%
associate-*l*98.9%
distribute-lft-in99.0%
cos-neg99.0%
distribute-lft-in98.9%
associate-+l+98.9%
Simplified98.9%
Taylor expanded in y around 0 64.7%
*-commutative64.7%
Simplified64.7%
Final simplification82.5%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (sqrt 2.0) (sin x)))
(t_1 (/ (sqrt 5.0) 2.0))
(t_2 (* (cos x) (- t_1 0.5)))
(t_3 (- (cos x) (cos y)))
(t_4 (- (sin y) (/ (sin x) 16.0))))
(if (<= x -0.0036)
(/
(+ 2.0 (* t_3 (* t_4 t_0)))
(*
3.0
(+
(+ 1.0 (* (cos x) (/ (+ (sqrt 5.0) -1.0) 2.0)))
(* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0)))))
(if (<= x 0.035)
(/
(+
2.0
(*
(* (sqrt 2.0) (- (sin x) (/ (sin y) 16.0)))
(* (- 1.0 (cos y)) (+ (sin y) (* x -0.0625)))))
(* 3.0 (+ 1.0 (+ t_2 (* (cos y) (/ 1.0 (fma 0.5 (sqrt 5.0) 1.5)))))))
(/
(+ 2.0 (* (* t_4 t_3) t_0))
(* 3.0 (+ 1.0 (+ t_2 (* (cos y) (- 1.5 t_1))))))))))
double code(double x, double y) {
double t_0 = sqrt(2.0) * sin(x);
double t_1 = sqrt(5.0) / 2.0;
double t_2 = cos(x) * (t_1 - 0.5);
double t_3 = cos(x) - cos(y);
double t_4 = sin(y) - (sin(x) / 16.0);
double tmp;
if (x <= -0.0036) {
tmp = (2.0 + (t_3 * (t_4 * t_0))) / (3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0))));
} else if (x <= 0.035) {
tmp = (2.0 + ((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))) * ((1.0 - cos(y)) * (sin(y) + (x * -0.0625))))) / (3.0 * (1.0 + (t_2 + (cos(y) * (1.0 / fma(0.5, sqrt(5.0), 1.5))))));
} else {
tmp = (2.0 + ((t_4 * t_3) * t_0)) / (3.0 * (1.0 + (t_2 + (cos(y) * (1.5 - t_1)))));
}
return tmp;
}
function code(x, y) t_0 = Float64(sqrt(2.0) * sin(x)) t_1 = Float64(sqrt(5.0) / 2.0) t_2 = Float64(cos(x) * Float64(t_1 - 0.5)) t_3 = Float64(cos(x) - cos(y)) t_4 = Float64(sin(y) - Float64(sin(x) / 16.0)) tmp = 0.0 if (x <= -0.0036) tmp = Float64(Float64(2.0 + Float64(t_3 * Float64(t_4 * t_0))) / Float64(3.0 * Float64(Float64(1.0 + Float64(cos(x) * Float64(Float64(sqrt(5.0) + -1.0) / 2.0))) + Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0))))); elseif (x <= 0.035) tmp = Float64(Float64(2.0 + Float64(Float64(sqrt(2.0) * Float64(sin(x) - Float64(sin(y) / 16.0))) * Float64(Float64(1.0 - cos(y)) * Float64(sin(y) + Float64(x * -0.0625))))) / Float64(3.0 * Float64(1.0 + Float64(t_2 + Float64(cos(y) * Float64(1.0 / fma(0.5, sqrt(5.0), 1.5))))))); else tmp = Float64(Float64(2.0 + Float64(Float64(t_4 * t_3) * t_0)) / Float64(3.0 * Float64(1.0 + Float64(t_2 + Float64(cos(y) * Float64(1.5 - t_1)))))); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[2.0], $MachinePrecision] * N[Sin[x], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[Sqrt[5.0], $MachinePrecision] / 2.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[Cos[x], $MachinePrecision] * N[(t$95$1 - 0.5), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -0.0036], N[(N[(2.0 + N[(t$95$3 * N[(t$95$4 * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 0.035], N[(N[(2.0 + N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Sin[x], $MachinePrecision] - N[(N[Sin[y], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] + N[(x * -0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(1.0 + N[(t$95$2 + N[(N[Cos[y], $MachinePrecision] * N[(1.0 / N[(0.5 * N[Sqrt[5.0], $MachinePrecision] + 1.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 + N[(N[(t$95$4 * t$95$3), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(1.0 + N[(t$95$2 + N[(N[Cos[y], $MachinePrecision] * N[(1.5 - t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{2} \cdot \sin x\\
t_1 := \frac{\sqrt{5}}{2}\\
t_2 := \cos x \cdot \left(t_1 - 0.5\right)\\
t_3 := \cos x - \cos y\\
t_4 := \sin y - \frac{\sin x}{16}\\
\mathbf{if}\;x \leq -0.0036:\\
\;\;\;\;\frac{2 + t_3 \cdot \left(t_4 \cdot t_0\right)}{3 \cdot \left(\left(1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\right) + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)}\\
\mathbf{elif}\;x \leq 0.035:\\
\;\;\;\;\frac{2 + \left(\sqrt{2} \cdot \left(\sin x - \frac{\sin y}{16}\right)\right) \cdot \left(\left(1 - \cos y\right) \cdot \left(\sin y + x \cdot -0.0625\right)\right)}{3 \cdot \left(1 + \left(t_2 + \cos y \cdot \frac{1}{\mathsf{fma}\left(0.5, \sqrt{5}, 1.5\right)}\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 + \left(t_4 \cdot t_3\right) \cdot t_0}{3 \cdot \left(1 + \left(t_2 + \cos y \cdot \left(1.5 - t_1\right)\right)\right)}\\
\end{array}
\end{array}
if x < -0.0035999999999999999Initial program 99.0%
Taylor expanded in y around 0 56.9%
*-commutative56.9%
Simplified56.9%
if -0.0035999999999999999 < x < 0.035000000000000003Initial program 99.7%
associate-*l*99.7%
distribute-lft-in99.8%
cos-neg99.8%
distribute-lft-in99.7%
associate-+l+99.6%
Simplified99.6%
add-log-exp99.6%
*-commutative99.6%
div-inv99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Taylor expanded in x around 0 98.7%
associate-*r*98.7%
distribute-rgt-out98.7%
*-commutative98.7%
Simplified98.7%
flip--99.7%
metadata-eval99.7%
div-inv99.7%
metadata-eval99.7%
div-inv99.7%
metadata-eval99.7%
div-inv99.7%
metadata-eval99.7%
Applied egg-rr98.7%
swap-sqr99.7%
rem-square-sqrt99.8%
cancel-sign-sub-inv99.8%
metadata-eval99.8%
metadata-eval99.8%
metadata-eval99.8%
metadata-eval99.8%
+-commutative99.8%
*-commutative99.8%
fma-def99.8%
Simplified98.8%
if 0.035000000000000003 < x Initial program 98.9%
associate-*l*98.9%
distribute-lft-in99.0%
cos-neg99.0%
distribute-lft-in98.9%
associate-+l+98.9%
Simplified98.9%
Taylor expanded in y around 0 64.7%
*-commutative64.7%
Simplified64.7%
Final simplification82.1%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (sqrt 2.0) (sin x)))
(t_1
(*
3.0
(+
(+ 1.0 (* (cos x) (/ (+ (sqrt 5.0) -1.0) 2.0)))
(* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0)))))
(t_2 (/ (sqrt 5.0) 2.0))
(t_3 (- (cos x) (cos y)))
(t_4 (- (sin y) (/ (sin x) 16.0))))
(if (<= x -0.0115)
(/ (+ 2.0 (* t_3 (* t_4 t_0))) t_1)
(if (<= x 0.032)
(/ (+ 2.0 (* t_3 (* t_4 (* (sqrt 2.0) (+ x (* (sin y) -0.0625)))))) t_1)
(/
(+ 2.0 (* (* t_4 t_3) t_0))
(*
3.0
(+ 1.0 (+ (* (cos x) (- t_2 0.5)) (* (cos y) (- 1.5 t_2))))))))))
double code(double x, double y) {
double t_0 = sqrt(2.0) * sin(x);
double t_1 = 3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0)));
double t_2 = sqrt(5.0) / 2.0;
double t_3 = cos(x) - cos(y);
double t_4 = sin(y) - (sin(x) / 16.0);
double tmp;
if (x <= -0.0115) {
tmp = (2.0 + (t_3 * (t_4 * t_0))) / t_1;
} else if (x <= 0.032) {
tmp = (2.0 + (t_3 * (t_4 * (sqrt(2.0) * (x + (sin(y) * -0.0625)))))) / t_1;
} else {
tmp = (2.0 + ((t_4 * t_3) * t_0)) / (3.0 * (1.0 + ((cos(x) * (t_2 - 0.5)) + (cos(y) * (1.5 - t_2)))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: t_4
real(8) :: tmp
t_0 = sqrt(2.0d0) * sin(x)
t_1 = 3.0d0 * ((1.0d0 + (cos(x) * ((sqrt(5.0d0) + (-1.0d0)) / 2.0d0))) + (cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0)))
t_2 = sqrt(5.0d0) / 2.0d0
t_3 = cos(x) - cos(y)
t_4 = sin(y) - (sin(x) / 16.0d0)
if (x <= (-0.0115d0)) then
tmp = (2.0d0 + (t_3 * (t_4 * t_0))) / t_1
else if (x <= 0.032d0) then
tmp = (2.0d0 + (t_3 * (t_4 * (sqrt(2.0d0) * (x + (sin(y) * (-0.0625d0))))))) / t_1
else
tmp = (2.0d0 + ((t_4 * t_3) * t_0)) / (3.0d0 * (1.0d0 + ((cos(x) * (t_2 - 0.5d0)) + (cos(y) * (1.5d0 - t_2)))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.sqrt(2.0) * Math.sin(x);
double t_1 = 3.0 * ((1.0 + (Math.cos(x) * ((Math.sqrt(5.0) + -1.0) / 2.0))) + (Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0)));
double t_2 = Math.sqrt(5.0) / 2.0;
double t_3 = Math.cos(x) - Math.cos(y);
double t_4 = Math.sin(y) - (Math.sin(x) / 16.0);
double tmp;
if (x <= -0.0115) {
tmp = (2.0 + (t_3 * (t_4 * t_0))) / t_1;
} else if (x <= 0.032) {
tmp = (2.0 + (t_3 * (t_4 * (Math.sqrt(2.0) * (x + (Math.sin(y) * -0.0625)))))) / t_1;
} else {
tmp = (2.0 + ((t_4 * t_3) * t_0)) / (3.0 * (1.0 + ((Math.cos(x) * (t_2 - 0.5)) + (Math.cos(y) * (1.5 - t_2)))));
}
return tmp;
}
def code(x, y): t_0 = math.sqrt(2.0) * math.sin(x) t_1 = 3.0 * ((1.0 + (math.cos(x) * ((math.sqrt(5.0) + -1.0) / 2.0))) + (math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0))) t_2 = math.sqrt(5.0) / 2.0 t_3 = math.cos(x) - math.cos(y) t_4 = math.sin(y) - (math.sin(x) / 16.0) tmp = 0 if x <= -0.0115: tmp = (2.0 + (t_3 * (t_4 * t_0))) / t_1 elif x <= 0.032: tmp = (2.0 + (t_3 * (t_4 * (math.sqrt(2.0) * (x + (math.sin(y) * -0.0625)))))) / t_1 else: tmp = (2.0 + ((t_4 * t_3) * t_0)) / (3.0 * (1.0 + ((math.cos(x) * (t_2 - 0.5)) + (math.cos(y) * (1.5 - t_2))))) return tmp
function code(x, y) t_0 = Float64(sqrt(2.0) * sin(x)) t_1 = Float64(3.0 * Float64(Float64(1.0 + Float64(cos(x) * Float64(Float64(sqrt(5.0) + -1.0) / 2.0))) + Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0)))) t_2 = Float64(sqrt(5.0) / 2.0) t_3 = Float64(cos(x) - cos(y)) t_4 = Float64(sin(y) - Float64(sin(x) / 16.0)) tmp = 0.0 if (x <= -0.0115) tmp = Float64(Float64(2.0 + Float64(t_3 * Float64(t_4 * t_0))) / t_1); elseif (x <= 0.032) tmp = Float64(Float64(2.0 + Float64(t_3 * Float64(t_4 * Float64(sqrt(2.0) * Float64(x + Float64(sin(y) * -0.0625)))))) / t_1); else tmp = Float64(Float64(2.0 + Float64(Float64(t_4 * t_3) * t_0)) / Float64(3.0 * Float64(1.0 + Float64(Float64(cos(x) * Float64(t_2 - 0.5)) + Float64(cos(y) * Float64(1.5 - t_2)))))); end return tmp end
