
(FPCore (s r) :precision binary32 (+ (/ (* 0.25 (exp (/ (- r) s))) (* (* (* 2.0 PI) s) r)) (/ (* 0.75 (exp (/ (- r) (* 3.0 s)))) (* (* (* 6.0 PI) s) r))))
float code(float s, float r) {
return ((0.25f * expf((-r / s))) / (((2.0f * ((float) M_PI)) * s) * r)) + ((0.75f * expf((-r / (3.0f * s)))) / (((6.0f * ((float) M_PI)) * s) * r));
}
function code(s, r) return Float32(Float32(Float32(Float32(0.25) * exp(Float32(Float32(-r) / s))) / Float32(Float32(Float32(Float32(2.0) * Float32(pi)) * s) * r)) + Float32(Float32(Float32(0.75) * exp(Float32(Float32(-r) / Float32(Float32(3.0) * s)))) / Float32(Float32(Float32(Float32(6.0) * Float32(pi)) * s) * r))) end
function tmp = code(s, r) tmp = ((single(0.25) * exp((-r / s))) / (((single(2.0) * single(pi)) * s) * r)) + ((single(0.75) * exp((-r / (single(3.0) * s)))) / (((single(6.0) * single(pi)) * s) * r)); end
\begin{array}{l}
\\
\frac{0.25 \cdot e^{\frac{-r}{s}}}{\left(\left(2 \cdot \pi\right) \cdot s\right) \cdot r} + \frac{0.75 \cdot e^{\frac{-r}{3 \cdot s}}}{\left(\left(6 \cdot \pi\right) \cdot s\right) \cdot r}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (s r) :precision binary32 (+ (/ (* 0.25 (exp (/ (- r) s))) (* (* (* 2.0 PI) s) r)) (/ (* 0.75 (exp (/ (- r) (* 3.0 s)))) (* (* (* 6.0 PI) s) r))))
float code(float s, float r) {
return ((0.25f * expf((-r / s))) / (((2.0f * ((float) M_PI)) * s) * r)) + ((0.75f * expf((-r / (3.0f * s)))) / (((6.0f * ((float) M_PI)) * s) * r));
}
function code(s, r) return Float32(Float32(Float32(Float32(0.25) * exp(Float32(Float32(-r) / s))) / Float32(Float32(Float32(Float32(2.0) * Float32(pi)) * s) * r)) + Float32(Float32(Float32(0.75) * exp(Float32(Float32(-r) / Float32(Float32(3.0) * s)))) / Float32(Float32(Float32(Float32(6.0) * Float32(pi)) * s) * r))) end
function tmp = code(s, r) tmp = ((single(0.25) * exp((-r / s))) / (((single(2.0) * single(pi)) * s) * r)) + ((single(0.75) * exp((-r / (single(3.0) * s)))) / (((single(6.0) * single(pi)) * s) * r)); end
\begin{array}{l}
\\
\frac{0.25 \cdot e^{\frac{-r}{s}}}{\left(\left(2 \cdot \pi\right) \cdot s\right) \cdot r} + \frac{0.75 \cdot e^{\frac{-r}{3 \cdot s}}}{\left(\left(6 \cdot \pi\right) \cdot s\right) \cdot r}
\end{array}
(FPCore (s r) :precision binary32 (+ (/ (* 0.25 (exp (/ (- r) s))) (* (* (* 2.0 PI) s) r)) (/ (* 0.75 (exp (/ (- r) (* 3.0 s)))) (* (* (* 6.0 PI) s) r))))
float code(float s, float r) {
return ((0.25f * expf((-r / s))) / (((2.0f * ((float) M_PI)) * s) * r)) + ((0.75f * expf((-r / (3.0f * s)))) / (((6.0f * ((float) M_PI)) * s) * r));
}
function code(s, r) return Float32(Float32(Float32(Float32(0.25) * exp(Float32(Float32(-r) / s))) / Float32(Float32(Float32(Float32(2.0) * Float32(pi)) * s) * r)) + Float32(Float32(Float32(0.75) * exp(Float32(Float32(-r) / Float32(Float32(3.0) * s)))) / Float32(Float32(Float32(Float32(6.0) * Float32(pi)) * s) * r))) end
function tmp = code(s, r) tmp = ((single(0.25) * exp((-r / s))) / (((single(2.0) * single(pi)) * s) * r)) + ((single(0.75) * exp((-r / (single(3.0) * s)))) / (((single(6.0) * single(pi)) * s) * r)); end
\begin{array}{l}
\\
