
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
(FPCore (x y) :precision binary64 (fma y y (* x (+ x 2.0))))
double code(double x, double y) {
return fma(y, y, (x * (x + 2.0)));
}
function code(x, y) return fma(y, y, Float64(x * Float64(x + 2.0))) end
code[x_, y_] := N[(y * y + N[(x * N[(x + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, y, x \cdot \left(x + 2\right)\right)
\end{array}
Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
+-commutative100.0%
fma-def100.0%
+-commutative100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (fma x (+ x 2.0) (* y y)))
double code(double x, double y) {
return fma(x, (x + 2.0), (y * y));
}
function code(x, y) return fma(x, Float64(x + 2.0), Float64(y * y)) end
code[x_, y_] := N[(x * N[(x + 2.0), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, x + 2, y \cdot y\right)
\end{array}
Initial program 100.0%
distribute-lft-out100.0%
fma-def100.0%
+-commutative100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ (* y y) (* x x))))
(if (<= x -1.2e-51)
t_0
(if (<= x -1.66e-85)
(+ x x)
(if (<= x 4.5e-168) (* y y) (if (<= x 2.9e-81) (+ x x) t_0))))))
double code(double x, double y) {
double t_0 = (y * y) + (x * x);
double tmp;
if (x <= -1.2e-51) {
tmp = t_0;
} else if (x <= -1.66e-85) {
tmp = x + x;
} else if (x <= 4.5e-168) {
tmp = y * y;
} else if (x <= 2.9e-81) {
tmp = x + x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (y * y) + (x * x)
if (x <= (-1.2d-51)) then
tmp = t_0
else if (x <= (-1.66d-85)) then
tmp = x + x
else if (x <= 4.5d-168) then
tmp = y * y
else if (x <= 2.9d-81) then
tmp = x + x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (y * y) + (x * x);
double tmp;
if (x <= -1.2e-51) {
tmp = t_0;
} else if (x <= -1.66e-85) {
tmp = x + x;
} else if (x <= 4.5e-168) {
tmp = y * y;
} else if (x <= 2.9e-81) {
tmp = x + x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (y * y) + (x * x) tmp = 0 if x <= -1.2e-51: tmp = t_0 elif x <= -1.66e-85: tmp = x + x elif x <= 4.5e-168: tmp = y * y elif x <= 2.9e-81: tmp = x + x else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(y * y) + Float64(x * x)) tmp = 0.0 if (x <= -1.2e-51) tmp = t_0; elseif (x <= -1.66e-85) tmp = Float64(x + x); elseif (x <= 4.5e-168) tmp = Float64(y * y); elseif (x <= 2.9e-81) tmp = Float64(x + x); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (y * y) + (x * x); tmp = 0.0; if (x <= -1.2e-51) tmp = t_0; elseif (x <= -1.66e-85) tmp = x + x; elseif (x <= 4.5e-168) tmp = y * y; elseif (x <= 2.9e-81) tmp = x + x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * y), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.2e-51], t$95$0, If[LessEqual[x, -1.66e-85], N[(x + x), $MachinePrecision], If[LessEqual[x, 4.5e-168], N[(y * y), $MachinePrecision], If[LessEqual[x, 2.9e-81], N[(x + x), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot y + x \cdot x\\
\mathbf{if}\;x \leq -1.2 \cdot 10^{-51}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq -1.66 \cdot 10^{-85}:\\
\;\;\;\;x + x\\
\mathbf{elif}\;x \leq 4.5 \cdot 10^{-168}:\\
\;\;\;\;y \cdot y\\
\mathbf{elif}\;x \leq 2.9 \cdot 10^{-81}:\\
\;\;\;\;x + x\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if x < -1.2e-51 or 2.89999999999999989e-81 < x Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around inf 95.1%
unpow295.1%
Simplified95.1%
if -1.2e-51 < x < -1.66e-85 or 4.5000000000000001e-168 < x < 2.89999999999999989e-81Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
count-2100.0%
Simplified100.0%
Taylor expanded in x around inf 83.0%
count-283.0%
Simplified83.0%
if -1.66e-85 < x < 4.5000000000000001e-168Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around 0 74.1%
unpow274.1%
Simplified74.1%
Final simplification87.4%
(FPCore (x y)
:precision binary64
(if (<= x -6.4e+58)
(* x x)
(if (<= x 7.5e-167)
(* y y)
(if (<= x 3.25e-79) (+ x x) (if (<= x 2.2e+68) (* y y) (* x x))))))
double code(double x, double y) {
double tmp;
