
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
(FPCore (x y) :precision binary64 (if (<= x -1150000.0) (* x (- y)) (+ (log 2.0) (* x (+ (* x 0.125) (- 0.5 y))))))
double code(double x, double y) {
double tmp;
if (x <= -1150000.0) {
tmp = x * -y;
} else {
tmp = log(2.0) + (x * ((x * 0.125) + (0.5 - y)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1150000.0d0)) then
tmp = x * -y
else
tmp = log(2.0d0) + (x * ((x * 0.125d0) + (0.5d0 - y)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1150000.0) {
tmp = x * -y;
} else {
tmp = Math.log(2.0) + (x * ((x * 0.125) + (0.5 - y)));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1150000.0: tmp = x * -y else: tmp = math.log(2.0) + (x * ((x * 0.125) + (0.5 - y))) return tmp
function code(x, y) tmp = 0.0 if (x <= -1150000.0) tmp = Float64(x * Float64(-y)); else tmp = Float64(log(2.0) + Float64(x * Float64(Float64(x * 0.125) + Float64(0.5 - y)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1150000.0) tmp = x * -y; else tmp = log(2.0) + (x * ((x * 0.125) + (0.5 - y))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1150000.0], N[(x * (-y)), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] + N[(x * N[(N[(x * 0.125), $MachinePrecision] + N[(0.5 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1150000:\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;\log 2 + x \cdot \left(x \cdot 0.125 + \left(0.5 - y\right)\right)\\
\end{array}
\end{array}
if x < -1.15e6Initial program 100.0%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
associate-*r*100.0%
neg-mul-1100.0%
*-commutative100.0%
Simplified100.0%
if -1.15e6 < x Initial program 98.2%
log1p-def98.3%
Simplified98.3%
Taylor expanded in x around 0 98.8%
*-commutative98.8%
unpow298.8%
associate-*l*98.8%
distribute-lft-out98.8%
Simplified98.8%
Final simplification99.1%
(FPCore (x y) :precision binary64 (- (exp (log (log1p (exp x)))) (* x y)))
double code(double x, double y) {
return exp(log(log1p(exp(x)))) - (x * y);
}
public static double code(double x, double y) {
return Math.exp(Math.log(Math.log1p(Math.exp(x)))) - (x * y);
}
def code(x, y): return math.exp(math.log(math.log1p(math.exp(x)))) - (x * y)
function code(x, y) return Float64(exp(log(log1p(exp(x)))) - Float64(x * y)) end
code[x_, y_] := N[(N[Exp[N[Log[N[Log[1 + N[Exp[x], $MachinePrecision]], $MachinePrecision]], $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{\log \left(\mathsf{log1p}\left(e^{x}\right)\right)} - x \cdot y
\end{array}
Initial program 98.8%
log1p-def98.8%
Simplified98.8%
add-exp-log98.8%
Applied egg-rr98.8%
Final simplification98.8%
(FPCore (x y) :precision binary64 (- (log1p (exp x)) (* x y)))
double code(double x, double y) {
return log1p(exp(x)) - (x * y);
}
public static double code(double x, double y) {
return Math.log1p(Math.exp(x)) - (x * y);
}
def code(x, y): return math.log1p(math.exp(x)) - (x * y)
function code(x, y) return Float64(log1p(exp(x)) - Float64(x * y)) end
code[x_, y_] := N[(N[Log[1 + N[Exp[x], $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{log1p}\left(e^{x}\right) - x \cdot y
\end{array}
Initial program 98.8%
log1p-def98.8%
Simplified98.8%
Final simplification98.8%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* x (- y))))
(if (<= x -9.2e-12)
t_0
(if (<= x -3e-31)
(log 2.0)
(if (<= x -1.5e-74)
t_0
(if (<= x -8.6e-105)
(log 2.0)
(if (<= x -3.8e-140)
t_0
(if (<= x 1.4e-60) (log 2.0) (* x (- 0.5 y))))))))))
double code(double x, double y) {
double t_0 = x * -y;
double tmp;
if (x <= -9.2e-12) {
