
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
(FPCore (x y z t) :precision binary64 (- (fma z (log1p (- y)) (* x (log y))) t))
double code(double x, double y, double z, double t) {
return fma(z, log1p(-y), (x * log(y))) - t;
}
function code(x, y, z, t) return Float64(fma(z, log1p(Float64(-y)), Float64(x * log(y))) - t) end
code[x_, y_, z_, t_] := N[(N[(z * N[Log[1 + (-y)], $MachinePrecision] + N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, \mathsf{log1p}\left(-y\right), x \cdot \log y\right) - t
\end{array}
Initial program 89.2%
+-commutative89.2%
fma-def89.2%
sub-neg89.2%
log1p-def99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (fma -1.0 (* z y) (* -0.5 (* z (* y y))))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + fma(-1.0, (z * y), (-0.5 * (z * (y * y))))) - t;
}
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + fma(-1.0, Float64(z * y), Float64(-0.5 * Float64(z * Float64(y * y))))) - t) end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(-1.0 * N[(z * y), $MachinePrecision] + N[(-0.5 * N[(z * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + \mathsf{fma}\left(-1, z \cdot y, -0.5 \cdot \left(z \cdot \left(y \cdot y\right)\right)\right)\right) - t
\end{array}
Initial program 89.2%
Taylor expanded in y around 0 99.1%
fma-def99.1%
unpow299.1%
Simplified99.1%
Final simplification99.1%
(FPCore (x y z t) :precision binary64 (if (or (<= x -1.6e-237) (not (<= x 1.24e-141))) (- (* x (log y)) t) (- (* z (- (* y (* y -0.5)) y)) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.6e-237) || !(x <= 1.24e-141)) {
tmp = (x * log(y)) - t;
} else {
tmp = (z * ((y * (y * -0.5)) - y)) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-1.6d-237)) .or. (.not. (x <= 1.24d-141))) then
tmp = (x * log(y)) - t
else
tmp = (z * ((y * (y * (-0.5d0))) - y)) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.6e-237) || !(x <= 1.24e-141)) {
tmp = (x * Math.log(y)) - t;
} else {
tmp = (z * ((y * (y * -0.5)) - y)) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -1.6e-237) or not (x <= 1.24e-141): tmp = (x * math.log(y)) - t else: tmp = (z * ((y * (y * -0.5)) - y)) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -1.6e-237) || !(x <= 1.24e-141)) tmp = Float64(Float64(x * log(y)) - t); else tmp = Float64(Float64(z * Float64(Float64(y * Float64(y * -0.5)) - y)) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -1.6e-237) || ~((x <= 1.24e-141))) tmp = (x * log(y)) - t; else tmp = (z * ((y * (y * -0.5)) - y)) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -1.6e-237], N[Not[LessEqual[x, 1.24e-141]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[(z * N[(N[(y * N[(y * -0.5), $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.6 \cdot 10^{-237} \lor \neg \left(x \leq 1.24 \cdot 10^{-141}\right):\\
\;\;\;\;x \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(y \cdot \left(y \cdot -0.5\right) - y\right) - t\\
\end{array}
\end{array}
if x < -1.6e-237 or 1.24e-141 < x Initial program 94.4%
+-commutative94.4%
fma-def94.4%
sub-neg94.4%
log1p-def99.7%
Simplified99.7%
Taylor expanded in z around 0 92.5%
if -1.6e-237 < x < 1.24e-141Initial program 68.2%
Taylor expanded in y around 0 100.0%
fma-def100.0%
unpow2100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
associate-*r*100.0%
neg-mul-1100.0%
associate-*l*100.0%
distribute-rgt-in100.0%
+-commutative100.0%
unsub-neg100.0%
unpow2100.0%
associate-*r*100.0%
Simplified100.0%
Final simplification94.0%
