
(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / 8.0d0) * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / 8.0d0) * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
(FPCore (x y z t) :precision binary64 (+ (- (* 0.125 x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return ((0.125 * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((0.125d0 * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return ((0.125 * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return ((0.125 * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(0.125 * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = ((0.125 * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(0.125 * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(0.125 \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* z (* y -0.5))))
(if (<= z -1.1e-150)
t_1
(if (<= z -6e-246)
(* 0.125 x)
(if (<= z 2.5e-304)
t
(if (<= z 6e-119)
(* 0.125 x)
(if (<= z 1.05e-25)
t
(if (<= z 13500000000000.0)
(* 0.125 x)
(if (<= z 7.5e+53)
t
(if (<= z 2.8e+57)
(* 0.125 x)
(if (or (<= z 6.2e+80) (not (<= z 6.2e+107)))
t_1
t)))))))))))
double code(double x, double y, double z, double t) {
double t_1 = z * (y * -0.5);
double tmp;
if (z <= -1.1e-150) {
tmp = t_1;
} else if (z <= -6e-246) {
tmp = 0.125 * x;
} else if (z <= 2.5e-304) {
tmp = t;
} else if (z <= 6e-119) {
tmp = 0.125 * x;
} else if (z <= 1.05e-25) {
tmp = t;
} else if (z <= 13500000000000.0) {
tmp = 0.125 * x;
} else if (z <= 7.5e+53) {
tmp = t;
} else if (z <= 2.8e+57) {
tmp = 0.125 * x;
} else if ((z <= 6.2e+80) || !(z <= 6.2e+107)) {
tmp = t_1;
} else {
tmp = t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = z * (y * (-0.5d0))
if (z <= (-1.1d-150)) then
tmp = t_1
else if (z <= (-6d-246)) then
tmp = 0.125d0 * x
else if (z <= 2.5d-304) then
tmp = t
else if (z <= 6d-119) then
tmp = 0.125d0 * x
else if (z <= 1.05d-25) then
tmp = t
else if (z <= 13500000000000.0d0) then
tmp = 0.125d0 * x
else if (z <= 7.5d+53) then
tmp = t
else if (z <= 2.8d+57) then
tmp = 0.125d0 * x
else if ((z <= 6.2d+80) .or. (.not. (z <= 6.2d+107))) then
tmp = t_1
else
tmp = t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = z * (y * -0.5);
double tmp;
if (z <= -1.1e-150) {
tmp = t_1;
} else if (z <= -6e-246) {
tmp = 0.125 * x;
} else if (z <= 2.5e-304) {
tmp = t;
} else if (z <= 6e-119) {
tmp = 0.125 * x;
} else if (z <= 1.05e-25) {
tmp = t;
} else if (z <= 13500000000000.0) {
tmp = 0.125 * x;
} else if (z <= 7.5e+53) {
tmp = t;
} else if (z <= 2.8e+57) {
tmp = 0.125 * x;
} else if ((z <= 6.2e+80) || !(z <= 6.2e+107)) {
tmp = t_1;
} else {
tmp = t;
}
return tmp;
}
def code(x, y, z, t): t_1 = z * (y * -0.5) tmp = 0 if z <= -1.1e-150: tmp = t_1 elif z <= -6e-246: tmp = 0.125 * x elif z <= 2.5e-304: tmp = t elif z <= 6e-119: tmp = 0.125 * x elif z <= 1.05e-25: tmp = t elif z <= 13500000000000.0: tmp = 0.125 * x elif z <= 7.5e+53: tmp = t elif z <= 2.8e+57: tmp = 0.125 * x elif (z <= 6.2e+80) or not (z <= 6.2e+107): tmp = t_1 else: tmp = t return tmp
function code(x, y, z, t) t_1 = Float64(z * Float64(y * -0.5)) tmp = 0.0 if (z <= -1.1e-150) tmp = t_1; elseif (z <= -6e-246) tmp = Float64(0.125 * x); elseif (z <= 2.5e-304) tmp = t; elseif (z <= 6e-119) tmp = Float64(0.125 * x); elseif (z <= 1.05e-25) tmp = t; elseif (z <= 13500000000000.0) tmp = Float64(0.125 * x); elseif (z <= 7.5e+53) tmp = t; elseif (z <= 2.8e+57) tmp = Float64(0.125 * x); elseif ((z <= 6.2e+80) || !