| Alternative 1 | |
|---|---|
| Accuracy | 100.0% |
| Cost | 448 |
\[\frac{x}{x \cdot x + 1}
\]

(FPCore (x) :precision binary64 (/ x (+ (* x x) 1.0)))
(FPCore (x) :precision binary64 (/ x (+ (* x x) 1.0)))
double code(double x) {
return x / ((x * x) + 1.0);
}
double code(double x) {
return x / ((x * x) + 1.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = x / ((x * x) + 1.0d0)
end function
real(8) function code(x)
real(8), intent (in) :: x
code = x / ((x * x) + 1.0d0)
end function
public static double code(double x) {
return x / ((x * x) + 1.0);
}
public static double code(double x) {
return x / ((x * x) + 1.0);
}
def code(x): return x / ((x * x) + 1.0)
def code(x): return x / ((x * x) + 1.0)
function code(x) return Float64(x / Float64(Float64(x * x) + 1.0)) end
function code(x) return Float64(x / Float64(Float64(x * x) + 1.0)) end
function tmp = code(x) tmp = x / ((x * x) + 1.0); end
function tmp = code(x) tmp = x / ((x * x) + 1.0); end
code[x_] := N[(x / N[(N[(x * x), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]
code[x_] := N[(x / N[(N[(x * x), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]
\frac{x}{x \cdot x + 1}
\frac{x}{x \cdot x + 1}
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
Results
| Original | 100.0% |
|---|---|
| Target | 99.7% |
| Herbie | 100.0% |
Initial program 100.0%
Final simplification100.0%
| Alternative 1 | |
|---|---|
| Accuracy | 100.0% |
| Cost | 448 |
| Alternative 2 | |
|---|---|
| Accuracy | 96.6% |
| Cost | 580 |
| Alternative 3 | |
|---|---|
| Accuracy | 99.7% |
| Cost | 448 |
| Alternative 4 | |
|---|---|
| Accuracy | 96.3% |
| Cost | 324 |
| Alternative 5 | |
|---|---|
| Accuracy | 94.5% |
| Cost | 64 |
herbie shell --seed 2023277
(FPCore (x)
:name "x / (x^2 + 1)"
:precision binary64
:herbie-target
(/ 1.0 (+ x (/ 1.0 x)))
(/ x (+ (* x x) 1.0)))