(FPCore (x y z t) :precision binary64 (- (- (* x (log y)) (* z y)) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) - (z * y)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) - (z * y)) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) - (z * y)) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) - (z * y)) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) - Float64(z * y)) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) - (z * y)) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - N[(z * y), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z \cdot y\right) - t
\end{array}
Initial program 89.2%
Taylor expanded in y around 0 98.6%
log-pow44.0%
+-commutative44.0%
mul-1-neg44.0%
unsub-neg44.0%
log-pow98.6%
Simplified98.6%
Final simplification98.6%
(FPCore (x y z t) :precision binary64 (if (or (<= x -1.9e+60) (not (<= x 1.02e+83))) (* x (log y)) (- (* -0.5 (* z (* y y))) (+ t (* z y)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.9e+60) || !(x <= 1.02e+83)) {
tmp = x * log(y);
} else {
tmp = (-0.5 * (z * (y * y))) - (t + (z * y));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-1.9d+60)) .or. (.not. (x <= 1.02d+83))) then
tmp = x * log(y)
else
tmp = ((-0.5d0) * (z * (y * y))) - (t + (z * y))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.9e+60) || !(x <= 1.02e+83)) {
tmp = x * Math.log(y);
} else {
tmp = (-0.5 * (z * (y * y))) - (t + (z * y));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -1.9e+60) or not (x <= 1.02e+83): tmp = x * math.log(y) else: tmp = (-0.5 * (z * (y * y))) - (t + (z * y)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -1.9e+60) || !(x <= 1.02e+83)) tmp = Float64(x * log(y)); else tmp = Float64(Float64(-0.5 * Float64(z * Float64(y * y))) - Float64(t + Float64(z * y))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -1.9e+60) || ~((x <= 1.02e+83))) tmp = x * log(y); else tmp = (-0.5 * (z * (y * y))) - (t + (z * y)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -1.9e+60], N[Not[LessEqual[x, 1.02e+83]], $MachinePrecision]], N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * N[(z * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(t + N[(z * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.9 \cdot 10^{+60} \lor \neg \left(x \leq 1.02 \cdot 10^{+83}\right):\\
\;\;\;\;x \cdot \log y\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \left(z \cdot \left(y \cdot y\right)\right) - \left(t + z \cdot y\right)\\
\end{array}
\end{array}
if x < -1.90000000000000005e60 or 1.0200000000000001e83 < x Initial program 97.1%
associate--l+97.1%
fma-def97.1%
fma-neg97.1%
sub-neg97.1%
log1p-def99.6%
Simplified99.6%
Taylor expanded in y around 0 98.9%
mul-1-neg98.9%
mul-1-neg98.9%
unsub-neg98.9%
Simplified98.9%
Taylor expanded in x around inf 77.8%
if -1.90000000000000005e60 < x < 1.0200000000000001e83Initial program 84.1%
Taylor expanded in x around 0 62.9%
sub-neg62.9%
mul-1-neg62.9%
log1p-def78.8%
mul-1-neg78.8%
Simplified78.8%
Taylor expanded in y around 0 78.0%
neg-mul-178.0%
associate-+r+78.0%
+-commutative78.0%
sub-neg78.0%
associate-*r*78.0%
neg-mul-178.0%
*-commutative78.0%
*-commutative78.0%
unpow278.0%
Simplified78.0%
Final simplification77.9%
(FPCore (x y z t) :precision binary64 (- (* -0.5 (* z (* y y))) (+ t (* z y))))
double code(double x, double y, double z, double t) {
return (-0.5 * (z * (y * y))) - (t + (z * y));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((-0.5d0) * (z * (y * y))) - (t + (z * y))
end function
public static double code(double x, double y, double z, double t) {
return (-0.5 * (z * (y * y))) - (t + (z * y));
}
def code(x, y, z, t): return (-0.5 * (z * (y * y))) - (t + (z * y))
