
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t_0}{2 \cdot a}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t_0}{2 \cdot a}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))) (t_1 (/ (- c) b)))
(if (<= b -4.2e+79)
(if (>= b 0.0) t_1 (/ (- b) a))
(if (<= b 3.6e+96)
(if (>= b 0.0) (/ (* c 2.0) (- (- b) t_0)) (/ (- t_0 b) (* a 2.0)))
(if (>= b 0.0) t_1 (/ c b))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double t_1 = -c / b;
double tmp_1;
if (b <= -4.2e+79) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1;
} else {
tmp_2 = -b / a;
}
tmp_1 = tmp_2;
} else if (b <= 3.6e+96) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * 2.0) / (-b - t_0);
} else {
tmp_3 = (t_0 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = t_1;
} else {
tmp_1 = c / b;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = sqrt(((b * b) - (c * (a * 4.0d0))))
t_1 = -c / b
if (b <= (-4.2d+79)) then
if (b >= 0.0d0) then
tmp_2 = t_1
else
tmp_2 = -b / a
end if
tmp_1 = tmp_2
else if (b <= 3.6d+96) then
if (b >= 0.0d0) then
tmp_3 = (c * 2.0d0) / (-b - t_0)
else
tmp_3 = (t_0 - b) / (a * 2.0d0)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = t_1
else
tmp_1 = c / b
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double t_1 = -c / b;
double tmp_1;
if (b <= -4.2e+79) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1;
} else {
tmp_2 = -b / a;
}
tmp_1 = tmp_2;
} else if (b <= 3.6e+96) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * 2.0) / (-b - t_0);
} else {
tmp_3 = (t_0 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = t_1;
} else {
tmp_1 = c / b;
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (c * (a * 4.0)))) t_1 = -c / b tmp_1 = 0 if b <= -4.2e+79: tmp_2 = 0 if b >= 0.0: tmp_2 = t_1 else: tmp_2 = -b / a tmp_1 = tmp_2 elif b <= 3.6e+96: tmp_3 = 0 if b >= 0.0: tmp_3 = (c * 2.0) / (-b - t_0) else: tmp_3 = (t_0 - b) / (a * 2.0) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = t_1 else: tmp_1 = c / b return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) t_1 = Float64(Float64(-c) / b) tmp_1 = 0.0 if (b <= -4.2e+79) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_1; else tmp_2 = Float64(Float64(-b) / a); end tmp_1 = tmp_2; elseif (b <= 3.6e+96) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - t_0)); else tmp_3 = Float64(Float64(t_0 - b) / Float64(a * 2.0)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = t_1; else tmp_1 = Float64(c / b); end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = sqrt(((b * b) - (c * (a * 4.0)))); t_1 = -c / b; tmp_2 = 0.0; if (b <= -4.2e+79) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_1; else tmp_3 = -b / a; end tmp_2 = tmp_3; elseif (b <= 3.6e+96) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (c * 2.0) / (-b - t_0); else tmp_4 = (t_0 - b) / (a * 2.0); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = t_1; else tmp_2 = c / b; end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[((-c) / b), $MachinePrecision]}, If[LessEqual[b, -4.2e+79], If[GreaterEqual[b, 0.0], t$95$1, N[((-b) / a), $MachinePrecision]], If[LessEqual[b, 3.6e+96], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$1, N[(c / b), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
t_1 := \frac{-c}{b}\\
\mathbf{if}\;b \leq -4.2 \cdot 10^{+79}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;\frac{-b}{a}\\
\end{array}\\
\mathbf{elif}\;b \leq 3.6 \cdot 10^{+96}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_0 - b}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b}\\
\end{array}
\end{array}
if b < -4.20000000000000016e79Initial program 70.1%
Simplified70.1%
Taylor expanded in c around 0 70.1%
mul-1-neg70.1%
distribute-neg-frac70.1%
Simplified70.1%
Taylor expanded in b around -inf 93.2%
neg-mul-193.2%
+-commutative93.2%
unsub-neg93.2%
associate-/l*95.1%
associate-*r/95.1%