function tmp_2 = code(x, y) t_0 = sqrt(2.0) * sin(x); t_1 = 3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0))); t_2 = sqrt(5.0) / 2.0; t_3 = cos(x) - cos(y); t_4 = sin(y) - (sin(x) / 16.0); tmp = 0.0; if (x <= -0.0115) tmp = (2.0 + (t_3 * (t_4 * t_0))) / t_1; elseif (x <= 0.032) tmp = (2.0 + (t_3 * (t_4 * (sqrt(2.0) * (x + (sin(y) * -0.0625)))))) / t_1; else tmp = (2.0 + ((t_4 * t_3) * t_0)) / (3.0 * (1.0 + ((cos(x) * (t_2 - 0.5)) + (cos(y) * (1.5 - t_2))))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[2.0], $MachinePrecision] * N[Sin[x], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(3.0 * N[(N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[5.0], $MachinePrecision] / 2.0), $MachinePrecision]}, Block[{t$95$3 = N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -0.0115], N[(N[(2.0 + N[(t$95$3 * N[(t$95$4 * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision], If[LessEqual[x, 0.032], N[(N[(2.0 + N[(t$95$3 * N[(t$95$4 * N[(N[Sqrt[2.0], $MachinePrecision] * N[(x + N[(N[Sin[y], $MachinePrecision] * -0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision], N[(N[(2.0 + N[(N[(t$95$4 * t$95$3), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(1.0 + N[(N[(N[Cos[x], $MachinePrecision] * N[(t$95$2 - 0.5), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(1.5 - t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{2} \cdot \sin x\\
t_1 := 3 \cdot \left(\left(1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\right) + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)\\
t_2 := \frac{\sqrt{5}}{2}\\
t_3 := \cos x - \cos y\\
t_4 := \sin y - \frac{\sin x}{16}\\
\mathbf{if}\;x \leq -0.0115:\\
\;\;\;\;\frac{2 + t_3 \cdot \left(t_4 \cdot t_0\right)}{t_1}\\
\mathbf{elif}\;x \leq 0.032:\\
\;\;\;\;\frac{2 + t_3 \cdot \left(t_4 \cdot \left(\sqrt{2} \cdot \left(x + \sin y \cdot -0.0625\right)\right)\right)}{t_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 + \left(t_4 \cdot t_3\right) \cdot t_0}{3 \cdot \left(1 + \left(\cos x \cdot \left(t_2 - 0.5\right) + \cos y \cdot \left(1.5 - t_2\right)\right)\right)}\\
\end{array}
\end{array}
if x < -0.0115Initial program 99.0%
Taylor expanded in y around 0 56.9%
*-commutative56.9%
Simplified56.9%
if -0.0115 < x < 0.032000000000000001Initial program 99.7%
Taylor expanded in x around 0 99.0%
associate-*r*98.7%
metadata-eval98.7%
distribute-rgt-out98.7%
metadata-eval98.7%
Simplified99.0%
if 0.032000000000000001 < x Initial program 98.9%
associate-*l*98.9%
distribute-lft-in99.0%
cos-neg99.0%
distribute-lft-in98.9%
associate-+l+98.9%
Simplified98.9%
Taylor expanded in y around 0 64.7%
*-commutative64.7%
Simplified64.7%
Final simplification82.2%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (sqrt 5.0) 2.0))
(t_1
(* 3.0 (+ 1.0 (+ (* (cos x) (- t_0 0.5)) (* (cos y) (- 1.5 t_0)))))))
(if (or (<= x -0.00375) (not (<= x 0.032)))
(/
(+
2.0
(*
(* (- (sin y) (/ (sin x) 16.0)) (- (cos x) (cos y)))
(* (sqrt 2.0) (sin x))))
t_1)
(/
(+
2.0
(*
(* (sqrt 2.0) (- (sin x) (/ (sin y) 16.0)))
(* (- 1.0 (cos y)) (+ (sin y) (* x -0.0625)))))
t_1))))
double code(double x, double y) {
double t_0 = sqrt(5.0) / 2.0;
double t_1 = 3.0 * (1.0 + ((cos(x) * (t_0 - 0.5)) + (cos(y) * (1.5 - t_0))));
double tmp;
if ((x <= -0.00375) || !(x <= 0.032)) {
tmp = (2.0 + (((sin(y) - (sin(x) / 16.0)) * (cos(x) - cos(y))) * (sqrt(2.0) * sin(x)))) / t_1;
} else {
tmp = (2.0 + ((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))) * ((1.0 - cos(y)) * (sin(y) + (x * -0.0625))))) / t_1;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = sqrt(5.0d0) / 2.0d0
t_1 = 3.0d0 * (1.0d0 + ((cos(x) * (t_0 - 0.5d0)) + (cos(y) * (1.5d0 - t_0))))
if ((x <= (-0.00375d0)) .or. (.not. (x <= 0.032d0))) then
tmp = (2.0d0 + (((sin(y) - (sin(x) / 16.0d0)) * (cos(x) - cos(y))) * (sqrt(2.0d0) * sin(x)))) / t_1
else
tmp = (2.0d0 + ((sqrt(2.0d0) * (sin(x) - (sin(y) / 16.0d0))) * ((1.0d0 - cos(y)) * (sin(y) + (x * (-0.0625d0)))))) / t_1
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.sqrt(5.0) / 2.0;
double t_1 = 3.0 * (1.0 + ((Math.cos(x) * (t_0 - 0.5)) + (Math.cos(y) * (1.5 - t_0))));
double tmp;
if ((x <= -0.00375) || !(x <= 0.032)) {
tmp = (2.0 + (((Math.sin(y) - (Math.sin(x) / 16.0)) * (Math.cos(x) - Math.cos(y))) * (Math.sqrt(2.0) * Math.sin(x)))) / t_1;
} else {
tmp = (2.0 + ((Math.sqrt(2.0) * (Math.sin(x) - (Math.sin(y) / 16.0))) * ((1.0 - Math.cos(y)) * (Math.sin(y) + (x * -0.0625))))) / t_1;
}
return tmp;
}
def code(x, y): t_0 = math.sqrt(5.0) / 2.0 t_1 = 3.0 * (1.0 + ((math.cos(x) * (t_0 - 0.5)) + (math.cos(y) * (1.5 - t_0)))) tmp = 0 if (x <= -0.00375) or not (x <= 0.032): tmp = (2.0 + (((math.sin(y) - (math.sin(x) / 16.0)) * (math.cos(x) - math.cos(y))) * (math.sqrt(2.0) * math.sin(x)))) / t_1 else: tmp = (2.0 + ((math.sqrt(2.0) * (math.sin(x) - (math.sin(y) / 16.0))) * ((1.0 - math.cos(y)) * (math.sin(y) + (x * -0.0625))))) / t_1 return tmp
function code(x, y) t_0 = Float64(sqrt(5.0) / 2.0) t_1 = Float64(3.0 * Float64(1.0 + Float64(Float64(cos(x) * Float64(t_0 - 0.5)) + Float64(cos(y) * Float64(1.5 - t_0))))) tmp = 0.0 if ((x <= -0.00375) || !(x <= 0.032)) tmp = Float64(Float64(2.0 + Float64(Float64(Float64(sin(y) - Float64(sin(x) / 16.0)) * Float64(cos(x) - cos(y))) * Float64(sqrt(2.0) * sin(x)))) / t_1); else tmp = Float64(Float64(2.0 + Float64(Float64(sqrt(2.0) * Float64(sin(x) - Float64(sin(y) / 16.0))) * Float64(Float64(1.0 - cos(y)) * Float64(sin(y) + Float64(x * -0.0625))))) / t_1); end return tmp end
function tmp_2 = code(x, y) t_0 = sqrt(5.0) / 2.0; t_1 = 3.0 * (1.0 + ((cos(x) * (t_0 - 0.5)) + (cos(y) * (1.5 - t_0)))); tmp = 0.0; if ((x <= -0.00375) || ~((x <= 0.032))) tmp = (2.0 + (((sin(y) - (sin(x) / 16.0)) * (cos(x) - cos(y))) * (sqrt(2.0) * sin(x)))) / t_1; else tmp = (2.0 + ((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))) * ((1.0 - cos(y)) * (sin(y) + (x * -0.0625))))) / t_1; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[5.0], $MachinePrecision] / 2.0), $MachinePrecision]}, Block[{t$95$1 = N[(3.0 * N[(1.0 + N[(N[(N[Cos[x], $MachinePrecision] * N[(t$95$0 - 0.5), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(1.5 - t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[x, -0.00375], N[Not[LessEqual[x, 0.032]], $MachinePrecision]], N[(N[(2.0 + N[(N[(N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision], N[(N[(2.0 + N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Sin[x], $MachinePrecision] - N[(N[Sin[y], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] + N[(x * -0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{5}}{2}\\
t_1 := 3 \cdot \left(1 + \left(\cos x \cdot \left(t_0 - 0.5\right) + \cos y \cdot \left(1.5 - t_0\right)\right)\right)\\
\mathbf{if}\;x \leq -0.00375 \lor \neg \left(x \leq 0.032\right):\\
\;\;\;\;\frac{2 + \left(\left(\sin y - \frac{\sin x}{16}\right) \cdot \left(\cos x - \cos y\right)\right) \cdot \left(\sqrt{2} \cdot \sin x\right)}{t_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 + \left(\sqrt{2} \cdot \left(\sin x - \frac{\sin y}{16}\right)\right) \cdot \left(\left(1 - \cos y\right) \cdot \left(\sin y + x \cdot -0.0625\right)\right)}{t_1}\\
\end{array}
\end{array}
if x < -0.0037499999999999999 or 0.032000000000000001 < x Initial program 99.0%
associate-*l*99.0%
distribute-lft-in98.9%
cos-neg98.9%
distribute-lft-in99.0%
associate-+l+99.0%
Simplified99.0%
Taylor expanded in y around 0 61.0%
*-commutative61.0%
Simplified61.0%
if -0.0037499999999999999 < x < 0.032000000000000001Initial program 99.7%
associate-*l*99.7%
distribute-lft-in99.8%
cos-neg99.8%
distribute-lft-in99.7%
associate-+l+99.6%
Simplified99.6%
Taylor expanded in x around 0 98.7%
+-commutative98.7%
associate-*r*98.7%
distribute-rgt-out98.7%
*-commutative98.7%
Simplified98.7%
Final simplification82.1%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (sqrt 2.0) (sin x)))
(t_1 (/ (sqrt 5.0) 2.0))
(t_2
(* 3.0 (+ 1.0 (+ (* (cos x) (- t_1 0.5)) (* (cos y) (- 1.5 t_1))))))
(t_3 (- (cos x) (cos y)))
(t_4 (- (sin y) (/ (sin x) 16.0))))
(if (<= x -0.0042)
(/
(+ 2.0 (* t_3 (* t_4 t_0)))
(*
3.0
(+
(+ 1.0 (* (cos x) (/ (+ (sqrt 5.0) -1.0) 2.0)))
(* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0)))))
(if (<= x 0.032)
(/
(+
2.0
(*
(* (sqrt 2.0) (- (sin x) (/ (sin y) 16.0)))
(* (- 1.0 (cos y)) (+ (sin y) (* x -0.0625)))))
t_2)
(/ (+ 2.0 (* (* t_4 t_3) t_0)) t_2)))))
double code(double x, double y) {
double t_0 = sqrt(2.0) * sin(x);
double t_1 = sqrt(5.0) / 2.0;
double t_2 = 3.0 * (1.0 + ((cos(x) * (t_1 - 0.5)) + (cos(y) * (1.5 - t_1))));
double t_3 = cos(x) - cos(y);
double t_4 = sin(y) - (sin(x) / 16.0);
double tmp;
if (x <= -0.0042) {
tmp = (2.0 + (t_3 * (t_4 * t_0))) / (3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0))));
} else if (x <= 0.032) {
tmp = (2.0 + ((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))) * ((1.0 - cos(y)) * (sin(y) + (x * -0.0625))))) / t_2;
} else {
tmp = (2.0 + ((t_4 * t_3) * t_0)) / t_2;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: t_4
real(8) :: tmp
t_0 = sqrt(2.0d0) * sin(x)
t_1 = sqrt(5.0d0) / 2.0d0
t_2 = 3.0d0 * (1.0d0 + ((cos(x) * (t_1 - 0.5d0)) + (cos(y) * (1.5d0 - t_1))))
t_3 = cos(x) - cos(y)
t_4 = sin(y) - (sin(x) / 16.0d0)
if (x <= (-0.0042d0)) then
