
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t_0}{2 \cdot a}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t_0}{2 \cdot a}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -3e+136)
(if (>= b 0.0) (* c -2.0) (* (/ (+ b b) a) -0.5))
(if (<= b 2.6e+70)
(if (>= b 0.0) (/ (* c 2.0) (- (- b) t_0)) (/ (- t_0 b) (* a 2.0)))
(if (>= b 0.0) (/ (- c) b) (* -0.5 (/ (- b) a)))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -3e+136) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c * -2.0;
} else {
tmp_2 = ((b + b) / a) * -0.5;
}
tmp_1 = tmp_2;
} else if (b <= 2.6e+70) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * 2.0) / (-b - t_0);
} else {
tmp_3 = (t_0 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -c / b;
} else {
tmp_1 = -0.5 * (-b / a);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = sqrt(((b * b) - (c * (a * 4.0d0))))
if (b <= (-3d+136)) then
if (b >= 0.0d0) then
tmp_2 = c * (-2.0d0)
else
tmp_2 = ((b + b) / a) * (-0.5d0)
end if
tmp_1 = tmp_2
else if (b <= 2.6d+70) then
if (b >= 0.0d0) then
tmp_3 = (c * 2.0d0) / (-b - t_0)
else
tmp_3 = (t_0 - b) / (a * 2.0d0)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = -c / b
else
tmp_1 = (-0.5d0) * (-b / a)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -3e+136) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c * -2.0;
} else {
tmp_2 = ((b + b) / a) * -0.5;
}
tmp_1 = tmp_2;
} else if (b <= 2.6e+70) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * 2.0) / (-b - t_0);
} else {
tmp_3 = (t_0 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -c / b;
} else {
tmp_1 = -0.5 * (-b / a);
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (c * (a * 4.0)))) tmp_1 = 0 if b <= -3e+136: tmp_2 = 0 if b >= 0.0: tmp_2 = c * -2.0 else: tmp_2 = ((b + b) / a) * -0.5 tmp_1 = tmp_2 elif b <= 2.6e+70: tmp_3 = 0 if b >= 0.0: tmp_3 = (c * 2.0) / (-b - t_0) else: tmp_3 = (t_0 - b) / (a * 2.0) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = -c / b else: tmp_1 = -0.5 * (-b / a) return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -3e+136) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(c * -2.0); else tmp_2 = Float64(Float64(Float64(b + b) / a) * -0.5); end tmp_1 = tmp_2; elseif (b <= 2.6e+70) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - t_0)); else tmp_3 = Float64(Float64(t_0 - b) / Float64(a * 2.0)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(-c) / b); else tmp_1 = Float64(-0.5 * Float64(Float64(-b) / a)); end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = sqrt(((b * b) - (c * (a * 4.0)))); tmp_2 = 0.0; if (b <= -3e+136) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = c * -2.0; else tmp_3 = ((b + b) / a) * -0.5; end tmp_2 = tmp_3; elseif (b <= 2.6e+70) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (c * 2.0) / (-b - t_0); else tmp_4 = (t_0 - b) / (a * 2.0); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = -c / b; else tmp_2 = -0.5 * (-b / a); end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -3e+136], If[GreaterEqual[b, 0.0], N[(c * -2.0), $MachinePrecision], N[(N[(N[(b + b), $MachinePrecision] / a), $MachinePrecision] * -0.5), $MachinePrecision]], If[LessEqual[b, 2.6e+70], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[(-0.5 * N[((-b) / a), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -3 \cdot 10^{+136}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot -2\\
\mathbf{else}:\\
\;\;\;\;\frac{b + b}{a} \cdot -0.5\\
\end{array}\\
\mathbf{elif}\;b \leq 2.6 \cdot 10^{+70}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_0 - b}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{-b}{a}\\
\end{array}
\end{array}
if b < -2.99999999999999979e136Initial program 44.2%
