\[\begin{array}{l}
\\
\frac{1}{2} \cdot \left(x + y\right)
\end{array}
\]
(FPCore (x y) :precision binary64 (* (/ 1.0 2.0) (+ x y)))
double code(double x, double y) {
return (1.0 / 2.0) * (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 / 2.0d0) * (x + y)
end function
public static double code(double x, double y) {
return (1.0 / 2.0) * (x + y);
}
def code(x, y):
return (1.0 / 2.0) * (x + y)
function code(x, y)
return Float64(Float64(1.0 / 2.0) * Float64(x + y))
end
function tmp = code(x, y)
tmp = (1.0 / 2.0) * (x + y);
end
code[x_, y_] := N[(N[(1.0 / 2.0), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{2} \cdot \left(x + y\right)
\end{array}