function code(x, y, z, t) return Float64(Float64(-0.5 * Float64(z * Float64(y * y))) - Float64(t + Float64(z * y))) end
function tmp = code(x, y, z, t) tmp = (-0.5 * (z * (y * y))) - (t + (z * y)); end
code[x_, y_, z_, t_] := N[(N[(-0.5 * N[(z * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(t + N[(z * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \left(z \cdot \left(y \cdot y\right)\right) - \left(t + z \cdot y\right)
\end{array}
Initial program 89.2%
Taylor expanded in x around 0 46.1%
sub-neg46.1%
mul-1-neg46.1%
log1p-def56.6%
mul-1-neg56.6%
Simplified56.6%
Taylor expanded in y around 0 55.9%
neg-mul-155.9%
associate-+r+55.9%
+-commutative55.9%
sub-neg55.9%
associate-*r*55.9%
neg-mul-155.9%
*-commutative55.9%
*-commutative55.9%
unpow255.9%
Simplified55.9%
Final simplification55.9%
(FPCore (x y z t) :precision binary64 (- (* z (- (* y (* y -0.5)) y)) t))
double code(double x, double y, double z, double t) {
return (z * ((y * (y * -0.5)) - y)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (z * ((y * (y * (-0.5d0))) - y)) - t
end function
public static double code(double x, double y, double z, double t) {
return (z * ((y * (y * -0.5)) - y)) - t;
}
def code(x, y, z, t): return (z * ((y * (y * -0.5)) - y)) - t
function code(x, y, z, t) return Float64(Float64(z * Float64(Float64(y * Float64(y * -0.5)) - y)) - t) end
function tmp = code(x, y, z, t) tmp = (z * ((y * (y * -0.5)) - y)) - t; end
code[x_, y_, z_, t_] := N[(N[(z * N[(N[(y * N[(y * -0.5), $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
z \cdot \left(y \cdot \left(y \cdot -0.5\right) - y\right) - t
\end{array}
Initial program 89.2%
Taylor expanded in y around 0 99.1%
fma-def99.1%
unpow299.1%
Simplified99.1%
Taylor expanded in x around 0 55.9%
associate-*r*55.9%
neg-mul-155.9%
associate-*l*55.9%
distribute-rgt-in55.9%
+-commutative55.9%
unsub-neg55.9%
unpow255.9%
associate-*r*55.9%
Simplified55.9%
Final simplification55.9%
(FPCore (x y z t) :precision binary64 (if (<= t -30.0) (- t) (if (<= t 1.35e-69) (* z (- y)) (- t))))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -30.0) {
tmp = -t;
} else if (t <= 1.35e-69) {
tmp = z * -y;
} else {
tmp = -t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-30.0d0)) then
tmp = -t
else if (t <= 1.35d-69) then
tmp = z * -y
else
tmp = -t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -30.0) {
tmp = -t;
} else if (t <= 1.35e-69) {
tmp = z * -y;
} else {
tmp = -t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= -30.0: tmp = -t elif t <= 1.35e-69: tmp = z * -y else: tmp = -t return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= -30.0) tmp = Float64(-t); elseif (t <= 1.35e-69) tmp = Float64(z * Float64(-y)); else tmp = Float64(-t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= -30.0) tmp = -t; elseif (t <= 1.35e-69) tmp = z * -y; else tmp = -t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, -30.0], (-t), If[LessEqual[t, 1.35e-69], N[(z * (-y)), $MachinePrecision], (-t)]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -30:\\
\;\;\;\;-t\\
\mathbf{elif}\;t \leq 1.35 \cdot 10^{-69}:\\
\;\;\;\;z \cdot \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;-t\\
\end{array}
\end{array}
if t < -30 or 1.3499999999999999e-69 < t Initial program 95.9%
+-commutative95.9%
fma-def95.9%
sub-neg95.9%
log1p-def99.8%
Simplified99.8%
Taylor expanded in t around inf 71.9%
mul-1-neg71.9%
Simplified71.9%
if -30 < t < 1.3499999999999999e-69Initial program 80.6%
associate--l+80.6%
fma-def80.6%
fma-neg80.6%
sub-neg80.6%
log1p-def99.6%
Simplified99.6%
