
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
(FPCore (a b)
:precision binary64
(if (<=
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (+ a 1.0)) (* (* b b) (- 1.0 (* a 3.0))))))
INFINITY)
(+
(fma
4.0
(fma a (fma a a a) (* b (* b (fma a -3.0 1.0))))
(pow (hypot a b) 4.0))
-1.0)
(* (* a a) (+ (* a a) 4.0))))
double code(double a, double b) {
double tmp;
if ((pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))))) <= ((double) INFINITY)) {
tmp = fma(4.0, fma(a, fma(a, a, a), (b * (b * fma(a, -3.0, 1.0)))), pow(hypot(a, b), 4.0)) + -1.0;
} else {
tmp = (a * a) * ((a * a) + 4.0);
}
return tmp;
}
function code(a, b) tmp = 0.0 if (Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(a + 1.0)) + Float64(Float64(b * b) * Float64(1.0 - Float64(a * 3.0)))))) <= Inf) tmp = Float64(fma(4.0, fma(a, fma(a, a, a), Float64(b * Float64(b * fma(a, -3.0, 1.0)))), (hypot(a, b) ^ 4.0)) + -1.0); else tmp = Float64(Float64(a * a) * Float64(Float64(a * a) + 4.0)); end return tmp end
code[a_, b_] := If[LessEqual[N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(4.0 * N[(a * N[(a * a + a), $MachinePrecision] + N[(b * N[(b * N[(a * -3.0 + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[Power[N[Sqrt[a ^ 2 + b ^ 2], $MachinePrecision], 4.0], $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(a * a), $MachinePrecision] * N[(N[(a * a), $MachinePrecision] + 4.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;{\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right) + \left(b \cdot b\right) \cdot \left(1 - a \cdot 3\right)\right) \leq \infty:\\
\;\;\;\;\mathsf{fma}\left(4, \mathsf{fma}\left(a, \mathsf{fma}\left(a, a, a\right), b \cdot \left(b \cdot \mathsf{fma}\left(a, -3, 1\right)\right)\right), {\left(\mathsf{hypot}\left(a, b\right)\right)}^{4}\right) + -1\\
\mathbf{else}:\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(a \cdot a + 4\right)\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) < +inf.0Initial program 99.8%
sub-neg99.8%
Simplified100.0%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) Initial program 0.0%
associate--l+0.0%
fma-def0.0%
Simplified6.1%
Taylor expanded in b around 0 23.2%
associate--l+23.2%
associate-*r*23.2%
unpow223.2%
Simplified23.2%
Taylor expanded in a around 0 91.4%
unpow291.4%
Simplified91.4%
Taylor expanded in a around inf 91.4%
unpow291.4%
Simplified91.4%
sqr-pow91.4%
metadata-eval91.4%
pow291.4%
metadata-eval91.4%
pow291.4%
distribute-rgt-out91.4%
Applied egg-rr91.4%
Final simplification97.8%
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (+ a 1.0)) (* (* b b) (- 1.0 (* a 3.0))))))))
(if (<= t_0 INFINITY) (+ t_0 -1.0) (* (* a a) (+ (* a a) 4.0)))))
double code(double a, double b) {
double t_0 = pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = t_0 + -1.0;
} else {
tmp = (a * a) * ((a * a) + 4.0);
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = t_0 + -1.0;
} else {
tmp = (a * a) * ((a * a) + 4.0);
}
return tmp;
}
def code(a, b): t_0 = math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))) tmp = 0 if t_0 <= math.inf: tmp = t_0 + -1.0 else: tmp = (a * a) * ((a * a) + 4.0) return tmp
