
(FPCore (a1 a2 th) :precision binary64 (let* ((t_1 (/ (cos th) (sqrt 2.0)))) (+ (* t_1 (* a1 a1)) (* t_1 (* a2 a2)))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
t_1 = cos(th) / sqrt(2.0d0)
code = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
double t_1 = Math.cos(th) / Math.sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
def code(a1, a2, th): t_1 = math.cos(th) / math.sqrt(2.0) return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) return Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(t_1 * Float64(a2 * a2))) end
function tmp = code(a1, a2, th) t_1 = cos(th) / sqrt(2.0); tmp = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2)); end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
t_1 \cdot \left(a1 \cdot a1\right) + t_1 \cdot \left(a2 \cdot a2\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a1 a2 th) :precision binary64 (let* ((t_1 (/ (cos th) (sqrt 2.0)))) (+ (* t_1 (* a1 a1)) (* t_1 (* a2 a2)))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
t_1 = cos(th) / sqrt(2.0d0)
code = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
double t_1 = Math.cos(th) / Math.sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
def code(a1, a2, th): t_1 = math.cos(th) / math.sqrt(2.0) return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) return Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(t_1 * Float64(a2 * a2))) end
function tmp = code(a1, a2, th) t_1 = cos(th) / sqrt(2.0); tmp = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2)); end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
t_1 \cdot \left(a1 \cdot a1\right) + t_1 \cdot \left(a2 \cdot a2\right)
\end{array}
\end{array}
(FPCore (a1 a2 th) :precision binary64 (+ (/ (* a2 (cos th)) (/ (pow 2.0 0.5) a2)) (* a1 (* (cos th) (/ a1 (sqrt 2.0))))))
double code(double a1, double a2, double th) {
return ((a2 * cos(th)) / (pow(2.0, 0.5) / a2)) + (a1 * (cos(th) * (a1 / sqrt(2.0))));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = ((a2 * cos(th)) / ((2.0d0 ** 0.5d0) / a2)) + (a1 * (cos(th) * (a1 / sqrt(2.0d0))))
end function
public static double code(double a1, double a2, double th) {
return ((a2 * Math.cos(th)) / (Math.pow(2.0, 0.5) / a2)) + (a1 * (Math.cos(th) * (a1 / Math.sqrt(2.0))));
}
def code(a1, a2, th): return ((a2 * math.cos(th)) / (math.pow(2.0, 0.5) / a2)) + (a1 * (math.cos(th) * (a1 / math.sqrt(2.0))))
function code(a1, a2, th) return Float64(Float64(Float64(a2 * cos(th)) / Float64((2.0 ^ 0.5) / a2)) + Float64(a1 * Float64(cos(th) * Float64(a1 / sqrt(2.0))))) end
function tmp = code(a1, a2, th) tmp = ((a2 * cos(th)) / ((2.0 ^ 0.5) / a2)) + (a1 * (cos(th) * (a1 / sqrt(2.0)))); end
code[a1_, a2_, th_] := N[(N[(N[(a2 * N[Cos[th], $MachinePrecision]), $MachinePrecision] / N[(N[Power[2.0, 0.5], $MachinePrecision] / a2), $MachinePrecision]), $MachinePrecision] + N[(a1 * N[(N[Cos[th], $MachinePrecision] * N[(a1 / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a2 \cdot \cos th}{\frac{{2}^{0.5}}{a2}} + a1 \cdot \left(\cos th \cdot \frac{a1}{\sqrt{2}}\right)
\end{array}
Initial program 99.5%
+-commutative99.5%
distribute-lft-out99.5%
Simplified99.5%
distribute-lft-in99.5%
