
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z))))) (if (or (<= t_0 -2e-296) (not (<= t_0 0.0))) t_0 (/ (- z) (/ y (+ x y))))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -2e-296) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = -z / (y / (x + y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if ((t_0 <= (-2d-296)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0
else
tmp = -z / (y / (x + y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -2e-296) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = -z / (y / (x + y));
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if (t_0 <= -2e-296) or not (t_0 <= 0.0): tmp = t_0 else: tmp = -z / (y / (x + y)) return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if ((t_0 <= -2e-296) || !(t_0 <= 0.0)) tmp = t_0; else tmp = Float64(Float64(-z) / Float64(y / Float64(x + y))); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if ((t_0 <= -2e-296) || ~((t_0 <= 0.0))) tmp = t_0; else tmp = -z / (y / (x + y)); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -2e-296], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[((-z) / N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t_0 \leq -2 \cdot 10^{-296} \lor \neg \left(t_0 \leq 0\right):\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{-z}{\frac{y}{x + y}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -2e-296 or 0.0 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) Initial program 99.9%
if -2e-296 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < 0.0Initial program 5.7%
Taylor expanded in z around 0 99.6%
mul-1-neg99.6%
associate-/l*100.0%
distribute-neg-frac100.0%
+-commutative100.0%
Simplified100.0%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ y (- 1.0 (/ y z)))))
(if (<= y -3.7e+137)
(- z)
(if (<= y -4.8e+31)
t_0
(if (<= y 1.3e-20) (+ x y) (if (<= y 3.3e+196) t_0 (- z)))))))
double code(double x, double y, double z) {
double t_0 = y / (1.0 - (y / z));
double tmp;
if (y <= -3.7e+137) {
tmp = -z;
} else if (y <= -4.8e+31) {
tmp = t_0;
} else if (y <= 1.3e-20) {
tmp = x + y;
} else if (y <= 3.3e+196) {
tmp = t_0;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y / (1.0d0 - (y / z))
if (y <= (-3.7d+137)) then
tmp = -z
else if (y <= (-4.8d+31)) then
tmp = t_0
else if (y <= 1.3d-20) then
tmp = x + y
else if (y <= 3.3d+196) then
tmp = t_0
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y / (1.0 - (y / z));
double tmp;
if (y <= -3.7e+137) {
tmp = -z;
} else if (y <= -4.8e+31) {
tmp = t_0;
} else if (y <= 1.3e-20) {
tmp = x + y;
} else if (y <= 3.3e+196) {
tmp = t_0;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): t_0 = y / (1.0 - (y / z)) tmp = 0 if y <= -3.7e+137: tmp = -z elif y <= -4.8e+31: tmp = t_0 elif y <= 1.3e-20: tmp = x + y elif y <= 3.3e+196: tmp = t_0 else: tmp = -z return tmp
function code(x, y, z) t_0 = Float64(y / Float64(1.0 - Float64(y / z))) tmp = 0.0 if (y <= -3.7e+137) tmp = Float64(-z); elseif (y <= -4.8e+31) tmp = t_0; elseif (y <= 1.3e-20) tmp = Float64(x + y); elseif (y <= 3.3e+196) tmp = t_0; else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = y / (1.0 - (y / z)); tmp = 0.0; if (y <= -3.7e+137) tmp = -z; elseif (y <= -4.8e+31) tmp = t_0; elseif (y <= 1.3e-20) tmp = x + y; elseif (y <= 3.3e+196) tmp = t_0; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -3.7e+137], (-z), If[LessEqual[y, -4.8e+31], t$95$0, If[LessEqual[y, 1.3e-20], N[(x + y), $MachinePrecision], If[LessEqual[y, 3.3e+196], t$95$0, (-z)]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y}{1 - \frac{y}{z}}\\
\mathbf{if}\;y \leq -3.7 \cdot 10^{+137}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -4.8 \cdot 10^{+31}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq 1.3 \cdot 10^{-20}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq 3.3 \cdot 10^{+196}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -3.7000000000000002e137 or 3.3000000000000002e196 < y Initial program 56.0%
Taylor expanded in y around inf 83.0%
mul-1-neg83.0%
Simplified83.0%
if -3.7000000000000002e137 < y < -4.79999999999999965e31 or 1.29999999999999997e-20 < y < 3.3000000000000002e196Initial program 91.1%