function code(a, b) t_0 = Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(a + 1.0)) + Float64(Float64(b * b) * Float64(1.0 - Float64(a * 3.0)))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(t_0 + -1.0); else tmp = Float64(Float64(a * a) * Float64(Float64(a * a) + 4.0)); end return tmp end
function tmp_2 = code(a, b) t_0 = (((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))); tmp = 0.0; if (t_0 <= Inf) tmp = t_0 + -1.0; else tmp = (a * a) * ((a * a) + 4.0); end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(t$95$0 + -1.0), $MachinePrecision], N[(N[(a * a), $MachinePrecision] * N[(N[(a * a), $MachinePrecision] + 4.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right) + \left(b \cdot b\right) \cdot \left(1 - a \cdot 3\right)\right)\\
\mathbf{if}\;t_0 \leq \infty:\\
\;\;\;\;t_0 + -1\\
\mathbf{else}:\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(a \cdot a + 4\right)\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) < +inf.0Initial program 99.8%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) Initial program 0.0%
associate--l+0.0%
fma-def0.0%
Simplified6.1%
Taylor expanded in b around 0 23.2%
associate--l+23.2%
associate-*r*23.2%
unpow223.2%
Simplified23.2%
Taylor expanded in a around 0 91.4%
unpow291.4%
Simplified91.4%
Taylor expanded in a around inf 91.4%
unpow291.4%
Simplified91.4%
sqr-pow91.4%
metadata-eval91.4%
pow291.4%
metadata-eval91.4%
pow291.4%
distribute-rgt-out91.4%
Applied egg-rr91.4%
Final simplification97.6%
(FPCore (a b) :precision binary64 (if (<= a -55000.0) (pow a 4.0) (if (<= a 4.6e+19) (+ (* (* b b) 4.0) (+ -1.0 (pow b 4.0))) (pow a 4.0))))
double code(double a, double b) {
double tmp;
if (a <= -55000.0) {
tmp = pow(a, 4.0);
} else if (a <= 4.6e+19) {
tmp = ((b * b) * 4.0) + (-1.0 + pow(b, 4.0));
} else {
tmp = pow(a, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-55000.0d0)) then
tmp = a ** 4.0d0
else if (a <= 4.6d+19) then
tmp = ((b * b) * 4.0d0) + ((-1.0d0) + (b ** 4.0d0))
else
tmp = a ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -55000.0) {
tmp = Math.pow(a, 4.0);
} else if (a <= 4.6e+19) {
tmp = ((b * b) * 4.0) + (-1.0 + Math.pow(b, 4.0));
} else {
tmp = Math.pow(a, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -55000.0: tmp = math.pow(a, 4.0) elif a <= 4.6e+19: tmp = ((b * b) * 4.0) + (-1.0 + math.pow(b, 4.0)) else: tmp = math.pow(a, 4.0) return tmp
function code(a, b) tmp = 0.0 if (a <= -55000.0) tmp = a ^ 4.0; elseif (a <= 4.6e+19) tmp = Float64(Float64(Float64(b * b) * 4.0) + Float64(-1.0 + (b ^ 4.0))); else tmp = a ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -55000.0) tmp = a ^ 4.0; elseif (a <= 4.6e+19) tmp = ((b * b) * 4.0) + (-1.0 + (b ^ 4.0)); else tmp = a ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -55000.0], N[Power[a, 4.0], $MachinePrecision], If[LessEqual[a, 4.6e+19], N[(N[(N[(b * b), $MachinePrecision] * 4.0), $MachinePrecision] + N[(-1.0 + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Power[a, 4.0], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -55000:\\
\;\;\;\;{a}^{4}\\
\mathbf{elif}\;a \leq 4.6 \cdot 10^{+19}:\\
\;\;\;\;\left(b \cdot b\right) \cdot 4 + \left(-1 + {b}^{4}\right)\\
\mathbf{else}:\\
\;\;\;\;{a}^{4}\\
\end{array}
\end{array}
if a < -55000 or 4.6e19 < a Initial program 47.8%
associate--l+47.8%
fma-def47.8%
Simplified51.1%