tmp = t_0;
} else if (x <= -3e-31) {
tmp = log(2.0);
} else if (x <= -1.5e-74) {
tmp = t_0;
} else if (x <= -8.6e-105) {
tmp = log(2.0);
} else if (x <= -3.8e-140) {
tmp = t_0;
} else if (x <= 1.4e-60) {
tmp = log(2.0);
} else {
tmp = x * (0.5 - y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x * -y
if (x <= (-9.2d-12)) then
tmp = t_0
else if (x <= (-3d-31)) then
tmp = log(2.0d0)
else if (x <= (-1.5d-74)) then
tmp = t_0
else if (x <= (-8.6d-105)) then
tmp = log(2.0d0)
else if (x <= (-3.8d-140)) then
tmp = t_0
else if (x <= 1.4d-60) then
tmp = log(2.0d0)
else
tmp = x * (0.5d0 - y)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x * -y;
double tmp;
if (x <= -9.2e-12) {
tmp = t_0;
} else if (x <= -3e-31) {
tmp = Math.log(2.0);
} else if (x <= -1.5e-74) {
tmp = t_0;
} else if (x <= -8.6e-105) {
tmp = Math.log(2.0);
} else if (x <= -3.8e-140) {
tmp = t_0;
} else if (x <= 1.4e-60) {
tmp = Math.log(2.0);
} else {
tmp = x * (0.5 - y);
}
return tmp;
}
def code(x, y): t_0 = x * -y tmp = 0 if x <= -9.2e-12: tmp = t_0 elif x <= -3e-31: tmp = math.log(2.0) elif x <= -1.5e-74: tmp = t_0 elif x <= -8.6e-105: tmp = math.log(2.0) elif x <= -3.8e-140: tmp = t_0 elif x <= 1.4e-60: tmp = math.log(2.0) else: tmp = x * (0.5 - y) return tmp
function code(x, y) t_0 = Float64(x * Float64(-y)) tmp = 0.0 if (x <= -9.2e-12) tmp = t_0; elseif (x <= -3e-31) tmp = log(2.0); elseif (x <= -1.5e-74) tmp = t_0; elseif (x <= -8.6e-105) tmp = log(2.0); elseif (x <= -3.8e-140) tmp = t_0; elseif (x <= 1.4e-60) tmp = log(2.0); else tmp = Float64(x * Float64(0.5 - y)); end return tmp end
function tmp_2 = code(x, y) t_0 = x * -y; tmp = 0.0; if (x <= -9.2e-12) tmp = t_0; elseif (x <= -3e-31) tmp = log(2.0); elseif (x <= -1.5e-74) tmp = t_0; elseif (x <= -8.6e-105) tmp = log(2.0); elseif (x <= -3.8e-140) tmp = t_0; elseif (x <= 1.4e-60) tmp = log(2.0); else tmp = x * (0.5 - y); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x * (-y)), $MachinePrecision]}, If[LessEqual[x, -9.2e-12], t$95$0, If[LessEqual[x, -3e-31], N[Log[2.0], $MachinePrecision], If[LessEqual[x, -1.5e-74], t$95$0, If[LessEqual[x, -8.6e-105], N[Log[2.0], $MachinePrecision], If[LessEqual[x, -3.8e-140], t$95$0, If[LessEqual[x, 1.4e-60], N[Log[2.0], $MachinePrecision], N[(x * N[(0.5 - y), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(-y\right)\\
\mathbf{if}\;x \leq -9.2 \cdot 10^{-12}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq -3 \cdot 10^{-31}:\\
\;\;\;\;\log 2\\
\mathbf{elif}\;x \leq -1.5 \cdot 10^{-74}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq -8.6 \cdot 10^{-105}:\\
\;\;\;\;\log 2\\
\mathbf{elif}\;x \leq -3.8 \cdot 10^{-140}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq 1.4 \cdot 10^{-60}:\\
\;\;\;\;\log 2\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(0.5 - y\right)\\
\end{array}
\end{array}
if x < -9.19999999999999957e-12 or -2.99999999999999981e-31 < x < -1.50000000000000003e-74 or -8.59999999999999928e-105 < x < -3.79999999999999998e-140Initial program 99.8%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around inf 92.2%
associate-*r*92.2%
neg-mul-192.2%
*-commutative92.2%
Simplified92.2%
if -9.19999999999999957e-12 < x < -2.99999999999999981e-31 or -1.50000000000000003e-74 < x < -8.59999999999999928e-105 or -3.79999999999999998e-140 < x < 1.4000000000000001e-60Initial program 100.0%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
add-cbrt-cube96.1%
pow396.1%
+-commutative96.1%
fma-def96.1%
Applied egg-rr96.1%
Taylor expanded in y around 0 85.8%