(z <= 6.2e+107)) tmp = t_1; else tmp = t; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = z * (y * -0.5); tmp = 0.0; if (z <= -1.1e-150) tmp = t_1; elseif (z <= -6e-246) tmp = 0.125 * x; elseif (z <= 2.5e-304) tmp = t; elseif (z <= 6e-119) tmp = 0.125 * x; elseif (z <= 1.05e-25) tmp = t; elseif (z <= 13500000000000.0) tmp = 0.125 * x; elseif (z <= 7.5e+53) tmp = t; elseif (z <= 2.8e+57) tmp = 0.125 * x; elseif ((z <= 6.2e+80) || ~((z <= 6.2e+107))) tmp = t_1; else tmp = t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(z * N[(y * -0.5), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.1e-150], t$95$1, If[LessEqual[z, -6e-246], N[(0.125 * x), $MachinePrecision], If[LessEqual[z, 2.5e-304], t, If[LessEqual[z, 6e-119], N[(0.125 * x), $MachinePrecision], If[LessEqual[z, 1.05e-25], t, If[LessEqual[z, 13500000000000.0], N[(0.125 * x), $MachinePrecision], If[LessEqual[z, 7.5e+53], t, If[LessEqual[z, 2.8e+57], N[(0.125 * x), $MachinePrecision], If[Or[LessEqual[z, 6.2e+80], N[Not[LessEqual[z, 6.2e+107]], $MachinePrecision]], t$95$1, t]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \left(y \cdot -0.5\right)\\
\mathbf{if}\;z \leq -1.1 \cdot 10^{-150}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq -6 \cdot 10^{-246}:\\
\;\;\;\;0.125 \cdot x\\
\mathbf{elif}\;z \leq 2.5 \cdot 10^{-304}:\\
\;\;\;\;t\\
\mathbf{elif}\;z \leq 6 \cdot 10^{-119}:\\
\;\;\;\;0.125 \cdot x\\
\mathbf{elif}\;z \leq 1.05 \cdot 10^{-25}:\\
\;\;\;\;t\\
\mathbf{elif}\;z \leq 13500000000000:\\
\;\;\;\;0.125 \cdot x\\
\mathbf{elif}\;z \leq 7.5 \cdot 10^{+53}:\\
\;\;\;\;t\\
\mathbf{elif}\;z \leq 2.8 \cdot 10^{+57}:\\
\;\;\;\;0.125 \cdot x\\
\mathbf{elif}\;z \leq 6.2 \cdot 10^{+80} \lor \neg \left(z \leq 6.2 \cdot 10^{+107}\right):\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t\\
\end{array}
\end{array}
if z < -1.1e-150 or 2.8e57 < z < 6.19999999999999976e80 or 6.20000000000000052e107 < z Initial program 100.0%
Taylor expanded in y around inf 54.6%
*-commutative54.6%
*-commutative54.6%
associate-*r*54.6%
Simplified54.6%
if -1.1e-150 < z < -6e-246 or 2.49999999999999983e-304 < z < 6.0000000000000004e-119 or 1.05000000000000001e-25 < z < 1.35e13 or 7.4999999999999997e53 < z < 2.8e57Initial program 100.0%
Taylor expanded in x around inf 55.7%
if -6e-246 < z < 2.49999999999999983e-304 or 6.0000000000000004e-119 < z < 1.05000000000000001e-25 or 1.35e13 < z < 7.4999999999999997e53 or 6.19999999999999976e80 < z < 6.20000000000000052e107Initial program 100.0%
Taylor expanded in t around inf 50.8%
Final simplification54.2%
(FPCore (x y z t) :precision binary64 (if (or (<= (* y z) -5e-25) (not (<= (* y z) 20000000000000.0))) (- t (* (* y z) 0.5)) (+ (* 0.125 x) t)))
double code(double x, double y, double z, double t) {
double tmp;
if (((y * z) <= -5e-25) || !((y * z) <= 20000000000000.0)) {
tmp = t - ((y * z) * 0.5);
} else {
tmp = (0.125 * x) + t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((y * z) <= (-5d-25)) .or. (.not. ((y * z) <= 20000000000000.0d0))) then
tmp = t - ((y * z) * 0.5d0)
else
tmp = (0.125d0 * x) + t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((y * z) <= -5e-25) || !((y * z) <= 20000000000000.0)) {
tmp = t - ((y * z) * 0.5);
} else {
tmp = (0.125 * x) + t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((y * z) <= -5e-25) or not ((y * z) <= 20000000000000.0): tmp = t - ((y * z) * 0.5) else: tmp = (0.125 * x) + t return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(y * z) <= -5e-25) || !(Float64(y * z) <= 20000000000000.0)) tmp = Float64(t - Float64(Float64(y * z) * 0.5)); else tmp = Float64(Float64(0.125 * x) + t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((y * z) <= -5e-25) || ~(((y * z) <= 20000000000000.0))) tmp = t - ((y * z) * 0.5); else tmp = (0.125 * x) + t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(y * z), $MachinePrecision], -5e-25], N[Not[LessEqual[N[(y * z), $MachinePrecision], 20000000000000.0]], $MachinePrecision]], N[(t - N[(N[(y * z), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision], N[(N[(0.125 * x), $MachinePrecision] + t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot z \leq -5 \cdot 10^{-25} \lor \neg \left(y \cdot z \leq 20000000000000\right):\\