if (x <= -6.4e+58) {
tmp = x * x;
} else if (x <= 7.5e-167) {
tmp = y * y;
} else if (x <= 3.25e-79) {
tmp = x + x;
} else if (x <= 2.2e+68) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-6.4d+58)) then
tmp = x * x
else if (x <= 7.5d-167) then
tmp = y * y
else if (x <= 3.25d-79) then
tmp = x + x
else if (x <= 2.2d+68) then
tmp = y * y
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -6.4e+58) {
tmp = x * x;
} else if (x <= 7.5e-167) {
tmp = y * y;
} else if (x <= 3.25e-79) {
tmp = x + x;
} else if (x <= 2.2e+68) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -6.4e+58: tmp = x * x elif x <= 7.5e-167: tmp = y * y elif x <= 3.25e-79: tmp = x + x elif x <= 2.2e+68: tmp = y * y else: tmp = x * x return tmp
function code(x, y) tmp = 0.0 if (x <= -6.4e+58) tmp = Float64(x * x); elseif (x <= 7.5e-167) tmp = Float64(y * y); elseif (x <= 3.25e-79) tmp = Float64(x + x); elseif (x <= 2.2e+68) tmp = Float64(y * y); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -6.4e+58) tmp = x * x; elseif (x <= 7.5e-167) tmp = y * y; elseif (x <= 3.25e-79) tmp = x + x; elseif (x <= 2.2e+68) tmp = y * y; else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -6.4e+58], N[(x * x), $MachinePrecision], If[LessEqual[x, 7.5e-167], N[(y * y), $MachinePrecision], If[LessEqual[x, 3.25e-79], N[(x + x), $MachinePrecision], If[LessEqual[x, 2.2e+68], N[(y * y), $MachinePrecision], N[(x * x), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.4 \cdot 10^{+58}:\\
\;\;\;\;x \cdot x\\
\mathbf{elif}\;x \leq 7.5 \cdot 10^{-167}:\\
\;\;\;\;y \cdot y\\
\mathbf{elif}\;x \leq 3.25 \cdot 10^{-79}:\\
\;\;\;\;x + x\\
\mathbf{elif}\;x \leq 2.2 \cdot 10^{+68}:\\
\;\;\;\;y \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if x < -6.40000000000000031e58 or 2.19999999999999987e68 < x Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
unpow2100.0%
Simplified100.0%
Taylor expanded in x around inf 90.0%
unpow290.0%
Simplified90.0%
if -6.40000000000000031e58 < x < 7.5000000000000007e-167 or 3.2500000000000001e-79 < x < 2.19999999999999987e68Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around 0 66.7%
unpow266.7%
Simplified66.7%
if 7.5000000000000007e-167 < x < 3.2500000000000001e-79Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
count-2100.0%
Simplified100.0%
Taylor expanded in x around inf 81.8%
count-281.8%
Simplified81.8%
Final simplification78.0%
(FPCore (x y) :precision binary64 (if (or (<= x -2.0) (not (<= x 4.5e-14))) (+ (* y y) (* x x)) (+ (* y y) (+ x x))))
double code(double x, double y) {
double tmp;
if ((x <= -2.0) || !(x <= 4.5e-14)) {
tmp = (y * y) + (x * x);
} else {
tmp = (y * y) + (x + x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-2.0d0)) .or. (.not. (x <= 4.5d-14))) then
tmp = (y * y) + (x * x)
else
tmp = (y * y) + (x + x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -2.0) || !(x <= 4.5e-14)) {
tmp = (y * y) + (x * x);
} else {
tmp = (y * y) + (x + x);
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -2.0) or not (x <= 4.5e-14): tmp = (y * y) + (x * x) else: tmp = (y * y) + (x + x) return tmp
function code(x, y) tmp = 0.0 if ((x <= -2.0) || !(x <= 4.5e-14)) tmp = Float64(Float64(y * y) + Float64(x * x)); else tmp = Float64(Float64(y * y) + Float64(x + x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -2.0) || ~((x <= 4.5e-14))) tmp = (y * y) + (x * x); else tmp = (y * y) + (x + x); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -2.0], N[Not[LessEqual[x, 4.5e-14]], $MachinePrecision]], N[(N[(y * y), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision], N[(N[(y * y), $MachinePrecision] + N[(x + x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2 \lor \neg \left(x \leq 4.5 \cdot 10^{-14}\right):\\
\;\;\;\;y \cdot y + x \cdot x\\
\mathbf{else}:\\
\;\;\;\;y \cdot y + \left(x + x\right)\\
\end{array}
\end{array}
if x < -2 or 4.4999999999999998e-14 < x Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around inf 99.4%
unpow299.4%
