
(FPCore (e v) :precision binary64 (/ (* e (sin v)) (+ 1.0 (* e (cos v)))))
double code(double e, double v) {
return (e * sin(v)) / (1.0 + (e * cos(v)));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = (e * sin(v)) / (1.0d0 + (e * cos(v)))
end function
public static double code(double e, double v) {
return (e * Math.sin(v)) / (1.0 + (e * Math.cos(v)));
}
def code(e, v): return (e * math.sin(v)) / (1.0 + (e * math.cos(v)))
function code(e, v) return Float64(Float64(e * sin(v)) / Float64(1.0 + Float64(e * cos(v)))) end
function tmp = code(e, v) tmp = (e * sin(v)) / (1.0 + (e * cos(v))); end
code[e_, v_] := N[(N[(e * N[Sin[v], $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[(e * N[Cos[v], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e \cdot \sin v}{1 + e \cdot \cos v}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (e v) :precision binary64 (/ (* e (sin v)) (+ 1.0 (* e (cos v)))))
double code(double e, double v) {
return (e * sin(v)) / (1.0 + (e * cos(v)));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = (e * sin(v)) / (1.0d0 + (e * cos(v)))
end function
public static double code(double e, double v) {
return (e * Math.sin(v)) / (1.0 + (e * Math.cos(v)));
}
def code(e, v): return (e * math.sin(v)) / (1.0 + (e * math.cos(v)))
function code(e, v) return Float64(Float64(e * sin(v)) / Float64(1.0 + Float64(e * cos(v)))) end
function tmp = code(e, v) tmp = (e * sin(v)) / (1.0 + (e * cos(v))); end
code[e_, v_] := N[(N[(e * N[Sin[v], $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[(e * N[Cos[v], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e \cdot \sin v}{1 + e \cdot \cos v}
\end{array}
(FPCore (e v) :precision binary64 (/ (* e (sin v)) (+ 1.0 (* e (cos v)))))
double code(double e, double v) {
return (e * sin(v)) / (1.0 + (e * cos(v)));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = (e * sin(v)) / (1.0d0 + (e * cos(v)))
end function
public static double code(double e, double v) {
return (e * Math.sin(v)) / (1.0 + (e * Math.cos(v)));
}
def code(e, v): return (e * math.sin(v)) / (1.0 + (e * math.cos(v)))
function code(e, v) return Float64(Float64(e * sin(v)) / Float64(1.0 + Float64(e * cos(v)))) end
function tmp = code(e, v) tmp = (e * sin(v)) / (1.0 + (e * cos(v))); end
code[e_, v_] := N[(N[(e * N[Sin[v], $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[(e * N[Cos[v], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e \cdot \sin v}{1 + e \cdot \cos v}
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (e v) :precision binary64 (/ (sin v) (+ (cos v) (/ 1.0 e))))
double code(double e, double v) {
return sin(v) / (cos(v) + (1.0 / e));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = sin(v) / (cos(v) + (1.0d0 / e))
end function
public static double code(double e, double v) {
return Math.sin(v) / (Math.cos(v) + (1.0 / e));
}
def code(e, v): return math.sin(v) / (math.cos(v) + (1.0 / e))
function code(e, v) return Float64(sin(v) / Float64(cos(v) + Float64(1.0 / e))) end
function tmp = code(e, v) tmp = sin(v) / (cos(v) + (1.0 / e)); end
code[e_, v_] := N[(N[Sin[v], $MachinePrecision] / N[(N[Cos[v], $MachinePrecision] + N[(1.0 / e), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin v}{\cos v + \frac{1}{e}}
\end{array}
Initial program 99.8%
*-commutative99.8%
associate-/l*99.6%
+-commutative99.6%
fma-def99.7%
Simplified99.7%