Taylor expanded in a around inf 93.3%
if -55000 < a < 4.6e19Initial program 96.9%
associate--l+96.9%
fma-def96.9%
Simplified96.9%
Taylor expanded in a around 0 97.7%
associate--l+97.7%
fma-def97.7%
unpow297.7%
sub-neg97.7%
metadata-eval97.7%
Simplified97.7%
fma-udef97.7%
Applied egg-rr97.7%
Final simplification95.7%
(FPCore (a b) :precision binary64 (if (<= b 2400000000.0) (+ (pow a 4.0) (+ -1.0 (* (* a a) 4.0))) (pow b 4.0)))
double code(double a, double b) {
double tmp;
if (b <= 2400000000.0) {
tmp = pow(a, 4.0) + (-1.0 + ((a * a) * 4.0));
} else {
tmp = pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 2400000000.0d0) then
tmp = (a ** 4.0d0) + ((-1.0d0) + ((a * a) * 4.0d0))
else
tmp = b ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 2400000000.0) {
tmp = Math.pow(a, 4.0) + (-1.0 + ((a * a) * 4.0));
} else {
tmp = Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 2400000000.0: tmp = math.pow(a, 4.0) + (-1.0 + ((a * a) * 4.0)) else: tmp = math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (b <= 2400000000.0) tmp = Float64((a ^ 4.0) + Float64(-1.0 + Float64(Float64(a * a) * 4.0))); else tmp = b ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 2400000000.0) tmp = (a ^ 4.0) + (-1.0 + ((a * a) * 4.0)); else tmp = b ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 2400000000.0], N[(N[Power[a, 4.0], $MachinePrecision] + N[(-1.0 + N[(N[(a * a), $MachinePrecision] * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Power[b, 4.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 2400000000:\\
\;\;\;\;{a}^{4} + \left(-1 + \left(a \cdot a\right) \cdot 4\right)\\
\mathbf{else}:\\
\;\;\;\;{b}^{4}\\
\end{array}
\end{array}
if b < 2.4e9Initial program 79.9%
associate--l+79.9%
fma-def79.9%
Simplified80.9%
Taylor expanded in b around 0 65.8%
associate--l+65.8%
associate-*r*65.8%
unpow265.8%
Simplified65.8%
Taylor expanded in a around 0 80.3%
unpow280.3%
Simplified80.3%
if 2.4e9 < b Initial program 55.5%
associate--l+55.5%
fma-def55.5%
Simplified58.8%
Taylor expanded in b around inf 87.6%
Final simplification82.1%
(FPCore (a b)
:precision binary64
(let* ((t_0 (+ -1.0 (* (* a a) 4.0))))
(if (<= b 6.5e-144)
t_0
(if (<= b 1e-133) (pow a 4.0) (if (<= b 780000.0) t_0 (pow b 4.0))))))
double code(double a, double b) {
double t_0 = -1.0 + ((a * a) * 4.0);
double tmp;
if (b <= 6.5e-144) {
tmp = t_0;
} else if (b <= 1e-133) {
tmp = pow(a, 4.0);
} else if (b <= 780000.0) {
tmp = t_0;
} else {
tmp = pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: tmp
t_0 = (-1.0d0) + ((a * a) * 4.0d0)
if (b <= 6.5d-144) then
tmp = t_0
else if (b <= 1d-133) then
tmp = a ** 4.0d0
else if (b <= 780000.0d0) then
tmp = t_0
else
tmp = b ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double t_0 = -1.0 + ((a * a) * 4.0);
double tmp;
if (b <= 6.5e-144) {
tmp = t_0;
} else if (b <= 1e-133) {
tmp = Math.pow(a, 4.0);
} else if (b <= 780000.0) {
tmp = t_0;
} else {
tmp = Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): t_0 = -1.0 + ((a * a) * 4.0) tmp = 0 if b <= 6.5e-144: tmp = t_0 elif b <= 1e-133: tmp = math.pow(a, 4.0) elif b <= 780000.0: tmp = t_0 else: tmp = math.pow(b, 4.0) return tmp
