
(FPCore (x y z) :precision binary64 (+ x (* (* y z) z)))
double code(double x, double y, double z) {
return x + ((y * z) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y * z) * z)
end function
public static double code(double x, double y, double z) {
return x + ((y * z) * z);
}
def code(x, y, z): return x + ((y * z) * z)
function code(x, y, z) return Float64(x + Float64(Float64(y * z) * z)) end
function tmp = code(x, y, z) tmp = x + ((y * z) * z); end
code[x_, y_, z_] := N[(x + N[(N[(y * z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y \cdot z\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* (* y z) z)))
double code(double x, double y, double z) {
return x + ((y * z) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y * z) * z)
end function
public static double code(double x, double y, double z) {
return x + ((y * z) * z);
}
def code(x, y, z): return x + ((y * z) * z)
function code(x, y, z) return Float64(x + Float64(Float64(y * z) * z)) end
function tmp = code(x, y, z) tmp = x + ((y * z) * z); end
code[x_, y_, z_] := N[(x + N[(N[(y * z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y \cdot z\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (+ x (* z (* y z))))
double code(double x, double y, double z) {
return x + (z * (y * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (z * (y * z))
end function
public static double code(double x, double y, double z) {
return x + (z * (y * z));
}
def code(x, y, z): return x + (z * (y * z))
function code(x, y, z) return Float64(x + Float64(z * Float64(y * z))) end
function tmp = code(x, y, z) tmp = x + (z * (y * z)); end
code[x_, y_, z_] := N[(x + N[(z * N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + z \cdot \left(y \cdot z\right)
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (<= z 8.2e+148) (+ x (* y (* z z))) (* z (* y z))))
double code(double x, double y, double z) {
double tmp;
if (z <= 8.2e+148) {
tmp = x + (y * (z * z));
} else {
tmp = z * (y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 8.2d+148) then
tmp = x + (y * (z * z))
else
tmp = z * (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= 8.2e+148) {
tmp = x + (y * (z * z));
} else {
tmp = z * (y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= 8.2e+148: tmp = x + (y * (z * z)) else: tmp = z * (y * z) return tmp
function code(x, y, z) tmp = 0.0 if (z <= 8.2e+148) tmp = Float64(x + Float64(y * Float64(z * z))); else tmp = Float64(z * Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= 8.2e+148) tmp = x + (y * (z * z)); else tmp = z * (y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, 8.2e+148], N[(x + N[(y * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 8.2 \cdot 10^{+148}:\\
\;\;\;\;x + y \cdot \left(z \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(y \cdot z\right)\\
\end{array}
\end{array}
if z < 8.1999999999999996e148Initial program 99.9%
associate-*l*94.7%
Simplified94.7%
if 8.1999999999999996e148 < z Initial program 99.9%
associate-*l*72.7%
Simplified72.7%
+-commutative72.7%
associate-*r*99.9%
add-sqr-sqrt99.7%
associate-*r*99.7%
fma-def99.7%
Applied egg-rr99.7%
Taylor expanded in y around inf 72.7%
unpow272.7%
Simplified72.7%
add-cube-cbrt72.6%
pow372.6%
associate-*r*99.5%
*-commutative99.5%
Applied egg-rr99.5%
rem-cube-cbrt99.9%
associate-*r*99.9%
Applied egg-rr99.9%
Final simplification95.3%
(FPCore (x y z) :precision binary64 (if (<= z 4.7e-26) x (* y (* z z))))
double code(double x, double y, double z) {
double tmp;
if (z <= 4.7e-26) {
tmp = x;
} else {
tmp = y * (z * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 4.7d-26) then
tmp = x
else
tmp = y * (z * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= 4.7e-26) {
tmp = x;
} else {
tmp = y * (z * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= 4.7e-26: tmp = x else: tmp = y * (z * z) return tmp
function code(x, y, z) tmp = 0.0 if (z <= 4.7e-26) tmp = x; else tmp = Float64(y * Float64(z * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= 4.7e-26) tmp = x; else tmp = y * (z * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, 4.7e-26], x, N[(y * N[(z * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 4.7 \cdot 10^{-26}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(z \cdot z\right)\\
\end{array}
\end{array}
if z < 4.69999999999999989e-26Initial program 99.9%
associate-*l*93.9%
Simplified93.9%
Taylor expanded in x around inf 54.1%
if 4.69999999999999989e-26 < z Initial program 99.8%
associate-*l*85.8%
Simplified85.8%
+-commutative85.8%
associate-*r*99.8%
add-sqr-sqrt99.7%
associate-*r*99.7%
fma-def99.7%
Applied egg-rr99.7%
Taylor expanded in y around inf 70.8%
unpow270.8%
Simplified70.8%
Final simplification58.0%
(FPCore (x y z) :precision binary64 (if (<= z 4.1e-24) x (* z (* y z))))
double code(double x, double y, double z) {
double tmp;
if (z <= 4.1e-24) {
tmp = x;
} else {
tmp = z * (y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 4.1d-24) then
tmp = x
else
tmp = z * (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= 4.1e-24) {
tmp = x;
} else {
tmp = z * (y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= 4.1e-24: tmp = x else: tmp = z * (y * z) return tmp
function code(x, y, z) tmp = 0.0 if (z <= 4.1e-24) tmp = x; else tmp = Float64(z * Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= 4.1e-24) tmp = x; else tmp = z * (y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, 4.1e-24], x, N[(z * N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 4.1 \cdot 10^{-24}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(y \cdot z\right)\\
\end{array}
\end{array}
if z < 4.10000000000000015e-24Initial program 99.9%
associate-*l*93.9%
Simplified93.9%
Taylor expanded in x around inf 54.1%
if 4.10000000000000015e-24 < z Initial program 99.8%
associate-*l*85.8%
Simplified85.8%
+-commutative85.8%
associate-*r*99.8%
add-sqr-sqrt99.7%
associate-*r*99.7%
fma-def99.7%
Applied egg-rr99.7%
Taylor expanded in y around inf 70.8%
unpow270.8%
Simplified70.8%
add-cube-cbrt70.4%
pow370.3%
associate-*r*84.2%
*-commutative84.2%
Applied egg-rr84.2%
rem-cube-cbrt84.7%
associate-*r*84.7%
Applied egg-rr84.7%
Final simplification61.3%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
associate-*l*92.0%
Simplified92.0%
Taylor expanded in x around inf 45.6%
Final simplification45.6%
herbie shell --seed 2023277
(FPCore (x y z)
:name "Statistics.Sample:robustSumVarWeighted from math-functions-0.1.5.2"
:precision binary64
(+ x (* (* y z) z)))