associate-*l/99.5%
add-sqr-sqrt99.5%
times-frac99.5%
fma-def99.5%
pow1/299.5%
sqrt-pow199.5%
metadata-eval99.5%
pow1/299.5%
sqrt-pow199.5%
metadata-eval99.5%
associate-*l/99.5%
associate-/l*99.2%
Applied egg-rr99.2%
fma-udef99.2%
times-frac99.3%
associate-*r*99.2%
associate-/l*99.2%
*-commutative99.2%
pow-sqr99.3%
metadata-eval99.3%
associate-/l*99.6%
*-commutative99.6%
associate-/l*99.6%
associate-*r/99.6%
associate-/r/99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (a1 a2 th) :precision binary64 (* (/ (/ (cos th) (pow 2.0 0.25)) (pow 2.0 0.25)) (+ (* a2 a2) (* a1 a1))))
double code(double a1, double a2, double th) {
return ((cos(th) / pow(2.0, 0.25)) / pow(2.0, 0.25)) * ((a2 * a2) + (a1 * a1));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = ((cos(th) / (2.0d0 ** 0.25d0)) / (2.0d0 ** 0.25d0)) * ((a2 * a2) + (a1 * a1))
end function
public static double code(double a1, double a2, double th) {
return ((Math.cos(th) / Math.pow(2.0, 0.25)) / Math.pow(2.0, 0.25)) * ((a2 * a2) + (a1 * a1));
}
def code(a1, a2, th): return ((math.cos(th) / math.pow(2.0, 0.25)) / math.pow(2.0, 0.25)) * ((a2 * a2) + (a1 * a1))
function code(a1, a2, th) return Float64(Float64(Float64(cos(th) / (2.0 ^ 0.25)) / (2.0 ^ 0.25)) * Float64(Float64(a2 * a2) + Float64(a1 * a1))) end
function tmp = code(a1, a2, th) tmp = ((cos(th) / (2.0 ^ 0.25)) / (2.0 ^ 0.25)) * ((a2 * a2) + (a1 * a1)); end
code[a1_, a2_, th_] := N[(N[(N[(N[Cos[th], $MachinePrecision] / N[Power[2.0, 0.25], $MachinePrecision]), $MachinePrecision] / N[Power[2.0, 0.25], $MachinePrecision]), $MachinePrecision] * N[(N[(a2 * a2), $MachinePrecision] + N[(a1 * a1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\cos th}{{2}^{0.25}}}{{2}^{0.25}} \cdot \left(a2 \cdot a2 + a1 \cdot a1\right)
\end{array}
Initial program 99.5%
+-commutative99.5%
distribute-lft-out99.5%
Simplified99.5%
*-un-lft-identity99.5%
add-sqr-sqrt99.6%
times-frac99.2%
pow1/299.2%
sqrt-pow199.2%
metadata-eval99.2%
pow1/299.2%
sqrt-pow199.2%
metadata-eval99.2%
Applied egg-rr99.2%
associate-*l/99.6%
*-lft-identity99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (a1 a2 th) :precision binary64 (* (+ (* a2 a2) (* a1 a1)) (* (cos th) (sqrt 0.5))))
double code(double a1, double a2, double th) {
return ((a2 * a2) + (a1 * a1)) * (cos(th) * sqrt(0.5));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = ((a2 * a2) + (a1 * a1)) * (cos(th) * sqrt(0.5d0))
end function
public static double code(double a1, double a2, double th) {
return ((a2 * a2) + (a1 * a1)) * (Math.cos(th) * Math.sqrt(0.5));
}
def code(a1, a2, th): return ((a2 * a2) + (a1 * a1)) * (math.cos(th) * math.sqrt(0.5))
function code(a1, a2, th) return Float64(Float64(Float64(a2 * a2) + Float64(a1 * a1)) * Float64(cos(th) * sqrt(0.5))) end
function tmp = code(a1, a2, th) tmp = ((a2 * a2) + (a1 * a1)) * (cos(th) * sqrt(0.5)); end
code[a1_, a2_, th_] := N[(N[(N[(a2 * a2), $MachinePrecision] + N[(a1 * a1), $MachinePrecision]), $MachinePrecision] * N[(N[Cos[th], $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a2 \cdot a2 + a1 \cdot a1\right) \cdot \left(\cos th \cdot \sqrt{0.5}\right)
\end{array}
Initial program 99.5%
+-commutative99.5%
distribute-lft-out99.5%