Simplified44.2%
Taylor expanded in b around -inf 83.5%
fma-def83.5%
associate-/l*94.9%
*-commutative94.9%
Simplified94.9%
Taylor expanded in b around inf 94.9%
Taylor expanded in a around 0 94.9%
associate-*r/94.9%
count-294.9%
Simplified94.9%
clear-num94.9%
flip-+94.9%
+-inverses94.9%
metadata-eval94.9%
+-inverses94.9%
metadata-eval94.9%
associate-/l/94.9%
metadata-eval94.9%
+-inverses94.9%
metadata-eval94.9%
metadata-eval94.9%
+-inverses94.9%
clear-num94.9%
div-sub94.9%
+-inverses94.9%
+-inverses94.9%
Applied egg-rr94.9%
Simplified94.9%
if -2.99999999999999979e136 < b < 2.6e70Initial program 86.6%
if 2.6e70 < b Initial program 66.7%
Simplified66.5%
Taylor expanded in b around -inf 66.5%
fma-def66.5%
associate-/l*66.5%
*-commutative66.5%
Simplified66.5%
Taylor expanded in c around 0 100.0%
mul-1-neg100.0%
distribute-neg-frac100.0%
Simplified100.0%
Taylor expanded in a around 0 100.0%
Simplified100.0%
Final simplification91.9%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -2.05e+136)
(if (>= b 0.0) (* c -2.0) (* (/ (+ b b) a) -0.5))
(if (<= b 2.7e+69)
(if (>= b 0.0) (* c (/ 2.0 (- (- b) t_0))) (/ (- t_0 b) (* a 2.0)))
(if (>= b 0.0) (/ (- c) b) (* -0.5 (/ (- b) a)))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -2.05e+136) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c * -2.0;
} else {
tmp_2 = ((b + b) / a) * -0.5;
}
tmp_1 = tmp_2;
} else if (b <= 2.7e+69) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = c * (2.0 / (-b - t_0));
} else {
tmp_3 = (t_0 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -c / b;
} else {
tmp_1 = -0.5 * (-b / a);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = sqrt(((b * b) - (c * (a * 4.0d0))))
if (b <= (-2.05d+136)) then
if (b >= 0.0d0) then
tmp_2 = c * (-2.0d0)
else
tmp_2 = ((b + b) / a) * (-0.5d0)
end if
tmp_1 = tmp_2
else if (b <= 2.7d+69) then
if (b >= 0.0d0) then
tmp_3 = c * (2.0d0 / (-b - t_0))
else
tmp_3 = (t_0 - b) / (a * 2.0d0)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = -c / b
else
tmp_1 = (-0.5d0) * (-b / a)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -2.05e+136) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c * -2.0;
} else {
tmp_2 = ((b + b) / a) * -0.5;
}
tmp_1 = tmp_2;
} else if (b <= 2.7e+69) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = c * (2.0 / (-b - t_0));
} else {
tmp_3 = (t_0 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -c / b;
} else {
tmp_1 = -0.5 * (-b / a);
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (c * (a * 4.0)))) tmp_1 = 0 if b <= -2.05e+136: tmp_2 = 0 if b >= 0.0: tmp_2 = c * -2.0 else: tmp_2 = ((b + b) / a) * -0.5 tmp_1 = tmp_2 elif b <= 2.7e+69: tmp_3 = 0 if b >= 0.0: tmp_3 = c * (2.0 / (-b - t_0)) else: tmp_3 = (t_0 - b) / (a * 2.0) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = -c / b else: tmp_1 = -0.5 * (-b / a) return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -2.05e+136) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(c * -2.0); else tmp_2 = Float64(Float64(Float64(b + b) / a) * -0.5); end tmp_1 = tmp_2; elseif (b <= 2.7e+69) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(c * Float64(2.0 / Float64(Float64(-b) - t_0))); else tmp_3 = Float64(Float64(t_0 - b) / Float64(a * 2.0)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(-c) / b); else tmp_1 = Float64(-0.5 * Float64(Float64(-b) / a)); end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = sqrt(((b * b) - (c * (a * 4.0)))); tmp_2 = 0.0; if (b <= -2.05e+136) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = c * -2.0; else tmp_3 = ((b + b) / a) * -0.5; end tmp_2 = tmp_3; elseif (b <= 2.7e+69) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = c * (2.0 / (-b - t_0)); else tmp_4 = (t_0 - b) / (a * 2.0); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = -c / b; else tmp_2 = -0.5 * (-b / a); end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -2.05e+136], If[GreaterEqual[b, 0.0], N[(c * -2.0), $MachinePrecision], N[(N[(N[(b + b), $MachinePrecision] / a), $MachinePrecision] * -0.5), $MachinePrecision]], If[LessEqual[b, 2.7e+69], If[GreaterEqual[b, 0.0], N[(c * N[(2.0 / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[(-0.5 * N[((-b) / a), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -2.05 \cdot 10^{+136}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot -2\\
\mathbf{else}:\\
\;\;\;\;\frac{b + b}{a} \cdot -0.5\\
\end{array}\\
\mathbf{elif}\;b \leq 2.7 \cdot 10^{+69}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{2}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_0 - b}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{-b}{a}\\
\end{array}
\end{array}
if b < -2.0499999999999999e136Initial program 44.2%
Simplified44.2%
Taylor expanded in b around -inf 83.5%
fma-def83.5%
associate-/l*94.9%
*-commutative94.9%
Simplified94.9%
Taylor expanded in b around inf 94.9%
Taylor expanded in a around 0 94.9%
associate-*r/94.9%
count-294.9%
Simplified94.9%
clear-num94.9%
flip-+94.9%
+-inverses94.9%
metadata-eval94.9%
+-inverses94.9%
metadata-eval94.9%
associate-/l/94.9%
metadata-eval94.9%
+-inverses94.9%
metadata-eval94.9%
metadata-eval94.9%
+-inverses94.9%
clear-num94.9%
div-sub94.9%
+-inverses94.9%
+-inverses94.9%
Applied egg-rr94.9%
Simplified94.9%
if -2.0499999999999999e136 < b < 2.6999999999999998e69Initial program 86.6%
expm1-log1p-u81.5%
expm1-udef55.3%
associate-/l*55.3%
*-commutative55.3%
*-commutative55.3%
Applied egg-rr55.3%
expm1-def81.5%
expm1-log1p86.6%
associate-/r/86.5%
Simplified86.5%
if 2.6999999999999998e69 < b Initial program 66.7%
Simplified66.5%
Taylor expanded in b around -inf 66.5%
fma-def66.5%
associate-/l*66.5%
*-commutative66.5%
Simplified66.5%
Taylor expanded in c around 0 100.0%
mul-1-neg100.0%
distribute-neg-frac100.0%
Simplified100.0%
Taylor expanded in a around 0 100.0%
Simplified100.0%
Final simplification91.8%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* c (/ -2.0 (+ b b))) (* -0.5 (+ (* -2.0 (/ c b)) (* 2.0 (/ b a))))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * (-2.0 / (b + b));
} else {
tmp = -0.5 * ((-2.0 * (c / b)) + (2.0 * (b / a)));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = c * ((-2.0d0) / (b + b))
else
tmp = (-0.5d0) * (((-2.0d0) * (c / b)) + (2.0d0 * (b / a)))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * (-2.0 / (b + b));
} else {
tmp = -0.5 * ((-2.0 * (c / b)) + (2.0 * (b / a)));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = c * (-2.0 / (b + b)) else: tmp = -0.5 * ((-2.0 * (c / b)) + (2.0 * (b / a))) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(c * Float64(-2.0 / Float64(b + b))); else tmp = Float64(-0.5 * Float64(Float64(-2.0 * Float64(c / b)) + Float64(2.0 * Float64(b / a)))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = c * (-2.0 / (b + b)); else tmp = -0.5 * ((-2.0 * (c / b)) + (2.0 * (b / a))); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(c * N[(-2.0 / N[(b + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-0.5 * N[(N[(-2.0 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(b / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{-2}{b + b}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \left(-2 \cdot \frac{c}{b} + 2 \cdot \frac{b}{a}\right)\\
\end{array}
\end{array}
Initial program 72.5%
Simplified72.5%
Taylor expanded in b around -inf 68.4%
fma-def68.4%
associate-/l*70.7%
*-commutative70.7%
Simplified70.7%
Taylor expanded in b around inf 67.7%
