
(FPCore (x y z t a) :precision binary64 (+ (- (+ (log (+ x y)) (log z)) t) (* (- a 0.5) (log t))))
double code(double x, double y, double z, double t, double a) {
return ((log((x + y)) + log(z)) - t) + ((a - 0.5) * log(t));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((log((x + y)) + log(z)) - t) + ((a - 0.5d0) * log(t))
end function
public static double code(double x, double y, double z, double t, double a) {
return ((Math.log((x + y)) + Math.log(z)) - t) + ((a - 0.5) * Math.log(t));
}
def code(x, y, z, t, a): return ((math.log((x + y)) + math.log(z)) - t) + ((a - 0.5) * math.log(t))
function code(x, y, z, t, a) return Float64(Float64(Float64(log(Float64(x + y)) + log(z)) - t) + Float64(Float64(a - 0.5) * log(t))) end
function tmp = code(x, y, z, t, a) tmp = ((log((x + y)) + log(z)) - t) + ((a - 0.5) * log(t)); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(N[Log[N[(x + y), $MachinePrecision]], $MachinePrecision] + N[Log[z], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\log \left(x + y\right) + \log z\right) - t\right) + \left(a - 0.5\right) \cdot \log t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ (- (+ (log (+ x y)) (log z)) t) (* (- a 0.5) (log t))))
double code(double x, double y, double z, double t, double a) {
return ((log((x + y)) + log(z)) - t) + ((a - 0.5) * log(t));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((log((x + y)) + log(z)) - t) + ((a - 0.5d0) * log(t))
end function
public static double code(double x, double y, double z, double t, double a) {
return ((Math.log((x + y)) + Math.log(z)) - t) + ((a - 0.5) * Math.log(t));
}
def code(x, y, z, t, a): return ((math.log((x + y)) + math.log(z)) - t) + ((a - 0.5) * math.log(t))
function code(x, y, z, t, a) return Float64(Float64(Float64(log(Float64(x + y)) + log(z)) - t) + Float64(Float64(a - 0.5) * log(t))) end
function tmp = code(x, y, z, t, a) tmp = ((log((x + y)) + log(z)) - t) + ((a - 0.5) * log(t)); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(N[Log[N[(x + y), $MachinePrecision]], $MachinePrecision] + N[Log[z], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\log \left(x + y\right) + \log z\right) - t\right) + \left(a - 0.5\right) \cdot \log t
\end{array}
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (+ (- (+ (log (+ x y)) (log z)) t) (* (- a 0.5) (log t))))
assert(x < y);
double code(double x, double y, double z, double t, double a) {
return ((log((x + y)) + log(z)) - t) + ((a - 0.5) * log(t));
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((log((x + y)) + log(z)) - t) + ((a - 0.5d0) * log(t))
end function
assert x < y;
public static double code(double x, double y, double z, double t, double a) {
return ((Math.log((x + y)) + Math.log(z)) - t) + ((a - 0.5) * Math.log(t));
}
[x, y] = sort([x, y]) def code(x, y, z, t, a): return ((math.log((x + y)) + math.log(z)) - t) + ((a - 0.5) * math.log(t))
x, y = sort([x, y]) function code(x, y, z, t, a) return Float64(Float64(Float64(log(Float64(x + y)) + log(z)) - t) + Float64(Float64(a - 0.5) * log(t))) end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y, z, t, a)
tmp = ((log((x + y)) + log(z)) - t) + ((a - 0.5) * log(t));
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := N[(N[(N[(N[Log[N[(x + y), $MachinePrecision]], $MachinePrecision] + N[Log[z], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\left(\left(\log \left(x + y\right) + \log z\right) - t\right) + \left(a - 0.5\right) \cdot \log t
\end{array}
Initial program 99.6%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (+ (+ (log (+ x y)) (- (log z) t)) (* (+ a -0.5) (log t))))
assert(x < y);
double code(double x, double y, double z, double t, double a) {
return (log((x + y)) + (log(z) - t)) + ((a + -0.5) * log(t));
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (log((x + y)) + (log(z) - t)) + ((a + (-0.5d0)) * log(t))
end function
assert x < y;
public static double code(double x, double y, double z, double t, double a) {
return (Math.log((x + y)) + (Math.log(z) - t)) + ((a + -0.5) * Math.log(t));
}
[x, y] = sort([x, y]) def code(x, y, z, t, a): return (math.log((x + y)) + (math.log(z) - t)) + ((a + -0.5) * math.log(t))