tmp = (2.0d0 + (t_3 * (t_4 * t_0))) / (3.0d0 * ((1.0d0 + (cos(x) * ((sqrt(5.0d0) + (-1.0d0)) / 2.0d0))) + (cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0))))
else if (x <= 0.032d0) then
tmp = (2.0d0 + ((sqrt(2.0d0) * (sin(x) - (sin(y) / 16.0d0))) * ((1.0d0 - cos(y)) * (sin(y) + (x * (-0.0625d0)))))) / t_2
else
tmp = (2.0d0 + ((t_4 * t_3) * t_0)) / t_2
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.sqrt(2.0) * Math.sin(x);
double t_1 = Math.sqrt(5.0) / 2.0;
double t_2 = 3.0 * (1.0 + ((Math.cos(x) * (t_1 - 0.5)) + (Math.cos(y) * (1.5 - t_1))));
double t_3 = Math.cos(x) - Math.cos(y);
double t_4 = Math.sin(y) - (Math.sin(x) / 16.0);
double tmp;
if (x <= -0.0042) {
tmp = (2.0 + (t_3 * (t_4 * t_0))) / (3.0 * ((1.0 + (Math.cos(x) * ((Math.sqrt(5.0) + -1.0) / 2.0))) + (Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0))));
} else if (x <= 0.032) {
tmp = (2.0 + ((Math.sqrt(2.0) * (Math.sin(x) - (Math.sin(y) / 16.0))) * ((1.0 - Math.cos(y)) * (Math.sin(y) + (x * -0.0625))))) / t_2;
} else {
tmp = (2.0 + ((t_4 * t_3) * t_0)) / t_2;
}
return tmp;
}
def code(x, y): t_0 = math.sqrt(2.0) * math.sin(x) t_1 = math.sqrt(5.0) / 2.0 t_2 = 3.0 * (1.0 + ((math.cos(x) * (t_1 - 0.5)) + (math.cos(y) * (1.5 - t_1)))) t_3 = math.cos(x) - math.cos(y) t_4 = math.sin(y) - (math.sin(x) / 16.0) tmp = 0 if x <= -0.0042: tmp = (2.0 + (t_3 * (t_4 * t_0))) / (3.0 * ((1.0 + (math.cos(x) * ((math.sqrt(5.0) + -1.0) / 2.0))) + (math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0)))) elif x <= 0.032: tmp = (2.0 + ((math.sqrt(2.0) * (math.sin(x) - (math.sin(y) / 16.0))) * ((1.0 - math.cos(y)) * (math.sin(y) + (x * -0.0625))))) / t_2 else: tmp = (2.0 + ((t_4 * t_3) * t_0)) / t_2 return tmp
function code(x, y) t_0 = Float64(sqrt(2.0) * sin(x)) t_1 = Float64(sqrt(5.0) / 2.0) t_2 = Float64(3.0 * Float64(1.0 + Float64(Float64(cos(x) * Float64(t_1 - 0.5)) + Float64(cos(y) * Float64(1.5 - t_1))))) t_3 = Float64(cos(x) - cos(y)) t_4 = Float64(sin(y) - Float64(sin(x) / 16.0)) tmp = 0.0 if (x <= -0.0042) tmp = Float64(Float64(2.0 + Float64(t_3 * Float64(t_4 * t_0))) / Float64(3.0 * Float64(Float64(1.0 + Float64(cos(x) * Float64(Float64(sqrt(5.0) + -1.0) / 2.0))) + Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0))))); elseif (x <= 0.032) tmp = Float64(Float64(2.0 + Float64(Float64(sqrt(2.0) * Float64(sin(x) - Float64(sin(y) / 16.0))) * Float64(Float64(1.0 - cos(y)) * Float64(sin(y) + Float64(x * -0.0625))))) / t_2); else tmp = Float64(Float64(2.0 + Float64(Float64(t_4 * t_3) * t_0)) / t_2); end return tmp end
function tmp_2 = code(x, y) t_0 = sqrt(2.0) * sin(x); t_1 = sqrt(5.0) / 2.0; t_2 = 3.0 * (1.0 + ((cos(x) * (t_1 - 0.5)) + (cos(y) * (1.5 - t_1)))); t_3 = cos(x) - cos(y); t_4 = sin(y) - (sin(x) / 16.0); tmp = 0.0; if (x <= -0.0042) tmp = (2.0 + (t_3 * (t_4 * t_0))) / (3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0)))); elseif (x <= 0.032) tmp = (2.0 + ((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))) * ((1.0 - cos(y)) * (sin(y) + (x * -0.0625))))) / t_2; else tmp = (2.0 + ((t_4 * t_3) * t_0)) / t_2; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[2.0], $MachinePrecision] * N[Sin[x], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[Sqrt[5.0], $MachinePrecision] / 2.0), $MachinePrecision]}, Block[{t$95$2 = N[(3.0 * N[(1.0 + N[(N[(N[Cos[x], $MachinePrecision] * N[(t$95$1 - 0.5), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(1.5 - t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -0.0042], N[(N[(2.0 + N[(t$95$3 * N[(t$95$4 * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 0.032], N[(N[(2.0 + N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Sin[x], $MachinePrecision] - N[(N[Sin[y], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] + N[(x * -0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision], N[(N[(2.0 + N[(N[(t$95$4 * t$95$3), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{2} \cdot \sin x\\
t_1 := \frac{\sqrt{5}}{2}\\
t_2 := 3 \cdot \left(1 + \left(\cos x \cdot \left(t_1 - 0.5\right) + \cos y \cdot \left(1.5 - t_1\right)\right)\right)\\
t_3 := \cos x - \cos y\\
t_4 := \sin y - \frac{\sin x}{16}\\
\mathbf{if}\;x \leq -0.0042:\\
\;\;\;\;\frac{2 + t_3 \cdot \left(t_4 \cdot t_0\right)}{3 \cdot \left(\left(1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\right) + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)}\\
\mathbf{elif}\;x \leq 0.032:\\
\;\;\;\;\frac{2 + \left(\sqrt{2} \cdot \left(\sin x - \frac{\sin y}{16}\right)\right) \cdot \left(\left(1 - \cos y\right) \cdot \left(\sin y + x \cdot -0.0625\right)\right)}{t_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 + \left(t_4 \cdot t_3\right) \cdot t_0}{t_2}\\
\end{array}
\end{array}
if x < -0.00419999999999999974Initial program 99.0%
Taylor expanded in y around 0 56.9%
*-commutative56.9%
Simplified56.9%
if -0.00419999999999999974 < x < 0.032000000000000001Initial program 99.7%
associate-*l*99.7%
distribute-lft-in99.8%
cos-neg99.8%
distribute-lft-in99.7%
associate-+l+99.6%
Simplified99.6%
Taylor expanded in x around 0 98.7%
+-commutative98.7%
associate-*r*98.7%
distribute-rgt-out98.7%
*-commutative98.7%
Simplified98.7%
if 0.032000000000000001 < x Initial program 98.9%
associate-*l*98.9%
distribute-lft-in99.0%
cos-neg99.0%
distribute-lft-in98.9%
associate-+l+98.9%
Simplified98.9%
Taylor expanded in y around 0 64.7%
*-commutative64.7%
Simplified64.7%
Final simplification82.1%
(FPCore (x y)
:precision binary64
(let* ((t_0
(+
2.0
(*
(- (cos x) (cos y))
(* (sqrt 2.0) (* -0.0625 (pow (sin x) 2.0))))))
(t_1 (/ (sqrt 5.0) 2.0))
(t_2 (+ (sqrt 5.0) -1.0)))
(if (<= x -0.0085)
(/
t_0
(*
3.0
(+
(+ 1.0 (* (cos x) (/ t_2 2.0)))
(* (cos y) (/ (/ 4.0 (+ 3.0 (sqrt 5.0))) 2.0)))))
(if (<= x 0.032)
(/
(+
2.0
(*
(* (sqrt 2.0) (- (sin x) (/ (sin y) 16.0)))
(* (- 1.0 (cos y)) (+ (sin y) (* x -0.0625)))))
(* 3.0 (+ 1.0 (+ (* (cos x) (- t_1 0.5)) (* (cos y) (- 1.5 t_1))))))
(/
t_0
(*
3.0
(+
(* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0))
(+ 1.0 (/ t_2 (/ 2.0 (cos x)))))))))))
double code(double x, double y) {
double t_0 = 2.0 + ((cos(x) - cos(y)) * (sqrt(2.0) * (-0.0625 * pow(sin(x), 2.0))));
double t_1 = sqrt(5.0) / 2.0;
double t_2 = sqrt(5.0) + -1.0;
double tmp;
if (x <= -0.0085) {
tmp = t_0 / (3.0 * ((1.0 + (cos(x) * (t_2 / 2.0))) + (cos(y) * ((4.0 / (3.0 + sqrt(5.0))) / 2.0))));
} else if (x <= 0.032) {
tmp = (2.0 + ((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))) * ((1.0 - cos(y)) * (sin(y) + (x * -0.0625))))) / (3.0 * (1.0 + ((cos(x) * (t_1 - 0.5)) + (cos(y) * (1.5 - t_1)))));
} else {
tmp = t_0 / (3.0 * ((cos(y) * ((3.0 - sqrt(5.0)) / 2.0)) + (1.0 + (t_2 / (2.0 / cos(x))))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_0 = 2.0d0 + ((cos(x) - cos(y)) * (sqrt(2.0d0) * ((-0.0625d0) * (sin(x) ** 2.0d0))))
t_1 = sqrt(5.0d0) / 2.0d0
t_2 = sqrt(5.0d0) + (-1.0d0)
if (x <= (-0.0085d0)) then
tmp = t_0 / (3.0d0 * ((1.0d0 + (cos(x) * (t_2 / 2.0d0))) + (cos(y) * ((4.0d0 / (3.0d0 + sqrt(5.0d0))) / 2.0d0))))
else if (x <= 0.032d0) then
tmp = (2.0d0 + ((sqrt(2.0d0) * (sin(x) - (sin(y) / 16.0d0))) * ((1.0d0 - cos(y)) * (sin(y) + (x * (-0.0625d0)))))) / (3.0d0 * (1.0d0 + ((cos(x) * (t_1 - 0.5d0)) + (cos(y) * (1.5d0 - t_1)))))
else
tmp = t_0 / (3.0d0 * ((cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0)) + (1.0d0 + (t_2 / (2.0d0 / cos(x))))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 2.0 + ((Math.cos(x) - Math.cos(y)) * (Math.sqrt(2.0) * (-0.0625 * Math.pow(Math.sin(x), 2.0))));
double t_1 = Math.sqrt(5.0) / 2.0;
double t_2 = Math.sqrt(5.0) + -1.0;
double tmp;
if (x <= -0.0085) {
tmp = t_0 / (3.0 * ((1.0 + (Math.cos(x) * (t_2 / 2.0))) + (Math.cos(y) * ((4.0 / (3.0 + Math.sqrt(5.0))) / 2.0))));
} else if (x <= 0.032) {
tmp = (2.0 + ((Math.sqrt(2.0) * (Math.sin(x) - (Math.sin(y) / 16.0))) * ((1.0 - Math.cos(y)) * (Math.sin(y) + (x * -0.0625))))) / (3.0 * (1.0 + ((Math.cos(x) * (t_1 - 0.5)) + (Math.cos(y) * (1.5 - t_1)))));
} else {
tmp = t_0 / (3.0 * ((Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0)) + (1.0 + (t_2 / (2.0 / Math.cos(x))))));
}
return tmp;
}
def code(x, y): t_0 = 2.0 + ((math.cos(x) - math.cos(y)) * (math.sqrt(2.0) * (-0.0625 * math.pow(math.sin(x), 2.0)))) t_1 = math.sqrt(5.0) / 2.0 t_2 = math.sqrt(5.0) + -1.0 tmp = 0 if x <= -0.0085: tmp = t_0 / (3.0 * ((1.0 + (math.cos(x) * (t_2 / 2.0))) + (math.cos(y) * ((4.0 / (3.0 + math.sqrt(5.0))) / 2.0)))) elif x <= 0.032: tmp = (2.0 + ((math.sqrt(2.0) * (math.sin(x) - (math.sin(y) / 16.0))) * ((1.0 - math.cos(y)) * (math.sin(y) + (x * -0.0625))))) / (3.0 * (1.0 + ((math.cos(x) * (t_1 - 0.5)) + (math.cos(y) * (1.5 - t_1))))) else: tmp = t_0 / (3.0 * ((math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0)) + (1.0 + (t_2 / (2.0 / math.cos(x)))))) return tmp
function code(x, y) t_0 = Float64(2.0 + Float64(Float64(cos(x) - cos(y)) * Float64(sqrt(2.0) * Float64(-0.0625 * (sin(x) ^ 2.0))))) t_1 = Float64(sqrt(5.0) / 2.0) t_2 = Float64(sqrt(5.0) + -1.0) tmp = 0.0 if (x <= -0.0085) tmp = Float64(t_0 / Float64(3.0 * Float64(Float64(1.0 + Float64(cos(x) * Float64(t_2 / 2.0))) + Float64(cos(y) * Float64(Float64(4.0 / Float64(3.0 + sqrt(5.0))) / 2.0))))); elseif (x <= 0.032) tmp = Float64(Float64(2.0 + Float64(Float64(sqrt(2.0) * Float64(sin(x) - Float64(sin(y) / 16.0))) * Float64(Float64(1.0 - cos(y)) * Float64(sin(y) + Float64(x * -0.0625))))) / Float64(3.0 * Float64(1.0 + Float64(Float64(cos(x) * Float64(t_1 - 0.5)) + Float64(cos(y) * Float64(1.5 - t_1)))))); else tmp = Float64(t_0 / Float64(3.0 * Float64(Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0)) + Float64(1.0 + Float64(t_2 / Float64(2.0 / cos(x))))))); end return tmp end