function code(a, b) t_0 = Float64(-1.0 + Float64(Float64(a * a) * 4.0)) tmp = 0.0 if (b <= 6.5e-144) tmp = t_0; elseif (b <= 1e-133) tmp = a ^ 4.0; elseif (b <= 780000.0) tmp = t_0; else tmp = b ^ 4.0; end return tmp end
function tmp_2 = code(a, b) t_0 = -1.0 + ((a * a) * 4.0); tmp = 0.0; if (b <= 6.5e-144) tmp = t_0; elseif (b <= 1e-133) tmp = a ^ 4.0; elseif (b <= 780000.0) tmp = t_0; else tmp = b ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(-1.0 + N[(N[(a * a), $MachinePrecision] * 4.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, 6.5e-144], t$95$0, If[LessEqual[b, 1e-133], N[Power[a, 4.0], $MachinePrecision], If[LessEqual[b, 780000.0], t$95$0, N[Power[b, 4.0], $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -1 + \left(a \cdot a\right) \cdot 4\\
\mathbf{if}\;b \leq 6.5 \cdot 10^{-144}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;b \leq 10^{-133}:\\
\;\;\;\;{a}^{4}\\
\mathbf{elif}\;b \leq 780000:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;{b}^{4}\\
\end{array}
\end{array}
if b < 6.49999999999999968e-144 or 1.0000000000000001e-133 < b < 7.8e5Initial program 80.4%
associate--l+80.4%
fma-def80.4%
Simplified81.5%
Taylor expanded in b around 0 66.0%
associate--l+66.0%
associate-*r*66.0%
unpow266.0%
Simplified66.0%
Taylor expanded in a around 0 62.3%
fma-neg62.3%
unpow262.3%
metadata-eval62.3%
Simplified62.3%
metadata-eval62.3%
fma-neg62.3%
Applied egg-rr62.3%
if 6.49999999999999968e-144 < b < 1.0000000000000001e-133Initial program 60.0%
associate--l+60.0%
fma-def60.0%
Simplified60.0%
Taylor expanded in a around inf 89.9%
if 7.8e5 < b Initial program 55.5%
associate--l+55.5%
fma-def55.5%
Simplified58.8%
Taylor expanded in b around inf 87.6%
Final simplification68.9%
(FPCore (a b) :precision binary64 (if (or (<= a -2.4) (not (<= a 4.8))) (pow a 4.0) (+ -1.0 (* 4.0 (* (* a a) (+ a 1.0))))))
double code(double a, double b) {
double tmp;
if ((a <= -2.4) || !(a <= 4.8)) {
tmp = pow(a, 4.0);
} else {
tmp = -1.0 + (4.0 * ((a * a) * (a + 1.0)));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-2.4d0)) .or. (.not. (a <= 4.8d0))) then
tmp = a ** 4.0d0
else
tmp = (-1.0d0) + (4.0d0 * ((a * a) * (a + 1.0d0)))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((a <= -2.4) || !(a <= 4.8)) {
tmp = Math.pow(a, 4.0);
} else {
tmp = -1.0 + (4.0 * ((a * a) * (a + 1.0)));
}
return tmp;
}
def code(a, b): tmp = 0 if (a <= -2.4) or not (a <= 4.8): tmp = math.pow(a, 4.0) else: tmp = -1.0 + (4.0 * ((a * a) * (a + 1.0))) return tmp
function code(a, b) tmp = 0.0 if ((a <= -2.4) || !(a <= 4.8)) tmp = a ^ 4.0; else tmp = Float64(-1.0 + Float64(4.0 * Float64(Float64(a * a) * Float64(a + 1.0)))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((a <= -2.4) || ~((a <= 4.8))) tmp = a ^ 4.0; else tmp = -1.0 + (4.0 * ((a * a) * (a + 1.0))); end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[a, -2.4], N[Not[LessEqual[a, 4.8]], $MachinePrecision]], N[Power[a, 4.0], $MachinePrecision], N[(-1.0 + N[(4.0 * N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -2.4 \lor \neg \left(a \leq 4.8\right):\\
\;\;\;\;{a}^{4}\\
\mathbf{else}:\\
\;\;\;\;-1 + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right)\right)\\
\end{array}
\end{array}
if a < -2.39999999999999991 or 4.79999999999999982 < a Initial program 48.3%
associate--l+48.3%
fma-def48.3%
