
(FPCore (i n) :precision binary64 (* 100.0 (/ (- (pow (+ 1.0 (/ i n)) n) 1.0) (/ i n))))
double code(double i, double n) {
return 100.0 * ((pow((1.0 + (i / n)), n) - 1.0) / (i / n));
}
real(8) function code(i, n)
real(8), intent (in) :: i
real(8), intent (in) :: n
code = 100.0d0 * ((((1.0d0 + (i / n)) ** n) - 1.0d0) / (i / n))
end function
public static double code(double i, double n) {
return 100.0 * ((Math.pow((1.0 + (i / n)), n) - 1.0) / (i / n));
}
def code(i, n): return 100.0 * ((math.pow((1.0 + (i / n)), n) - 1.0) / (i / n))
function code(i, n) return Float64(100.0 * Float64(Float64((Float64(1.0 + Float64(i / n)) ^ n) - 1.0) / Float64(i / n))) end
function tmp = code(i, n) tmp = 100.0 * ((((1.0 + (i / n)) ^ n) - 1.0) / (i / n)); end
code[i_, n_] := N[(100.0 * N[(N[(N[Power[N[(1.0 + N[(i / n), $MachinePrecision]), $MachinePrecision], n], $MachinePrecision] - 1.0), $MachinePrecision] / N[(i / n), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
100 \cdot \frac{{\left(1 + \frac{i}{n}\right)}^{n} - 1}{\frac{i}{n}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (i n) :precision binary64 (* 100.0 (/ (- (pow (+ 1.0 (/ i n)) n) 1.0) (/ i n))))
double code(double i, double n) {
return 100.0 * ((pow((1.0 + (i / n)), n) - 1.0) / (i / n));
}
real(8) function code(i, n)
real(8), intent (in) :: i
real(8), intent (in) :: n
code = 100.0d0 * ((((1.0d0 + (i / n)) ** n) - 1.0d0) / (i / n))
end function
public static double code(double i, double n) {
return 100.0 * ((Math.pow((1.0 + (i / n)), n) - 1.0) / (i / n));
}
def code(i, n): return 100.0 * ((math.pow((1.0 + (i / n)), n) - 1.0) / (i / n))
function code(i, n) return Float64(100.0 * Float64(Float64((Float64(1.0 + Float64(i / n)) ^ n) - 1.0) / Float64(i / n))) end
function tmp = code(i, n) tmp = 100.0 * ((((1.0 + (i / n)) ^ n) - 1.0) / (i / n)); end
code[i_, n_] := N[(100.0 * N[(N[(N[Power[N[(1.0 + N[(i / n), $MachinePrecision]), $MachinePrecision], n], $MachinePrecision] - 1.0), $MachinePrecision] / N[(i / n), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
100 \cdot \frac{{\left(1 + \frac{i}{n}\right)}^{n} - 1}{\frac{i}{n}}
\end{array}
(FPCore (i n) :precision binary64 (* 100.0 (/ (- (pow (+ 1.0 (/ i n)) n) 1.0) (/ i n))))
double code(double i, double n) {
return 100.0 * ((pow((1.0 + (i / n)), n) - 1.0) / (i / n));
}
real(8) function code(i, n)
real(8), intent (in) :: i
real(8), intent (in) :: n
code = 100.0d0 * ((((1.0d0 + (i / n)) ** n) - 1.0d0) / (i / n))
end function
public static double code(double i, double n) {
return 100.0 * ((Math.pow((1.0 + (i / n)), n) - 1.0) / (i / n));
}
def code(i, n): return 100.0 * ((math.pow((1.0 + (i / n)), n) - 1.0) / (i / n))
function code(i, n) return Float64(100.0 * Float64(Float64((Float64(1.0 + Float64(i / n)) ^ n) - 1.0) / Float64(i / n))) end
function tmp = code(i, n) tmp = 100.0 * ((((1.0 + (i / n)) ^ n) - 1.0) / (i / n)); end
code[i_, n_] := N[(100.0 * N[(N[(N[Power[N[(1.0 + N[(i / n), $MachinePrecision]), $MachinePrecision], n], $MachinePrecision] - 1.0), $MachinePrecision] / N[(i / n), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
