
(FPCore (v) :precision binary64 (* (* (/ (sqrt 2.0) 4.0) (sqrt (- 1.0 (* 3.0 (* v v))))) (- 1.0 (* v v))))
double code(double v) {
return ((sqrt(2.0) / 4.0) * sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v));
}
real(8) function code(v)
real(8), intent (in) :: v
code = ((sqrt(2.0d0) / 4.0d0) * sqrt((1.0d0 - (3.0d0 * (v * v))))) * (1.0d0 - (v * v))
end function
public static double code(double v) {
return ((Math.sqrt(2.0) / 4.0) * Math.sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v));
}
def code(v): return ((math.sqrt(2.0) / 4.0) * math.sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v))
function code(v) return Float64(Float64(Float64(sqrt(2.0) / 4.0) * sqrt(Float64(1.0 - Float64(3.0 * Float64(v * v))))) * Float64(1.0 - Float64(v * v))) end
function tmp = code(v) tmp = ((sqrt(2.0) / 4.0) * sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v)); end
code[v_] := N[(N[(N[(N[Sqrt[2.0], $MachinePrecision] / 4.0), $MachinePrecision] * N[Sqrt[N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{\sqrt{2}}{4} \cdot \sqrt{1 - 3 \cdot \left(v \cdot v\right)}\right) \cdot \left(1 - v \cdot v\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (v) :precision binary64 (* (* (/ (sqrt 2.0) 4.0) (sqrt (- 1.0 (* 3.0 (* v v))))) (- 1.0 (* v v))))
double code(double v) {
return ((sqrt(2.0) / 4.0) * sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v));
}
real(8) function code(v)
real(8), intent (in) :: v
code = ((sqrt(2.0d0) / 4.0d0) * sqrt((1.0d0 - (3.0d0 * (v * v))))) * (1.0d0 - (v * v))
end function
public static double code(double v) {
return ((Math.sqrt(2.0) / 4.0) * Math.sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v));
}
def code(v): return ((math.sqrt(2.0) / 4.0) * math.sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v))
function code(v) return Float64(Float64(Float64(sqrt(2.0) / 4.0) * sqrt(Float64(1.0 - Float64(3.0 * Float64(v * v))))) * Float64(1.0 - Float64(v * v))) end
function tmp = code(v) tmp = ((sqrt(2.0) / 4.0) * sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v)); end
code[v_] := N[(N[(N[(N[Sqrt[2.0], $MachinePrecision] / 4.0), $MachinePrecision] * N[Sqrt[N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{\sqrt{2}}{4} \cdot \sqrt{1 - 3 \cdot \left(v \cdot v\right)}\right) \cdot \left(1 - v \cdot v\right)
\end{array}
(FPCore (v) :precision binary64 (/ (sqrt (+ 2.0 (* v (* v -6.0)))) (/ 4.0 (- 1.0 (* v v)))))
double code(double v) {
return sqrt((2.0 + (v * (v * -6.0)))) / (4.0 / (1.0 - (v * v)));
}
real(8) function code(v)
real(8), intent (in) :: v
code = sqrt((2.0d0 + (v * (v * (-6.0d0))))) / (4.0d0 / (1.0d0 - (v * v)))
end function
public static double code(double v) {
return Math.sqrt((2.0 + (v * (v * -6.0)))) / (4.0 / (1.0 - (v * v)));
}
def code(v): return math.sqrt((2.0 + (v * (v * -6.0)))) / (4.0 / (1.0 - (v * v)))
function code(v) return Float64(sqrt(Float64(2.0 + Float64(v * Float64(v * -6.0)))) / Float64(4.0 / Float64(1.0 - Float64(v * v)))) end
function tmp = code(v) tmp = sqrt((2.0 + (v * (v * -6.0)))) / (4.0 / (1.0 - (v * v))); end
code[v_] := N[(N[Sqrt[N[(2.0 + N[(v * N[(v * -6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / N[(4.0 / N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sqrt{2 + v \cdot \left(v \cdot -6\right)}}{\frac{4}{1 - v \cdot v}}
\end{array}
Initial program 100.0%
associate-*r*100.0%
Simplified100.0%
*-commutative100.0%
associate-*l/100.0%
associate-*r/100.0%
sqrt-unprod100.0%
sub-neg100.0%
+-commutative100.0%
*-commutative100.0%
distribute-rgt-neg-in100.0%
distribute-lft-neg-in100.0%
metadata-eval100.0%
*-commutative100.0%
fma-udef100.0%
Applied egg-rr100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
fma-udef100.0%
Applied egg-rr100.0%
expm1-log1p-u100.0%
expm1-udef98.5%
distribute-rgt-in98.5%
metadata-eval98.5%
+-commutative98.5%
associate-*r*98.4%
associate-*l*98.4%
metadata-eval98.4%
Applied egg-rr98.4%
expm1-def100.0%
expm1-log1p100.0%
associate-*l*100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (v) :precision binary64 (* (- 1.0 (* v v)) (sqrt (+ 0.125 (* v (* v -0.375))))))
double code(double v) {
return (1.0 - (v * v)) * sqrt((0.125 + (v * (v * -0.375))));
}
real(8) function code(v)
real(8), intent (in) :: v
code = (1.0d0 - (v * v)) * sqrt((0.125d0 + (v * (v * (-0.375d0)))))
end function
public static double code(double v) {
return (1.0 - (v * v)) * Math.sqrt((0.125 + (v * (v * -0.375))));