function tmp_2 = code(x, y) t_0 = 2.0 + ((cos(x) - cos(y)) * (sqrt(2.0) * (-0.0625 * (sin(x) ^ 2.0)))); t_1 = sqrt(5.0) / 2.0; t_2 = sqrt(5.0) + -1.0; tmp = 0.0; if (x <= -0.0085) tmp = t_0 / (3.0 * ((1.0 + (cos(x) * (t_2 / 2.0))) + (cos(y) * ((4.0 / (3.0 + sqrt(5.0))) / 2.0)))); elseif (x <= 0.032) tmp = (2.0 + ((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))) * ((1.0 - cos(y)) * (sin(y) + (x * -0.0625))))) / (3.0 * (1.0 + ((cos(x) * (t_1 - 0.5)) + (cos(y) * (1.5 - t_1))))); else tmp = t_0 / (3.0 * ((cos(y) * ((3.0 - sqrt(5.0)) / 2.0)) + (1.0 + (t_2 / (2.0 / cos(x)))))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(2.0 + N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(-0.0625 * N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[Sqrt[5.0], $MachinePrecision] / 2.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]}, If[LessEqual[x, -0.0085], N[(t$95$0 / N[(3.0 * N[(N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(t$95$2 / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(N[(4.0 / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 0.032], N[(N[(2.0 + N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Sin[x], $MachinePrecision] - N[(N[Sin[y], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] + N[(x * -0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(1.0 + N[(N[(N[Cos[x], $MachinePrecision] * N[(t$95$1 - 0.5), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(1.5 - t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$0 / N[(3.0 * N[(N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + N[(1.0 + N[(t$95$2 / N[(2.0 / N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 2 + \left(\cos x - \cos y\right) \cdot \left(\sqrt{2} \cdot \left(-0.0625 \cdot {\sin x}^{2}\right)\right)\\
t_1 := \frac{\sqrt{5}}{2}\\
t_2 := \sqrt{5} + -1\\
\mathbf{if}\;x \leq -0.0085:\\
\;\;\;\;\frac{t_0}{3 \cdot \left(\left(1 + \cos x \cdot \frac{t_2}{2}\right) + \cos y \cdot \frac{\frac{4}{3 + \sqrt{5}}}{2}\right)}\\
\mathbf{elif}\;x \leq 0.032:\\
\;\;\;\;\frac{2 + \left(\sqrt{2} \cdot \left(\sin x - \frac{\sin y}{16}\right)\right) \cdot \left(\left(1 - \cos y\right) \cdot \left(\sin y + x \cdot -0.0625\right)\right)}{3 \cdot \left(1 + \left(\cos x \cdot \left(t_1 - 0.5\right) + \cos y \cdot \left(1.5 - t_1\right)\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_0}{3 \cdot \left(\cos y \cdot \frac{3 - \sqrt{5}}{2} + \left(1 + \frac{t_2}{\frac{2}{\cos x}}\right)\right)}\\
\end{array}
\end{array}
if x < -0.0085000000000000006Initial program 99.0%
Taylor expanded in y around 0 52.9%
associate-*r*52.9%
*-commutative52.9%
Simplified52.9%
flip--52.9%
metadata-eval52.9%
add-sqr-sqrt53.0%
metadata-eval53.0%
Applied egg-rr53.0%
if -0.0085000000000000006 < x < 0.032000000000000001Initial program 99.7%
associate-*l*99.7%
distribute-lft-in99.8%
cos-neg99.8%
distribute-lft-in99.7%
associate-+l+99.6%
Simplified99.6%
Taylor expanded in x around 0 98.7%
+-commutative98.7%
associate-*r*98.7%
distribute-rgt-out98.7%
*-commutative98.7%
Simplified98.7%
if 0.032000000000000001 < x Initial program 98.9%
Taylor expanded in y around 0 61.7%
associate-*r*61.7%
*-commutative61.7%
Simplified61.7%
associate-*l/61.7%
sub-neg61.7%
metadata-eval61.7%
Applied egg-rr61.7%
metadata-eval61.7%
sub-neg61.7%
associate-/l*61.7%
sub-neg61.7%
metadata-eval61.7%
Simplified61.7%
Final simplification80.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (sqrt 5.0) 2.0)))
(if (or (<= x -0.0037) (not (<= x 0.032)))
(/
(+
2.0
(* (- (cos x) (cos y)) (* (sqrt 2.0) (* -0.0625 (pow (sin x) 2.0)))))
(*
3.0
(+
(+ 1.0 (* (cos x) (/ (+ (sqrt 5.0) -1.0) 2.0)))
(* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0)))))
(/
(+
2.0
(*
(* (sqrt 2.0) (+ x (* (sin y) -0.0625)))
(* (- 1.0 (cos y)) (+ (sin y) (* x -0.0625)))))
(* 3.0 (+ 1.0 (+ (* (cos x) (- t_0 0.5)) (* (cos y) (- 1.5 t_0)))))))))
double code(double x, double y) {
double t_0 = sqrt(5.0) / 2.0;
double tmp;
if ((x <= -0.0037) || !(x <= 0.032)) {
tmp = (2.0 + ((cos(x) - cos(y)) * (sqrt(2.0) * (-0.0625 * pow(sin(x), 2.0))))) / (3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0))));
} else {
tmp = (2.0 + ((sqrt(2.0) * (x + (sin(y) * -0.0625))) * ((1.0 - cos(y)) * (sin(y) + (x * -0.0625))))) / (3.0 * (1.0 + ((cos(x) * (t_0 - 0.5)) + (cos(y) * (1.5 - t_0)))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(5.0d0) / 2.0d0
if ((x <= (-0.0037d0)) .or. (.not. (x <= 0.032d0))) then
tmp = (2.0d0 + ((cos(x) - cos(y)) * (sqrt(2.0d0) * ((-0.0625d0) * (sin(x) ** 2.0d0))))) / (3.0d0 * ((1.0d0 + (cos(x) * ((sqrt(5.0d0) + (-1.0d0)) / 2.0d0))) + (cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0))))
else
tmp = (2.0d0 + ((sqrt(2.0d0) * (x + (sin(y) * (-0.0625d0)))) * ((1.0d0 - cos(y)) * (sin(y) + (x * (-0.0625d0)))))) / (3.0d0 * (1.0d0 + ((cos(x) * (t_0 - 0.5d0)) + (cos(y) * (1.5d0 - t_0)))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.sqrt(5.0) / 2.0;
double tmp;
if ((x <= -0.0037) || !(x <= 0.032)) {
tmp = (2.0 + ((Math.cos(x) - Math.cos(y)) * (Math.sqrt(2.0) * (-0.0625 * Math.pow(Math.sin(x), 2.0))))) / (3.0 * ((1.0 + (Math.cos(x) * ((Math.sqrt(5.0) + -1.0) / 2.0))) + (Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0))));
} else {
tmp = (2.0 + ((Math.sqrt(2.0) * (x + (Math.sin(y) * -0.0625))) * ((1.0 - Math.cos(y)) * (Math.sin(y) + (x * -0.0625))))) / (3.0 * (1.0 + ((Math.cos(x) * (t_0 - 0.5)) + (Math.cos(y) * (1.5 - t_0)))));
}
return tmp;
}
def code(x, y): t_0 = math.sqrt(5.0) / 2.0 tmp = 0 if (x <= -0.0037) or not (x <= 0.032): tmp = (2.0 + ((math.cos(x) - math.cos(y)) * (math.sqrt(2.0) * (-0.0625 * math.pow(math.sin(x), 2.0))))) / (3.0 * ((1.0 + (math.cos(x) * ((math.sqrt(5.0) + -1.0) / 2.0))) + (math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0)))) else: tmp = (2.0 + ((math.sqrt(2.0) * (x + (math.sin(y) * -0.0625))) * ((1.0 - math.cos(y)) * (math.sin(y) + (x * -0.0625))))) / (3.0 * (1.0 + ((math.cos(x) * (t_0 - 0.5)) + (math.cos(y) * (1.5 - t_0))))) return tmp
function code(x, y) t_0 = Float64(sqrt(5.0) / 2.0) tmp = 0.0 if ((x <= -0.0037) || !(x <= 0.032)) tmp = Float64(Float64(2.0 + Float64(Float64(cos(x) - cos(y)) * Float64(sqrt(2.0) * Float64(-0.0625 * (sin(x) ^ 2.0))))) / Float64(3.0 * Float64(Float64(1.0 + Float64(cos(x) * Float64(Float64(sqrt(5.0) + -1.0) / 2.0))) + Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0))))); else tmp = Float64(Float64(2.0 + Float64(Float64(sqrt(2.0) * Float64(x + Float64(sin(y) * -0.0625))) * Float64(Float64(1.0 - cos(y)) * Float64(sin(y) + Float64(x * -0.0625))))) / Float64(3.0 * Float64(1.0 + Float64(Float64(cos(x) * Float64(t_0 - 0.5)) + Float64(cos(y) * Float64(1.5 - t_0)))))); end return tmp end
function tmp_2 = code(x, y) t_0 = sqrt(5.0) / 2.0; tmp = 0.0; if ((x <= -0.0037) || ~((x <= 0.032))) tmp = (2.0 + ((cos(x) - cos(y)) * (sqrt(2.0) * (-0.0625 * (sin(x) ^ 2.0))))) / (3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0)))); else tmp = (2.0 + ((sqrt(2.0) * (x + (sin(y) * -0.0625))) * ((1.0 - cos(y)) * (sin(y) + (x * -0.0625))))) / (3.0 * (1.0 + ((cos(x) * (t_0 - 0.5)) + (cos(y) * (1.5 - t_0))))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[5.0], $MachinePrecision] / 2.0), $MachinePrecision]}, If[Or[LessEqual[x, -0.0037], N[Not[LessEqual[x, 0.032]], $MachinePrecision]], N[(N[(2.0 + N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(-0.0625 * N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 + N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(x + N[(N[Sin[y], $MachinePrecision] * -0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] + N[(x * -0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(1.0 + N[(N[(N[Cos[x], $MachinePrecision] * N[(t$95$0 - 0.5), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(1.5 - t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{5}}{2}\\
\mathbf{if}\;x \leq -0.0037 \lor \neg \left(x \leq 0.032\right):\\
\;\;\;\;\frac{2 + \left(\cos x - \cos y\right) \cdot \left(\sqrt{2} \cdot \left(-0.0625 \cdot {\sin x}^{2}\right)\right)}{3 \cdot \left(\left(1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\right) + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 + \left(\sqrt{2} \cdot \left(x + \sin y \cdot -0.0625\right)\right) \cdot \left(\left(1 - \cos y\right) \cdot \left(\sin y + x \cdot -0.0625\right)\right)}{3 \cdot \left(1 + \left(\cos x \cdot \left(t_0 - 0.5\right) + \cos y \cdot \left(1.5 - t_0\right)\right)\right)}\\
\end{array}
\end{array}
if x < -0.0037000000000000002 or 0.032000000000000001 < x Initial program 99.0%
Taylor expanded in y around 0 57.5%
associate-*r*57.5%
*-commutative57.5%
Simplified57.5%
if -0.0037000000000000002 < x < 0.032000000000000001Initial program 99.7%
associate-*l*99.7%
distribute-lft-in99.8%
cos-neg99.8%
distribute-lft-in99.7%
associate-+l+99.6%
Simplified99.6%
add-log-exp99.6%
*-commutative99.6%
div-inv99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Taylor expanded in x around 0 98.7%
