
(FPCore (x y z t) :precision binary64 (- (* x x) (* (* y 4.0) (- (* z z) t))))
double code(double x, double y, double z, double t) {
return (x * x) - ((y * 4.0) * ((z * z) - t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * x) - ((y * 4.0d0) * ((z * z) - t))
end function
public static double code(double x, double y, double z, double t) {
return (x * x) - ((y * 4.0) * ((z * z) - t));
}
def code(x, y, z, t): return (x * x) - ((y * 4.0) * ((z * z) - t))
function code(x, y, z, t) return Float64(Float64(x * x) - Float64(Float64(y * 4.0) * Float64(Float64(z * z) - t))) end
function tmp = code(x, y, z, t) tmp = (x * x) - ((y * 4.0) * ((z * z) - t)); end
code[x_, y_, z_, t_] := N[(N[(x * x), $MachinePrecision] - N[(N[(y * 4.0), $MachinePrecision] * N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- (* x x) (* (* y 4.0) (- (* z z) t))))
double code(double x, double y, double z, double t) {
return (x * x) - ((y * 4.0) * ((z * z) - t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * x) - ((y * 4.0d0) * ((z * z) - t))
end function
public static double code(double x, double y, double z, double t) {
return (x * x) - ((y * 4.0) * ((z * z) - t));
}
def code(x, y, z, t): return (x * x) - ((y * 4.0) * ((z * z) - t))
function code(x, y, z, t) return Float64(Float64(x * x) - Float64(Float64(y * 4.0) * Float64(Float64(z * z) - t))) end
function tmp = code(x, y, z, t) tmp = (x * x) - ((y * 4.0) * ((z * z) - t)); end
code[x_, y_, z_, t_] := N[(N[(x * x), $MachinePrecision] - N[(N[(y * 4.0), $MachinePrecision] * N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= (* z z) 2e+195) (fma x x (* (- (* z z) t) (* y -4.0))) (fma x x (* z (* z (* y -4.0))))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * z) <= 2e+195) {
tmp = fma(x, x, (((z * z) - t) * (y * -4.0)));
} else {
tmp = fma(x, x, (z * (z * (y * -4.0))));
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(z * z) <= 2e+195) tmp = fma(x, x, Float64(Float64(Float64(z * z) - t) * Float64(y * -4.0))); else tmp = fma(x, x, Float64(z * Float64(z * Float64(y * -4.0)))); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * z), $MachinePrecision], 2e+195], N[(x * x + N[(N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision] * N[(y * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * x + N[(z * N[(z * N[(y * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 2 \cdot 10^{+195}:\\
\;\;\;\;\mathsf{fma}\left(x, x, \left(z \cdot z - t\right) \cdot \left(y \cdot -4\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, x, z \cdot \left(z \cdot \left(y \cdot -4\right)\right)\right)\\
\end{array}
\end{array}
if (*.f64 z z) < 1.99999999999999995e195Initial program 98.8%
fma-neg98.8%
*-commutative98.8%
distribute-rgt-neg-in98.8%
distribute-rgt-neg-in98.8%
metadata-eval98.8%
Simplified98.8%
if 1.99999999999999995e195 < (*.f64 z z) Initial program 68.3%
Taylor expanded in t around 0 68.3%
unpow268.3%
fma-neg76.1%
*-commutative76.1%
unpow276.1%
*-commutative76.1%
associate-*r*76.1%
associate-*l*96.5%
distribute-rgt-neg-in96.5%
distribute-rgt-neg-in96.5%
distribute-rgt-neg-in96.5%
metadata-eval96.5%
Simplified96.5%
Final simplification98.0%
(FPCore (x y z t) :precision binary64 (if (<= (* z z) 2e+195) (+ (* x x) (* (* y 4.0) (- t (* z z)))) (fma x x (* z (* z (* y -4.0))))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * z) <= 2e+195) {
tmp = (x * x) + ((y * 4.0) * (t - (z * z)));
} else {
tmp = fma(x, x, (z * (z * (y * -4.0))));