\;\;\;\;t - \left(y \cdot z\right) \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;0.125 \cdot x + t\\
\end{array}
\end{array}
if (*.f64 y z) < -4.99999999999999962e-25 or 2e13 < (*.f64 y z) Initial program 100.0%
Taylor expanded in x around 0 87.0%
if -4.99999999999999962e-25 < (*.f64 y z) < 2e13Initial program 100.0%
Taylor expanded in y around 0 92.5%
Final simplification90.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (* y z) 0.5)))
(if (<= (* y z) -5e+35)
(- (* 0.125 x) t_1)
(if (<= (* y z) 20000000000000.0) (+ (* 0.125 x) t) (- t t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = (y * z) * 0.5;
double tmp;
if ((y * z) <= -5e+35) {
tmp = (0.125 * x) - t_1;
} else if ((y * z) <= 20000000000000.0) {
tmp = (0.125 * x) + t;
} else {
tmp = t - t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (y * z) * 0.5d0
if ((y * z) <= (-5d+35)) then
tmp = (0.125d0 * x) - t_1
else if ((y * z) <= 20000000000000.0d0) then
tmp = (0.125d0 * x) + t
else
tmp = t - t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y * z) * 0.5;
double tmp;
if ((y * z) <= -5e+35) {
tmp = (0.125 * x) - t_1;
} else if ((y * z) <= 20000000000000.0) {
tmp = (0.125 * x) + t;
} else {
tmp = t - t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y * z) * 0.5 tmp = 0 if (y * z) <= -5e+35: tmp = (0.125 * x) - t_1 elif (y * z) <= 20000000000000.0: tmp = (0.125 * x) + t else: tmp = t - t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y * z) * 0.5) tmp = 0.0 if (Float64(y * z) <= -5e+35) tmp = Float64(Float64(0.125 * x) - t_1); elseif (Float64(y * z) <= 20000000000000.0) tmp = Float64(Float64(0.125 * x) + t); else tmp = Float64(t - t_1); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y * z) * 0.5; tmp = 0.0; if ((y * z) <= -5e+35) tmp = (0.125 * x) - t_1; elseif ((y * z) <= 20000000000000.0) tmp = (0.125 * x) + t; else tmp = t - t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y * z), $MachinePrecision] * 0.5), $MachinePrecision]}, If[LessEqual[N[(y * z), $MachinePrecision], -5e+35], N[(N[(0.125 * x), $MachinePrecision] - t$95$1), $MachinePrecision], If[LessEqual[N[(y * z), $MachinePrecision], 20000000000000.0], N[(N[(0.125 * x), $MachinePrecision] + t), $MachinePrecision], N[(t - t$95$1), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y \cdot z\right) \cdot 0.5\\
\mathbf{if}\;y \cdot z \leq -5 \cdot 10^{+35}:\\
\;\;\;\;0.125 \cdot x - t_1\\
\mathbf{elif}\;y \cdot z \leq 20000000000000:\\
\;\;\;\;0.125 \cdot x + t\\
\mathbf{else}:\\
\;\;\;\;t - t_1\\
\end{array}
\end{array}
if (*.f64 y z) < -5.00000000000000021e35Initial program 100.0%
Taylor expanded in t around 0 98.3%
if -5.00000000000000021e35 < (*.f64 y z) < 2e13Initial program 100.0%
Taylor expanded in y around 0 91.5%
if 2e13 < (*.f64 y z) Initial program 100.0%
Taylor expanded in x around 0 87.0%
Final simplification92.0%
(FPCore (x y z t) :precision binary64 (if (or (<= z -1.46e-81) (not (<= z 1.4e+116))) (* z (* y -0.5)) (+ (* 0.125 x) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.46e-81) || !(z <= 1.4e+116)) {
tmp = z * (y * -0.5);
} else {
tmp = (0.125 * x) + t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-1.46d-81)) .or. (.not. (z <= 1.4d+116))) then
tmp = z * (y * (-0.5d0))
else
tmp = (0.125d0 * x) + t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.46e-81) || !(z <= 1.4e+116)) {
tmp = z * (y * -0.5);
} else {
tmp = (0.125 * x) + t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -1.46e-81) or not (z <= 1.4e+116): tmp = z * (y * -0.5) else: tmp = (0.125 * x) + t return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -1.46e-81) || !(z <= 1.4e+116)) tmp = Float64(z * Float64(y * -0.5)); else tmp = Float64(Float64(0.125 * x) + t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -1.46e-81) || ~((z <= 1.4e+116))) tmp = z * (y * -0.5); else tmp = (0.125 * x) + t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -1.46e-81], N[Not[LessEqual[z, 1.4e+116]], $MachinePrecision]], N[(z * N[(y * -0.5), $MachinePrecision]), $MachinePrecision], N[(N[(0.125 * x), $MachinePrecision] + t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.46 \cdot 10^{-81} \lor \neg \left(z \leq 1.4 \cdot 10^{+116}\right):\\