*-commutative95.1%
Simplified95.1%
Taylor expanded in b around inf 95.2%
associate-*r/95.2%
neg-mul-195.2%
Simplified95.2%
if -4.20000000000000016e79 < b < 3.60000000000000013e96Initial program 83.9%
if 3.60000000000000013e96 < b Initial program 56.5%
Simplified56.4%
Taylor expanded in c around 0 100.0%
mul-1-neg100.0%
distribute-neg-frac100.0%
Simplified100.0%
Taylor expanded in b around -inf 100.0%
neg-mul-1100.0%
+-commutative100.0%
unsub-neg100.0%
associate-/l*100.0%
associate-*r/100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in b around 0 100.0%
Final simplification89.4%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (- c) b)) (t_1 (- (/ c b) (/ b a))))
(if (<= b -5e-310)
(if (>= b 0.0) t_0 t_1)
(if (<= b 2.8e+97)
(if (>= b 0.0)
(/ (* c 2.0) (- (- b) (sqrt (- (* b b) (* c (* a 4.0))))))
(+ t_1 (/ a (/ (pow b 3.0) (* c c)))))
(if (>= b 0.0) t_0 (/ c b))))))
double code(double a, double b, double c) {
double t_0 = -c / b;
double t_1 = (c / b) - (b / a);
double tmp_1;
if (b <= -5e-310) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = t_1;
}
tmp_1 = tmp_2;
} else if (b <= 2.8e+97) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * 2.0) / (-b - sqrt(((b * b) - (c * (a * 4.0)))));
} else {
tmp_3 = t_1 + (a / (pow(b, 3.0) / (c * c)));
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = c / b;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = -c / b
t_1 = (c / b) - (b / a)
if (b <= (-5d-310)) then
if (b >= 0.0d0) then
tmp_2 = t_0
else
tmp_2 = t_1
end if
tmp_1 = tmp_2
else if (b <= 2.8d+97) then
if (b >= 0.0d0) then
tmp_3 = (c * 2.0d0) / (-b - sqrt(((b * b) - (c * (a * 4.0d0)))))
else
tmp_3 = t_1 + (a / ((b ** 3.0d0) / (c * c)))
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = t_0
else
tmp_1 = c / b
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = -c / b;
double t_1 = (c / b) - (b / a);
double tmp_1;
if (b <= -5e-310) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = t_1;
}
tmp_1 = tmp_2;
} else if (b <= 2.8e+97) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * 2.0) / (-b - Math.sqrt(((b * b) - (c * (a * 4.0)))));
} else {
tmp_3 = t_1 + (a / (Math.pow(b, 3.0) / (c * c)));
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = c / b;
}
return tmp_1;
}
def code(a, b, c): t_0 = -c / b t_1 = (c / b) - (b / a) tmp_1 = 0 if b <= -5e-310: tmp_2 = 0 if b >= 0.0: tmp_2 = t_0 else: tmp_2 = t_1 tmp_1 = tmp_2 elif b <= 2.8e+97: tmp_3 = 0 if b >= 0.0: tmp_3 = (c * 2.0) / (-b - math.sqrt(((b * b) - (c * (a * 4.0))))) else: tmp_3 = t_1 + (a / (math.pow(b, 3.0) / (c * c))) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = t_0 else: tmp_1 = c / b return tmp_1
function code(a, b, c) t_0 = Float64(Float64(-c) / b) t_1 = Float64(Float64(c / b) - Float64(b / a)) tmp_1 = 0.0 if (b <= -5e-310) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_0; else tmp_2 = t_1; end tmp_1 = tmp_2; elseif (b <= 2.8e+97) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))))); else tmp_3 = Float64(t_1 + Float64(a / Float64((b ^ 3.0) / Float64(c * c)))); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = t_0; else tmp_1 = Float64(c / b); end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = -c / b; t_1 = (c / b) - (b / a); tmp_2 = 0.0; if (b <= -5e-310) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_0; else tmp_3 = t_1; end tmp_2 = tmp_3; elseif (b <= 2.8e+97) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (c * 2.0) / (-b - sqrt(((b * b) - (c * (a * 4.0))))); else tmp_4 = t_1 + (a / ((b ^ 3.0) / (c * c))); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = t_0; else tmp_2 = c / b; end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[((-c) / b), $MachinePrecision]}, Block[{t$95$1 = N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -5e-310], If[GreaterEqual[b, 0.0], t$95$0, t$95$1], If[LessEqual[b, 2.8e+97], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$1 + N[(a / N[(N[Power[b, 3.0], $MachinePrecision] / N[(c * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$0, N[(c / b), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-c}{b}\\