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(z * z) <= 2e+195) tmp = Float64(Float64(x * x) + Float64(Float64(y * 4.0) * Float64(t - Float64(z * z)))); else tmp = fma(x, x, Float64(z * Float64(z * Float64(y * -4.0)))); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * z), $MachinePrecision], 2e+195], N[(N[(x * x), $MachinePrecision] + N[(N[(y * 4.0), $MachinePrecision] * N[(t - N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * x + N[(z * N[(z * N[(y * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 2 \cdot 10^{+195}:\\
\;\;\;\;x \cdot x + \left(y \cdot 4\right) \cdot \left(t - z \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, x, z \cdot \left(z \cdot \left(y \cdot -4\right)\right)\right)\\
\end{array}
\end{array}
if (*.f64 z z) < 1.99999999999999995e195Initial program 98.8%
if 1.99999999999999995e195 < (*.f64 z z) Initial program 68.3%
Taylor expanded in t around 0 68.3%
unpow268.3%
fma-neg76.1%
*-commutative76.1%
unpow276.1%
*-commutative76.1%
associate-*r*76.1%
associate-*l*96.5%
distribute-rgt-neg-in96.5%
distribute-rgt-neg-in96.5%
distribute-rgt-neg-in96.5%
metadata-eval96.5%
Simplified96.5%
Final simplification98.0%
(FPCore (x y z t)
:precision binary64
(if (<= z 2.7e+35)
(- (* x x) (* t (* y -4.0)))
(if (<= z 5e+213)
(- (* x x) (* z (* z (* y 4.0))))
(* z (* z (* y -4.0))))))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= 2.7e+35) {
tmp = (x * x) - (t * (y * -4.0));
} else if (z <= 5e+213) {
tmp = (x * x) - (z * (z * (y * 4.0)));
} else {
tmp = z * (z * (y * -4.0));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= 2.7d+35) then
tmp = (x * x) - (t * (y * (-4.0d0)))
else if (z <= 5d+213) then
tmp = (x * x) - (z * (z * (y * 4.0d0)))
else
tmp = z * (z * (y * (-4.0d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= 2.7e+35) {
tmp = (x * x) - (t * (y * -4.0));
} else if (z <= 5e+213) {
tmp = (x * x) - (z * (z * (y * 4.0)));
} else {
tmp = z * (z * (y * -4.0));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= 2.7e+35: tmp = (x * x) - (t * (y * -4.0)) elif z <= 5e+213: tmp = (x * x) - (z * (z * (y * 4.0))) else: tmp = z * (z * (y * -4.0)) return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= 2.7e+35) tmp = Float64(Float64(x * x) - Float64(t * Float64(y * -4.0))); elseif (z <= 5e+213) tmp = Float64(Float64(x * x) - Float64(z * Float64(z * Float64(y * 4.0)))); else tmp = Float64(z * Float64(z * Float64(y * -4.0))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= 2.7e+35) tmp = (x * x) - (t * (y * -4.0)); elseif (z <= 5e+213) tmp = (x * x) - (z * (z * (y * 4.0))); else tmp = z * (z * (y * -4.0)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, 2.7e+35], N[(N[(x * x), $MachinePrecision] - N[(t * N[(y * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 5e+213], N[(N[(x * x), $MachinePrecision] - N[(z * N[(z * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(z * N[(y * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 2.7 \cdot 10^{+35}:\\
\;\;\;\;x \cdot x - t \cdot \left(y \cdot -4\right)\\
\mathbf{elif}\;z \leq 5 \cdot 10^{+213}:\\
\;\;\;\;x \cdot x - z \cdot \left(z \cdot \left(y \cdot 4\right)\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(z \cdot \left(y \cdot -4\right)\right)\\
\end{array}
\end{array}
if z < 2.70000000000000003e35Initial program 90.8%
Taylor expanded in z around 0 79.1%
*-commutative79.1%
*-commutative79.1%
associate-*l*79.1%
Simplified79.1%
if 2.70000000000000003e35 < z < 4.9999999999999998e213Initial program 79.1%
Taylor expanded in z around inf 76.0%
unpow276.0%
associate-*r*76.0%
*-commutative76.0%
associate-*r*93.5%
*-commutative93.5%
Simplified93.5%
if 4.9999999999999998e213 < z Initial program 77.6%
Taylor expanded in z around inf 91.3%
metadata-eval91.3%
distribute-lft-neg-in91.3%