Taylor expanded in x around 0 73.6%
if -4.79999999999999965e31 < y < 1.29999999999999997e-20Initial program 99.9%
Taylor expanded in z around inf 73.8%
+-commutative73.8%
Simplified73.8%
Final simplification75.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ (- z) (/ y (+ x y)))))
(if (<= y -3e+128)
t_0
(if (<= y -2.35e+32)
(/ y (- 1.0 (/ y z)))
(if (<= y 4.8e-20) (+ x y) t_0)))))
double code(double x, double y, double z) {
double t_0 = -z / (y / (x + y));
double tmp;
if (y <= -3e+128) {
tmp = t_0;
} else if (y <= -2.35e+32) {
tmp = y / (1.0 - (y / z));
} else if (y <= 4.8e-20) {
tmp = x + y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = -z / (y / (x + y))
if (y <= (-3d+128)) then
tmp = t_0
else if (y <= (-2.35d+32)) then
tmp = y / (1.0d0 - (y / z))
else if (y <= 4.8d-20) then
tmp = x + y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = -z / (y / (x + y));
double tmp;
if (y <= -3e+128) {
tmp = t_0;
} else if (y <= -2.35e+32) {
tmp = y / (1.0 - (y / z));
} else if (y <= 4.8e-20) {
tmp = x + y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = -z / (y / (x + y)) tmp = 0 if y <= -3e+128: tmp = t_0 elif y <= -2.35e+32: tmp = y / (1.0 - (y / z)) elif y <= 4.8e-20: tmp = x + y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(-z) / Float64(y / Float64(x + y))) tmp = 0.0 if (y <= -3e+128) tmp = t_0; elseif (y <= -2.35e+32) tmp = Float64(y / Float64(1.0 - Float64(y / z))); elseif (y <= 4.8e-20) tmp = Float64(x + y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = -z / (y / (x + y)); tmp = 0.0; if (y <= -3e+128) tmp = t_0; elseif (y <= -2.35e+32) tmp = y / (1.0 - (y / z)); elseif (y <= 4.8e-20) tmp = x + y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[((-z) / N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -3e+128], t$95$0, If[LessEqual[y, -2.35e+32], N[(y / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 4.8e-20], N[(x + y), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-z}{\frac{y}{x + y}}\\
\mathbf{if}\;y \leq -3 \cdot 10^{+128}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq -2.35 \cdot 10^{+32}:\\
\;\;\;\;\frac{y}{1 - \frac{y}{z}}\\
\mathbf{elif}\;y \leq 4.8 \cdot 10^{-20}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if y < -2.9999999999999998e128 or 4.79999999999999986e-20 < y Initial program 69.1%
Taylor expanded in z around 0 65.4%
mul-1-neg65.4%
associate-/l*81.0%
distribute-neg-frac81.0%
+-commutative81.0%
Simplified81.0%
if -2.9999999999999998e128 < y < -2.35000000000000012e32Initial program 99.9%
Taylor expanded in x around 0 88.1%
if -2.35000000000000012e32 < y < 4.79999999999999986e-20Initial program 99.9%
Taylor expanded in z around inf 73.8%
+-commutative73.8%
Simplified73.8%
Final simplification77.8%
(FPCore (x y z) :precision binary64 (if (<= y -2.3e+67) (- z) (if (<= y -6.2e-69) y (if (<= y 4.2e-22) x (- z)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2.3e+67) {
tmp = -z;
} else if (y <= -6.2e-69) {
tmp = y;
} else if (y <= 4.2e-22) {
tmp = x;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2.3d+67)) then
tmp = -z
else if (y <= (-6.2d-69)) then
tmp = y
else if (y <= 4.2d-22) then
tmp = x
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2.3e+67) {
tmp = -z;
} else if (y <= -6.2e-69) {
tmp = y;
} else if (y <= 4.2e-22) {
tmp = x;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2.3e+67: tmp = -z elif y <= -6.2e-69: tmp = y elif y <= 4.2e-22: tmp = x else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2.3e+67) tmp = Float64(-z); elseif (y <= -6.2e-69) tmp = y; elseif (y <= 4.2e-22) tmp = x; else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2.3e+67) tmp = -z; elseif (y <= -6.2e-69) tmp = y; elseif (y <= 4.2e-22) tmp = x; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2.3e+67], (-z), If[LessEqual[y, -6.2e-69], y, If[LessEqual[y, 4.2e-22], x, (-z)]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.3 \cdot 10^{+67}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -6.2 \cdot 10^{-69}:\\
\;\;\;\;y\\
\mathbf{elif}\;y \leq 4.2 \cdot 10^{-22}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -2.2999999999999999e67 or 4.20000000000000016e-22 < y Initial program 72.7%