Taylor expanded in x around 0 85.4%
if 1.4000000000000001e-60 < x Initial program 87.3%
log1p-def87.3%
Simplified87.3%
Taylor expanded in x around 0 96.5%
Taylor expanded in x around inf 69.4%
Final simplification86.7%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* x (- y))))
(if (<= x -3.1e-11)
t_0
(if (<= x -8e-29)
(+ (log 2.0) (* x 0.5))
(if (<= x -1.35e-74)
t_0
(if (<= x -8.6e-105)
(log 2.0)
(if (<= x -2.8e-143)
t_0
(if (<= x 1.75e-59) (log 2.0) (* x (- 0.5 y))))))))))
double code(double x, double y) {
double t_0 = x * -y;
double tmp;
if (x <= -3.1e-11) {
tmp = t_0;
} else if (x <= -8e-29) {
tmp = log(2.0) + (x * 0.5);
} else if (x <= -1.35e-74) {
tmp = t_0;
} else if (x <= -8.6e-105) {
tmp = log(2.0);
} else if (x <= -2.8e-143) {
tmp = t_0;
} else if (x <= 1.75e-59) {
tmp = log(2.0);
} else {
tmp = x * (0.5 - y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x * -y
if (x <= (-3.1d-11)) then
tmp = t_0
else if (x <= (-8d-29)) then
tmp = log(2.0d0) + (x * 0.5d0)
else if (x <= (-1.35d-74)) then
tmp = t_0
else if (x <= (-8.6d-105)) then
tmp = log(2.0d0)
else if (x <= (-2.8d-143)) then
tmp = t_0
else if (x <= 1.75d-59) then
tmp = log(2.0d0)
else
tmp = x * (0.5d0 - y)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x * -y;
double tmp;
if (x <= -3.1e-11) {
tmp = t_0;
} else if (x <= -8e-29) {
tmp = Math.log(2.0) + (x * 0.5);
} else if (x <= -1.35e-74) {
tmp = t_0;
} else if (x <= -8.6e-105) {
tmp = Math.log(2.0);
} else if (x <= -2.8e-143) {
tmp = t_0;
} else if (x <= 1.75e-59) {
tmp = Math.log(2.0);
} else {
tmp = x * (0.5 - y);
}
return tmp;
}
def code(x, y): t_0 = x * -y tmp = 0 if x <= -3.1e-11: tmp = t_0 elif x <= -8e-29: tmp = math.log(2.0) + (x * 0.5) elif x <= -1.35e-74: tmp = t_0 elif x <= -8.6e-105: tmp = math.log(2.0) elif x <= -2.8e-143: tmp = t_0 elif x <= 1.75e-59: tmp = math.log(2.0) else: tmp = x * (0.5 - y) return tmp
function code(x, y) t_0 = Float64(x * Float64(-y)) tmp = 0.0 if (x <= -3.1e-11) tmp = t_0; elseif (x <= -8e-29) tmp = Float64(log(2.0) + Float64(x * 0.5)); elseif (x <= -1.35e-74) tmp = t_0; elseif (x <= -8.6e-105) tmp = log(2.0); elseif (x <= -2.8e-143) tmp = t_0; elseif (x <= 1.75e-59) tmp = log(2.0); else tmp = Float64(x * Float64(0.5 - y)); end return tmp end
function tmp_2 = code(x, y) t_0 = x * -y; tmp = 0.0; if (x <= -3.1e-11) tmp = t_0; elseif (x <= -8e-29) tmp = log(2.0) + (x * 0.5); elseif (x <= -1.35e-74) tmp = t_0; elseif (x <= -8.6e-105) tmp = log(2.0); elseif (x <= -2.8e-143) tmp = t_0; elseif (x <= 1.75e-59) tmp = log(2.0); else tmp = x * (0.5 - y); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x * (-y)), $MachinePrecision]}, If[LessEqual[x, -3.1e-11], t$95$0, If[LessEqual[x, -8e-29], N[(N[Log[2.0], $MachinePrecision] + N[(x * 0.5), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, -1.35e-74], t$95$0, If[LessEqual[x, -8.6e-105], N[Log[2.0], $MachinePrecision], If[LessEqual[x, -2.8e-143], t$95$0, If[LessEqual[x, 1.75e-59], N[Log[2.0], $MachinePrecision], N[(x * N[(0.5 - y), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(-y\right)\\
\mathbf{if}\;x \leq -3.1 \cdot 10^{-11}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq -8 \cdot 10^{-29}:\\
\;\;\;\;\log 2 + x \cdot 0.5\\
\mathbf{elif}\;x \leq -1.35 \cdot 10^{-74}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq -8.6 \cdot 10^{-105}:\\
\;\;\;\;\log 2\\
\mathbf{elif}\;x \leq -2.8 \cdot 10^{-143}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq 1.75 \cdot 10^{-59}:\\