*-commutative91.3%
unpow291.3%
*-commutative91.3%
associate-*r*91.3%
associate-*l*95.4%
distribute-rgt-neg-in95.4%
distribute-rgt-neg-in95.4%
distribute-rgt-neg-in95.4%
metadata-eval95.4%
Simplified95.4%
Final simplification82.3%
(FPCore (x y z t)
:precision binary64
(if (<= z 1.46e+103)
(+ (* x x) (* (* y 4.0) (- t (* z z))))
(if (<= z 2.6e+214)
(- (* x x) (* z (* z (* y 4.0))))
(* z (* z (* y -4.0))))))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= 1.46e+103) {
tmp = (x * x) + ((y * 4.0) * (t - (z * z)));
} else if (z <= 2.6e+214) {
tmp = (x * x) - (z * (z * (y * 4.0)));
} else {
tmp = z * (z * (y * -4.0));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= 1.46d+103) then
tmp = (x * x) + ((y * 4.0d0) * (t - (z * z)))
else if (z <= 2.6d+214) then
tmp = (x * x) - (z * (z * (y * 4.0d0)))
else
tmp = z * (z * (y * (-4.0d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= 1.46e+103) {
tmp = (x * x) + ((y * 4.0) * (t - (z * z)));
} else if (z <= 2.6e+214) {
tmp = (x * x) - (z * (z * (y * 4.0)));
} else {
tmp = z * (z * (y * -4.0));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= 1.46e+103: tmp = (x * x) + ((y * 4.0) * (t - (z * z))) elif z <= 2.6e+214: tmp = (x * x) - (z * (z * (y * 4.0))) else: tmp = z * (z * (y * -4.0)) return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= 1.46e+103) tmp = Float64(Float64(x * x) + Float64(Float64(y * 4.0) * Float64(t - Float64(z * z)))); elseif (z <= 2.6e+214) tmp = Float64(Float64(x * x) - Float64(z * Float64(z * Float64(y * 4.0)))); else tmp = Float64(z * Float64(z * Float64(y * -4.0))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= 1.46e+103) tmp = (x * x) + ((y * 4.0) * (t - (z * z))); elseif (z <= 2.6e+214) tmp = (x * x) - (z * (z * (y * 4.0))); else tmp = z * (z * (y * -4.0)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, 1.46e+103], N[(N[(x * x), $MachinePrecision] + N[(N[(y * 4.0), $MachinePrecision] * N[(t - N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2.6e+214], N[(N[(x * x), $MachinePrecision] - N[(z * N[(z * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(z * N[(y * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 1.46 \cdot 10^{+103}:\\
\;\;\;\;x \cdot x + \left(y \cdot 4\right) \cdot \left(t - z \cdot z\right)\\
\mathbf{elif}\;z \leq 2.6 \cdot 10^{+214}:\\
\;\;\;\;x \cdot x - z \cdot \left(z \cdot \left(y \cdot 4\right)\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(z \cdot \left(y \cdot -4\right)\right)\\
\end{array}
\end{array}
if z < 1.45999999999999998e103Initial program 91.2%
if 1.45999999999999998e103 < z < 2.59999999999999993e214Initial program 71.0%
Taylor expanded in z around inf 71.0%
unpow271.0%
associate-*r*71.0%
*-commutative71.0%
associate-*r*95.4%
*-commutative95.4%
Simplified95.4%
if 2.59999999999999993e214 < z Initial program 77.6%
Taylor expanded in z around inf 91.3%
metadata-eval91.3%
distribute-lft-neg-in91.3%
*-commutative91.3%
unpow291.3%
*-commutative91.3%
associate-*r*91.3%
associate-*l*95.4%
distribute-rgt-neg-in95.4%
distribute-rgt-neg-in95.4%
distribute-rgt-neg-in95.4%
metadata-eval95.4%
Simplified95.4%
Final simplification91.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* 4.0 (* t y))) (t_2 (* z (* z (* y -4.0)))))
(if (<= x 3.2e-201)
t_2
(if (<= x 2.5e-121)
t_1
(if (<= x 5.4e-83) t_2 (if (<= x 13.0) t_1 (* x x)))))))
double code(double x, double y, double z, double t) {
double t_1 = 4.0 * (t * y);
double t_2 = z * (z * (y * -4.0));
double tmp;
if (x <= 3.2e-201) {
tmp = t_2;
} else if (x <= 2.5e-121) {
tmp = t_1;
} else if (x <= 5.4e-83) {
tmp = t_2;
} else if (x <= 13.0) {
tmp = t_1;