Simplified51.5%
Taylor expanded in a around inf 88.7%
if -2.39999999999999991 < a < 4.79999999999999982Initial program 99.1%
associate--l+99.1%
fma-def99.1%
Simplified99.1%
Taylor expanded in b around 0 55.0%
associate--l+55.0%
associate-*r*55.0%
unpow255.0%
Simplified55.0%
fma-neg55.0%
add-sqr-sqrt55.0%
pow255.0%
*-commutative55.0%
sqrt-prod55.0%
sqrt-prod21.0%
add-sqr-sqrt55.0%
metadata-eval55.0%
+-commutative55.0%
metadata-eval55.0%
Applied egg-rr55.0%
Taylor expanded in a around 0 54.4%
sub-neg54.4%
unpow254.4%
distribute-lft-out54.4%
metadata-eval54.4%
Simplified54.4%
cube-mult54.4%
distribute-rgt1-in54.4%
Applied egg-rr54.4%
Final simplification71.3%
(FPCore (a b) :precision binary64 (if (or (<= a -2.4) (not (<= a 0.0305))) (* (* a a) (+ (* a a) 4.0)) (+ -1.0 (* 4.0 (* (* a a) (+ a 1.0))))))
double code(double a, double b) {
double tmp;
if ((a <= -2.4) || !(a <= 0.0305)) {
tmp = (a * a) * ((a * a) + 4.0);
} else {
tmp = -1.0 + (4.0 * ((a * a) * (a + 1.0)));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-2.4d0)) .or. (.not. (a <= 0.0305d0))) then
tmp = (a * a) * ((a * a) + 4.0d0)
else
tmp = (-1.0d0) + (4.0d0 * ((a * a) * (a + 1.0d0)))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((a <= -2.4) || !(a <= 0.0305)) {
tmp = (a * a) * ((a * a) + 4.0);
} else {
tmp = -1.0 + (4.0 * ((a * a) * (a + 1.0)));
}
return tmp;
}
def code(a, b): tmp = 0 if (a <= -2.4) or not (a <= 0.0305): tmp = (a * a) * ((a * a) + 4.0) else: tmp = -1.0 + (4.0 * ((a * a) * (a + 1.0))) return tmp
function code(a, b) tmp = 0.0 if ((a <= -2.4) || !(a <= 0.0305)) tmp = Float64(Float64(a * a) * Float64(Float64(a * a) + 4.0)); else tmp = Float64(-1.0 + Float64(4.0 * Float64(Float64(a * a) * Float64(a + 1.0)))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((a <= -2.4) || ~((a <= 0.0305))) tmp = (a * a) * ((a * a) + 4.0); else tmp = -1.0 + (4.0 * ((a * a) * (a + 1.0))); end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[a, -2.4], N[Not[LessEqual[a, 0.0305]], $MachinePrecision]], N[(N[(a * a), $MachinePrecision] * N[(N[(a * a), $MachinePrecision] + 4.0), $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[(4.0 * N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -2.4 \lor \neg \left(a \leq 0.0305\right):\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(a \cdot a + 4\right)\\
\mathbf{else}:\\
\;\;\;\;-1 + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right)\right)\\
\end{array}
\end{array}
if a < -2.39999999999999991 or 0.030499999999999999 < a Initial program 48.7%
associate--l+48.7%
fma-def48.7%
Simplified51.8%
Taylor expanded in b around 0 54.1%
associate--l+54.1%
associate-*r*54.1%
unpow254.1%
Simplified54.1%
Taylor expanded in a around 0 86.8%
unpow286.8%
Simplified86.8%
Taylor expanded in a around inf 86.9%
unpow286.9%
Simplified86.9%
sqr-pow86.8%
metadata-eval86.8%
pow286.8%
metadata-eval86.8%
pow286.8%
distribute-rgt-out86.8%
Applied egg-rr86.8%
if -2.39999999999999991 < a < 0.030499999999999999Initial program 99.9%
associate--l+99.9%
fma-def99.9%
Simplified99.9%
Taylor expanded in b around 0 55.5%
associate--l+55.5%
associate-*r*55.5%
unpow255.5%
Simplified55.5%
fma-neg55.5%
add-sqr-sqrt55.5%
pow255.5%
*-commutative55.5%
sqrt-prod55.5%
sqrt-prod20.7%
