
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma y (+ x z) x))
double code(double x, double y, double z) {
return fma(y, (x + z), x);
}
function code(x, y, z) return fma(y, Float64(x + z), x) end
code[x_, y_, z_] := N[(y * N[(x + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, x + z, x\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
fma-def100.0%
+-commutative100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (<= y -1.45e+154)
(* y x)
(if (<= y -5.8e+60)
(* y z)
(if (<= y -1.9e-8)
(* y x)
(if (<= y 4.1e-19)
x
(if (or (<= y 1.6e+71) (and (not (<= y 1.65e+117)) (<= y 5e+234)))
(* y z)
(* y x)))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.45e+154) {
tmp = y * x;
} else if (y <= -5.8e+60) {
tmp = y * z;
} else if (y <= -1.9e-8) {
tmp = y * x;
} else if (y <= 4.1e-19) {
tmp = x;
} else if ((y <= 1.6e+71) || (!(y <= 1.65e+117) && (y <= 5e+234))) {
tmp = y * z;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.45d+154)) then
tmp = y * x
else if (y <= (-5.8d+60)) then
tmp = y * z
else if (y <= (-1.9d-8)) then
tmp = y * x
else if (y <= 4.1d-19) then
tmp = x
else if ((y <= 1.6d+71) .or. (.not. (y <= 1.65d+117)) .and. (y <= 5d+234)) then
tmp = y * z
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.45e+154) {
tmp = y * x;
} else if (y <= -5.8e+60) {
tmp = y * z;
} else if (y <= -1.9e-8) {
tmp = y * x;
} else if (y <= 4.1e-19) {
tmp = x;
} else if ((y <= 1.6e+71) || (!(y <= 1.65e+117) && (y <= 5e+234))) {
tmp = y * z;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.45e+154: tmp = y * x elif y <= -5.8e+60: tmp = y * z elif y <= -1.9e-8: tmp = y * x elif y <= 4.1e-19: tmp = x elif (y <= 1.6e+71) or (not (y <= 1.65e+117) and (y <= 5e+234)): tmp = y * z else: tmp = y * x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.45e+154) tmp = Float64(y * x); elseif (y <= -5.8e+60) tmp = Float64(y * z); elseif (y <= -1.9e-8) tmp = Float64(y * x); elseif (y <= 4.1e-19) tmp = x; elseif ((y <= 1.6e+71) || (!(y <= 1.65e+117) && (y <= 5e+234))) tmp = Float64(y * z); else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.45e+154) tmp = y * x; elseif (y <= -5.8e+60) tmp = y * z; elseif (y <= -1.9e-8) tmp = y * x; elseif (y <= 4.1e-19) tmp = x; elseif ((y <= 1.6e+71) || (~((y <= 1.65e+117)) && (y <= 5e+234))) tmp = y * z; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.45e+154], N[(y * x), $MachinePrecision], If[LessEqual[y, -5.8e+60], N[(y * z), $MachinePrecision], If[LessEqual[y, -1.9e-8], N[(y * x), $MachinePrecision], If[LessEqual[y, 4.1e-19], x, If[Or[LessEqual[y, 1.6e+71], And[N[Not[LessEqual[y, 1.65e+117]], $MachinePrecision], LessEqual[y, 5e+234]]], N[(y * z), $MachinePrecision], N[(y * x), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.45 \cdot 10^{+154}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq -5.8 \cdot 10^{+60}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq -1.9 \cdot 10^{-8}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 4.1 \cdot 10^{-19}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 1.6 \cdot 10^{+71} \lor \neg \left(y \leq 1.65 \cdot 10^{+117}\right) \land y \leq 5 \cdot 10^{+234}:\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if y < -1.4499999999999999e154 or -5.79999999999999999e60 < y < -1.90000000000000014e-8 or 1.60000000000000012e71 < y < 1.6499999999999999e117 or 5.0000000000000003e234 < y Initial program 100.0%
Taylor expanded in x around inf 68.4%
Taylor expanded in y around inf 67.3%
if -1.4499999999999999e154 < y < -5.79999999999999999e60 or 4.09999999999999985e-19 < y < 1.60000000000000012e71 or 1.6499999999999999e117 < y < 5.0000000000000003e234Initial program 100.0%
Taylor expanded in x around 0 67.2%
if -1.90000000000000014e-8 < y < 4.09999999999999985e-19Initial program 100.0%
Taylor expanded in y around 0 73.6%
Final simplification70.1%
(FPCore (x y z) :precision binary64 (if (or (<= y -2.15e-31) (not (<= y 1.55e-115))) (* y (+ x z)) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2.15e-31) || !(y <= 1.55e-115)) {
tmp = y * (x + z);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2.15d-31)) .or. (.not. (y <= 1.55d-115))) then
tmp = y * (x + z)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2.15e-31) || !(y <= 1.55e-115)) {
tmp = y * (x + z);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2.15e-31) or not (y <= 1.55e-115): tmp = y * (x + z) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2.15e-31) || !(y <= 1.55e-115)) tmp = Float64(y * Float64(x + z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2.15e-31) || ~((y <= 1.55e-115))) tmp = y * (x + z); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2.15e-31], N[Not[LessEqual[y, 1.55e-115]], $MachinePrecision]], N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.15 \cdot 10^{-31} \lor \neg \left(y \leq 1.55 \cdot 10^{-115}\right):\\
\;\;\;\;y \cdot \left(x + z\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -2.15e-31 or 1.55000000000000003e-115 < y Initial program 100.0%
Taylor expanded in y around inf 94.2%