\;\;\;\;\log 2\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(0.5 - y\right)\\
\end{array}
\end{array}
if x < -3.10000000000000028e-11 or -7.99999999999999955e-29 < x < -1.35000000000000009e-74 or -8.59999999999999928e-105 < x < -2.7999999999999999e-143Initial program 99.8%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around inf 92.2%
associate-*r*92.2%
neg-mul-192.2%
*-commutative92.2%
Simplified92.2%
if -3.10000000000000028e-11 < x < -7.99999999999999955e-29Initial program 99.6%
log1p-def99.8%
Simplified99.8%
Taylor expanded in x around 0 100.0%
add-cbrt-cube99.6%
pow399.8%
+-commutative99.8%
fma-def99.8%
Applied egg-rr99.8%
Taylor expanded in y around 0 99.8%
rem-cbrt-cube100.0%
+-commutative100.0%
Applied egg-rr100.0%
if -1.35000000000000009e-74 < x < -8.59999999999999928e-105 or -2.7999999999999999e-143 < x < 1.75e-59Initial program 100.0%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
add-cbrt-cube95.9%
pow395.9%
+-commutative95.9%
fma-def95.9%
Applied egg-rr95.9%
Taylor expanded in y around 0 85.0%
Taylor expanded in x around 0 85.0%
if 1.75e-59 < x Initial program 87.3%
log1p-def87.3%
Simplified87.3%
Taylor expanded in x around 0 96.5%
Taylor expanded in x around inf 69.4%
Final simplification87.0%
(FPCore (x y) :precision binary64 (if (<= x -1.4) (* x (- y)) (+ (log 2.0) (* x (- 0.5 y)))))
double code(double x, double y) {
double tmp;
if (x <= -1.4) {
tmp = x * -y;
} else {
tmp = log(2.0) + (x * (0.5 - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.4d0)) then
tmp = x * -y
else
tmp = log(2.0d0) + (x * (0.5d0 - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.4) {
tmp = x * -y;
} else {
tmp = Math.log(2.0) + (x * (0.5 - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.4: tmp = x * -y else: tmp = math.log(2.0) + (x * (0.5 - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.4) tmp = Float64(x * Float64(-y)); else tmp = Float64(log(2.0) + Float64(x * Float64(0.5 - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.4) tmp = x * -y; else tmp = log(2.0) + (x * (0.5 - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.4], N[(x * (-y)), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] + N[(x * N[(0.5 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.4:\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;\log 2 + x \cdot \left(0.5 - y\right)\\
\end{array}
\end{array}
if x < -1.3999999999999999Initial program 99.8%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around inf 98.8%
associate-*r*98.8%
neg-mul-198.8%
*-commutative98.8%
Simplified98.8%
if -1.3999999999999999 < x Initial program 98.3%
log1p-def98.3%
Simplified98.3%
Taylor expanded in x around 0 99.2%
Final simplification99.0%
(FPCore (x y) :precision binary64 (if (<= x -1150000.0) (* x (- y)) (- (log 2.0) (* x y))))
double code(double x, double y) {
double tmp;
if (x <= -1150000.0) {
tmp = x * -y;
} else {
tmp = log(2.0) - (x * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1150000.0d0)) then
tmp = x * -y
else
tmp = log(2.0d0) - (x * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1150000.0) {
tmp = x * -y;
} else {
tmp = Math.log(2.0) - (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1150000.0: tmp = x * -y else: tmp = math.log(2.0) - (x * y) return tmp
function code(x, y) tmp = 0.0 if (x <= -1150000.0) tmp = Float64(x * Float64(-y)); else tmp = Float64(log(2.0) - Float64(x * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1150000.0) tmp = x * -y; else tmp = log(2.0) - (x * y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1150000.0], N[(x * (-y)), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1150000:\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;\log 2 - x \cdot y\\