associate-*r*98.7%
distribute-rgt-out98.7%
*-commutative98.7%
Simplified98.7%
Taylor expanded in x around 0 98.7%
associate-*r*98.7%
metadata-eval98.7%
distribute-rgt-out98.7%
metadata-eval98.7%
Simplified98.7%
Final simplification80.5%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (sqrt 5.0) 2.0)))
(if (or (<= x -0.003) (not (<= x 0.035)))
(/
(+
2.0
(* (- (cos x) (cos y)) (* (sqrt 2.0) (* -0.0625 (pow (sin x) 2.0)))))
(*
3.0
(+
(* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0))
(+ 1.0 (/ (+ (sqrt 5.0) -1.0) (/ 2.0 (cos x)))))))
(/
(+
2.0
(*
(* (sqrt 2.0) (+ x (* (sin y) -0.0625)))
(* (- 1.0 (cos y)) (+ (sin y) (* x -0.0625)))))
(* 3.0 (+ 1.0 (+ (* (cos x) (- t_0 0.5)) (* (cos y) (- 1.5 t_0)))))))))
double code(double x, double y) {
double t_0 = sqrt(5.0) / 2.0;
double tmp;
if ((x <= -0.003) || !(x <= 0.035)) {
tmp = (2.0 + ((cos(x) - cos(y)) * (sqrt(2.0) * (-0.0625 * pow(sin(x), 2.0))))) / (3.0 * ((cos(y) * ((3.0 - sqrt(5.0)) / 2.0)) + (1.0 + ((sqrt(5.0) + -1.0) / (2.0 / cos(x))))));
} else {
tmp = (2.0 + ((sqrt(2.0) * (x + (sin(y) * -0.0625))) * ((1.0 - cos(y)) * (sin(y) + (x * -0.0625))))) / (3.0 * (1.0 + ((cos(x) * (t_0 - 0.5)) + (cos(y) * (1.5 - t_0)))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(5.0d0) / 2.0d0
if ((x <= (-0.003d0)) .or. (.not. (x <= 0.035d0))) then
tmp = (2.0d0 + ((cos(x) - cos(y)) * (sqrt(2.0d0) * ((-0.0625d0) * (sin(x) ** 2.0d0))))) / (3.0d0 * ((cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0)) + (1.0d0 + ((sqrt(5.0d0) + (-1.0d0)) / (2.0d0 / cos(x))))))
else
tmp = (2.0d0 + ((sqrt(2.0d0) * (x + (sin(y) * (-0.0625d0)))) * ((1.0d0 - cos(y)) * (sin(y) + (x * (-0.0625d0)))))) / (3.0d0 * (1.0d0 + ((cos(x) * (t_0 - 0.5d0)) + (cos(y) * (1.5d0 - t_0)))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.sqrt(5.0) / 2.0;
double tmp;
if ((x <= -0.003) || !(x <= 0.035)) {
tmp = (2.0 + ((Math.cos(x) - Math.cos(y)) * (Math.sqrt(2.0) * (-0.0625 * Math.pow(Math.sin(x), 2.0))))) / (3.0 * ((Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0)) + (1.0 + ((Math.sqrt(5.0) + -1.0) / (2.0 / Math.cos(x))))));
} else {
tmp = (2.0 + ((Math.sqrt(2.0) * (x + (Math.sin(y) * -0.0625))) * ((1.0 - Math.cos(y)) * (Math.sin(y) + (x * -0.0625))))) / (3.0 * (1.0 + ((Math.cos(x) * (t_0 - 0.5)) + (Math.cos(y) * (1.5 - t_0)))));
}
return tmp;
}
def code(x, y): t_0 = math.sqrt(5.0) / 2.0 tmp = 0 if (x <= -0.003) or not (x <= 0.035): tmp = (2.0 + ((math.cos(x) - math.cos(y)) * (math.sqrt(2.0) * (-0.0625 * math.pow(math.sin(x), 2.0))))) / (3.0 * ((math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0)) + (1.0 + ((math.sqrt(5.0) + -1.0) / (2.0 / math.cos(x)))))) else: tmp = (2.0 + ((math.sqrt(2.0) * (x + (math.sin(y) * -0.0625))) * ((1.0 - math.cos(y)) * (math.sin(y) + (x * -0.0625))))) / (3.0 * (1.0 + ((math.cos(x) * (t_0 - 0.5)) + (math.cos(y) * (1.5 - t_0))))) return tmp
function code(x, y) t_0 = Float64(sqrt(5.0) / 2.0) tmp = 0.0 if ((x <= -0.003) || !(x <= 0.035)) tmp = Float64(Float64(2.0 + Float64(Float64(cos(x) - cos(y)) * Float64(sqrt(2.0) * Float64(-0.0625 * (sin(x) ^ 2.0))))) / Float64(3.0 * Float64(Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0)) + Float64(1.0 + Float64(Float64(sqrt(5.0) + -1.0) / Float64(2.0 / cos(x))))))); else tmp = Float64(Float64(2.0 + Float64(Float64(sqrt(2.0) * Float64(x + Float64(sin(y) * -0.0625))) * Float64(Float64(1.0 - cos(y)) * Float64(sin(y) + Float64(x * -0.0625))))) / Float64(3.0 * Float64(1.0 + Float64(Float64(cos(x) * Float64(t_0 - 0.5)) + Float64(cos(y) * Float64(1.5 - t_0)))))); end return tmp end
function tmp_2 = code(x, y) t_0 = sqrt(5.0) / 2.0; tmp = 0.0; if ((x <= -0.003) || ~((x <= 0.035))) tmp = (2.0 + ((cos(x) - cos(y)) * (sqrt(2.0) * (-0.0625 * (sin(x) ^ 2.0))))) / (3.0 * ((cos(y) * ((3.0 - sqrt(5.0)) / 2.0)) + (1.0 + ((sqrt(5.0) + -1.0) / (2.0 / cos(x)))))); else tmp = (2.0 + ((sqrt(2.0) * (x + (sin(y) * -0.0625))) * ((1.0 - cos(y)) * (sin(y) + (x * -0.0625))))) / (3.0 * (1.0 + ((cos(x) * (t_0 - 0.5)) + (cos(y) * (1.5 - t_0))))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[5.0], $MachinePrecision] / 2.0), $MachinePrecision]}, If[Or[LessEqual[x, -0.003], N[Not[LessEqual[x, 0.035]], $MachinePrecision]], N[(N[(2.0 + N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(-0.0625 * N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + N[(1.0 + N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] / N[(2.0 / N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 + N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(x + N[(N[Sin[y], $MachinePrecision] * -0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] + N[(x * -0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(1.0 + N[(N[(N[Cos[x], $MachinePrecision] * N[(t$95$0 - 0.5), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(1.5 - t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{5}}{2}\\
\mathbf{if}\;x \leq -0.003 \lor \neg \left(x \leq 0.035\right):\\
\;\;\;\;\frac{2 + \left(\cos x - \cos y\right) \cdot \left(\sqrt{2} \cdot \left(-0.0625 \cdot {\sin x}^{2}\right)\right)}{3 \cdot \left(\cos y \cdot \frac{3 - \sqrt{5}}{2} + \left(1 + \frac{\sqrt{5} + -1}{\frac{2}{\cos x}}\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 + \left(\sqrt{2} \cdot \left(x + \sin y \cdot -0.0625\right)\right) \cdot \left(\left(1 - \cos y\right) \cdot \left(\sin y + x \cdot -0.0625\right)\right)}{3 \cdot \left(1 + \left(\cos x \cdot \left(t_0 - 0.5\right) + \cos y \cdot \left(1.5 - t_0\right)\right)\right)}\\
\end{array}
\end{array}
if x < -0.0030000000000000001 or 0.035000000000000003 < x Initial program 99.0%
Taylor expanded in y around 0 57.5%
associate-*r*57.5%
*-commutative57.5%
Simplified57.5%
associate-*l/57.5%
sub-neg57.5%
metadata-eval57.5%
Applied egg-rr57.5%
metadata-eval57.5%
sub-neg57.5%
associate-/l*57.6%
sub-neg57.6%
metadata-eval57.6%
Simplified57.6%
if -0.0030000000000000001 < x < 0.035000000000000003Initial program 99.7%
associate-*l*99.7%
distribute-lft-in99.8%
cos-neg99.8%
distribute-lft-in99.7%
associate-+l+99.6%
Simplified99.6%
add-log-exp99.6%
*-commutative99.6%
div-inv99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Taylor expanded in x around 0 98.7%
associate-*r*98.7%
distribute-rgt-out98.7%
*-commutative98.7%
Simplified98.7%
Taylor expanded in x around 0 98.7%
associate-*r*98.7%
metadata-eval98.7%
distribute-rgt-out98.7%
metadata-eval98.7%
Simplified98.7%
Final simplification80.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ (sqrt 5.0) -1.0))
(t_1
(+
2.0
(*
(- (cos x) (cos y))
(* (sqrt 2.0) (* -0.0625 (pow (sin x) 2.0))))))
(t_2 (/ (sqrt 5.0) 2.0)))
(if (<= x -0.00375)
(/
t_1
(*
3.0
(+
(+ 1.0 (* (cos x) (/ t_0 2.0)))
(* (cos y) (/ (/ 4.0 (+ 3.0 (sqrt 5.0))) 2.0)))))
(if (<= x 0.032)
(/
(+
2.0
(*
(* (sqrt 2.0) (+ x (* (sin y) -0.0625)))
(* (- 1.0 (cos y)) (+ (sin y) (* x -0.0625)))))
(* 3.0 (+ 1.0 (+ (* (cos x) (- t_2 0.5)) (* (cos y) (- 1.5 t_2))))))
(/
t_1
(*
3.0
(+
(* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0))
(+ 1.0 (/ t_0 (/ 2.0 (cos x)))))))))))
double code(double x, double y) {
double t_0 = sqrt(5.0) + -1.0;
double t_1 = 2.0 + ((cos(x) - cos(y)) * (sqrt(2.0) * (-0.0625 * pow(sin(x), 2.0))));
double t_2 = sqrt(5.0) / 2.0;
double tmp;
if (x <= -0.00375) {
tmp = t_1 / (3.0 * ((1.0 + (cos(x) * (t_0 / 2.0))) + (cos(y) * ((4.0 / (3.0 + sqrt(5.0))) / 2.0))));
} else if (x <= 0.032) {
tmp = (2.0 + ((sqrt(2.0) * (x + (sin(y) * -0.0625))) * ((1.0 - cos(y)) * (sin(y) + (x * -0.0625))))) / (3.0 * (1.0 + ((cos(x) * (t_2 - 0.5)) + (cos(y) * (1.5 - t_2)))));
} else {
tmp = t_1 / (3.0 * ((cos(y) * ((3.0 - sqrt(5.0)) / 2.0)) + (1.0 + (t_0 / (2.0 / cos(x))))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_0 = sqrt(5.0d0) + (-1.0d0)
t_1 = 2.0d0 + ((cos(x) - cos(y)) * (sqrt(2.0d0) * ((-0.0625d0) * (sin(x) ** 2.0d0))))
t_2 = sqrt(5.0d0) / 2.0d0
if (x <= (-0.00375d0)) then
tmp = t_1 / (3.0d0 * ((1.0d0 + (cos(x) * (t_0 / 2.0d0))) + (cos(y) * ((4.0d0 / (3.0d0 + sqrt(5.0d0))) / 2.0d0))))
else if (x <= 0.032d0) then
tmp = (2.0d0 + ((sqrt(2.0d0) * (x + (sin(y) * (-0.0625d0)))) * ((1.0d0 - cos(y)) * (sin(y) + (x * (-0.0625d0)))))) / (3.0d0 * (1.0d0 + ((cos(x) * (t_2 - 0.5d0)) + (cos(y) * (1.5d0 - t_2)))))
else
tmp = t_1 / (3.0d0 * ((cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0)) + (1.0d0 + (t_0 / (2.0d0 / cos(x))))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.sqrt(5.0) + -1.0;
double t_1 = 2.0 + ((Math.cos(x) - Math.cos(y)) * (Math.sqrt(2.0) * (-0.0625 * Math.pow(Math.sin(x), 2.0))));
double t_2 = Math.sqrt(5.0) / 2.0;
double tmp;
if (x <= -0.00375) {
tmp = t_1 / (3.0 * ((1.0 + (Math.cos(x) * (t_0 / 2.0))) + (Math.cos(y) * ((4.0 / (3.0 + Math.sqrt(5.0))) / 2.0))));
} else if (x <= 0.032) {
tmp = (2.0 + ((Math.sqrt(2.0) * (x + (Math.sin(y) * -0.0625))) * ((1.0 - Math.cos(y)) * (Math.sin(y) + (x * -0.0625))))) / (3.0 * (1.0 + ((Math.cos(x) * (t_2 - 0.5)) + (Math.cos(y) * (1.5 - t_2)))));
} else {
tmp = t_1 / (3.0 * ((Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0)) + (1.0 + (t_0 / (2.0 / Math.cos(x))))));
}
return tmp;
}