Taylor expanded in y around 0 98.8%
mul-1-neg98.8%
mul-1-neg98.8%
unsub-neg98.8%
Simplified98.8%
Taylor expanded in y around inf 22.2%
associate-*r*22.2%
neg-mul-122.2%
*-commutative22.2%
Simplified22.2%
Final simplification50.2%
(FPCore (x y z t) :precision binary64 (- (* z (- y)) t))
double code(double x, double y, double z, double t) {
return (z * -y) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (z * -y) - t
end function
public static double code(double x, double y, double z, double t) {
return (z * -y) - t;
}
def code(x, y, z, t): return (z * -y) - t
function code(x, y, z, t) return Float64(Float64(z * Float64(-y)) - t) end
function tmp = code(x, y, z, t) tmp = (z * -y) - t; end
code[x_, y_, z_, t_] := N[(N[(z * (-y)), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
z \cdot \left(-y\right) - t
\end{array}
Initial program 89.2%
Taylor expanded in y around 0 98.6%
log-pow44.0%
+-commutative44.0%
mul-1-neg44.0%
unsub-neg44.0%
log-pow98.6%
Simplified98.6%
Taylor expanded in x around 0 55.4%
mul-1-neg55.4%
*-commutative55.4%
distribute-rgt-neg-in55.4%
Simplified55.4%
Final simplification55.4%
(FPCore (x y z t) :precision binary64 (- t))
double code(double x, double y, double z, double t) {
return -t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -t
end function
public static double code(double x, double y, double z, double t) {
return -t;
}
def code(x, y, z, t): return -t
function code(x, y, z, t) return Float64(-t) end
function tmp = code(x, y, z, t) tmp = -t; end
code[x_, y_, z_, t_] := (-t)
\begin{array}{l}
\\
-t
\end{array}
Initial program 89.2%
+-commutative89.2%
fma-def89.2%
sub-neg89.2%
log1p-def99.8%
Simplified99.8%
Taylor expanded in t around inf 44.5%
mul-1-neg44.5%
Simplified44.5%
Final simplification44.5%
(FPCore (x y z t)
:precision binary64
(-
(*
(- z)
(+
(+ (* 0.5 (* y y)) y)
(* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y)))))
(- t (* x (log y)))))
double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (-z * (((0.5d0 * (y * y)) + y) + ((0.3333333333333333d0 / (1.0d0 * (1.0d0 * 1.0d0))) * (y * (y * y))))) - (t - (x * log(y)))
end function
public static double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * Math.log(y)));
}
def code(x, y, z, t): return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * math.log(y)))
function code(x, y, z, t) return Float64(Float64(Float64(-z) * Float64(Float64(Float64(0.5 * Float64(y * y)) + y) + Float64(Float64(0.3333333333333333 / Float64(1.0 * Float64(1.0 * 1.0))) * Float64(y * Float64(y * y))))) - Float64(t - Float64(x * log(y)))) end
function tmp = code(x, y, z, t) tmp = (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y))); end
code[x_, y_, z_, t_] := N[(N[((-z) * N[(N[(N[(0.5 * N[(y * y), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] + N[(N[(0.3333333333333333 / N[(1.0 * N[(1.0 * 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(y * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(t - N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) \cdot \left(\left(0.5 \cdot \left(y \cdot y\right) + y\right) + \frac{0.3333333333333333}{1 \cdot \left(1 \cdot 1\right)} \cdot \left(y \cdot \left(y \cdot y\right)\right)\right) - \left(t - x \cdot \log y\right)
\end{array}
herbie shell --seed 2023279
(FPCore (x y z t)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, B"
:precision binary64
:herbie-target
(- (* (- z) (+ (+ (* 0.5 (* y y)) y) (* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y))))) (- t (* x (log y))))
(- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))