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = 4.0d0 * (t * y)
t_2 = z * (z * (y * (-4.0d0)))
if (x <= 3.2d-201) then
tmp = t_2
else if (x <= 2.5d-121) then
tmp = t_1
else if (x <= 5.4d-83) then
tmp = t_2
else if (x <= 13.0d0) then
tmp = t_1
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 4.0 * (t * y);
double t_2 = z * (z * (y * -4.0));
double tmp;
if (x <= 3.2e-201) {
tmp = t_2;
} else if (x <= 2.5e-121) {
tmp = t_1;
} else if (x <= 5.4e-83) {
tmp = t_2;
} else if (x <= 13.0) {
tmp = t_1;
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y, z, t): t_1 = 4.0 * (t * y) t_2 = z * (z * (y * -4.0)) tmp = 0 if x <= 3.2e-201: tmp = t_2 elif x <= 2.5e-121: tmp = t_1 elif x <= 5.4e-83: tmp = t_2 elif x <= 13.0: tmp = t_1 else: tmp = x * x return tmp
function code(x, y, z, t) t_1 = Float64(4.0 * Float64(t * y)) t_2 = Float64(z * Float64(z * Float64(y * -4.0))) tmp = 0.0 if (x <= 3.2e-201) tmp = t_2; elseif (x <= 2.5e-121) tmp = t_1; elseif (x <= 5.4e-83) tmp = t_2; elseif (x <= 13.0) tmp = t_1; else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 4.0 * (t * y); t_2 = z * (z * (y * -4.0)); tmp = 0.0; if (x <= 3.2e-201) tmp = t_2; elseif (x <= 2.5e-121) tmp = t_1; elseif (x <= 5.4e-83) tmp = t_2; elseif (x <= 13.0) tmp = t_1; else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(4.0 * N[(t * y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(z * N[(z * N[(y * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, 3.2e-201], t$95$2, If[LessEqual[x, 2.5e-121], t$95$1, If[LessEqual[x, 5.4e-83], t$95$2, If[LessEqual[x, 13.0], t$95$1, N[(x * x), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := 4 \cdot \left(t \cdot y\right)\\
t_2 := z \cdot \left(z \cdot \left(y \cdot -4\right)\right)\\
\mathbf{if}\;x \leq 3.2 \cdot 10^{-201}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;x \leq 2.5 \cdot 10^{-121}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x \leq 5.4 \cdot 10^{-83}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;x \leq 13:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if x < 3.2000000000000001e-201 or 2.49999999999999995e-121 < x < 5.39999999999999982e-83Initial program 89.2%
Taylor expanded in z around inf 39.2%
metadata-eval39.2%
distribute-lft-neg-in39.2%
*-commutative39.2%
unpow239.2%
*-commutative39.2%
associate-*r*39.2%
associate-*l*41.9%
distribute-rgt-neg-in41.9%
distribute-rgt-neg-in41.9%
distribute-rgt-neg-in41.9%
metadata-eval41.9%
Simplified41.9%
if 3.2000000000000001e-201 < x < 2.49999999999999995e-121 or 5.39999999999999982e-83 < x < 13Initial program 96.1%
Taylor expanded in t around inf 42.1%
if 13 < x Initial program 81.8%
Taylor expanded in x around inf 80.2%
unpow280.2%
Simplified80.2%
Final simplification50.7%
(FPCore (x y z t) :precision binary64 (if (<= (* x x) 1.52e+115) (* (- (* z z) t) (* y -4.0)) (* x x)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x * x) <= 1.52e+115) {
tmp = ((z * z) - t) * (y * -4.0);
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x * x) <= 1.52d+115) then
tmp = ((z * z) - t) * (y * (-4.0d0))
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x * x) <= 1.52e+115) {
tmp = ((z * z) - t) * (y * -4.0);
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x * x) <= 1.52e+115: tmp = ((z * z) - t) * (y * -4.0) else: tmp = x * x return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x * x) <= 1.52e+115) tmp = Float64(Float64(Float64(z * z) - t) * Float64(y * -4.0)); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x * x) <= 1.52e+115) tmp = ((z * z) - t) * (y * -4.0); else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x * x), $MachinePrecision], 1.52e+115], N[(N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision] * N[(y * -4.0), $MachinePrecision]), $MachinePrecision], N[(x * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot x \leq 1.52 \cdot 10^{+115}:\\