Taylor expanded in a around 0 67.7%
Final simplification67.7%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- c) b) (* -0.5 (+ (* -2.0 (/ c b)) (* 2.0 (/ b a))))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = -0.5 * ((-2.0 * (c / b)) + (2.0 * (b / a)));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -c / b
else
tmp = (-0.5d0) * (((-2.0d0) * (c / b)) + (2.0d0 * (b / a)))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = -0.5 * ((-2.0 * (c / b)) + (2.0 * (b / a)));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -c / b else: tmp = -0.5 * ((-2.0 * (c / b)) + (2.0 * (b / a))) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-c) / b); else tmp = Float64(-0.5 * Float64(Float64(-2.0 * Float64(c / b)) + Float64(2.0 * Float64(b / a)))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -c / b; else tmp = -0.5 * ((-2.0 * (c / b)) + (2.0 * (b / a))); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[(-0.5 * N[(N[(-2.0 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(b / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \left(-2 \cdot \frac{c}{b} + 2 \cdot \frac{b}{a}\right)\\
\end{array}
\end{array}
Initial program 72.5%
Simplified72.5%
Taylor expanded in b around -inf 68.4%
fma-def68.4%
associate-/l*70.7%
*-commutative70.7%
Simplified70.7%
Taylor expanded in c around 0 68.1%
mul-1-neg68.1%
distribute-neg-frac68.1%
Simplified68.1%
Taylor expanded in a around 0 68.2%
Final simplification68.2%
(FPCore (a b c) :precision binary64 (if (<= b 2.95e-153) (if (>= b 0.0) (* c -2.0) (* (/ (+ b b) a) -0.5)) (if (>= b 0.0) (/ (- c) b) (* -0.5 (/ (- b) a)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= 2.95e-153) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c * -2.0;
} else {
tmp_2 = ((b + b) / a) * -0.5;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = -c / b;
} else {
tmp_1 = -0.5 * (-b / a);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
if (b <= 2.95d-153) then
if (b >= 0.0d0) then
tmp_2 = c * (-2.0d0)
else
tmp_2 = ((b + b) / a) * (-0.5d0)
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = -c / b
else
tmp_1 = (-0.5d0) * (-b / a)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp_1;
if (b <= 2.95e-153) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c * -2.0;
} else {
tmp_2 = ((b + b) / a) * -0.5;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = -c / b;
} else {
tmp_1 = -0.5 * (-b / a);
}
return tmp_1;
}
def code(a, b, c): tmp_1 = 0 if b <= 2.95e-153: tmp_2 = 0 if b >= 0.0: tmp_2 = c * -2.0 else: tmp_2 = ((b + b) / a) * -0.5 tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = -c / b else: tmp_1 = -0.5 * (-b / a) return tmp_1
function code(a, b, c) tmp_1 = 0.0 if (b <= 2.95e-153) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(c * -2.0); else tmp_2 = Float64(Float64(Float64(b + b) / a) * -0.5); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(-c) / b); else tmp_1 = Float64(-0.5 * Float64(Float64(-b) / a)); end return tmp_1 end
function tmp_4 = code(a, b, c) tmp_2 = 0.0; if (b <= 2.95e-153) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = c * -2.0; else tmp_3 = ((b + b) / a) * -0.5; end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = -c / b; else tmp_2 = -0.5 * (-b / a); end tmp_4 = tmp_2; end
code[a_, b_, c_] := If[LessEqual[b, 2.95e-153], If[GreaterEqual[b, 0.0], N[(c * -2.0), $MachinePrecision], N[(N[(N[(b + b), $MachinePrecision] / a), $MachinePrecision] * -0.5), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[(-0.5 * N[((-b) / a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 2.95 \cdot 10^{-153}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot -2\\
\mathbf{else}:\\
\;\;\;\;\frac{b + b}{a} \cdot -0.5\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{-b}{a}\\