Simplified99.5%
fma-def99.5%
Applied egg-rr99.5%
fma-def99.5%
distribute-lft-in99.5%
div-inv99.4%
add-sqr-sqrt99.4%
sqrt-unprod99.4%
frac-times99.4%
metadata-eval99.4%
add-sqr-sqrt99.6%
metadata-eval99.6%
Applied egg-rr99.6%
distribute-lft-out99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (a1 a2 th) :precision binary64 (* (sqrt 0.5) (* a2 (* a2 (cos th)))))
double code(double a1, double a2, double th) {
return sqrt(0.5) * (a2 * (a2 * cos(th)));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = sqrt(0.5d0) * (a2 * (a2 * cos(th)))
end function
public static double code(double a1, double a2, double th) {
return Math.sqrt(0.5) * (a2 * (a2 * Math.cos(th)));
}
def code(a1, a2, th): return math.sqrt(0.5) * (a2 * (a2 * math.cos(th)))
function code(a1, a2, th) return Float64(sqrt(0.5) * Float64(a2 * Float64(a2 * cos(th)))) end
function tmp = code(a1, a2, th) tmp = sqrt(0.5) * (a2 * (a2 * cos(th))); end
code[a1_, a2_, th_] := N[(N[Sqrt[0.5], $MachinePrecision] * N[(a2 * N[(a2 * N[Cos[th], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{0.5} \cdot \left(a2 \cdot \left(a2 \cdot \cos th\right)\right)
\end{array}
Initial program 99.5%
+-commutative99.5%
distribute-lft-out99.5%
Simplified99.5%
Taylor expanded in a2 around inf 56.6%
unpow256.6%
Simplified56.6%
associate-*l/56.7%
associate-/l*56.7%
Applied egg-rr56.7%
associate-/r/56.6%
div-inv56.6%
pow1/256.6%
pow-flip56.7%
metadata-eval56.7%
*-commutative56.7%
associate-*l*56.7%
metadata-eval56.7%
pow-flip56.6%
pow1/256.6%
*-commutative56.6%
add-sqr-sqrt56.6%
sqrt-unprod56.6%
frac-times56.6%
metadata-eval56.6%
add-sqr-sqrt56.7%
metadata-eval56.7%
Applied egg-rr56.7%
Taylor expanded in th around inf 56.7%
unpow256.7%
associate-*r*56.7%
Simplified56.7%
Final simplification56.7%
(FPCore (a1 a2 th) :precision binary64 (* (sqrt 0.5) (* (cos th) (* a2 a2))))
double code(double a1, double a2, double th) {
return sqrt(0.5) * (cos(th) * (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = sqrt(0.5d0) * (cos(th) * (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
return Math.sqrt(0.5) * (Math.cos(th) * (a2 * a2));
}
def code(a1, a2, th): return math.sqrt(0.5) * (math.cos(th) * (a2 * a2))
function code(a1, a2, th) return Float64(sqrt(0.5) * Float64(cos(th) * Float64(a2 * a2))) end
function tmp = code(a1, a2, th) tmp = sqrt(0.5) * (cos(th) * (a2 * a2)); end
code[a1_, a2_, th_] := N[(N[Sqrt[0.5], $MachinePrecision] * N[(N[Cos[th], $MachinePrecision] * N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{0.5} \cdot \left(\cos th \cdot \left(a2 \cdot a2\right)\right)
\end{array}
Initial program 99.5%
+-commutative99.5%
distribute-lft-out99.5%
Simplified99.5%
Taylor expanded in a2 around inf 56.6%
unpow256.6%
Simplified56.6%
associate-*l/56.7%
associate-/l*56.7%
Applied egg-rr56.7%
associate-/r/56.6%
div-inv56.6%
pow1/256.6%
pow-flip56.7%
metadata-eval56.7%
*-commutative56.7%
associate-*l*56.7%
metadata-eval56.7%
pow-flip56.6%
pow1/256.6%
*-commutative56.6%
add-sqr-sqrt56.6%
sqrt-unprod56.6%
frac-times56.6%
metadata-eval56.6%
add-sqr-sqrt56.7%
metadata-eval56.7%
Applied egg-rr56.7%
Final simplification56.7%
