
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(fma
-2.0
(* (/ (* a a) (pow b 5.0)) (pow c 3.0))
(-
(-
(/ (* -5.0 (pow a 3.0)) (/ (pow b 7.0) (pow c 4.0)))
(* (/ a (pow b 3.0)) (* c c)))
(/ c b))))
double code(double a, double b, double c) {
return fma(-2.0, (((a * a) / pow(b, 5.0)) * pow(c, 3.0)), ((((-5.0 * pow(a, 3.0)) / (pow(b, 7.0) / pow(c, 4.0))) - ((a / pow(b, 3.0)) * (c * c))) - (c / b)));
}
function code(a, b, c) return fma(-2.0, Float64(Float64(Float64(a * a) / (b ^ 5.0)) * (c ^ 3.0)), Float64(Float64(Float64(Float64(-5.0 * (a ^ 3.0)) / Float64((b ^ 7.0) / (c ^ 4.0))) - Float64(Float64(a / (b ^ 3.0)) * Float64(c * c))) - Float64(c / b))) end
code[a_, b_, c_] := N[(-2.0 * N[(N[(N[(a * a), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] + N[(N[(N[(N[(-5.0 * N[Power[a, 3.0], $MachinePrecision]), $MachinePrecision] / N[(N[Power[b, 7.0], $MachinePrecision] / N[Power[c, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] * N[(c * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-2, \frac{a \cdot a}{{b}^{5}} \cdot {c}^{3}, \left(\frac{-5 \cdot {a}^{3}}{\frac{{b}^{7}}{{c}^{4}}} - \frac{a}{{b}^{3}} \cdot \left(c \cdot c\right)\right) - \frac{c}{b}\right)
\end{array}
Initial program 54.2%
Taylor expanded in a around 0 91.7%
Simplified91.7%
Taylor expanded in c around 0 91.7%
associate-/l*91.7%
associate-*r/91.7%
Simplified91.7%
Final simplification91.7%
(FPCore (a b c)
:precision binary64
(if (<= (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)) -0.35)
(/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* a 2.0))
(-
(- (/ (* -2.0 (* a a)) (/ (pow b 5.0) (pow c 3.0))) (/ c b))
(* (/ a (pow b 3.0)) (* c c)))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0)) <= -0.35) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (a * 2.0);
} else {
tmp = (((-2.0 * (a * a)) / (pow(b, 5.0) / pow(c, 3.0))) - (c / b)) - ((a / pow(b, 3.0)) * (c * c));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)) <= -0.35) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(Float64(-2.0 * Float64(a * a)) / Float64((b ^ 5.0) / (c ^ 3.0))) - Float64(c / b)) - Float64(Float64(a / (b ^ 3.0)) * Float64(c * c))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], -0.35], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(-2.0 * N[(a * a), $MachinePrecision]), $MachinePrecision] / N[(N[Power[b, 5.0], $MachinePrecision] / N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision] - N[(N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] * N[(c * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2} \leq -0.35:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{-2 \cdot \left(a \cdot a\right)}{\frac{{b}^{5}}{{c}^{3}}} - \frac{c}{b}\right) - \frac{a}{{b}^{3}} \cdot \left(c \cdot c\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) < -0.34999999999999998Initial program 82.4%
Simplified82.6%
if -0.34999999999999998 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) Initial program 47.3%
Taylor expanded in b around inf 92.4%
associate-+r+92.4%
mul-1-neg92.4%
unsub-neg92.4%
mul-1-neg92.4%
unsub-neg92.4%
associate-/l*92.4%
associate-*r/92.4%
unpow292.4%
associate-/l*92.4%
associate-/r/92.4%
unpow292.4%
Simplified92.4%
Final simplification90.5%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)) -0.012) (/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* a 2.0)) (- (/ (- c) b) (* (/ a (pow b 3.0)) (* c c)))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0)) <= -0.012) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (a * 2.0);
} else {
tmp = (-c / b) - ((a / pow(b, 3.0)) * (c * c));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)) <= -0.012) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(-c) / b) - Float64(Float64(a / (b ^ 3.0)) * Float64(c * c))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], -0.012], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[((-c) / b), $MachinePrecision] - N[(N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] * N[(c * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2} \leq -0.012:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b} - \frac{a}{{b}^{3}} \cdot \left(c \cdot c\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) < -0.012Initial program 79.6%
Simplified79.9%
if -0.012 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) Initial program 43.2%
Taylor expanded in b around inf 89.7%
mul-1-neg89.7%
unsub-neg89.7%
mul-1-neg89.7%
distribute-neg-frac89.7%
associate-/l*89.7%
associate-/r/89.7%
unpow289.7%
Simplified89.7%