\frac{0.25 \cdot e^{\frac{-r}{s}}}{\left(\left(2 \cdot \pi\right) \cdot s\right) \cdot r} + \frac{0.75 \cdot e^{\frac{-r}{3 \cdot s}}}{\left(\left(6 \cdot \pi\right) \cdot s\right) \cdot r}
\end{array}
Initial program 99.8%
(FPCore (s r) :precision binary32 (+ (* (/ 0.25 (* 2.0 (* PI s))) (/ (exp (/ (- r) s)) r)) (* (/ 0.75 (* 6.0 (* PI s))) (/ (exp (/ (- r) (* s 3.0))) r))))
float code(float s, float r) {
return ((0.25f / (2.0f * (((float) M_PI) * s))) * (expf((-r / s)) / r)) + ((0.75f / (6.0f * (((float) M_PI) * s))) * (expf((-r / (s * 3.0f))) / r));
}
function code(s, r) return Float32(Float32(Float32(Float32(0.25) / Float32(Float32(2.0) * Float32(Float32(pi) * s))) * Float32(exp(Float32(Float32(-r) / s)) / r)) + Float32(Float32(Float32(0.75) / Float32(Float32(6.0) * Float32(Float32(pi) * s))) * Float32(exp(Float32(Float32(-r) / Float32(s * Float32(3.0)))) / r))) end
function tmp = code(s, r) tmp = ((single(0.25) / (single(2.0) * (single(pi) * s))) * (exp((-r / s)) / r)) + ((single(0.75) / (single(6.0) * (single(pi) * s))) * (exp((-r / (s * single(3.0)))) / r)); end
\begin{array}{l}
\\
\frac{0.25}{2 \cdot \left(\pi \cdot s\right)} \cdot \frac{e^{\frac{-r}{s}}}{r} + \frac{0.75}{6 \cdot \left(\pi \cdot s\right)} \cdot \frac{e^{\frac{-r}{s \cdot 3}}}{r}
\end{array}
Initial program 99.8%
(FPCore (s r)
:precision binary32
(let* ((t_0 (/ 0.125 (* s PI))))
(fma
t_0
(/ (exp (/ (- r) s)) r)
(* t_0 (/ (exp (* -0.3333333333333333 (/ r s))) r)))))
float code(float s, float r) {
float t_0 = 0.125f / (s * ((float) M_PI));
return fmaf(t_0, (expf((-r / s)) / r), (t_0 * (expf((-0.3333333333333333f * (r / s))) / r)));
}
function code(s, r) t_0 = Float32(Float32(0.125) / Float32(s * Float32(pi))) return fma(t_0, Float32(exp(Float32(Float32(-r) / s)) / r), Float32(t_0 * Float32(exp(Float32(Float32(-0.3333333333333333) * Float32(r / s))) / r))) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{0.125}{s \cdot \pi}\\
\mathsf{fma}\left(t_0, \frac{e^{\frac{-r}{s}}}{r}, t_0 \cdot \frac{e^{-0.3333333333333333 \cdot \frac{r}{s}}}{r}\right)
\end{array}
\end{array}
Initial program 99.7%
(FPCore (s r) :precision binary32 (* (/ (/ 0.125 PI) s) (+ (/ (exp (/ r (- s))) r) (/ (pow (exp -0.3333333333333333) (/ r s)) r))))
float code(float s, float r) {
return ((0.125f / ((float) M_PI)) / s) * ((expf((r / -s)) / r) + (powf(expf(-0.3333333333333333f), (r / s)) / r));
}
function code(s, r) return Float32(Float32(Float32(Float32(0.125) / Float32(pi)) / s) * Float32(Float32(exp(Float32(r / Float32(-s))) / r) + Float32((exp(Float32(-0.3333333333333333)) ^ Float32(r / s)) / r))) end
function tmp = code(s, r) tmp = ((single(0.125) / single(pi)) / s) * ((exp((r / -s)) / r) + ((exp(single(-0.3333333333333333)) ^ (r / s)) / r)); end
\begin{array}{l}
\\
\frac{\frac{0.125}{\pi}}{s} \cdot \left(\frac{e^{\frac{r}{-s}}}{r} + \frac{{\left(e^{-0.3333333333333333}\right)}^{\left(\frac{r}{s}\right)}}{r}\right)
\end{array}
Initial program 99.5%
herbie shell --seed 2023276
(FPCore (s r)
:name "Disney BSSRDF, PDF of scattering profile"
:precision binary32
:pre (and (and (<= 0.0 s) (<= s 256.0)) (and (< 1e-6 r) (< r 1000000.0)))
(+ (/ (* 0.25 (exp (/ (- r) s))) (* (* (* 2.0 PI) s) r)) (/ (* 0.75 (exp (/ (- r) (* 3.0 s)))) (* (* (* 6.0 PI) s) r))))