add-sqr-sqrt55.5%
metadata-eval55.5%
+-commutative55.5%
metadata-eval55.5%
Applied egg-rr55.5%
Taylor expanded in a around 0 55.5%
sub-neg55.5%
unpow255.5%
distribute-lft-out55.5%
metadata-eval55.5%
Simplified55.5%
cube-mult55.5%
distribute-rgt1-in55.5%
Applied egg-rr55.5%
Final simplification71.2%
(FPCore (a b) :precision binary64 (if (or (<= a -0.5) (not (<= a 0.0305))) (* (* a a) (+ (* a a) 4.0)) (+ -1.0 (* (* a a) 4.0))))
double code(double a, double b) {
double tmp;
if ((a <= -0.5) || !(a <= 0.0305)) {
tmp = (a * a) * ((a * a) + 4.0);
} else {
tmp = -1.0 + ((a * a) * 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-0.5d0)) .or. (.not. (a <= 0.0305d0))) then
tmp = (a * a) * ((a * a) + 4.0d0)
else
tmp = (-1.0d0) + ((a * a) * 4.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((a <= -0.5) || !(a <= 0.0305)) {
tmp = (a * a) * ((a * a) + 4.0);
} else {
tmp = -1.0 + ((a * a) * 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if (a <= -0.5) or not (a <= 0.0305): tmp = (a * a) * ((a * a) + 4.0) else: tmp = -1.0 + ((a * a) * 4.0) return tmp
function code(a, b) tmp = 0.0 if ((a <= -0.5) || !(a <= 0.0305)) tmp = Float64(Float64(a * a) * Float64(Float64(a * a) + 4.0)); else tmp = Float64(-1.0 + Float64(Float64(a * a) * 4.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((a <= -0.5) || ~((a <= 0.0305))) tmp = (a * a) * ((a * a) + 4.0); else tmp = -1.0 + ((a * a) * 4.0); end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[a, -0.5], N[Not[LessEqual[a, 0.0305]], $MachinePrecision]], N[(N[(a * a), $MachinePrecision] * N[(N[(a * a), $MachinePrecision] + 4.0), $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[(N[(a * a), $MachinePrecision] * 4.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -0.5 \lor \neg \left(a \leq 0.0305\right):\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(a \cdot a + 4\right)\\
\mathbf{else}:\\
\;\;\;\;-1 + \left(a \cdot a\right) \cdot 4\\
\end{array}
\end{array}
if a < -0.5 or 0.030499999999999999 < a Initial program 48.7%
associate--l+48.7%
fma-def48.7%
Simplified51.8%
Taylor expanded in b around 0 54.1%
associate--l+54.1%
associate-*r*54.1%
unpow254.1%
Simplified54.1%
Taylor expanded in a around 0 86.8%
unpow286.8%
Simplified86.8%
Taylor expanded in a around inf 86.9%
unpow286.9%
Simplified86.9%
sqr-pow86.8%
metadata-eval86.8%
pow286.8%
metadata-eval86.8%
pow286.8%
distribute-rgt-out86.8%
Applied egg-rr86.8%
if -0.5 < a < 0.030499999999999999Initial program 99.9%
associate--l+99.9%
fma-def99.9%
Simplified99.9%
Taylor expanded in b around 0 55.5%
associate--l+55.5%
associate-*r*55.5%
unpow255.5%
Simplified55.5%
Taylor expanded in a around 0 55.5%
fma-neg55.5%
unpow255.5%
metadata-eval55.5%
Simplified55.5%
metadata-eval55.5%
fma-neg55.5%
Applied egg-rr55.5%
Final simplification71.2%
(FPCore (a b) :precision binary64 (if (or (<= a -2.4) (not (<= a 0.0305))) (* (* a a) 4.0) -1.0))
double code(double a, double b) {
double tmp;
if ((a <= -2.4) || !(a <= 0.0305)) {
tmp = (a * a) * 4.0;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-2.4d0)) .or. (.not. (a <= 0.0305d0))) then
tmp = (a * a) * 4.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((a <= -2.4) || !(a <= 0.0305)) {
tmp = (a * a) * 4.0;
} else {