Final simplification86.8%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)) -0.012) (/ (- (sqrt (- (* b b) (* 4.0 (* a c)))) b) (* a 2.0)) (- (/ (- c) b) (* (/ a (pow b 3.0)) (* c c)))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0)) <= -0.012) {
tmp = (sqrt(((b * b) - (4.0 * (a * c)))) - b) / (a * 2.0);
} else {
tmp = (-c / b) - ((a / pow(b, 3.0)) * (c * c));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((sqrt(((b * b) - (c * (a * 4.0d0)))) - b) / (a * 2.0d0)) <= (-0.012d0)) then
tmp = (sqrt(((b * b) - (4.0d0 * (a * c)))) - b) / (a * 2.0d0)
else
tmp = (-c / b) - ((a / (b ** 3.0d0)) * (c * c))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (((Math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0)) <= -0.012) {
tmp = (Math.sqrt(((b * b) - (4.0 * (a * c)))) - b) / (a * 2.0);
} else {
tmp = (-c / b) - ((a / Math.pow(b, 3.0)) * (c * c));
}
return tmp;
}
def code(a, b, c): tmp = 0 if ((math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0)) <= -0.012: tmp = (math.sqrt(((b * b) - (4.0 * (a * c)))) - b) / (a * 2.0) else: tmp = (-c / b) - ((a / math.pow(b, 3.0)) * (c * c)) return tmp
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)) <= -0.012) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(a * c)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(-c) / b) - Float64(Float64(a / (b ^ 3.0)) * Float64(c * c))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (((sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0)) <= -0.012) tmp = (sqrt(((b * b) - (4.0 * (a * c)))) - b) / (a * 2.0); else tmp = (-c / b) - ((a / (b ^ 3.0)) * (c * c)); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], -0.012], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[((-c) / b), $MachinePrecision] - N[(N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] * N[(c * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2} \leq -0.012:\\
\;\;\;\;\frac{\sqrt{b \cdot b - 4 \cdot \left(a \cdot c\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b} - \frac{a}{{b}^{3}} \cdot \left(c \cdot c\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) < -0.012Initial program 79.6%
Simplified79.9%
*-commutative79.9%
metadata-eval79.9%
distribute-lft-neg-in79.9%
distribute-rgt-neg-in79.9%
*-commutative79.9%
fma-neg79.6%
associate-*l*79.6%
Applied egg-rr79.6%
if -0.012 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) Initial program 43.2%
Taylor expanded in b around inf 89.7%
mul-1-neg89.7%
unsub-neg89.7%
mul-1-neg89.7%
distribute-neg-frac89.7%
associate-/l*89.7%
associate-/r/89.7%
unpow289.7%
Simplified89.7%
Final simplification86.7%
(FPCore (a b c) :precision binary64 (- (/ (- c) b) (* (/ a (pow b 3.0)) (* c c))))
double code(double a, double b, double c) {
return (-c / b) - ((a / pow(b, 3.0)) * (c * c));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-c / b) - ((a / (b ** 3.0d0)) * (c * c))
end function
public static double code(double a, double b, double c) {
return (-c / b) - ((a / Math.pow(b, 3.0)) * (c * c));
}
def code(a, b, c): return (-c / b) - ((a / math.pow(b, 3.0)) * (c * c))
function code(a, b, c) return Float64(Float64(Float64(-c) / b) - Float64(Float64(a / (b ^ 3.0)) * Float64(c * c))) end
function tmp = code(a, b, c) tmp = (-c / b) - ((a / (b ^ 3.0)) * (c * c)); end
code[a_, b_, c_] := N[(N[((-c) / b), $MachinePrecision] - N[(N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] * N[(c * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-c}{b} - \frac{a}{{b}^{3}} \cdot \left(c \cdot c\right)
\end{array}
Initial program 54.2%
Taylor expanded in b around inf 81.5%
mul-1-neg81.5%
unsub-neg81.5%
mul-1-neg81.5%
distribute-neg-frac81.5%
associate-/l*81.5%
associate-/r/81.5%
unpow281.5%
Simplified81.5%
Final simplification81.5%
(FPCore (a b c) :precision binary64 (/ (- c) b))
double code(double a, double b, double c) {
return -c / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = -c / b
end function
public static double code(double a, double b, double c) {
return -c / b;
}
def code(a, b, c): return -c / b
function code(a, b, c) return Float64(Float64(-c) / b) end
function tmp = code(a, b, c) tmp = -c / b; end
code[a_, b_, c_] := N[((-c) / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{-c}{b}
\end{array}
Initial program 54.2%
Taylor expanded in b around inf 65.0%
mul-1-neg65.0%
distribute-neg-frac65.0%
Simplified65.0%
Final simplification65.0%
herbie shell --seed 2023275
(FPCore (a b c)
:name "Quadratic roots, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))