100 \cdot \frac{{\left(1 + \frac{i}{n}\right)}^{n} - 1}{\frac{i}{n}}
\end{array}
Initial program 26.7%
(FPCore (i n) :precision binary64 (* 100.0 (/ (+ (pow (+ 1.0 (/ i n)) n) -1.0) (/ i n))))
double code(double i, double n) {
return 100.0 * ((pow((1.0 + (i / n)), n) + -1.0) / (i / n));
}
real(8) function code(i, n)
real(8), intent (in) :: i
real(8), intent (in) :: n
code = 100.0d0 * ((((1.0d0 + (i / n)) ** n) + (-1.0d0)) / (i / n))
end function
public static double code(double i, double n) {
return 100.0 * ((Math.pow((1.0 + (i / n)), n) + -1.0) / (i / n));
}
def code(i, n): return 100.0 * ((math.pow((1.0 + (i / n)), n) + -1.0) / (i / n))
function code(i, n) return Float64(100.0 * Float64(Float64((Float64(1.0 + Float64(i / n)) ^ n) + -1.0) / Float64(i / n))) end
function tmp = code(i, n) tmp = 100.0 * ((((1.0 + (i / n)) ^ n) + -1.0) / (i / n)); end
code[i_, n_] := N[(100.0 * N[(N[(N[Power[N[(1.0 + N[(i / n), $MachinePrecision]), $MachinePrecision], n], $MachinePrecision] + -1.0), $MachinePrecision] / N[(i / n), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
100 \cdot \frac{{\left(1 + \frac{i}{n}\right)}^{n} + -1}{\frac{i}{n}}
\end{array}
Initial program 26.7%
(FPCore (i n) :precision binary64 (* (/ (+ (pow (+ 1.0 (/ i n)) n) -1.0) i) (* n 100.0)))
double code(double i, double n) {
return ((pow((1.0 + (i / n)), n) + -1.0) / i) * (n * 100.0);
}
real(8) function code(i, n)
real(8), intent (in) :: i
real(8), intent (in) :: n
code = ((((1.0d0 + (i / n)) ** n) + (-1.0d0)) / i) * (n * 100.0d0)
end function
public static double code(double i, double n) {
return ((Math.pow((1.0 + (i / n)), n) + -1.0) / i) * (n * 100.0);
}
def code(i, n): return ((math.pow((1.0 + (i / n)), n) + -1.0) / i) * (n * 100.0)
function code(i, n) return Float64(Float64(Float64((Float64(1.0 + Float64(i / n)) ^ n) + -1.0) / i) * Float64(n * 100.0)) end
function tmp = code(i, n) tmp = ((((1.0 + (i / n)) ^ n) + -1.0) / i) * (n * 100.0); end
code[i_, n_] := N[(N[(N[(N[Power[N[(1.0 + N[(i / n), $MachinePrecision]), $MachinePrecision], n], $MachinePrecision] + -1.0), $MachinePrecision] / i), $MachinePrecision] * N[(n * 100.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{{\left(1 + \frac{i}{n}\right)}^{n} + -1}{i} \cdot \left(n \cdot 100\right)
\end{array}
Initial program 27.0%
(FPCore (i n) :precision binary64 (/ (fma 100.0 (pow (+ 1.0 (/ i n)) n) -100.0) (/ i n)))
double code(double i, double n) {
return fma(100.0, pow((1.0 + (i / n)), n), -100.0) / (i / n);
}
function code(i, n) return Float64(fma(100.0, (Float64(1.0 + Float64(i / n)) ^ n), -100.0) / Float64(i / n)) end
code[i_, n_] := N[(N[(100.0 * N[Power[N[(1.0 + N[(i / n), $MachinePrecision]), $MachinePrecision], n], $MachinePrecision] + -100.0), $MachinePrecision] / N[(i / n), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(100, {\left(1 + \frac{i}{n}\right)}^{n}, -100\right)}{\frac{i}{n}}
\end{array}
Initial program 26.7%
(FPCore (i n) :precision binary64 (* n (/ (fma 100.0 (pow (+ 1.0 (/ i n)) n) -100.0) i)))
double code(double i, double n) {
return n * (fma(100.0, pow((1.0 + (i / n)), n), -100.0) / i);
}