def code(x, y): t_0 = math.sqrt(5.0) + -1.0 t_1 = 2.0 + ((math.cos(x) - math.cos(y)) * (math.sqrt(2.0) * (-0.0625 * math.pow(math.sin(x), 2.0)))) t_2 = math.sqrt(5.0) / 2.0 tmp = 0 if x <= -0.00375: tmp = t_1 / (3.0 * ((1.0 + (math.cos(x) * (t_0 / 2.0))) + (math.cos(y) * ((4.0 / (3.0 + math.sqrt(5.0))) / 2.0)))) elif x <= 0.032: tmp = (2.0 + ((math.sqrt(2.0) * (x + (math.sin(y) * -0.0625))) * ((1.0 - math.cos(y)) * (math.sin(y) + (x * -0.0625))))) / (3.0 * (1.0 + ((math.cos(x) * (t_2 - 0.5)) + (math.cos(y) * (1.5 - t_2))))) else: tmp = t_1 / (3.0 * ((math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0)) + (1.0 + (t_0 / (2.0 / math.cos(x)))))) return tmp
function code(x, y) t_0 = Float64(sqrt(5.0) + -1.0) t_1 = Float64(2.0 + Float64(Float64(cos(x) - cos(y)) * Float64(sqrt(2.0) * Float64(-0.0625 * (sin(x) ^ 2.0))))) t_2 = Float64(sqrt(5.0) / 2.0) tmp = 0.0 if (x <= -0.00375) tmp = Float64(t_1 / Float64(3.0 * Float64(Float64(1.0 + Float64(cos(x) * Float64(t_0 / 2.0))) + Float64(cos(y) * Float64(Float64(4.0 / Float64(3.0 + sqrt(5.0))) / 2.0))))); elseif (x <= 0.032) tmp = Float64(Float64(2.0 + Float64(Float64(sqrt(2.0) * Float64(x + Float64(sin(y) * -0.0625))) * Float64(Float64(1.0 - cos(y)) * Float64(sin(y) + Float64(x * -0.0625))))) / Float64(3.0 * Float64(1.0 + Float64(Float64(cos(x) * Float64(t_2 - 0.5)) + Float64(cos(y) * Float64(1.5 - t_2)))))); else tmp = Float64(t_1 / Float64(3.0 * Float64(Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0)) + Float64(1.0 + Float64(t_0 / Float64(2.0 / cos(x))))))); end return tmp end
function tmp_2 = code(x, y) t_0 = sqrt(5.0) + -1.0; t_1 = 2.0 + ((cos(x) - cos(y)) * (sqrt(2.0) * (-0.0625 * (sin(x) ^ 2.0)))); t_2 = sqrt(5.0) / 2.0; tmp = 0.0; if (x <= -0.00375) tmp = t_1 / (3.0 * ((1.0 + (cos(x) * (t_0 / 2.0))) + (cos(y) * ((4.0 / (3.0 + sqrt(5.0))) / 2.0)))); elseif (x <= 0.032) tmp = (2.0 + ((sqrt(2.0) * (x + (sin(y) * -0.0625))) * ((1.0 - cos(y)) * (sin(y) + (x * -0.0625))))) / (3.0 * (1.0 + ((cos(x) * (t_2 - 0.5)) + (cos(y) * (1.5 - t_2))))); else tmp = t_1 / (3.0 * ((cos(y) * ((3.0 - sqrt(5.0)) / 2.0)) + (1.0 + (t_0 / (2.0 / cos(x)))))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]}, Block[{t$95$1 = N[(2.0 + N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(-0.0625 * N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[5.0], $MachinePrecision] / 2.0), $MachinePrecision]}, If[LessEqual[x, -0.00375], N[(t$95$1 / N[(3.0 * N[(N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(t$95$0 / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(N[(4.0 / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 0.032], N[(N[(2.0 + N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(x + N[(N[Sin[y], $MachinePrecision] * -0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] + N[(x * -0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(1.0 + N[(N[(N[Cos[x], $MachinePrecision] * N[(t$95$2 - 0.5), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(1.5 - t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$1 / N[(3.0 * N[(N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + N[(1.0 + N[(t$95$0 / N[(2.0 / N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{5} + -1\\
t_1 := 2 + \left(\cos x - \cos y\right) \cdot \left(\sqrt{2} \cdot \left(-0.0625 \cdot {\sin x}^{2}\right)\right)\\
t_2 := \frac{\sqrt{5}}{2}\\
\mathbf{if}\;x \leq -0.00375:\\
\;\;\;\;\frac{t_1}{3 \cdot \left(\left(1 + \cos x \cdot \frac{t_0}{2}\right) + \cos y \cdot \frac{\frac{4}{3 + \sqrt{5}}}{2}\right)}\\
\mathbf{elif}\;x \leq 0.032:\\
\;\;\;\;\frac{2 + \left(\sqrt{2} \cdot \left(x + \sin y \cdot -0.0625\right)\right) \cdot \left(\left(1 - \cos y\right) \cdot \left(\sin y + x \cdot -0.0625\right)\right)}{3 \cdot \left(1 + \left(\cos x \cdot \left(t_2 - 0.5\right) + \cos y \cdot \left(1.5 - t_2\right)\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_1}{3 \cdot \left(\cos y \cdot \frac{3 - \sqrt{5}}{2} + \left(1 + \frac{t_0}{\frac{2}{\cos x}}\right)\right)}\\
\end{array}
\end{array}
if x < -0.0037499999999999999Initial program 99.0%
Taylor expanded in y around 0 52.9%
associate-*r*52.9%
*-commutative52.9%
Simplified52.9%
flip--52.9%
metadata-eval52.9%
add-sqr-sqrt53.0%
metadata-eval53.0%
Applied egg-rr53.0%
if -0.0037499999999999999 < x < 0.032000000000000001Initial program 99.7%
associate-*l*99.7%
distribute-lft-in99.8%
cos-neg99.8%
distribute-lft-in99.7%
associate-+l+99.6%
Simplified99.6%
add-log-exp99.6%
*-commutative99.6%
div-inv99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Taylor expanded in x around 0 98.7%
associate-*r*98.7%
distribute-rgt-out98.7%
*-commutative98.7%
Simplified98.7%
Taylor expanded in x around 0 98.7%
associate-*r*98.7%
metadata-eval98.7%
distribute-rgt-out98.7%
metadata-eval98.7%
Simplified98.7%
if 0.032000000000000001 < x Initial program 98.9%
Taylor expanded in y around 0 61.7%
associate-*r*61.7%
*-commutative61.7%
Simplified61.7%
associate-*l/61.7%
sub-neg61.7%
metadata-eval61.7%
Applied egg-rr61.7%
metadata-eval61.7%
sub-neg61.7%
associate-/l*61.7%
sub-neg61.7%
metadata-eval61.7%
Simplified61.7%
Final simplification80.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (sqrt 5.0) 2.0)))
(if (or (<= x -0.00375) (not (<= x 0.032)))
(/
(+ 2.0 (* (* (sqrt 2.0) (* -0.0625 (pow (sin x) 2.0))) (+ (cos x) -1.0)))
(*
3.0
(+
(+ 1.0 (* (cos x) (/ (+ (sqrt 5.0) -1.0) 2.0)))
(* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0)))))
(/
(+
2.0
(*
(* (sqrt 2.0) (+ x (* (sin y) -0.0625)))
(* (- 1.0 (cos y)) (+ (sin y) (* x -0.0625)))))
(* 3.0 (+ 1.0 (+ (* (cos x) (- t_0 0.5)) (* (cos y) (- 1.5 t_0)))))))))
double code(double x, double y) {
double t_0 = sqrt(5.0) / 2.0;
double tmp;
if ((x <= -0.00375) || !(x <= 0.032)) {
tmp = (2.0 + ((sqrt(2.0) * (-0.0625 * pow(sin(x), 2.0))) * (cos(x) + -1.0))) / (3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0))));
} else {
tmp = (2.0 + ((sqrt(2.0) * (x + (sin(y) * -0.0625))) * ((1.0 - cos(y)) * (sin(y) + (x * -0.0625))))) / (3.0 * (1.0 + ((cos(x) * (t_0 - 0.5)) + (cos(y) * (1.5 - t_0)))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(5.0d0) / 2.0d0
if ((x <= (-0.00375d0)) .or. (.not. (x <= 0.032d0))) then
tmp = (2.0d0 + ((sqrt(2.0d0) * ((-0.0625d0) * (sin(x) ** 2.0d0))) * (cos(x) + (-1.0d0)))) / (3.0d0 * ((1.0d0 + (cos(x) * ((sqrt(5.0d0) + (-1.0d0)) / 2.0d0))) + (cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0))))
else
tmp = (2.0d0 + ((sqrt(2.0d0) * (x + (sin(y) * (-0.0625d0)))) * ((1.0d0 - cos(y)) * (sin(y) + (x * (-0.0625d0)))))) / (3.0d0 * (1.0d0 + ((cos(x) * (t_0 - 0.5d0)) + (cos(y) * (1.5d0 - t_0)))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.sqrt(5.0) / 2.0;
double tmp;
if ((x <= -0.00375) || !(x <= 0.032)) {
tmp = (2.0 + ((Math.sqrt(2.0) * (-0.0625 * Math.pow(Math.sin(x), 2.0))) * (Math.cos(x) + -1.0))) / (3.0 * ((1.0 + (Math.cos(x) * ((Math.sqrt(5.0) + -1.0) / 2.0))) + (Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0))));
} else {
tmp = (2.0 + ((Math.sqrt(2.0) * (x + (Math.sin(y) * -0.0625))) * ((1.0 - Math.cos(y)) * (Math.sin(y) + (x * -0.0625))))) / (3.0 * (1.0 + ((Math.cos(x) * (t_0 - 0.5)) + (Math.cos(y) * (1.5 - t_0)))));
}
return tmp;
}
def code(x, y): t_0 = math.sqrt(5.0) / 2.0 tmp = 0 if (x <= -0.00375) or not (x <= 0.032): tmp = (2.0 + ((math.sqrt(2.0) * (-0.0625 * math.pow(math.sin(x), 2.0))) * (math.cos(x) + -1.0))) / (3.0 * ((1.0 + (math.cos(x) * ((math.sqrt(5.0) + -1.0) / 2.0))) + (math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0)))) else: tmp = (2.0 + ((math.sqrt(2.0) * (x + (math.sin(y) * -0.0625))) * ((1.0 - math.cos(y)) * (math.sin(y) + (x * -0.0625))))) / (3.0 * (1.0 + ((math.cos(x) * (t_0 - 0.5)) + (math.cos(y) * (1.5 - t_0))))) return tmp
function code(x, y) t_0 = Float64(sqrt(5.0) / 2.0) tmp = 0.0 if ((x <= -0.00375) || !(x <= 0.032)) tmp = Float64(Float64(2.0 + Float64(Float64(sqrt(2.0) * Float64(-0.0625 * (sin(x) ^ 2.0))) * Float64(cos(x) + -1.0))) / Float64(3.0 * Float64(Float64(1.0 + Float64(cos(x) * Float64(Float64(sqrt(5.0) + -1.0) / 2.0))) + Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0))))); else tmp = Float64(Float64(2.0 + Float64(Float64(sqrt(2.0) * Float64(x + Float64(sin(y) * -0.0625))) * Float64(Float64(1.0 - cos(y)) * Float64(sin(y) + Float64(x * -0.0625))))) / Float64(3.0 * Float64(1.0 + Float64(Float64(cos(x) * Float64(t_0 - 0.5)) + Float64(cos(y) * Float64(1.5 - t_0)))))); end return tmp end
function tmp_2 = code(x, y) t_0 = sqrt(5.0) / 2.0; tmp = 0.0; if ((x <= -0.00375) || ~((x <= 0.032))) tmp = (2.0 + ((sqrt(2.0) * (-0.0625 * (sin(x) ^ 2.0))) * (cos(x) + -1.0))) / (3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0)))); else tmp = (2.0 + ((sqrt(2.0) * (x + (sin(y) * -0.0625))) * ((1.0 - cos(y)) * (sin(y) + (x * -0.0625))))) / (3.0 * (1.0 + ((cos(x) * (t_0 - 0.5)) + (cos(y) * (1.5 - t_0))))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[5.0], $MachinePrecision] / 2.0), $MachinePrecision]}, If[Or[LessEqual[x, -0.00375], N[Not[LessEqual[x, 0.032]], $MachinePrecision]], N[(N[(2.0 + N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(-0.0625 * N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 + N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(x + N[(N[Sin[y], $MachinePrecision] * -0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] + N[(x * -0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(1.0 + N[(N[(N[Cos[x], $MachinePrecision] * N[(t$95$0 - 0.5), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(1.5 - t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{5}}{2}\\
