
(FPCore (a b) :precision binary64 (sqrt (- (* a a) (* b b))))
double code(double a, double b) {
return sqrt(((a * a) - (b * b)));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = sqrt(((a * a) - (b * b)))
end function
public static double code(double a, double b) {
return Math.sqrt(((a * a) - (b * b)));
}
def code(a, b): return math.sqrt(((a * a) - (b * b)))
function code(a, b) return sqrt(Float64(Float64(a * a) - Float64(b * b))) end
function tmp = code(a, b) tmp = sqrt(((a * a) - (b * b))); end
code[a_, b_] := N[Sqrt[N[(N[(a * a), $MachinePrecision] - N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{a \cdot a - b \cdot b}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 2 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (sqrt (- (* a a) (* b b))))
double code(double a, double b) {
return sqrt(((a * a) - (b * b)));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = sqrt(((a * a) - (b * b)))
end function
public static double code(double a, double b) {
return Math.sqrt(((a * a) - (b * b)));
}
def code(a, b): return math.sqrt(((a * a) - (b * b)))
function code(a, b) return sqrt(Float64(Float64(a * a) - Float64(b * b))) end
function tmp = code(a, b) tmp = sqrt(((a * a) - (b * b))); end
code[a_, b_] := N[Sqrt[N[(N[(a * a), $MachinePrecision] - N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{a \cdot a - b \cdot b}
\end{array}
NOTE: a should be positive before calling this function (FPCore (a b) :precision binary64 (+ a (* (* -0.5 b) (/ b a))))
a = abs(a);
double code(double a, double b) {
return a + ((-0.5 * b) * (b / a));
}
NOTE: a should be positive before calling this function
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = a + (((-0.5d0) * b) * (b / a))
end function
a = Math.abs(a);
public static double code(double a, double b) {
return a + ((-0.5 * b) * (b / a));
}
a = abs(a) def code(a, b): return a + ((-0.5 * b) * (b / a))
a = abs(a) function code(a, b) return Float64(a + Float64(Float64(-0.5 * b) * Float64(b / a))) end
a = abs(a) function tmp = code(a, b) tmp = a + ((-0.5 * b) * (b / a)); end
NOTE: a should be positive before calling this function code[a_, b_] := N[(a + N[(N[(-0.5 * b), $MachinePrecision] * N[(b / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a = |a|\\
\\
a + \left(-0.5 \cdot b\right) \cdot \frac{b}{a}
\end{array}
Initial program 54.9%
Taylor expanded in a around inf 44.6%
unpow244.6%
associate-*r/44.6%
Simplified44.6%
Taylor expanded in b around 0 44.6%
unpow244.6%
associate-*r/47.0%
associate-*r*47.0%
Simplified47.0%
Final simplification47.0%
NOTE: a should be positive before calling this function (FPCore (a b) :precision binary64 a)
a = abs(a);
double code(double a, double b) {
return a;
}
NOTE: a should be positive before calling this function
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = a
end function
a = Math.abs(a);
public static double code(double a, double b) {
return a;
}
a = abs(a) def code(a, b): return a
a = abs(a) function code(a, b) return a end
a = abs(a) function tmp = code(a, b) tmp = a; end
NOTE: a should be positive before calling this function code[a_, b_] := a
\begin{array}{l}
a = |a|\\
\\
a
\end{array}
Initial program 54.9%
Taylor expanded in a around inf 46.8%
Final simplification46.8%
(FPCore (a b) :precision binary64 (* (sqrt (+ (fabs a) (fabs b))) (sqrt (- (fabs a) (fabs b)))))
double code(double a, double b) {
return sqrt((fabs(a) + fabs(b))) * sqrt((fabs(a) - fabs(b)));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = sqrt((abs(a) + abs(b))) * sqrt((abs(a) - abs(b)))
end function
public static double code(double a, double b) {
return Math.sqrt((Math.abs(a) + Math.abs(b))) * Math.sqrt((Math.abs(a) - Math.abs(b)));
}
def code(a, b): return math.sqrt((math.fabs(a) + math.fabs(b))) * math.sqrt((math.fabs(a) - math.fabs(b)))
function code(a, b) return Float64(sqrt(Float64(abs(a) + abs(b))) * sqrt(Float64(abs(a) - abs(b)))) end
function tmp = code(a, b) tmp = sqrt((abs(a) + abs(b))) * sqrt((abs(a) - abs(b))); end
code[a_, b_] := N[(N[Sqrt[N[(N[Abs[a], $MachinePrecision] + N[Abs[b], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[(N[Abs[a], $MachinePrecision] - N[Abs[b], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\left|a\right| + \left|b\right|} \cdot \sqrt{\left|a\right| - \left|b\right|}
\end{array}
herbie shell --seed 2023278
(FPCore (a b)
:name "bug366, discussion (missed optimization)"
:precision binary64
:herbie-target
(* (sqrt (+ (fabs a) (fabs b))) (sqrt (- (fabs a) (fabs b))))
(sqrt (- (* a a) (* b b))))