t_1 := \frac{c}{b} - \frac{b}{a}\\
\mathbf{if}\;b \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}\\
\mathbf{elif}\;b \leq 2.8 \cdot 10^{+97}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}}\\
\mathbf{else}:\\
\;\;\;\;t_1 + \frac{a}{\frac{{b}^{3}}{c \cdot c}}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b}\\
\end{array}
\end{array}
if b < -4.999999999999985e-310Initial program 77.4%
Simplified77.4%
Taylor expanded in c around 0 77.4%
mul-1-neg77.4%
distribute-neg-frac77.4%
Simplified77.4%
Taylor expanded in b around -inf 65.4%
neg-mul-165.4%
+-commutative65.4%
unsub-neg65.4%
associate-/l*66.9%
associate-*r/66.9%
*-commutative66.9%
Simplified66.9%
Taylor expanded in b around 0 66.9%
+-commutative66.9%
mul-1-neg66.9%
unsub-neg66.9%
Simplified66.9%
if -4.999999999999985e-310 < b < 2.7999999999999999e97Initial program 83.9%
Taylor expanded in b around -inf 83.9%
+-commutative83.9%
+-commutative83.9%
associate-+l+83.9%
associate-/l*83.9%
unpow283.9%
mul-1-neg83.9%
unsub-neg83.9%
Simplified83.9%
if 2.7999999999999999e97 < b Initial program 56.5%
Simplified56.4%
Taylor expanded in c around 0 100.0%
mul-1-neg100.0%
distribute-neg-frac100.0%
Simplified100.0%
Taylor expanded in b around -inf 100.0%
neg-mul-1100.0%
+-commutative100.0%
unsub-neg100.0%
associate-/l*100.0%
associate-*r/100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in b around 0 100.0%
Final simplification78.8%
(FPCore (a b c)
:precision binary64
(if (<= b 6e+97)
(if (>= b 0.0)
(/ (* c 2.0) (- (- b) (sqrt (- (* b b) (* c (* a 4.0))))))
(- (/ c b) (/ b a)))
(if (>= b 0.0) (/ (- c) b) (/ c b))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= 6e+97) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (c * 2.0) / (-b - sqrt(((b * b) - (c * (a * 4.0)))));
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = -c / b;
} else {
tmp_1 = c / b;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
if (b <= 6d+97) then
if (b >= 0.0d0) then
tmp_2 = (c * 2.0d0) / (-b - sqrt(((b * b) - (c * (a * 4.0d0)))))
else
tmp_2 = (c / b) - (b / a)
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = -c / b
else
tmp_1 = c / b
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp_1;
if (b <= 6e+97) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (c * 2.0) / (-b - Math.sqrt(((b * b) - (c * (a * 4.0)))));
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = -c / b;
} else {
tmp_1 = c / b;
}
return tmp_1;
}
def code(a, b, c): tmp_1 = 0 if b <= 6e+97: tmp_2 = 0 if b >= 0.0: tmp_2 = (c * 2.0) / (-b - math.sqrt(((b * b) - (c * (a * 4.0))))) else: tmp_2 = (c / b) - (b / a) tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = -c / b else: tmp_1 = c / b return tmp_1
function code(a, b, c) tmp_1 = 0.0 if (b <= 6e+97) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))))); else tmp_2 = Float64(Float64(c / b) - Float64(b / a)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(-c) / b); else tmp_1 = Float64(c / b); end return tmp_1 end
function tmp_4 = code(a, b, c) tmp_2 = 0.0; if (b <= 6e+97) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = (c * 2.0) / (-b - sqrt(((b * b) - (c * (a * 4.0))))); else tmp_3 = (c / b) - (b / a); end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = -c / b; else tmp_2 = c / b; end tmp_4 = tmp_2; end
code[a_, b_, c_] := If[LessEqual[b, 6e+97], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[(c / b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 6 \cdot 10^{+97}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b}\\
\end{array}
\end{array}
if b < 5.9999999999999997e97Initial program 80.1%