\end{array}
\end{array}
if b < 2.94999999999999974e-153Initial program 69.7%
Simplified69.7%
Taylor expanded in b around -inf 62.4%
fma-def62.4%
associate-/l*66.7%
*-commutative66.7%
Simplified66.7%
Taylor expanded in b around inf 57.4%
Taylor expanded in a around 0 57.1%
associate-*r/57.1%
count-257.1%
Simplified57.1%
clear-num57.1%
flip-+56.5%
+-inverses56.5%
metadata-eval56.5%
+-inverses56.5%
metadata-eval56.5%
associate-/l/56.5%
metadata-eval56.5%
+-inverses56.5%
metadata-eval56.5%
metadata-eval56.5%
+-inverses56.5%
clear-num56.5%
div-sub56.5%
+-inverses56.5%
+-inverses56.5%
Applied egg-rr56.5%
Simplified57.4%
if 2.94999999999999974e-153 < b Initial program 76.2%
Simplified76.0%
Taylor expanded in b around -inf 76.0%
fma-def76.0%
associate-/l*76.0%
*-commutative76.0%
Simplified76.0%
Taylor expanded in c around 0 82.0%
mul-1-neg82.0%
distribute-neg-frac82.0%
Simplified82.0%
Taylor expanded in a around 0 82.0%
Simplified82.0%
Final simplification68.1%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* c (/ -2.0 (+ b b))) (* (/ (+ b b) a) -0.5)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * (-2.0 / (b + b));
} else {
tmp = ((b + b) / a) * -0.5;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = c * ((-2.0d0) / (b + b))
else
tmp = ((b + b) / a) * (-0.5d0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * (-2.0 / (b + b));
} else {
tmp = ((b + b) / a) * -0.5;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = c * (-2.0 / (b + b)) else: tmp = ((b + b) / a) * -0.5 return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(c * Float64(-2.0 / Float64(b + b))); else tmp = Float64(Float64(Float64(b + b) / a) * -0.5); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = c * (-2.0 / (b + b)); else tmp = ((b + b) / a) * -0.5; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(c * N[(-2.0 / N[(b + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(b + b), $MachinePrecision] / a), $MachinePrecision] * -0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{-2}{b + b}\\
\mathbf{else}:\\
\;\;\;\;\frac{b + b}{a} \cdot -0.5\\
\end{array}
\end{array}
Initial program 72.5%
Simplified72.5%
Taylor expanded in b around -inf 68.4%
fma-def68.4%
associate-/l*70.7%
*-commutative70.7%
Simplified70.7%
Taylor expanded in b around inf 67.7%
Taylor expanded in a around 0 67.5%
associate-*r/67.5%
count-267.5%
Simplified67.5%
Final simplification67.5%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- c) b) (* -0.5 (/ (- b) a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = -0.5 * (-b / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -c / b
else
tmp = (-0.5d0) * (-b / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = -0.5 * (-b / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -c / b else: tmp = -0.5 * (-b / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-c) / b); else tmp = Float64(-0.5 * Float64(Float64(-b) / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -c / b; else tmp = -0.5 * (-b / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[(-0.5 * N[((-b) / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{-b}{a}\\
\end{array}
\end{array}
Initial program 72.5%
Simplified72.5%
Taylor expanded in b around -inf 68.4%
fma-def68.4%
associate-/l*70.7%
*-commutative70.7%
Simplified70.7%
Taylor expanded in c around 0 68.1%
mul-1-neg68.1%
distribute-neg-frac68.1%
Simplified68.1%
Taylor expanded in a around 0 68.0%
Simplified36.8%
Final simplification36.8%
herbie shell --seed 2023277
(FPCore (a b c)
:name "jeff quadratic root 2"
:precision binary64
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c))))) (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a))))