tmp = -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if (a <= -2.4) or not (a <= 0.0305): tmp = (a * a) * 4.0 else: tmp = -1.0 return tmp
function code(a, b) tmp = 0.0 if ((a <= -2.4) || !(a <= 0.0305)) tmp = Float64(Float64(a * a) * 4.0); else tmp = -1.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((a <= -2.4) || ~((a <= 0.0305))) tmp = (a * a) * 4.0; else tmp = -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[a, -2.4], N[Not[LessEqual[a, 0.0305]], $MachinePrecision]], N[(N[(a * a), $MachinePrecision] * 4.0), $MachinePrecision], -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -2.4 \lor \neg \left(a \leq 0.0305\right):\\
\;\;\;\;\left(a \cdot a\right) \cdot 4\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if a < -2.39999999999999991 or 0.030499999999999999 < a Initial program 48.7%
associate--l+48.7%
fma-def48.7%
Simplified51.8%
Taylor expanded in b around 0 54.1%
associate--l+54.1%
associate-*r*54.1%
unpow254.1%
Simplified54.1%
Taylor expanded in a around 0 52.2%
fma-neg52.2%
unpow252.2%
metadata-eval52.2%
Simplified52.2%
metadata-eval52.2%
fma-neg52.2%
Applied egg-rr52.2%
Taylor expanded in a around inf 52.2%
unpow286.9%
Simplified52.2%
if -2.39999999999999991 < a < 0.030499999999999999Initial program 99.9%
associate--l+99.9%
fma-def99.9%
Simplified99.9%
Taylor expanded in a around 0 99.9%
associate--l+99.9%
fma-def99.9%
unpow299.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in b around 0 55.3%
Final simplification53.8%
(FPCore (a b) :precision binary64 (+ -1.0 (* (* a a) 4.0)))
double code(double a, double b) {
return -1.0 + ((a * a) * 4.0);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (-1.0d0) + ((a * a) * 4.0d0)
end function
public static double code(double a, double b) {
return -1.0 + ((a * a) * 4.0);
}
def code(a, b): return -1.0 + ((a * a) * 4.0)
function code(a, b) return Float64(-1.0 + Float64(Float64(a * a) * 4.0)) end
function tmp = code(a, b) tmp = -1.0 + ((a * a) * 4.0); end
code[a_, b_] := N[(-1.0 + N[(N[(a * a), $MachinePrecision] * 4.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-1 + \left(a \cdot a\right) \cdot 4
\end{array}
Initial program 74.1%
associate--l+74.1%
fma-def74.1%
Simplified75.7%
Taylor expanded in b around 0 54.8%
associate--l+54.8%
associate-*r*54.8%
unpow254.8%
Simplified54.8%
Taylor expanded in a around 0 53.8%
fma-neg53.8%
unpow253.8%
metadata-eval53.8%
Simplified53.8%
metadata-eval53.8%
fma-neg53.8%
Applied egg-rr53.8%
Final simplification53.8%
(FPCore (a b) :precision binary64 -1.0)
double code(double a, double b) {
return -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -1.0d0
end function
public static double code(double a, double b) {
return -1.0;
}
def code(a, b): return -1.0
function code(a, b) return -1.0 end
function tmp = code(a, b) tmp = -1.0; end
code[a_, b_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 74.1%
associate--l+74.1%
fma-def74.1%
Simplified75.7%
Taylor expanded in a around 0 67.2%
associate--l+67.2%
fma-def67.2%
unpow267.2%
sub-neg67.2%
metadata-eval67.2%
Simplified67.2%
Taylor expanded in b around 0 27.8%
Final simplification27.8%
herbie shell --seed 2023278
(FPCore (a b)
:name "Bouland and Aaronson, Equation (25)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))