Taylor expanded in y around inf 66.8%
mul-1-neg66.8%
Simplified66.8%
if -2.2999999999999999e67 < y < -6.1999999999999999e-69Initial program 99.8%
Taylor expanded in x around 0 61.0%
Taylor expanded in y around 0 37.1%
if -6.1999999999999999e-69 < y < 4.20000000000000016e-22Initial program 99.9%
Taylor expanded in y around 0 63.7%
Final simplification60.3%
(FPCore (x y z) :precision binary64 (if (<= y -2.85e+87) (- z) (if (<= y 4.2e+54) (+ x y) (- z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2.85e+87) {
tmp = -z;
} else if (y <= 4.2e+54) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2.85d+87)) then
tmp = -z
else if (y <= 4.2d+54) then
tmp = x + y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2.85e+87) {
tmp = -z;
} else if (y <= 4.2e+54) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2.85e+87: tmp = -z elif y <= 4.2e+54: tmp = x + y else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2.85e+87) tmp = Float64(-z); elseif (y <= 4.2e+54) tmp = Float64(x + y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2.85e+87) tmp = -z; elseif (y <= 4.2e+54) tmp = x + y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2.85e+87], (-z), If[LessEqual[y, 4.2e+54], N[(x + y), $MachinePrecision], (-z)]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.85 \cdot 10^{+87}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq 4.2 \cdot 10^{+54}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -2.85000000000000019e87 or 4.19999999999999972e54 < y Initial program 65.6%
Taylor expanded in y around inf 75.0%
mul-1-neg75.0%
Simplified75.0%
if -2.85000000000000019e87 < y < 4.19999999999999972e54Initial program 99.9%
Taylor expanded in z around inf 69.6%
+-commutative69.6%
Simplified69.6%
Final simplification71.5%
(FPCore (x y z) :precision binary64 (if (<= x -1.32e-86) x (if (<= x 1.55e-71) y x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.32e-86) {
tmp = x;
} else if (x <= 1.55e-71) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.32d-86)) then
tmp = x
else if (x <= 1.55d-71) then
tmp = y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.32e-86) {
tmp = x;
} else if (x <= 1.55e-71) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.32e-86: tmp = x elif x <= 1.55e-71: tmp = y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.32e-86) tmp = x; elseif (x <= 1.55e-71) tmp = y; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.32e-86) tmp = x; elseif (x <= 1.55e-71) tmp = y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.32e-86], x, If[LessEqual[x, 1.55e-71], y, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.32 \cdot 10^{-86}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 1.55 \cdot 10^{-71}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1.32e-86 or 1.55000000000000001e-71 < x Initial program 88.6%
Taylor expanded in y around 0 44.3%
if -1.32e-86 < x < 1.55000000000000001e-71Initial program 87.4%
Taylor expanded in x around 0 74.5%
Taylor expanded in y around 0 43.7%
Final simplification44.0%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 88.1%
Taylor expanded in y around 0 31.5%
Final simplification31.5%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (+ y x) (- y)) z)))
(if (< y -3.7429310762689856e+171)
t_0
(if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y + x) / -y) * z
if (y < (-3.7429310762689856d+171)) then
tmp = t_0
else if (y < 3.5534662456086734d+168) then
tmp = (x + y) / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y + x) / -y) * z tmp = 0 if y < -3.7429310762689856e+171: tmp = t_0 elif y < 3.5534662456086734e+168: tmp = (x + y) / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z) tmp = 0.0 if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y + x) / -y) * z; tmp = 0.0; if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = (x + y) / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
herbie shell --seed 2023279
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
:precision binary64
:herbie-target
(if (< y -3.7429310762689856e+171) (* (/ (+ y x) (- y)) z) (if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) (* (/ (+ y x) (- y)) z)))
(/ (+ x y) (- 1.0 (/ y z))))