
(FPCore re_sqr (re im) :precision binary64 (- (* re re) (* im im)))
double re_sqr(double re, double im) {
return (re * re) - (im * im);
}
real(8) function re_sqr(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
re_sqr = (re * re) - (im * im)
end function
public static double re_sqr(double re, double im) {
return (re * re) - (im * im);
}
def re_sqr(re, im): return (re * re) - (im * im)
function re_sqr(re, im) return Float64(Float64(re * re) - Float64(im * im)) end
function tmp = re_sqr(re, im) tmp = (re * re) - (im * im); end
re$95$sqr[re_, im_] := N[(N[(re * re), $MachinePrecision] - N[(im * im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
re \cdot re - im \cdot im
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore re_sqr (re im) :precision binary64 (- (* re re) (* im im)))
double re_sqr(double re, double im) {
return (re * re) - (im * im);
}
real(8) function re_sqr(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
re_sqr = (re * re) - (im * im)
end function
public static double re_sqr(double re, double im) {
return (re * re) - (im * im);
}
def re_sqr(re, im): return (re * re) - (im * im)
function re_sqr(re, im) return Float64(Float64(re * re) - Float64(im * im)) end
function tmp = re_sqr(re, im) tmp = (re * re) - (im * im); end
re$95$sqr[re_, im_] := N[(N[(re * re), $MachinePrecision] - N[(im * im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
re \cdot re - im \cdot im
\end{array}
(FPCore re_sqr (re im) :precision binary64 (if (<= (* re re) 1.02e+252) (- (* re re) (* im im)) (* re re)))
double re_sqr(double re, double im) {
double tmp;
if ((re * re) <= 1.02e+252) {
tmp = (re * re) - (im * im);
} else {
tmp = re * re;
}
return tmp;
}
real(8) function re_sqr(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((re * re) <= 1.02d+252) then
tmp = (re * re) - (im * im)
else
tmp = re * re
end if
re_sqr = tmp
end function
public static double re_sqr(double re, double im) {
double tmp;
if ((re * re) <= 1.02e+252) {
tmp = (re * re) - (im * im);
} else {
tmp = re * re;
}
return tmp;
}
def re_sqr(re, im): tmp = 0 if (re * re) <= 1.02e+252: tmp = (re * re) - (im * im) else: tmp = re * re return tmp
function re_sqr(re, im) tmp = 0.0 if (Float64(re * re) <= 1.02e+252) tmp = Float64(Float64(re * re) - Float64(im * im)); else tmp = Float64(re * re); end return tmp end
function tmp_2 = re_sqr(re, im) tmp = 0.0; if ((re * re) <= 1.02e+252) tmp = (re * re) - (im * im); else tmp = re * re; end tmp_2 = tmp; end
re$95$sqr[re_, im_] := If[LessEqual[N[(re * re), $MachinePrecision], 1.02e+252], N[(N[(re * re), $MachinePrecision] - N[(im * im), $MachinePrecision]), $MachinePrecision], N[(re * re), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \cdot re \leq 1.02 \cdot 10^{+252}:\\
\;\;\;\;re \cdot re - im \cdot im\\
\mathbf{else}:\\
\;\;\;\;re \cdot re\\
\end{array}
\end{array}
if (*.f64 re re) < 1.0200000000000001e252Initial program 100.0%
if 1.0200000000000001e252 < (*.f64 re re) Initial program 83.3%
Taylor expanded in re around inf 92.4%
unpow292.4%
Simplified92.4%
Final simplification98.0%
(FPCore re_sqr (re im) :precision binary64 (fma re re (* im (- im))))
double re_sqr(double re, double im) {
return fma(re, re, (im * -im));
}
function re_sqr(re, im) return fma(re, re, Float64(im * Float64(-im))) end
re$95$sqr[re_, im_] := N[(re * re + N[(im * (-im)), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(re, re, im \cdot \left(-im\right)\right)
\end{array}
Initial program 95.7%
sqr-neg95.7%
cancel-sign-sub95.7%
fma-def97.7%
Simplified97.7%
Final simplification97.7%
(FPCore re_sqr (re im) :precision binary64 (if (<= (* re re) 4.3e-18) (* im (- im)) (* re re)))
double re_sqr(double re, double im) {
double tmp;
if ((re * re) <= 4.3e-18) {
tmp = im * -im;
} else {
tmp = re * re;
}
return tmp;
}
real(8) function re_sqr(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((re * re) <= 4.3d-18) then
tmp = im * -im
else
tmp = re * re
end if
re_sqr = tmp
end function
public static double re_sqr(double re, double im) {
double tmp;
if ((re * re) <= 4.3e-18) {
tmp = im * -im;
} else {
tmp = re * re;
}
return tmp;
}
def re_sqr(re, im): tmp = 0 if (re * re) <= 4.3e-18: tmp = im * -im else: tmp = re * re return tmp
function re_sqr(re, im) tmp = 0.0 if (Float64(re * re) <= 4.3e-18) tmp = Float64(im * Float64(-im)); else tmp = Float64(re * re); end return tmp end
function tmp_2 = re_sqr(re, im) tmp = 0.0; if ((re * re) <= 4.3e-18) tmp = im * -im; else tmp = re * re; end tmp_2 = tmp; end
re$95$sqr[re_, im_] := If[LessEqual[N[(re * re), $MachinePrecision], 4.3e-18], N[(im * (-im)), $MachinePrecision], N[(re * re), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \cdot re \leq 4.3 \cdot 10^{-18}:\\
\;\;\;\;im \cdot \left(-im\right)\\
\mathbf{else}:\\
\;\;\;\;re \cdot re\\
\end{array}
\end{array}
if (*.f64 re re) < 4.3000000000000002e-18Initial program 100.0%
Taylor expanded in re around 0 84.9%
unpow284.9%
mul-1-neg84.9%
distribute-rgt-neg-in84.9%
Simplified84.9%
if 4.3000000000000002e-18 < (*.f64 re re) Initial program 90.7%
Taylor expanded in re around inf 82.2%
unpow282.2%
Simplified82.2%
Final simplification83.6%
(FPCore re_sqr (re im) :precision binary64 (* re re))
double re_sqr(double re, double im) {
return re * re;
}
real(8) function re_sqr(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
re_sqr = re * re
end function
public static double re_sqr(double re, double im) {
return re * re;
}
def re_sqr(re, im): return re * re
function re_sqr(re, im) return Float64(re * re) end
function tmp = re_sqr(re, im) tmp = re * re; end
re$95$sqr[re_, im_] := N[(re * re), $MachinePrecision]
\begin{array}{l}
\\
re \cdot re
\end{array}
Initial program 95.7%
Taylor expanded in re around inf 54.0%
unpow254.0%
Simplified54.0%
Final simplification54.0%
herbie shell --seed 2023275
(FPCore re_sqr (re im)
:name "math.square on complex, real part"
:precision binary64
(- (* re re) (* im im)))