\mathbf{if}\;x \leq -0.00375 \lor \neg \left(x \leq 0.032\right):\\
\;\;\;\;\frac{2 + \left(\sqrt{2} \cdot \left(-0.0625 \cdot {\sin x}^{2}\right)\right) \cdot \left(\cos x + -1\right)}{3 \cdot \left(\left(1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\right) + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 + \left(\sqrt{2} \cdot \left(x + \sin y \cdot -0.0625\right)\right) \cdot \left(\left(1 - \cos y\right) \cdot \left(\sin y + x \cdot -0.0625\right)\right)}{3 \cdot \left(1 + \left(\cos x \cdot \left(t_0 - 0.5\right) + \cos y \cdot \left(1.5 - t_0\right)\right)\right)}\\
\end{array}
\end{array}
if x < -0.0037499999999999999 or 0.032000000000000001 < x Initial program 99.0%
Taylor expanded in y around 0 57.5%
associate-*r*57.5%
*-commutative57.5%
Simplified57.5%
Taylor expanded in y around 0 57.5%
if -0.0037499999999999999 < x < 0.032000000000000001Initial program 99.7%
associate-*l*99.7%
distribute-lft-in99.8%
cos-neg99.8%
distribute-lft-in99.7%
associate-+l+99.6%
Simplified99.6%
add-log-exp99.6%
*-commutative99.6%
div-inv99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Taylor expanded in x around 0 98.7%
associate-*r*98.7%
distribute-rgt-out98.7%
*-commutative98.7%
Simplified98.7%
Taylor expanded in x around 0 98.7%
associate-*r*98.7%
metadata-eval98.7%
distribute-rgt-out98.7%
metadata-eval98.7%
Simplified98.7%
Final simplification80.5%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* 0.5 (sqrt 5.0))))
(if (or (<= x -0.00013) (not (<= x 3.5e-13)))
(/
(+ 2.0 (* (* (sqrt 2.0) (* -0.0625 (pow (sin x) 2.0))) (+ (cos x) -1.0)))
(*
3.0
(+
(+ 1.0 (* (cos x) (/ (+ (sqrt 5.0) -1.0) 2.0)))
(* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0)))))
(/
(+ 2.0 (* (pow (sin y) 2.0) (* (sqrt 2.0) (* -0.0625 (- 1.0 (cos y))))))
(* 3.0 (+ 1.0 (- (+ t_0 (* (cos y) (- 1.5 t_0))) 0.5)))))))
double code(double x, double y) {
double t_0 = 0.5 * sqrt(5.0);
double tmp;
if ((x <= -0.00013) || !(x <= 3.5e-13)) {
tmp = (2.0 + ((sqrt(2.0) * (-0.0625 * pow(sin(x), 2.0))) * (cos(x) + -1.0))) / (3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0))));
} else {
tmp = (2.0 + (pow(sin(y), 2.0) * (sqrt(2.0) * (-0.0625 * (1.0 - cos(y)))))) / (3.0 * (1.0 + ((t_0 + (cos(y) * (1.5 - t_0))) - 0.5)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 0.5d0 * sqrt(5.0d0)
if ((x <= (-0.00013d0)) .or. (.not. (x <= 3.5d-13))) then
tmp = (2.0d0 + ((sqrt(2.0d0) * ((-0.0625d0) * (sin(x) ** 2.0d0))) * (cos(x) + (-1.0d0)))) / (3.0d0 * ((1.0d0 + (cos(x) * ((sqrt(5.0d0) + (-1.0d0)) / 2.0d0))) + (cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0))))
else
tmp = (2.0d0 + ((sin(y) ** 2.0d0) * (sqrt(2.0d0) * ((-0.0625d0) * (1.0d0 - cos(y)))))) / (3.0d0 * (1.0d0 + ((t_0 + (cos(y) * (1.5d0 - t_0))) - 0.5d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 0.5 * Math.sqrt(5.0);
double tmp;
if ((x <= -0.00013) || !(x <= 3.5e-13)) {
tmp = (2.0 + ((Math.sqrt(2.0) * (-0.0625 * Math.pow(Math.sin(x), 2.0))) * (Math.cos(x) + -1.0))) / (3.0 * ((1.0 + (Math.cos(x) * ((Math.sqrt(5.0) + -1.0) / 2.0))) + (Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0))));
} else {
tmp = (2.0 + (Math.pow(Math.sin(y), 2.0) * (Math.sqrt(2.0) * (-0.0625 * (1.0 - Math.cos(y)))))) / (3.0 * (1.0 + ((t_0 + (Math.cos(y) * (1.5 - t_0))) - 0.5)));
}
return tmp;
}
def code(x, y): t_0 = 0.5 * math.sqrt(5.0) tmp = 0 if (x <= -0.00013) or not (x <= 3.5e-13): tmp = (2.0 + ((math.sqrt(2.0) * (-0.0625 * math.pow(math.sin(x), 2.0))) * (math.cos(x) + -1.0))) / (3.0 * ((1.0 + (math.cos(x) * ((math.sqrt(5.0) + -1.0) / 2.0))) + (math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0)))) else: tmp = (2.0 + (math.pow(math.sin(y), 2.0) * (math.sqrt(2.0) * (-0.0625 * (1.0 - math.cos(y)))))) / (3.0 * (1.0 + ((t_0 + (math.cos(y) * (1.5 - t_0))) - 0.5))) return tmp
function code(x, y) t_0 = Float64(0.5 * sqrt(5.0)) tmp = 0.0 if ((x <= -0.00013) || !(x <= 3.5e-13)) tmp = Float64(Float64(2.0 + Float64(Float64(sqrt(2.0) * Float64(-0.0625 * (sin(x) ^ 2.0))) * Float64(cos(x) + -1.0))) / Float64(3.0 * Float64(Float64(1.0 + Float64(cos(x) * Float64(Float64(sqrt(5.0) + -1.0) / 2.0))) + Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0))))); else tmp = Float64(Float64(2.0 + Float64((sin(y) ^ 2.0) * Float64(sqrt(2.0) * Float64(-0.0625 * Float64(1.0 - cos(y)))))) / Float64(3.0 * Float64(1.0 + Float64(Float64(t_0 + Float64(cos(y) * Float64(1.5 - t_0))) - 0.5)))); end return tmp end
function tmp_2 = code(x, y) t_0 = 0.5 * sqrt(5.0); tmp = 0.0; if ((x <= -0.00013) || ~((x <= 3.5e-13))) tmp = (2.0 + ((sqrt(2.0) * (-0.0625 * (sin(x) ^ 2.0))) * (cos(x) + -1.0))) / (3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0)))); else tmp = (2.0 + ((sin(y) ^ 2.0) * (sqrt(2.0) * (-0.0625 * (1.0 - cos(y)))))) / (3.0 * (1.0 + ((t_0 + (cos(y) * (1.5 - t_0))) - 0.5))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(0.5 * N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[x, -0.00013], N[Not[LessEqual[x, 3.5e-13]], $MachinePrecision]], N[(N[(2.0 + N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(-0.0625 * N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 + N[(N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(-0.0625 * N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(1.0 + N[(N[(t$95$0 + N[(N[Cos[y], $MachinePrecision] * N[(1.5 - t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.5 \cdot \sqrt{5}\\
\mathbf{if}\;x \leq -0.00013 \lor \neg \left(x \leq 3.5 \cdot 10^{-13}\right):\\
\;\;\;\;\frac{2 + \left(\sqrt{2} \cdot \left(-0.0625 \cdot {\sin x}^{2}\right)\right) \cdot \left(\cos x + -1\right)}{3 \cdot \left(\left(1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\right) + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 + {\sin y}^{2} \cdot \left(\sqrt{2} \cdot \left(-0.0625 \cdot \left(1 - \cos y\right)\right)\right)}{3 \cdot \left(1 + \left(\left(t_0 + \cos y \cdot \left(1.5 - t_0\right)\right) - 0.5\right)\right)}\\
\end{array}
\end{array}
if x < -1.29999999999999989e-4 or 3.5000000000000002e-13 < x Initial program 99.0%
Taylor expanded in y around 0 58.2%
associate-*r*58.2%
*-commutative58.2%
Simplified58.2%
Taylor expanded in y around 0 58.1%
if -1.29999999999999989e-4 < x < 3.5000000000000002e-13Initial program 99.7%
associate-*l*99.7%
distribute-lft-in99.8%
cos-neg99.8%
distribute-lft-in99.7%
associate-+l+99.6%
Simplified99.6%
Taylor expanded in x around 0 99.3%
Taylor expanded in x around 0 98.8%
*-commutative98.8%
associate-*l*98.8%
associate-*r*98.8%
*-commutative98.8%
Simplified98.8%
Final simplification80.1%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* 0.5 (sqrt 5.0))))
(/
(+ 2.0 (* (pow (sin x) 2.0) (* (sqrt 2.0) (+ 0.0625 (* (cos x) -0.0625)))))
(* 3.0 (+ 1.0 (- (+ t_0 (* (cos y) (- 1.5 t_0))) 0.5))))))
double code(double x, double y) {
double t_0 = 0.5 * sqrt(5.0);
return (2.0 + (pow(sin(x), 2.0) * (sqrt(2.0) * (0.0625 + (cos(x) * -0.0625))))) / (3.0 * (1.0 + ((t_0 + (cos(y) * (1.5 - t_0))) - 0.5)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = 0.5d0 * sqrt(5.0d0)
code = (2.0d0 + ((sin(x) ** 2.0d0) * (sqrt(2.0d0) * (0.0625d0 + (cos(x) * (-0.0625d0)))))) / (3.0d0 * (1.0d0 + ((t_0 + (cos(y) * (1.5d0 - t_0))) - 0.5d0)))
end function
public static double code(double x, double y) {
double t_0 = 0.5 * Math.sqrt(5.0);
return (2.0 + (Math.pow(Math.sin(x), 2.0) * (Math.sqrt(2.0) * (0.0625 + (Math.cos(x) * -0.0625))))) / (3.0 * (1.0 + ((t_0 + (Math.cos(y) * (1.5 - t_0))) - 0.5)));
}
def code(x, y): t_0 = 0.5 * math.sqrt(5.0) return (2.0 + (math.pow(math.sin(x), 2.0) * (math.sqrt(2.0) * (0.0625 + (math.cos(x) * -0.0625))))) / (3.0 * (1.0 + ((t_0 + (math.cos(y) * (1.5 - t_0))) - 0.5)))
function code(x, y) t_0 = Float64(0.5 * sqrt(5.0)) return Float64(Float64(2.0 + Float64((sin(x) ^ 2.0) * Float64(sqrt(2.0) * Float64(0.0625 + Float64(cos(x) * -0.0625))))) / Float64(3.0 * Float64(1.0 + Float64(Float64(t_0 + Float64(cos(y) * Float64(1.5 - t_0))) - 0.5)))) end
function tmp = code(x, y) t_0 = 0.5 * sqrt(5.0); tmp = (2.0 + ((sin(x) ^ 2.0) * (sqrt(2.0) * (0.0625 + (cos(x) * -0.0625))))) / (3.0 * (1.0 + ((t_0 + (cos(y) * (1.5 - t_0))) - 0.5))); end
code[x_, y_] := Block[{t$95$0 = N[(0.5 * N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(2.0 + N[(N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(0.0625 + N[(N[Cos[x], $MachinePrecision] * -0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(1.0 + N[(N[(t$95$0 + N[(N[Cos[y], $MachinePrecision] * N[(1.5 - t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.5 \cdot \sqrt{5}\\
\frac{2 + {\sin x}^{2} \cdot \left(\sqrt{2} \cdot \left(0.0625 + \cos x \cdot -0.0625\right)\right)}{3 \cdot \left(1 + \left(\left(t_0 + \cos y \cdot \left(1.5 - t_0\right)\right) - 0.5\right)\right)}
\end{array}
\end{array}
Initial program 99.4%
associate-*l*99.4%
distribute-lft-in99.4%
cos-neg99.4%
distribute-lft-in99.4%
associate-+l+99.4%
Simplified99.4%
Taylor expanded in x around 0 64.4%
Taylor expanded in y around 0 45.7%
*-commutative45.7%
associate-*l*45.7%
associate-*r*45.7%
*-commutative45.7%
sub-neg45.7%
metadata-eval45.7%
distribute-lft-in45.7%
metadata-eval45.7%
+-commutative45.7%