\end{array}
\end{array}
if x < -1.15e6Initial program 100.0%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
associate-*r*100.0%
neg-mul-1100.0%
*-commutative100.0%
Simplified100.0%
if -1.15e6 < x Initial program 98.2%
log1p-def98.3%
Simplified98.3%
Taylor expanded in x around 0 98.1%
Final simplification98.7%
(FPCore (x y) :precision binary64 (* x (- y)))
double code(double x, double y) {
return x * -y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * -y
end function
public static double code(double x, double y) {
return x * -y;
}
def code(x, y): return x * -y
function code(x, y) return Float64(x * Float64(-y)) end
function tmp = code(x, y) tmp = x * -y; end
code[x_, y_] := N[(x * (-y)), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(-y\right)
\end{array}
Initial program 98.8%
log1p-def98.8%
Simplified98.8%
Taylor expanded in x around inf 52.6%
associate-*r*52.6%
neg-mul-152.6%
*-commutative52.6%
Simplified52.6%
Final simplification52.6%
(FPCore (x y) :precision binary64 (* x 0.5))
double code(double x, double y) {
return x * 0.5;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * 0.5d0
end function
public static double code(double x, double y) {
return x * 0.5;
}
def code(x, y): return x * 0.5
function code(x, y) return Float64(x * 0.5) end
function tmp = code(x, y) tmp = x * 0.5; end
code[x_, y_] := N[(x * 0.5), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5
\end{array}
Initial program 98.8%
log1p-def98.8%
Simplified98.8%
Taylor expanded in x around 0 86.9%
Taylor expanded in x around inf 40.7%
Taylor expanded in y around 0 3.8%
Final simplification3.8%
(FPCore (x y) :precision binary64 (if (<= x 0.0) (- (log (+ 1.0 (exp x))) (* x y)) (- (log (+ 1.0 (exp (- x)))) (* (- x) (- 1.0 y)))))
double code(double x, double y) {
double tmp;
if (x <= 0.0) {
tmp = log((1.0 + exp(x))) - (x * y);
} else {
tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.0d0) then
tmp = log((1.0d0 + exp(x))) - (x * y)
else
tmp = log((1.0d0 + exp(-x))) - (-x * (1.0d0 - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.0) {
tmp = Math.log((1.0 + Math.exp(x))) - (x * y);
} else {
tmp = Math.log((1.0 + Math.exp(-x))) - (-x * (1.0 - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.0: tmp = math.log((1.0 + math.exp(x))) - (x * y) else: tmp = math.log((1.0 + math.exp(-x))) - (-x * (1.0 - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= 0.0) tmp = Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)); else tmp = Float64(log(Float64(1.0 + exp(Float64(-x)))) - Float64(Float64(-x) * Float64(1.0 - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.0) tmp = log((1.0 + exp(x))) - (x * y); else tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.0], N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision], N[(N[Log[N[(1.0 + N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[((-x) * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0:\\
\;\;\;\;\log \left(1 + e^{x}\right) - x \cdot y\\
\mathbf{else}:\\
\;\;\;\;\log \left(1 + e^{-x}\right) - \left(-x\right) \cdot \left(1 - y\right)\\
\end{array}
\end{array}
herbie shell --seed 2023275
(FPCore (x y)
:name "Logistic regression 2"
:precision binary64
:herbie-target
(if (<= x 0.0) (- (log (+ 1.0 (exp x))) (* x y)) (- (log (+ 1.0 (exp (- x)))) (* (- x) (- 1.0 y))))
(- (log (+ 1.0 (exp x))) (* x y)))