(FPCore (a1 a2 th) :precision binary64 (if (<= a2 1e+195) (* (+ (* a2 a2) (* a1 a1)) (sqrt 0.5)) (* (sqrt 0.5) (* (* a2 a2) (+ 1.0 (* -0.5 (* th th)))))))
double code(double a1, double a2, double th) {
double tmp;
if (a2 <= 1e+195) {
tmp = ((a2 * a2) + (a1 * a1)) * sqrt(0.5);
} else {
tmp = sqrt(0.5) * ((a2 * a2) * (1.0 + (-0.5 * (th * th))));
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if (a2 <= 1d+195) then
tmp = ((a2 * a2) + (a1 * a1)) * sqrt(0.5d0)
else
tmp = sqrt(0.5d0) * ((a2 * a2) * (1.0d0 + ((-0.5d0) * (th * th))))
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if (a2 <= 1e+195) {
tmp = ((a2 * a2) + (a1 * a1)) * Math.sqrt(0.5);
} else {
tmp = Math.sqrt(0.5) * ((a2 * a2) * (1.0 + (-0.5 * (th * th))));
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if a2 <= 1e+195: tmp = ((a2 * a2) + (a1 * a1)) * math.sqrt(0.5) else: tmp = math.sqrt(0.5) * ((a2 * a2) * (1.0 + (-0.5 * (th * th)))) return tmp
function code(a1, a2, th) tmp = 0.0 if (a2 <= 1e+195) tmp = Float64(Float64(Float64(a2 * a2) + Float64(a1 * a1)) * sqrt(0.5)); else tmp = Float64(sqrt(0.5) * Float64(Float64(a2 * a2) * Float64(1.0 + Float64(-0.5 * Float64(th * th))))); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if (a2 <= 1e+195) tmp = ((a2 * a2) + (a1 * a1)) * sqrt(0.5); else tmp = sqrt(0.5) * ((a2 * a2) * (1.0 + (-0.5 * (th * th)))); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[a2, 1e+195], N[(N[(N[(a2 * a2), $MachinePrecision] + N[(a1 * a1), $MachinePrecision]), $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[0.5], $MachinePrecision] * N[(N[(a2 * a2), $MachinePrecision] * N[(1.0 + N[(-0.5 * N[(th * th), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a2 \leq 10^{+195}:\\
\;\;\;\;\left(a2 \cdot a2 + a1 \cdot a1\right) \cdot \sqrt{0.5}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{0.5} \cdot \left(\left(a2 \cdot a2\right) \cdot \left(1 + -0.5 \cdot \left(th \cdot th\right)\right)\right)\\
\end{array}
\end{array}
if a2 < 9.99999999999999977e194Initial program 99.4%
+-commutative99.4%
distribute-lft-out99.4%
Simplified99.4%
Taylor expanded in th around 0 61.8%
expm1-log1p-u61.8%
expm1-udef61.8%
add-sqr-sqrt61.8%
sqrt-unprod61.8%
frac-times61.8%
metadata-eval61.8%
add-sqr-sqrt61.5%
metadata-eval61.5%
Applied egg-rr61.5%
expm1-def61.5%
expm1-log1p61.9%
Simplified61.9%
if 9.99999999999999977e194 < a2 Initial program 100.0%
+-commutative100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in a2 around inf 100.0%
unpow2100.0%
Simplified100.0%
associate-*l/100.0%
associate-/l*100.0%
Applied egg-rr100.0%
associate-/r/100.0%
div-inv100.0%
pow1/2100.0%
pow-flip100.0%
metadata-eval100.0%
*-commutative100.0%
associate-*l*100.0%
metadata-eval100.0%
pow-flip100.0%
pow1/2100.0%
*-commutative100.0%
add-sqr-sqrt100.0%
sqrt-unprod100.0%
frac-times100.0%
metadata-eval100.0%
add-sqr-sqrt100.0%
metadata-eval100.0%
Applied egg-rr100.0%
Taylor expanded in th around 0 83.3%
unpow283.3%
Simplified83.3%
Final simplification63.9%
(FPCore (a1 a2 th) :precision binary64 (* (+ (* a2 a2) (* a1 a1)) (sqrt 0.5)))
double code(double a1, double a2, double th) {
return ((a2 * a2) + (a1 * a1)) * sqrt(0.5);
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = ((a2 * a2) + (a1 * a1)) * sqrt(0.5d0)