if -2.15e-31 < y < 1.55000000000000003e-115Initial program 100.0%
Taylor expanded in y around 0 77.2%
Final simplification87.4%
(FPCore (x y z) :precision binary64 (if (or (<= y -3.2e-27) (not (<= y 6000.0))) (* y (+ x z)) (* x (+ y 1.0))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -3.2e-27) || !(y <= 6000.0)) {
tmp = y * (x + z);
} else {
tmp = x * (y + 1.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-3.2d-27)) .or. (.not. (y <= 6000.0d0))) then
tmp = y * (x + z)
else
tmp = x * (y + 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -3.2e-27) || !(y <= 6000.0)) {
tmp = y * (x + z);
} else {
tmp = x * (y + 1.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -3.2e-27) or not (y <= 6000.0): tmp = y * (x + z) else: tmp = x * (y + 1.0) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -3.2e-27) || !(y <= 6000.0)) tmp = Float64(y * Float64(x + z)); else tmp = Float64(x * Float64(y + 1.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -3.2e-27) || ~((y <= 6000.0))) tmp = y * (x + z); else tmp = x * (y + 1.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -3.2e-27], N[Not[LessEqual[y, 6000.0]], $MachinePrecision]], N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision], N[(x * N[(y + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.2 \cdot 10^{-27} \lor \neg \left(y \leq 6000\right):\\
\;\;\;\;y \cdot \left(x + z\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y + 1\right)\\
\end{array}
\end{array}
if y < -3.19999999999999991e-27 or 6e3 < y Initial program 100.0%
Taylor expanded in y around inf 98.6%
if -3.19999999999999991e-27 < y < 6e3Initial program 100.0%
Taylor expanded in x around inf 74.4%
Final simplification87.4%
(FPCore (x y z) :precision binary64 (if (or (<= y -3.6e-27) (not (<= y 6000.0))) (* y (+ x z)) (+ x (* y x))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -3.6e-27) || !(y <= 6000.0)) {
tmp = y * (x + z);
} else {
tmp = x + (y * x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-3.6d-27)) .or. (.not. (y <= 6000.0d0))) then
tmp = y * (x + z)
else
tmp = x + (y * x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -3.6e-27) || !(y <= 6000.0)) {
tmp = y * (x + z);
} else {
tmp = x + (y * x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -3.6e-27) or not (y <= 6000.0): tmp = y * (x + z) else: tmp = x + (y * x) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -3.6e-27) || !(y <= 6000.0)) tmp = Float64(y * Float64(x + z)); else tmp = Float64(x + Float64(y * x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -3.6e-27) || ~((y <= 6000.0))) tmp = y * (x + z); else tmp = x + (y * x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -3.6e-27], N[Not[LessEqual[y, 6000.0]], $MachinePrecision]], N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.6 \cdot 10^{-27} \lor \neg \left(y \leq 6000\right):\\
\;\;\;\;y \cdot \left(x + z\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot x\\
\end{array}
\end{array}
if y < -3.5999999999999999e-27 or 6e3 < y Initial program 100.0%
Taylor expanded in y around inf 98.6%
if -3.5999999999999999e-27 < y < 6e3Initial program 100.0%
Taylor expanded in z around 0 74.4%
Final simplification87.4%
(FPCore (x y z) :precision binary64 (if (<= y -1.9e-8) (* y x) (if (<= y 1.0) x (* y x))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.9e-8) {
tmp = y * x;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.9d-8)) then
tmp = y * x
else if (y <= 1.0d0) then
tmp = x
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.9e-8) {
tmp = y * x;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.9e-8: tmp = y * x elif y <= 1.0: tmp = x else: tmp = y * x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.9e-8) tmp = Float64(y * x); elseif (y <= 1.0) tmp = x; else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.9e-8) tmp = y * x; elseif (y <= 1.0) tmp = x; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.9e-8], N[(y * x), $MachinePrecision], If[LessEqual[y, 1.0], x, N[(y * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.9 \cdot 10^{-8}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if y < -1.90000000000000014e-8 or 1 < y Initial program 100.0%
Taylor expanded in x around inf 55.2%
Taylor expanded in y around inf 53.5%
if -1.90000000000000014e-8 < y < 1Initial program 100.0%
Taylor expanded in y around 0 71.5%
Final simplification61.9%
(FPCore (x y z) :precision binary64 (+ x (* y (+ x z))))
double code(double x, double y, double z) {
return x + (y * (x + z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (x + z))
end function
public static double code(double x, double y, double z) {
return x + (y * (x + z));
}
def code(x, y, z): return x + (y * (x + z))
function code(x, y, z) return Float64(x + Float64(y * Float64(x + z))) end
function tmp = code(x, y, z) tmp = x + (y * (x + z)); end
code[x_, y_, z_] := N[(x + N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(x + z\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0 35.3%
Final simplification35.3%
herbie shell --seed 2023278
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))