Taylor expanded in b around -inf 64.6%
+-commutative64.6%
+-commutative64.6%
associate-+l+64.6%
associate-/l*64.6%
unpow264.6%
mul-1-neg64.6%
unsub-neg64.6%
Simplified64.6%
Taylor expanded in a around 0 74.1%
+-commutative74.1%
mul-1-neg74.1%
sub-neg74.1%
Simplified74.1%
if 5.9999999999999997e97 < b Initial program 56.5%
Simplified56.4%
Taylor expanded in c around 0 100.0%
mul-1-neg100.0%
distribute-neg-frac100.0%
Simplified100.0%
Taylor expanded in b around -inf 100.0%
neg-mul-1100.0%
+-commutative100.0%
unsub-neg100.0%
associate-/l*100.0%
associate-*r/100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in b around 0 100.0%
Final simplification78.8%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- c) b) (- (/ c b) (/ b a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -c / b
else
tmp = (c / b) - (b / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -c / b else: tmp = (c / b) - (b / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-c) / b); else tmp = Float64(Float64(c / b) - Float64(b / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -c / b; else tmp = (c / b) - (b / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}
\end{array}
Initial program 75.8%
Simplified75.7%
Taylor expanded in c around 0 70.7%
mul-1-neg70.7%
distribute-neg-frac70.7%
Simplified70.7%
Taylor expanded in b around -inf 65.1%
neg-mul-165.1%
+-commutative65.1%
unsub-neg65.1%
associate-/l*65.7%
associate-*r/65.7%
*-commutative65.7%
Simplified65.7%
Taylor expanded in b around 0 65.8%
+-commutative65.8%
mul-1-neg65.8%
unsub-neg65.8%
Simplified65.8%
Final simplification65.8%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- c) b) (/ c b)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -c / b
else
tmp = c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = c / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -c / b else: tmp = c / b return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-c) / b); else tmp = Float64(c / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -c / b; else tmp = c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[(c / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b}\\
\end{array}
\end{array}
Initial program 75.8%
Simplified75.7%
Taylor expanded in c around 0 70.7%
mul-1-neg70.7%
distribute-neg-frac70.7%
Simplified70.7%
Taylor expanded in b around -inf 65.1%
neg-mul-165.1%
+-commutative65.1%
unsub-neg65.1%
associate-/l*65.7%
associate-*r/65.7%
*-commutative65.7%
Simplified65.7%
Taylor expanded in b around 0 35.8%
Final simplification35.8%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- c) b) (/ (- b) a)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = -b / a;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -c / b
else
tmp = -b / a
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = -b / a;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -c / b else: tmp = -b / a return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-c) / b); else tmp = Float64(Float64(-b) / a); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -c / b; else tmp = -b / a; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[((-b) / a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{-b}{a}\\
\end{array}
\end{array}
Initial program 75.8%
Simplified75.7%
Taylor expanded in c around 0 70.7%
mul-1-neg70.7%
distribute-neg-frac70.7%
Simplified70.7%
Taylor expanded in b around -inf 65.1%
neg-mul-165.1%
+-commutative65.1%
unsub-neg65.1%
associate-/l*65.7%
associate-*r/65.7%
*-commutative65.7%
Simplified65.7%
Taylor expanded in b around inf 65.4%
associate-*r/65.4%
neg-mul-165.4%
Simplified65.4%
Final simplification65.4%
herbie shell --seed 2023279
(FPCore (a b c)
:name "jeff quadratic root 2"
:precision binary64
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c))))) (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a))))