end function
public static double code(double a1, double a2, double th) {
return ((a2 * a2) + (a1 * a1)) * Math.sqrt(0.5);
}
def code(a1, a2, th): return ((a2 * a2) + (a1 * a1)) * math.sqrt(0.5)
function code(a1, a2, th) return Float64(Float64(Float64(a2 * a2) + Float64(a1 * a1)) * sqrt(0.5)) end
function tmp = code(a1, a2, th) tmp = ((a2 * a2) + (a1 * a1)) * sqrt(0.5); end
code[a1_, a2_, th_] := N[(N[(N[(a2 * a2), $MachinePrecision] + N[(a1 * a1), $MachinePrecision]), $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a2 \cdot a2 + a1 \cdot a1\right) \cdot \sqrt{0.5}
\end{array}
Initial program 99.5%
+-commutative99.5%
distribute-lft-out99.5%
Simplified99.5%
Taylor expanded in th around 0 63.1%
expm1-log1p-u63.1%
expm1-udef63.1%
add-sqr-sqrt63.1%
sqrt-unprod63.1%
frac-times63.1%
metadata-eval63.1%
add-sqr-sqrt62.8%
metadata-eval62.8%
Applied egg-rr62.8%
expm1-def62.8%
expm1-log1p63.1%
Simplified63.1%
Final simplification63.1%
(FPCore (a1 a2 th) :precision binary64 (* (* a2 a2) (sqrt 0.5)))
double code(double a1, double a2, double th) {
return (a2 * a2) * sqrt(0.5);
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = (a2 * a2) * sqrt(0.5d0)
end function
public static double code(double a1, double a2, double th) {
return (a2 * a2) * Math.sqrt(0.5);
}
def code(a1, a2, th): return (a2 * a2) * math.sqrt(0.5)
function code(a1, a2, th) return Float64(Float64(a2 * a2) * sqrt(0.5)) end
function tmp = code(a1, a2, th) tmp = (a2 * a2) * sqrt(0.5); end
code[a1_, a2_, th_] := N[(N[(a2 * a2), $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a2 \cdot a2\right) \cdot \sqrt{0.5}
\end{array}
Initial program 99.5%
+-commutative99.5%
distribute-lft-out99.5%
Simplified99.5%
Taylor expanded in a2 around inf 56.6%
unpow256.6%
Simplified56.6%
clear-num56.6%
associate-/r/56.6%
pow1/256.6%
pow-flip56.7%
metadata-eval56.7%
Applied egg-rr56.7%
Taylor expanded in th around 0 39.3%
unpow239.3%
*-commutative39.3%
Simplified39.3%
Final simplification39.3%
(FPCore (a1 a2 th) :precision binary64 (/ a2 (/ (sqrt 2.0) a2)))
double code(double a1, double a2, double th) {
return a2 / (sqrt(2.0) / a2);
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = a2 / (sqrt(2.0d0) / a2)
end function
public static double code(double a1, double a2, double th) {
return a2 / (Math.sqrt(2.0) / a2);
}
def code(a1, a2, th): return a2 / (math.sqrt(2.0) / a2)
function code(a1, a2, th) return Float64(a2 / Float64(sqrt(2.0) / a2)) end
function tmp = code(a1, a2, th) tmp = a2 / (sqrt(2.0) / a2); end
code[a1_, a2_, th_] := N[(a2 / N[(N[Sqrt[2.0], $MachinePrecision] / a2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a2}{\frac{\sqrt{2}}{a2}}
\end{array}
Initial program 99.5%
+-commutative99.5%
distribute-lft-out99.5%
Simplified99.5%
Taylor expanded in th around 0 63.1%
Taylor expanded in a2 around inf 39.3%
unpow256.6%
Simplified39.3%
associate-*l/39.3%
*-un-lft-identity39.3%
associate-/l*39.3%
Applied egg-rr39.3%
Final simplification39.3%
herbie shell --seed 2023275
(FPCore (a1 a2 th)
:name "Migdal et al, Equation (64)"
:precision binary64
(+ (* (/ (cos th) (sqrt 2.0)) (* a1 a1)) (* (/ (cos th) (sqrt 2.0)) (* a2 a2))))