}
def code(v): return (1.0 - (v * v)) * math.sqrt((0.125 + (v * (v * -0.375))))
function code(v) return Float64(Float64(1.0 - Float64(v * v)) * sqrt(Float64(0.125 + Float64(v * Float64(v * -0.375))))) end
function tmp = code(v) tmp = (1.0 - (v * v)) * sqrt((0.125 + (v * (v * -0.375)))); end
code[v_] := N[(N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(0.125 + N[(v * N[(v * -0.375), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - v \cdot v\right) \cdot \sqrt{0.125 + v \cdot \left(v \cdot -0.375\right)}
\end{array}
Initial program 100.0%
associate-*r*100.0%
Simplified100.0%
sub-neg100.0%
distribute-lft-in100.0%
Applied egg-rr100.0%
*-commutative100.0%
distribute-rgt1-in100.0%
+-commutative100.0%
*-commutative100.0%
cancel-sign-sub-inv100.0%
*-commutative100.0%
Simplified100.0%
fma-udef100.0%
Applied egg-rr100.0%
expm1-log1p-u100.0%
expm1-udef98.4%
+-commutative98.4%
distribute-rgt-in98.4%
metadata-eval98.4%
associate-*r*98.4%
associate-*l*98.4%
metadata-eval98.4%
Applied egg-rr98.4%
expm1-def100.0%
expm1-log1p100.0%
associate-*l*100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (v) :precision binary64 (* (sqrt 2.0) (+ 0.25 (* (* v v) -0.625))))
double code(double v) {
return sqrt(2.0) * (0.25 + ((v * v) * -0.625));
}
real(8) function code(v)
real(8), intent (in) :: v
code = sqrt(2.0d0) * (0.25d0 + ((v * v) * (-0.625d0)))
end function
public static double code(double v) {
return Math.sqrt(2.0) * (0.25 + ((v * v) * -0.625));
}
def code(v): return math.sqrt(2.0) * (0.25 + ((v * v) * -0.625))
function code(v) return Float64(sqrt(2.0) * Float64(0.25 + Float64(Float64(v * v) * -0.625))) end
function tmp = code(v) tmp = sqrt(2.0) * (0.25 + ((v * v) * -0.625)); end
code[v_] := N[(N[Sqrt[2.0], $MachinePrecision] * N[(0.25 + N[(N[(v * v), $MachinePrecision] * -0.625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{2} \cdot \left(0.25 + \left(v \cdot v\right) \cdot -0.625\right)
\end{array}
Initial program 100.0%
associate-*r*100.0%
Simplified100.0%
Taylor expanded in v around 0 99.4%
+-commutative99.4%
associate-*r*99.4%
distribute-rgt-out99.4%
*-commutative99.4%
unpow299.4%
Simplified99.4%
Taylor expanded in v around 0 99.4%
+-commutative99.4%
associate-*r*99.4%
distribute-rgt-out99.4%
unpow299.4%
Simplified99.4%
Final simplification99.4%
(FPCore (v) :precision binary64 (* (- 1.0 (* v v)) (sqrt 0.125)))
double code(double v) {
return (1.0 - (v * v)) * sqrt(0.125);
}
real(8) function code(v)
real(8), intent (in) :: v
code = (1.0d0 - (v * v)) * sqrt(0.125d0)
end function
public static double code(double v) {
return (1.0 - (v * v)) * Math.sqrt(0.125);
}
def code(v): return (1.0 - (v * v)) * math.sqrt(0.125)
function code(v) return Float64(Float64(1.0 - Float64(v * v)) * sqrt(0.125)) end
function tmp = code(v) tmp = (1.0 - (v * v)) * sqrt(0.125); end
code[v_] := N[(N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision] * N[Sqrt[0.125], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - v \cdot v\right) \cdot \sqrt{0.125}
\end{array}
Initial program 100.0%
associate-*r*100.0%
Simplified100.0%
sub-neg100.0%
distribute-lft-in100.0%
Applied egg-rr100.0%
*-commutative100.0%
distribute-rgt1-in100.0%
+-commutative100.0%
*-commutative100.0%
cancel-sign-sub-inv100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in v around 0 99.0%
Final simplification99.0%
(FPCore (v) :precision binary64 (sqrt 0.125))
double code(double v) {
return sqrt(0.125);
}
real(8) function code(v)
real(8), intent (in) :: v
code = sqrt(0.125d0)
end function
public static double code(double v) {
return Math.sqrt(0.125);
}
def code(v): return math.sqrt(0.125)
function code(v) return sqrt(0.125) end
function tmp = code(v) tmp = sqrt(0.125); end
code[v_] := N[Sqrt[0.125], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{0.125}
\end{array}
Initial program 100.0%
associate-*r*100.0%
Simplified100.0%
sub-neg100.0%
distribute-lft-in100.0%
Applied egg-rr100.0%
*-commutative100.0%
distribute-rgt1-in100.0%
+-commutative100.0%
*-commutative100.0%
cancel-sign-sub-inv100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in v around 0 99.0%
Taylor expanded in v around 0 99.0%
Final simplification99.0%
herbie shell --seed 2023275
(FPCore (v)
:name "Falkner and Boettcher, Appendix B, 2"
:precision binary64
(* (* (/ (sqrt 2.0) 4.0) (sqrt (- 1.0 (* 3.0 (* v v))))) (- 1.0 (* v v))))