\;\;\;\;z \cdot \left(y \cdot -0.5\right)\\
\mathbf{else}:\\
\;\;\;\;0.125 \cdot x + t\\
\end{array}
\end{array}
if z < -1.4599999999999999e-81 or 1.40000000000000002e116 < z Initial program 100.0%
Taylor expanded in y around inf 58.8%
*-commutative58.8%
*-commutative58.8%
associate-*r*58.8%
Simplified58.8%
if -1.4599999999999999e-81 < z < 1.40000000000000002e116Initial program 100.0%
Taylor expanded in y around 0 81.0%
Final simplification70.1%
(FPCore (x y z t) :precision binary64 (if (<= t -3.3e-52) t (if (<= t 8e-28) (* 0.125 x) t)))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -3.3e-52) {
tmp = t;
} else if (t <= 8e-28) {
tmp = 0.125 * x;
} else {
tmp = t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-3.3d-52)) then
tmp = t
else if (t <= 8d-28) then
tmp = 0.125d0 * x
else
tmp = t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -3.3e-52) {
tmp = t;
} else if (t <= 8e-28) {
tmp = 0.125 * x;
} else {
tmp = t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= -3.3e-52: tmp = t elif t <= 8e-28: tmp = 0.125 * x else: tmp = t return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= -3.3e-52) tmp = t; elseif (t <= 8e-28) tmp = Float64(0.125 * x); else tmp = t; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= -3.3e-52) tmp = t; elseif (t <= 8e-28) tmp = 0.125 * x; else tmp = t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, -3.3e-52], t, If[LessEqual[t, 8e-28], N[(0.125 * x), $MachinePrecision], t]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -3.3 \cdot 10^{-52}:\\
\;\;\;\;t\\
\mathbf{elif}\;t \leq 8 \cdot 10^{-28}:\\
\;\;\;\;0.125 \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\\
\end{array}
\end{array}
if t < -3.29999999999999995e-52 or 7.99999999999999977e-28 < t Initial program 100.0%
Taylor expanded in t around inf 50.2%
if -3.29999999999999995e-52 < t < 7.99999999999999977e-28Initial program 100.0%
Taylor expanded in x around inf 52.9%
Final simplification51.4%
(FPCore (x y z t) :precision binary64 t)
double code(double x, double y, double z, double t) {
return t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t
end function
public static double code(double x, double y, double z, double t) {
return t;
}
def code(x, y, z, t): return t
function code(x, y, z, t) return t end
function tmp = code(x, y, z, t) tmp = t; end
code[x_, y_, z_, t_] := t
\begin{array}{l}
\\
t
\end{array}
Initial program 100.0%
Taylor expanded in t around inf 29.8%
Final simplification29.8%
(FPCore (x y z t) :precision binary64 (- (+ (/ x 8.0) t) (* (/ z 2.0) y)))
double code(double x, double y, double z, double t) {
return ((x / 8.0) + t) - ((z / 2.0) * y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / 8.0d0) + t) - ((z / 2.0d0) * y)
end function
public static double code(double x, double y, double z, double t) {
return ((x / 8.0) + t) - ((z / 2.0) * y);
}
def code(x, y, z, t): return ((x / 8.0) + t) - ((z / 2.0) * y)
function code(x, y, z, t) return Float64(Float64(Float64(x / 8.0) + t) - Float64(Float64(z / 2.0) * y)) end
function tmp = code(x, y, z, t) tmp = ((x / 8.0) + t) - ((z / 2.0) * y); end
code[x_, y_, z_, t_] := N[(N[(N[(x / 8.0), $MachinePrecision] + t), $MachinePrecision] - N[(N[(z / 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{x}{8} + t\right) - \frac{z}{2} \cdot y
\end{array}
herbie shell --seed 2023279
(FPCore (x y z t)
:name "Diagrams.Solve.Polynomial:quartForm from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(- (+ (/ x 8.0) t) (* (/ z 2.0) y))
(+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))