Simplified45.7%
Final simplification45.7%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* 0.5 (sqrt 5.0))))
(/
(+ 2.0 (* (pow (sin y) 2.0) (* (sqrt 2.0) (* -0.0625 (- 1.0 (cos y))))))
(* 3.0 (+ 1.0 (- (+ t_0 (* (cos y) (- 1.5 t_0))) 0.5))))))
double code(double x, double y) {
double t_0 = 0.5 * sqrt(5.0);
return (2.0 + (pow(sin(y), 2.0) * (sqrt(2.0) * (-0.0625 * (1.0 - cos(y)))))) / (3.0 * (1.0 + ((t_0 + (cos(y) * (1.5 - t_0))) - 0.5)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = 0.5d0 * sqrt(5.0d0)
code = (2.0d0 + ((sin(y) ** 2.0d0) * (sqrt(2.0d0) * ((-0.0625d0) * (1.0d0 - cos(y)))))) / (3.0d0 * (1.0d0 + ((t_0 + (cos(y) * (1.5d0 - t_0))) - 0.5d0)))
end function
public static double code(double x, double y) {
double t_0 = 0.5 * Math.sqrt(5.0);
return (2.0 + (Math.pow(Math.sin(y), 2.0) * (Math.sqrt(2.0) * (-0.0625 * (1.0 - Math.cos(y)))))) / (3.0 * (1.0 + ((t_0 + (Math.cos(y) * (1.5 - t_0))) - 0.5)));
}
def code(x, y): t_0 = 0.5 * math.sqrt(5.0) return (2.0 + (math.pow(math.sin(y), 2.0) * (math.sqrt(2.0) * (-0.0625 * (1.0 - math.cos(y)))))) / (3.0 * (1.0 + ((t_0 + (math.cos(y) * (1.5 - t_0))) - 0.5)))
function code(x, y) t_0 = Float64(0.5 * sqrt(5.0)) return Float64(Float64(2.0 + Float64((sin(y) ^ 2.0) * Float64(sqrt(2.0) * Float64(-0.0625 * Float64(1.0 - cos(y)))))) / Float64(3.0 * Float64(1.0 + Float64(Float64(t_0 + Float64(cos(y) * Float64(1.5 - t_0))) - 0.5)))) end
function tmp = code(x, y) t_0 = 0.5 * sqrt(5.0); tmp = (2.0 + ((sin(y) ^ 2.0) * (sqrt(2.0) * (-0.0625 * (1.0 - cos(y)))))) / (3.0 * (1.0 + ((t_0 + (cos(y) * (1.5 - t_0))) - 0.5))); end
code[x_, y_] := Block[{t$95$0 = N[(0.5 * N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(2.0 + N[(N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(-0.0625 * N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(1.0 + N[(N[(t$95$0 + N[(N[Cos[y], $MachinePrecision] * N[(1.5 - t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.5 \cdot \sqrt{5}\\
\frac{2 + {\sin y}^{2} \cdot \left(\sqrt{2} \cdot \left(-0.0625 \cdot \left(1 - \cos y\right)\right)\right)}{3 \cdot \left(1 + \left(\left(t_0 + \cos y \cdot \left(1.5 - t_0\right)\right) - 0.5\right)\right)}
\end{array}
\end{array}
Initial program 99.4%
associate-*l*99.4%
distribute-lft-in99.4%
cos-neg99.4%
distribute-lft-in99.4%
associate-+l+99.4%
Simplified99.4%
Taylor expanded in x around 0 64.4%
Taylor expanded in x around 0 63.7%
*-commutative63.7%
associate-*l*63.7%
associate-*r*63.7%
*-commutative63.7%
Simplified63.7%
Final simplification63.7%
(FPCore (x y)
:precision binary64
(/
(+ 2.0 (* (- 1.0 (cos y)) (* (* x x) (* (sqrt 2.0) -0.0625))))
(*
3.0
(+
(+ 1.0 (* (cos x) (/ (+ (sqrt 5.0) -1.0) 2.0)))
(* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0))))))
double code(double x, double y) {
return (2.0 + ((1.0 - cos(y)) * ((x * x) * (sqrt(2.0) * -0.0625)))) / (3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 + ((1.0d0 - cos(y)) * ((x * x) * (sqrt(2.0d0) * (-0.0625d0))))) / (3.0d0 * ((1.0d0 + (cos(x) * ((sqrt(5.0d0) + (-1.0d0)) / 2.0d0))) + (cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0))))
end function
public static double code(double x, double y) {
return (2.0 + ((1.0 - Math.cos(y)) * ((x * x) * (Math.sqrt(2.0) * -0.0625)))) / (3.0 * ((1.0 + (Math.cos(x) * ((Math.sqrt(5.0) + -1.0) / 2.0))) + (Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0))));
}
def code(x, y): return (2.0 + ((1.0 - math.cos(y)) * ((x * x) * (math.sqrt(2.0) * -0.0625)))) / (3.0 * ((1.0 + (math.cos(x) * ((math.sqrt(5.0) + -1.0) / 2.0))) + (math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0))))
function code(x, y) return Float64(Float64(2.0 + Float64(Float64(1.0 - cos(y)) * Float64(Float64(x * x) * Float64(sqrt(2.0) * -0.0625)))) / Float64(3.0 * Float64(Float64(1.0 + Float64(cos(x) * Float64(Float64(sqrt(5.0) + -1.0) / 2.0))) + Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0))))) end
function tmp = code(x, y) tmp = (2.0 + ((1.0 - cos(y)) * ((x * x) * (sqrt(2.0) * -0.0625)))) / (3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0)))); end
code[x_, y_] := N[(N[(2.0 + N[(N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[(x * x), $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * -0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 + \left(1 - \cos y\right) \cdot \left(\left(x \cdot x\right) \cdot \left(\sqrt{2} \cdot -0.0625\right)\right)}{3 \cdot \left(\left(1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\right) + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)}
\end{array}
Initial program 99.4%
Taylor expanded in y around 0 62.0%
associate-*r*62.0%
*-commutative62.0%
Simplified62.0%
Taylor expanded in x around 0 38.3%
*-commutative38.3%
associate-*l*38.3%
unpow238.3%
*-commutative38.3%
Simplified38.3%
Taylor expanded in x around 0 40.3%
Final simplification40.3%
(FPCore (x y) :precision binary64 (/ (+ 2.0 (* (- 1.0 (cos y)) (* (* x x) (* (sqrt 2.0) -0.0625)))) (* 3.0 (+ 1.0 (* 0.5 (+ (+ (sqrt 5.0) -1.0) (* (cos y) (- 3.0 (sqrt 5.0)))))))))
double code(double x, double y) {
return (2.0 + ((1.0 - cos(y)) * ((x * x) * (sqrt(2.0) * -0.0625)))) / (3.0 * (1.0 + (0.5 * ((sqrt(5.0) + -1.0) + (cos(y) * (3.0 - sqrt(5.0)))))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 + ((1.0d0 - cos(y)) * ((x * x) * (sqrt(2.0d0) * (-0.0625d0))))) / (3.0d0 * (1.0d0 + (0.5d0 * ((sqrt(5.0d0) + (-1.0d0)) + (cos(y) * (3.0d0 - sqrt(5.0d0)))))))
end function
public static double code(double x, double y) {
return (2.0 + ((1.0 - Math.cos(y)) * ((x * x) * (Math.sqrt(2.0) * -0.0625)))) / (3.0 * (1.0 + (0.5 * ((Math.sqrt(5.0) + -1.0) + (Math.cos(y) * (3.0 - Math.sqrt(5.0)))))));
}
def code(x, y): return (2.0 + ((1.0 - math.cos(y)) * ((x * x) * (math.sqrt(2.0) * -0.0625)))) / (3.0 * (1.0 + (0.5 * ((math.sqrt(5.0) + -1.0) + (math.cos(y) * (3.0 - math.sqrt(5.0)))))))
function code(x, y) return Float64(Float64(2.0 + Float64(Float64(1.0 - cos(y)) * Float64(Float64(x * x) * Float64(sqrt(2.0) * -0.0625)))) / Float64(3.0 * Float64(1.0 + Float64(0.5 * Float64(Float64(sqrt(5.0) + -1.0) + Float64(cos(y) * Float64(3.0 - sqrt(5.0)))))))) end
function tmp = code(x, y) tmp = (2.0 + ((1.0 - cos(y)) * ((x * x) * (sqrt(2.0) * -0.0625)))) / (3.0 * (1.0 + (0.5 * ((sqrt(5.0) + -1.0) + (cos(y) * (3.0 - sqrt(5.0))))))); end
code[x_, y_] := N[(N[(2.0 + N[(N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[(x * x), $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * -0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(1.0 + N[(0.5 * N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 + \left(1 - \cos y\right) \cdot \left(\left(x \cdot x\right) \cdot \left(\sqrt{2} \cdot -0.0625\right)\right)}{3 \cdot \left(1 + 0.5 \cdot \left(\left(\sqrt{5} + -1\right) + \cos y \cdot \left(3 - \sqrt{5}\right)\right)\right)}
\end{array}
Initial program 99.4%
Taylor expanded in y around 0 62.0%
associate-*r*62.0%
*-commutative62.0%
Simplified62.0%
Taylor expanded in x around 0 38.3%
*-commutative38.3%
associate-*l*38.3%
unpow238.3%
*-commutative38.3%
Simplified38.3%
Taylor expanded in x around 0 37.9%
distribute-lft-out37.9%
sub-neg37.9%
metadata-eval37.9%
Simplified37.9%
Taylor expanded in x around 0 39.1%
Final simplification39.1%
(FPCore (x y) :precision binary64 (/ (+ 2.0 (* (- (cos x) (cos y)) (* (* x x) (* (sqrt 2.0) -0.0625)))) 6.0))
double code(double x, double y) {
return (2.0 + ((cos(x) - cos(y)) * ((x * x) * (sqrt(2.0) * -0.0625)))) / 6.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 + ((cos(x) - cos(y)) * ((x * x) * (sqrt(2.0d0) * (-0.0625d0))))) / 6.0d0
end function
public static double code(double x, double y) {
return (2.0 + ((Math.cos(x) - Math.cos(y)) * ((x * x) * (Math.sqrt(2.0) * -0.0625)))) / 6.0;
}
def code(x, y): return (2.0 + ((math.cos(x) - math.cos(y)) * ((x * x) * (math.sqrt(2.0) * -0.0625)))) / 6.0
function code(x, y) return Float64(Float64(2.0 + Float64(Float64(cos(x) - cos(y)) * Float64(Float64(x * x) * Float64(sqrt(2.0) * -0.0625)))) / 6.0) end
function tmp = code(x, y) tmp = (2.0 + ((cos(x) - cos(y)) * ((x * x) * (sqrt(2.0) * -0.0625)))) / 6.0; end
code[x_, y_] := N[(N[(2.0 + N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[(x * x), $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * -0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 6.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 + \left(\cos x - \cos y\right) \cdot \left(\left(x \cdot x\right) \cdot \left(\sqrt{2} \cdot -0.0625\right)\right)}{6}
\end{array}
Initial program 99.4%
Taylor expanded in y around 0 62.0%
associate-*r*62.0%
*-commutative62.0%
Simplified62.0%
Taylor expanded in x around 0 38.3%
*-commutative38.3%
associate-*l*38.3%
unpow238.3%
*-commutative38.3%
Simplified38.3%
Taylor expanded in x around 0 37.9%
distribute-lft-out37.9%
sub-neg37.9%
metadata-eval37.9%
Simplified37.9%
Taylor expanded in y around 0 36.4%
Final simplification36.4%
herbie shell --seed 2023279
(FPCore (x y)
:name "Diagrams.TwoD.Path.Metafont.Internal:hobbyF from diagrams-contrib-1.3.0.5"
:precision binary64
(/ (+ 2.0 (* (* (* (sqrt 2.0) (- (sin x) (/ (sin y) 16.0))) (- (sin y) (/ (sin x) 16.0))) (- (cos x) (cos y)))) (* 3.0 (+ (+ 1.0 (* (/ (- (sqrt 5.0) 1.0) 2.0) (cos x))) (* (/ (- 3.0 (sqrt 5.0)) 2.0) (cos y))))))