
(FPCore (a b) :precision binary64 (- (* a a) (* b b)))
double code(double a, double b) {
return (a * a) - (b * b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a * a) - (b * b)
end function
public static double code(double a, double b) {
return (a * a) - (b * b);
}
def code(a, b): return (a * a) - (b * b)
function code(a, b) return Float64(Float64(a * a) - Float64(b * b)) end
function tmp = code(a, b) tmp = (a * a) - (b * b); end
code[a_, b_] := N[(N[(a * a), $MachinePrecision] - N[(b * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot a - b \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (* a a) (* b b)))
double code(double a, double b) {
return (a * a) - (b * b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a * a) - (b * b)
end function
public static double code(double a, double b) {
return (a * a) - (b * b);
}
def code(a, b): return (a * a) - (b * b)
function code(a, b) return Float64(Float64(a * a) - Float64(b * b)) end
function tmp = code(a, b) tmp = (a * a) - (b * b); end
code[a_, b_] := N[(N[(a * a), $MachinePrecision] - N[(b * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot a - b \cdot b
\end{array}
NOTE: a should be positive before calling this function (FPCore (a b) :precision binary64 (if (<= a 6e+202) (fma a a (* b (- b))) (* a a)))
a = abs(a);
double code(double a, double b) {
double tmp;
if (a <= 6e+202) {
tmp = fma(a, a, (b * -b));
} else {
tmp = a * a;
}
return tmp;
}
a = abs(a) function code(a, b) tmp = 0.0 if (a <= 6e+202) tmp = fma(a, a, Float64(b * Float64(-b))); else tmp = Float64(a * a); end return tmp end
NOTE: a should be positive before calling this function code[a_, b_] := If[LessEqual[a, 6e+202], N[(a * a + N[(b * (-b)), $MachinePrecision]), $MachinePrecision], N[(a * a), $MachinePrecision]]
\begin{array}{l}
a = |a|\\
\\
\begin{array}{l}
\mathbf{if}\;a \leq 6 \cdot 10^{+202}:\\
\;\;\;\;\mathsf{fma}\left(a, a, b \cdot \left(-b\right)\right)\\
\mathbf{else}:\\
\;\;\;\;a \cdot a\\
\end{array}
\end{array}
if a < 6.0000000000000003e202Initial program 94.5%
sqr-neg94.5%
cancel-sign-sub94.5%
fma-def98.3%
Simplified98.3%
if 6.0000000000000003e202 < a Initial program 73.7%
Taylor expanded in a around inf 100.0%
unpow2100.0%
Simplified100.0%
Final simplification98.4%
NOTE: a should be positive before calling this function (FPCore (a b) :precision binary64 (if (<= a 9.6e+150) (- (* a a) (* b b)) (* a a)))
a = abs(a);
double code(double a, double b) {
double tmp;
if (a <= 9.6e+150) {
tmp = (a * a) - (b * b);
} else {
tmp = a * a;
}
return tmp;
}
NOTE: a should be positive before calling this function
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= 9.6d+150) then
tmp = (a * a) - (b * b)
else
tmp = a * a
end if
code = tmp
end function
a = Math.abs(a);
public static double code(double a, double b) {
double tmp;
if (a <= 9.6e+150) {
tmp = (a * a) - (b * b);
} else {
tmp = a * a;
}
return tmp;
}
a = abs(a) def code(a, b): tmp = 0 if a <= 9.6e+150: tmp = (a * a) - (b * b) else: tmp = a * a return tmp
a = abs(a) function code(a, b) tmp = 0.0 if (a <= 9.6e+150) tmp = Float64(Float64(a * a) - Float64(b * b)); else tmp = Float64(a * a); end return tmp end
a = abs(a) function tmp_2 = code(a, b) tmp = 0.0; if (a <= 9.6e+150) tmp = (a * a) - (b * b); else tmp = a * a; end tmp_2 = tmp; end
NOTE: a should be positive before calling this function code[a_, b_] := If[LessEqual[a, 9.6e+150], N[(N[(a * a), $MachinePrecision] - N[(b * b), $MachinePrecision]), $MachinePrecision], N[(a * a), $MachinePrecision]]
\begin{array}{l}
a = |a|\\
\\
\begin{array}{l}