function code(i, n) return Float64(n * Float64(fma(100.0, (Float64(1.0 + Float64(i / n)) ^ n), -100.0) / i)) end
code[i_, n_] := N[(n * N[(N[(100.0 * N[Power[N[(1.0 + N[(i / n), $MachinePrecision]), $MachinePrecision], n], $MachinePrecision] + -100.0), $MachinePrecision] / i), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
n \cdot \frac{\mathsf{fma}\left(100, {\left(1 + \frac{i}{n}\right)}^{n}, -100\right)}{i}
\end{array}
Initial program 27.0%
(FPCore (i n)
:precision binary64
(let* ((t_0 (+ 1.0 (/ i n))))
(*
100.0
(/
(-
(exp
(*
n
(if (== t_0 1.0)
(/ i n)
(/ (* (/ i n) (log t_0)) (- (+ (/ i n) 1.0) 1.0)))))
1.0)
(/ i n)))))
double code(double i, double n) {
double t_0 = 1.0 + (i / n);
double tmp;
if (t_0 == 1.0) {
tmp = i / n;
} else {
tmp = ((i / n) * log(t_0)) / (((i / n) + 1.0) - 1.0);
}
return 100.0 * ((exp((n * tmp)) - 1.0) / (i / n));
}
real(8) function code(i, n)
real(8), intent (in) :: i
real(8), intent (in) :: n
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 + (i / n)
if (t_0 == 1.0d0) then
tmp = i / n
else
tmp = ((i / n) * log(t_0)) / (((i / n) + 1.0d0) - 1.0d0)
end if
code = 100.0d0 * ((exp((n * tmp)) - 1.0d0) / (i / n))
end function
public static double code(double i, double n) {
double t_0 = 1.0 + (i / n);
double tmp;
if (t_0 == 1.0) {
tmp = i / n;
} else {
tmp = ((i / n) * Math.log(t_0)) / (((i / n) + 1.0) - 1.0);
}
return 100.0 * ((Math.exp((n * tmp)) - 1.0) / (i / n));
}
def code(i, n): t_0 = 1.0 + (i / n) tmp = 0 if t_0 == 1.0: tmp = i / n else: tmp = ((i / n) * math.log(t_0)) / (((i / n) + 1.0) - 1.0) return 100.0 * ((math.exp((n * tmp)) - 1.0) / (i / n))
function code(i, n) t_0 = Float64(1.0 + Float64(i / n)) tmp = 0.0 if (t_0 == 1.0) tmp = Float64(i / n); else tmp = Float64(Float64(Float64(i / n) * log(t_0)) / Float64(Float64(Float64(i / n) + 1.0) - 1.0)); end return Float64(100.0 * Float64(Float64(exp(Float64(n * tmp)) - 1.0) / Float64(i / n))) end
function tmp_2 = code(i, n) t_0 = 1.0 + (i / n); tmp = 0.0; if (t_0 == 1.0) tmp = i / n; else tmp = ((i / n) * log(t_0)) / (((i / n) + 1.0) - 1.0); end tmp_2 = 100.0 * ((exp((n * tmp)) - 1.0) / (i / n)); end
code[i_, n_] := Block[{t$95$0 = N[(1.0 + N[(i / n), $MachinePrecision]), $MachinePrecision]}, N[(100.0 * N[(N[(N[Exp[N[(n * If[Equal[t$95$0, 1.0], N[(i / n), $MachinePrecision], N[(N[(N[(i / n), $MachinePrecision] * N[Log[t$95$0], $MachinePrecision]), $MachinePrecision] / N[(N[(N[(i / n), $MachinePrecision] + 1.0), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]], $MachinePrecision] - 1.0), $MachinePrecision] / N[(i / n), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + \frac{i}{n}\\
100 \cdot \frac{e^{n \cdot \begin{array}{l}
\mathbf{if}\;t_0 = 1:\\
\;\;\;\;\frac{i}{n}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{i}{n} \cdot \log t_0}{\left(\frac{i}{n} + 1\right) - 1}\\
\end{array}} - 1}{\frac{i}{n}}
\end{array}
\end{array}
herbie shell --seed 2023276
(FPCore (i n)
:name "Compound Interest"
:precision binary64
:herbie-target
(* 100.0 (/ (- (exp (* n (if (== (+ 1.0 (/ i n)) 1.0) (/ i n) (/ (* (/ i n) (log (+ 1.0 (/ i n)))) (- (+ (/ i n) 1.0) 1.0))))) 1.0) (/ i n)))
(* 100.0 (/ (- (pow (+ 1.0 (/ i n)) n) 1.0) (/ i n))))