Taylor expanded in e around 0 99.6%
Final simplification99.6%
(FPCore (e v) :precision binary64 (* (sin v) (/ e (+ e 1.0))))
double code(double e, double v) {
return sin(v) * (e / (e + 1.0));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = sin(v) * (e / (e + 1.0d0))
end function
public static double code(double e, double v) {
return Math.sin(v) * (e / (e + 1.0));
}
def code(e, v): return math.sin(v) * (e / (e + 1.0))
function code(e, v) return Float64(sin(v) * Float64(e / Float64(e + 1.0))) end
function tmp = code(e, v) tmp = sin(v) * (e / (e + 1.0)); end
code[e_, v_] := N[(N[Sin[v], $MachinePrecision] * N[(e / N[(e + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin v \cdot \frac{e}{e + 1}
\end{array}
Initial program 99.8%
associate-*l/99.8%
+-commutative99.8%
fma-def99.7%
Simplified99.7%
Taylor expanded in v around 0 97.8%
+-commutative97.8%
Simplified97.8%
Final simplification97.8%
(FPCore (e v) :precision binary64 (* e (sin v)))
double code(double e, double v) {
return e * sin(v);
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = e * sin(v)
end function
public static double code(double e, double v) {
return e * Math.sin(v);
}
def code(e, v): return e * math.sin(v)
function code(e, v) return Float64(e * sin(v)) end
function tmp = code(e, v) tmp = e * sin(v); end
code[e_, v_] := N[(e * N[Sin[v], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e \cdot \sin v
\end{array}
Initial program 99.8%
associate-*l/99.8%
+-commutative99.8%
fma-def99.7%
Simplified99.7%
Taylor expanded in e around 0 96.4%
Final simplification96.4%
(FPCore (e v) :precision binary64 (/ 1.0 (+ (* v (- (* -0.16666666666666666 (+ -1.0 (/ -1.0 e))) 0.5)) (+ (/ 1.0 v) (/ 1.0 (* e v))))))
double code(double e, double v) {
return 1.0 / ((v * ((-0.16666666666666666 * (-1.0 + (-1.0 / e))) - 0.5)) + ((1.0 / v) + (1.0 / (e * v))));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = 1.0d0 / ((v * (((-0.16666666666666666d0) * ((-1.0d0) + ((-1.0d0) / e))) - 0.5d0)) + ((1.0d0 / v) + (1.0d0 / (e * v))))
end function
public static double code(double e, double v) {
return 1.0 / ((v * ((-0.16666666666666666 * (-1.0 + (-1.0 / e))) - 0.5)) + ((1.0 / v) + (1.0 / (e * v))));
}
def code(e, v): return 1.0 / ((v * ((-0.16666666666666666 * (-1.0 + (-1.0 / e))) - 0.5)) + ((1.0 / v) + (1.0 / (e * v))))
function code(e, v) return Float64(1.0 / Float64(Float64(v * Float64(Float64(-0.16666666666666666 * Float64(-1.0 + Float64(-1.0 / e))) - 0.5)) + Float64(Float64(1.0 / v) + Float64(1.0 / Float64(e * v))))) end
function tmp = code(e, v) tmp = 1.0 / ((v * ((-0.16666666666666666 * (-1.0 + (-1.0 / e))) - 0.5)) + ((1.0 / v) + (1.0 / (e * v)))); end
code[e_, v_] := N[(1.0 / N[(N[(v * N[(N[(-0.16666666666666666 * N[(-1.0 + N[(-1.0 / e), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision] + N[(N[(1.0 / v), $MachinePrecision] + N[(1.0 / N[(e * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{v \cdot \left(-0.16666666666666666 \cdot \left(-1 + \frac{-1}{e}\right) - 0.5\right) + \left(\frac{1}{v} + \frac{1}{e \cdot v}\right)}
\end{array}
Initial program 99.8%
*-commutative99.8%
associate-/l*99.6%
+-commutative99.6%
fma-def99.7%
Simplified99.7%
Taylor expanded in e around 0 99.6%
clear-num99.1%
inv-pow99.1%
*-un-lft-identity99.1%
*-un-lft-identity99.1%
inv-pow99.1%
Applied egg-rr99.1%
unpow-199.1%
unpow-199.1%