\;\;\;\;\left(z \cdot z - t\right) \cdot \left(y \cdot -4\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if (*.f64 x x) < 1.52e115Initial program 94.7%
Taylor expanded in x around 0 81.6%
*-commutative81.6%
*-commutative81.6%
unpow281.6%
*-commutative81.6%
associate-*l*81.6%
Simplified81.6%
if 1.52e115 < (*.f64 x x) Initial program 79.7%
Taylor expanded in x around inf 79.1%
unpow279.1%
Simplified79.1%
Final simplification80.5%
(FPCore (x y z t) :precision binary64 (if (<= z 1.2e+55) (- (* x x) (* t (* y -4.0))) (* z (* z (* y -4.0)))))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= 1.2e+55) {
tmp = (x * x) - (t * (y * -4.0));
} else {
tmp = z * (z * (y * -4.0));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= 1.2d+55) then
tmp = (x * x) - (t * (y * (-4.0d0)))
else
tmp = z * (z * (y * (-4.0d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= 1.2e+55) {
tmp = (x * x) - (t * (y * -4.0));
} else {
tmp = z * (z * (y * -4.0));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= 1.2e+55: tmp = (x * x) - (t * (y * -4.0)) else: tmp = z * (z * (y * -4.0)) return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= 1.2e+55) tmp = Float64(Float64(x * x) - Float64(t * Float64(y * -4.0))); else tmp = Float64(z * Float64(z * Float64(y * -4.0))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= 1.2e+55) tmp = (x * x) - (t * (y * -4.0)); else tmp = z * (z * (y * -4.0)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, 1.2e+55], N[(N[(x * x), $MachinePrecision] - N[(t * N[(y * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(z * N[(y * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 1.2 \cdot 10^{+55}:\\
\;\;\;\;x \cdot x - t \cdot \left(y \cdot -4\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(z \cdot \left(y \cdot -4\right)\right)\\
\end{array}
\end{array}
if z < 1.2e55Initial program 90.8%
Taylor expanded in z around 0 79.1%
*-commutative79.1%
*-commutative79.1%
associate-*l*79.1%
Simplified79.1%
if 1.2e55 < z Initial program 78.5%
Taylor expanded in z around inf 76.8%
metadata-eval76.8%
distribute-lft-neg-in76.8%
*-commutative76.8%
unpow276.8%
*-commutative76.8%
associate-*r*76.8%
associate-*l*83.8%
distribute-rgt-neg-in83.8%
distribute-rgt-neg-in83.8%
distribute-rgt-neg-in83.8%
metadata-eval83.8%
Simplified83.8%
Final simplification80.1%
(FPCore (x y z t) :precision binary64 (if (<= x 1.35e-202) (* -4.0 (* (* z z) y)) (if (<= x 14.2) (* 4.0 (* t y)) (* x x))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= 1.35e-202) {
tmp = -4.0 * ((z * z) * y);
} else if (x <= 14.2) {
tmp = 4.0 * (t * y);
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= 1.35d-202) then
tmp = (-4.0d0) * ((z * z) * y)
else if (x <= 14.2d0) then
tmp = 4.0d0 * (t * y)
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= 1.35e-202) {
tmp = -4.0 * ((z * z) * y);
} else if (x <= 14.2) {
tmp = 4.0 * (t * y);
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= 1.35e-202: tmp = -4.0 * ((z * z) * y) elif x <= 14.2: tmp = 4.0 * (t * y) else: tmp = x * x return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= 1.35e-202) tmp = Float64(-4.0 * Float64(Float64(z * z) * y)); elseif (x <= 14.2) tmp = Float64(4.0 * Float64(t * y)); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= 1.35e-202) tmp = -4.0 * ((z * z) * y); elseif (x <= 14.2) tmp = 4.0 * (t * y); else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, 1.35e-202], N[(-4.0 * N[(N[(z * z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 14.2], N[(4.0 * N[(t * y), $MachinePrecision]), $MachinePrecision], N[(x * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.35 \cdot 10^{-202}:\\
