
(FPCore (x y) :precision binary64 (+ (+ (* x y) x) y))
double code(double x, double y) {
return ((x * y) + x) + y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * y) + x) + y
end function
public static double code(double x, double y) {
return ((x * y) + x) + y;
}
def code(x, y): return ((x * y) + x) + y
function code(x, y) return Float64(Float64(Float64(x * y) + x) + y) end
function tmp = code(x, y) tmp = ((x * y) + x) + y; end
code[x_, y_] := N[(N[(N[(x * y), $MachinePrecision] + x), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + x\right) + y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x y) x) y))
double code(double x, double y) {
return ((x * y) + x) + y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * y) + x) + y
end function
public static double code(double x, double y) {
return ((x * y) + x) + y;
}
def code(x, y): return ((x * y) + x) + y
function code(x, y) return Float64(Float64(Float64(x * y) + x) + y) end
function tmp = code(x, y) tmp = ((x * y) + x) + y; end
code[x_, y_] := N[(N[(N[(x * y), $MachinePrecision] + x), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + x\right) + y
\end{array}
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (+ (+ (* x y) x) y))
assert(x < y);
double code(double x, double y) {
return ((x * y) + x) + y;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * y) + x) + y
end function
assert x < y;
public static double code(double x, double y) {
return ((x * y) + x) + y;
}
[x, y] = sort([x, y]) def code(x, y): return ((x * y) + x) + y
x, y = sort([x, y]) function code(x, y) return Float64(Float64(Float64(x * y) + x) + y) end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y)
tmp = ((x * y) + x) + y;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := N[(N[(N[(x * y), $MachinePrecision] + x), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\left(x \cdot y + x\right) + y
\end{array}
Initial program 100.0%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (+ y (fma x y x)))
assert(x < y);
double code(double x, double y) {
return y + fma(x, y, x);
}
x, y = sort([x, y]) function code(x, y) return Float64(y + fma(x, y, x)) end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := N[(y + N[(x * y + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
y + \mathsf{fma}\left(x, y, x\right)
\end{array}
Initial program 100.0%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (+ x (fma x y y)))
assert(x < y);
double code(double x, double y) {
return x + fma(x, y, y);
}
x, y = sort([x, y]) function code(x, y) return Float64(x + fma(x, y, y)) end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := N[(x + N[(x * y + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
x + \mathsf{fma}\left(x, y, y\right)
\end{array}
Initial program 100.0%
herbie shell --seed 2023276
(FPCore (x y)
:name "Numeric.Log:$cexpm1 from log-domain-0.10.2.1, B"
:precision binary64
(+ (+ (* x y) x) y))