Simplified99.1%
Taylor expanded in v around 0 50.8%
Final simplification50.8%
(FPCore (e v) :precision binary64 (* v (- e (* e e))))
double code(double e, double v) {
return v * (e - (e * e));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = v * (e - (e * e))
end function
public static double code(double e, double v) {
return v * (e - (e * e));
}
def code(e, v): return v * (e - (e * e))
function code(e, v) return Float64(v * Float64(e - Float64(e * e))) end
function tmp = code(e, v) tmp = v * (e - (e * e)); end
code[e_, v_] := N[(v * N[(e - N[(e * e), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
v \cdot \left(e - e \cdot e\right)
\end{array}
Initial program 99.8%
*-commutative99.8%
associate-/l*99.6%
+-commutative99.6%
fma-def99.7%
Simplified99.7%
Taylor expanded in e around 0 99.6%
Taylor expanded in v around 0 50.1%
clear-num49.6%
associate-/r/50.1%
Applied egg-rr50.1%
Taylor expanded in e around 0 50.0%
mul-1-neg50.0%
unsub-neg50.0%
unpow250.0%
Simplified50.0%
Final simplification50.0%
(FPCore (e v) :precision binary64 (* v (/ e (+ e 1.0))))
double code(double e, double v) {
return v * (e / (e + 1.0));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = v * (e / (e + 1.0d0))
end function
public static double code(double e, double v) {
return v * (e / (e + 1.0));
}
def code(e, v): return v * (e / (e + 1.0))
function code(e, v) return Float64(v * Float64(e / Float64(e + 1.0))) end
function tmp = code(e, v) tmp = v * (e / (e + 1.0)); end
code[e_, v_] := N[(v * N[(e / N[(e + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
v \cdot \frac{e}{e + 1}
\end{array}
Initial program 99.8%
associate-*l/99.8%
+-commutative99.8%
fma-def99.7%
Simplified99.7%
Taylor expanded in v around 0 50.2%
associate-/l*50.1%
+-commutative50.1%
Simplified50.1%
associate-/r/50.2%
+-commutative50.2%
Applied egg-rr50.2%
Final simplification50.2%
(FPCore (e v) :precision binary64 (* e v))
double code(double e, double v) {
return e * v;
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = e * v
end function
public static double code(double e, double v) {
return e * v;
}
def code(e, v): return e * v
function code(e, v) return Float64(e * v) end
function tmp = code(e, v) tmp = e * v; end
code[e_, v_] := N[(e * v), $MachinePrecision]
\begin{array}{l}
\\
e \cdot v
\end{array}
Initial program 99.8%
associate-*l/99.8%
+-commutative99.8%
fma-def99.7%
Simplified99.7%
Taylor expanded in v around 0 50.2%
associate-/l*50.1%
+-commutative50.1%
Simplified50.1%
Taylor expanded in e around 0 48.7%
*-commutative48.7%
Simplified48.7%
Final simplification48.7%
(FPCore (e v) :precision binary64 v)
double code(double e, double v) {
return v;
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = v
end function
public static double code(double e, double v) {
return v;
}
def code(e, v): return v
function code(e, v) return v end
function tmp = code(e, v) tmp = v; end
code[e_, v_] := v
\begin{array}{l}
\\
v
\end{array}
Initial program 99.8%
associate-*l/99.8%
+-commutative99.8%
fma-def99.7%
Simplified99.7%
Taylor expanded in v around 0 50.2%
associate-/l*50.1%
+-commutative50.1%
Simplified50.1%
Taylor expanded in e around inf 4.6%
Final simplification4.6%
herbie shell --seed 2023278
(FPCore (e v)
:name "Trigonometry A"
:precision binary64
:pre (and (<= 0.0 e) (<= e 1.0))
(/ (* e (sin v)) (+ 1.0 (* e (cos v)))))