\;\;\;\;-4 \cdot \left(\left(z \cdot z\right) \cdot y\right)\\
\mathbf{elif}\;x \leq 14.2:\\
\;\;\;\;4 \cdot \left(t \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if x < 1.3499999999999999e-202Initial program 89.3%
Taylor expanded in z around inf 38.8%
unpow238.8%
Simplified38.8%
if 1.3499999999999999e-202 < x < 14.199999999999999Initial program 94.0%
Taylor expanded in t around inf 36.5%
if 14.199999999999999 < x Initial program 81.8%
Taylor expanded in x around inf 80.2%
unpow280.2%
Simplified80.2%
Final simplification48.0%
(FPCore (x y z t) :precision binary64 (if (<= x 13.5) (* 4.0 (* t y)) (* x x)))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= 13.5) {
tmp = 4.0 * (t * y);
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= 13.5d0) then
tmp = 4.0d0 * (t * y)
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= 13.5) {
tmp = 4.0 * (t * y);
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= 13.5: tmp = 4.0 * (t * y) else: tmp = x * x return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= 13.5) tmp = Float64(4.0 * Float64(t * y)); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= 13.5) tmp = 4.0 * (t * y); else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, 13.5], N[(4.0 * N[(t * y), $MachinePrecision]), $MachinePrecision], N[(x * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 13.5:\\
\;\;\;\;4 \cdot \left(t \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if x < 13.5Initial program 90.1%
Taylor expanded in t around inf 36.1%
if 13.5 < x Initial program 81.8%
Taylor expanded in x around inf 80.2%
unpow280.2%
Simplified80.2%
Final simplification46.3%
(FPCore (x y z t) :precision binary64 (* x x))
double code(double x, double y, double z, double t) {
return x * x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x * x
end function
public static double code(double x, double y, double z, double t) {
return x * x;
}
def code(x, y, z, t): return x * x
function code(x, y, z, t) return Float64(x * x) end
function tmp = code(x, y, z, t) tmp = x * x; end
code[x_, y_, z_, t_] := N[(x * x), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x
\end{array}
Initial program 88.2%
Taylor expanded in x around inf 44.2%
unpow244.2%
Simplified44.2%
Final simplification44.2%
(FPCore (x y z t) :precision binary64 (- (* x x) (* 4.0 (* y (- (* z z) t)))))
double code(double x, double y, double z, double t) {
return (x * x) - (4.0 * (y * ((z * z) - t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * x) - (4.0d0 * (y * ((z * z) - t)))
end function
public static double code(double x, double y, double z, double t) {
return (x * x) - (4.0 * (y * ((z * z) - t)));
}
def code(x, y, z, t): return (x * x) - (4.0 * (y * ((z * z) - t)))
function code(x, y, z, t) return Float64(Float64(x * x) - Float64(4.0 * Float64(y * Float64(Float64(z * z) - t)))) end
function tmp = code(x, y, z, t) tmp = (x * x) - (4.0 * (y * ((z * z) - t))); end
code[x_, y_, z_, t_] := N[(N[(x * x), $MachinePrecision] - N[(4.0 * N[(y * N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x - 4 \cdot \left(y \cdot \left(z \cdot z - t\right)\right)
\end{array}
herbie shell --seed 2023278
(FPCore (x y z t)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, B"
:precision binary64
:herbie-target
(- (* x x) (* 4.0 (* y (- (* z z) t))))
(- (* x x) (* (* y 4.0) (- (* z z) t))))