\mathbf{if}\;a \leq 9.6 \cdot 10^{+150}:\\
\;\;\;\;a \cdot a - b \cdot b\\
\mathbf{else}:\\
\;\;\;\;a \cdot a\\
\end{array}
\end{array}
if a < 9.60000000000000011e150Initial program 96.0%
if 9.60000000000000011e150 < a Initial program 72.7%
Taylor expanded in a around inf 90.9%
unpow290.9%
Simplified90.9%
Final simplification95.3%
NOTE: a should be positive before calling this function (FPCore (a b) :precision binary64 (if (<= (* a a) 1.18e-91) (* b (- b)) (* a a)))
a = abs(a);
double code(double a, double b) {
double tmp;
if ((a * a) <= 1.18e-91) {
tmp = b * -b;
} else {
tmp = a * a;
}
return tmp;
}
NOTE: a should be positive before calling this function
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a * a) <= 1.18d-91) then
tmp = b * -b
else
tmp = a * a
end if
code = tmp
end function
a = Math.abs(a);
public static double code(double a, double b) {
double tmp;
if ((a * a) <= 1.18e-91) {
tmp = b * -b;
} else {
tmp = a * a;
}
return tmp;
}
a = abs(a) def code(a, b): tmp = 0 if (a * a) <= 1.18e-91: tmp = b * -b else: tmp = a * a return tmp
a = abs(a) function code(a, b) tmp = 0.0 if (Float64(a * a) <= 1.18e-91) tmp = Float64(b * Float64(-b)); else tmp = Float64(a * a); end return tmp end
a = abs(a) function tmp_2 = code(a, b) tmp = 0.0; if ((a * a) <= 1.18e-91) tmp = b * -b; else tmp = a * a; end tmp_2 = tmp; end
NOTE: a should be positive before calling this function code[a_, b_] := If[LessEqual[N[(a * a), $MachinePrecision], 1.18e-91], N[(b * (-b)), $MachinePrecision], N[(a * a), $MachinePrecision]]
\begin{array}{l}
a = |a|\\
\\
\begin{array}{l}
\mathbf{if}\;a \cdot a \leq 1.18 \cdot 10^{-91}:\\
\;\;\;\;b \cdot \left(-b\right)\\
\mathbf{else}:\\
\;\;\;\;a \cdot a\\
\end{array}
\end{array}
if (*.f64 a a) < 1.18e-91Initial program 100.0%
Taylor expanded in a around 0 84.9%
unpow284.9%
mul-1-neg84.9%
distribute-rgt-neg-in84.9%
Simplified84.9%
if 1.18e-91 < (*.f64 a a) Initial program 87.3%
Taylor expanded in a around inf 76.1%
unpow276.1%
Simplified76.1%
Final simplification80.1%
NOTE: a should be positive before calling this function (FPCore (a b) :precision binary64 (* a a))
a = abs(a);
double code(double a, double b) {
return a * a;
}
NOTE: a should be positive before calling this function
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = a * a
end function
a = Math.abs(a);
public static double code(double a, double b) {
return a * a;
}
a = abs(a) def code(a, b): return a * a
a = abs(a) function code(a, b) return Float64(a * a) end
a = abs(a) function tmp = code(a, b) tmp = a * a; end
NOTE: a should be positive before calling this function code[a_, b_] := N[(a * a), $MachinePrecision]
\begin{array}{l}
a = |a|\\
\\
a \cdot a
\end{array}
Initial program 93.0%
Taylor expanded in a around inf 54.8%
unpow254.8%
Simplified54.8%
Final simplification54.8%
(FPCore (a b) :precision binary64 (* (+ a b) (- a b)))
double code(double a, double b) {
return (a + b) * (a - b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a + b) * (a - b)
end function
public static double code(double a, double b) {
return (a + b) * (a - b);
}
def code(a, b): return (a + b) * (a - b)
function code(a, b) return Float64(Float64(a + b) * Float64(a - b)) end
function tmp = code(a, b) tmp = (a + b) * (a - b); end
code[a_, b_] := N[(N[(a + b), $MachinePrecision] * N[(a - b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a + b\right) \cdot \left(a - b\right)
\end{array}
herbie shell --seed 2023278
(FPCore (a b)
:name "Difference of squares"
:precision binary64
:herbie-target
(* (+ a b) (- a b))
(- (* a a) (* b b)))