Simplified99.4%
if -2 < x < 4.4999999999999998e-14Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around 0 99.5%
count-299.5%
Simplified99.5%
Final simplification99.4%
(FPCore (x y) :precision binary64 (+ (* y y) (* x (+ x 2.0))))
double code(double x, double y) {
return (y * y) + (x * (x + 2.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * y) + (x * (x + 2.0d0))
end function
public static double code(double x, double y) {
return (y * y) + (x * (x + 2.0));
}
def code(x, y): return (y * y) + (x * (x + 2.0))
function code(x, y) return Float64(Float64(y * y) + Float64(x * Float64(x + 2.0))) end
function tmp = code(x, y) tmp = (y * y) + (x * (x + 2.0)); end
code[x_, y_] := N[(N[(y * y), $MachinePrecision] + N[(x * N[(x + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot y + x \cdot \left(x + 2\right)
\end{array}
Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= x -1.4e+43) (* x x) (if (<= x 1.2e+68) (* y y) (* x x))))
double code(double x, double y) {
double tmp;
if (x <= -1.4e+43) {
tmp = x * x;
} else if (x <= 1.2e+68) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.4d+43)) then
tmp = x * x
else if (x <= 1.2d+68) then
tmp = y * y
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.4e+43) {
tmp = x * x;
} else if (x <= 1.2e+68) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.4e+43: tmp = x * x elif x <= 1.2e+68: tmp = y * y else: tmp = x * x return tmp
function code(x, y) tmp = 0.0 if (x <= -1.4e+43) tmp = Float64(x * x); elseif (x <= 1.2e+68) tmp = Float64(y * y); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.4e+43) tmp = x * x; elseif (x <= 1.2e+68) tmp = y * y; else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.4e+43], N[(x * x), $MachinePrecision], If[LessEqual[x, 1.2e+68], N[(y * y), $MachinePrecision], N[(x * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.4 \cdot 10^{+43}:\\
\;\;\;\;x \cdot x\\
\mathbf{elif}\;x \leq 1.2 \cdot 10^{+68}:\\
\;\;\;\;y \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if x < -1.40000000000000009e43 or 1.20000000000000004e68 < x Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
unpow2100.0%
Simplified100.0%
Taylor expanded in x around inf 90.0%
unpow290.0%
Simplified90.0%
if -1.40000000000000009e43 < x < 1.20000000000000004e68Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around 0 61.9%
unpow261.9%
Simplified61.9%
Final simplification74.4%
(FPCore (x y) :precision binary64 (* x x))
double code(double x, double y) {
return x * x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * x
end function
public static double code(double x, double y) {
return x * x;
}
def code(x, y): return x * x
function code(x, y) return Float64(x * x) end
function tmp = code(x, y) tmp = x * x; end
code[x_, y_] := N[(x * x), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x
\end{array}
Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around inf 81.9%
unpow281.9%
Simplified81.9%
Taylor expanded in x around inf 45.2%
unpow245.2%
Simplified45.2%
Final simplification45.2%
(FPCore (x y) :precision binary64 (+ (* y y) (+ (* 2.0 x) (* x x))))
double code(double x, double y) {
return (y * y) + ((2.0 * x) + (x * x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * y) + ((2.0d0 * x) + (x * x))
end function
public static double code(double x, double y) {
return (y * y) + ((2.0 * x) + (x * x));
}
def code(x, y): return (y * y) + ((2.0 * x) + (x * x))
function code(x, y) return Float64(Float64(y * y) + Float64(Float64(2.0 * x) + Float64(x * x))) end
function tmp = code(x, y) tmp = (y * y) + ((2.0 * x) + (x * x)); end
code[x_, y_] := N[(N[(y * y), $MachinePrecision] + N[(N[(2.0 * x), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot y + \left(2 \cdot x + x \cdot x\right)
\end{array}
herbie shell --seed 2023279
(FPCore (x y)
:name "Numeric.Log:$clog1p from log-domain-0.10.2.1, A"
:precision binary64
:herbie-target
(+ (* y y) (+ (* 2.0 x) (* x x)))
(+ (+ (* x 2.0) (* x x)) (* y y)))