x, y = sort([x, y]) function code(x, y, z, t, a) return Float64(Float64(log(Float64(x + y)) + Float64(log(z) - t)) + Float64(Float64(a + -0.5) * log(t))) end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y, z, t, a)
tmp = (log((x + y)) + (log(z) - t)) + ((a + -0.5) * log(t));
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := N[(N[(N[Log[N[(x + y), $MachinePrecision]], $MachinePrecision] + N[(N[Log[z], $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision] + N[(N[(a + -0.5), $MachinePrecision] * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\left(\log \left(x + y\right) + \left(\log z - t\right)\right) + \left(a + -0.5\right) \cdot \log t
\end{array}
Initial program 99.6%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (fma (+ a -0.5) (log t) (+ (log (+ x y)) (- (log z) t))))
assert(x < y);
double code(double x, double y, double z, double t, double a) {
return fma((a + -0.5), log(t), (log((x + y)) + (log(z) - t)));
}
x, y = sort([x, y]) function code(x, y, z, t, a) return fma(Float64(a + -0.5), log(t), Float64(log(Float64(x + y)) + Float64(log(z) - t))) end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := N[(N[(a + -0.5), $MachinePrecision] * N[Log[t], $MachinePrecision] + N[(N[Log[N[(x + y), $MachinePrecision]], $MachinePrecision] + N[(N[Log[z], $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\mathsf{fma}\left(a + -0.5, \log t, \log \left(x + y\right) + \left(\log z - t\right)\right)
\end{array}
Initial program 99.6%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (+ (- (log z) t) (fma (+ a -0.5) (log t) (log (+ x y)))))
assert(x < y);
double code(double x, double y, double z, double t, double a) {
return (log(z) - t) + fma((a + -0.5), log(t), log((x + y)));
}
x, y = sort([x, y]) function code(x, y, z, t, a) return Float64(Float64(log(z) - t) + fma(Float64(a + -0.5), log(t), log(Float64(x + y)))) end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := N[(N[(N[Log[z], $MachinePrecision] - t), $MachinePrecision] + N[(N[(a + -0.5), $MachinePrecision] * N[Log[t], $MachinePrecision] + N[Log[N[(x + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\left(\log z - t\right) + \mathsf{fma}\left(a + -0.5, \log t, \log \left(x + y\right)\right)
\end{array}
Initial program 99.6%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (+ (log (+ x y)) (- (fma (+ a -0.5) (log t) (log z)) t)))
assert(x < y);
double code(double x, double y, double z, double t, double a) {
return log((x + y)) + (fma((a + -0.5), log(t), log(z)) - t);
}
x, y = sort([x, y]) function code(x, y, z, t, a) return Float64(log(Float64(x + y)) + Float64(fma(Float64(a + -0.5), log(t), log(z)) - t)) end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := N[(N[Log[N[(x + y), $MachinePrecision]], $MachinePrecision] + N[(N[(N[(a + -0.5), $MachinePrecision] * N[Log[t], $MachinePrecision] + N[Log[z], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\log \left(x + y\right) + \left(\mathsf{fma}\left(a + -0.5, \log t, \log z\right) - t\right)
\end{array}
Initial program 99.6%
(FPCore (x y z t a) :precision binary64 (+ (log (+ x y)) (+ (- (log z) t) (* (- a 0.5) (log t)))))
double code(double x, double y, double z, double t, double a) {
return log((x + y)) + ((log(z) - t) + ((a - 0.5) * log(t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = log((x + y)) + ((log(z) - t) + ((a - 0.5d0) * log(t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return Math.log((x + y)) + ((Math.log(z) - t) + ((a - 0.5) * Math.log(t)));
}
def code(x, y, z, t, a): return math.log((x + y)) + ((math.log(z) - t) + ((a - 0.5) * math.log(t)))
function code(x, y, z, t, a) return Float64(log(Float64(x + y)) + Float64(Float64(log(z) - t) + Float64(Float64(a - 0.5) * log(t)))) end
function tmp = code(x, y, z, t, a) tmp = log((x + y)) + ((log(z) - t) + ((a - 0.5) * log(t))); end
code[x_, y_, z_, t_, a_] := N[(N[Log[N[(x + y), $MachinePrecision]], $MachinePrecision] + N[(N[(N[Log[z], $MachinePrecision] - t), $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(x + y\right) + \left(\left(\log z - t\right) + \left(a - 0.5\right) \cdot \log t\right)
\end{array}
herbie shell --seed 2023276
(FPCore (x y z t a)
:name "Numeric.SpecFunctions:logGammaL from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(+ (log (+ x y)) (+ (- (log z) t) (* (- a 0.5) (log t))))
(+ (- (+ (log (+ x y)) (log z)) t) (* (- a 0.5) (log t))))