
(FPCore (x.re x.im y.re y.im) :precision binary64 (+ (* x.re y.im) (* x.im y.re)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_im) + (x_46_im * y_46_re);
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = (x_46re * y_46im) + (x_46im * y_46re)
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_im) + (x_46_im * y_46_re);
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return (x_46_re * y_46_im) + (x_46_im * y_46_re)
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(x_46_re * y_46_im) + Float64(x_46_im * y_46_re)) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = (x_46_re * y_46_im) + (x_46_im * y_46_re); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(x$46$re * y$46$im), $MachinePrecision] + N[(x$46$im * y$46$re), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x.re \cdot y.im + x.im \cdot y.re
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x.re x.im y.re y.im) :precision binary64 (+ (* x.re y.im) (* x.im y.re)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_im) + (x_46_im * y_46_re);
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = (x_46re * y_46im) + (x_46im * y_46re)
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_im) + (x_46_im * y_46_re);
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return (x_46_re * y_46_im) + (x_46_im * y_46_re)
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(x_46_re * y_46_im) + Float64(x_46_im * y_46_re)) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = (x_46_re * y_46_im) + (x_46_im * y_46_re); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(x$46$re * y$46$im), $MachinePrecision] + N[(x$46$im * y$46$re), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x.re \cdot y.im + x.im \cdot y.re
\end{array}
(FPCore (x.re x.im y.re y.im) :precision binary64 (fma x.re y.im (* x.im y.re)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return fma(x_46_re, y_46_im, (x_46_im * y_46_re));
}
function code(x_46_re, x_46_im, y_46_re, y_46_im) return fma(x_46_re, y_46_im, Float64(x_46_im * y_46_re)) end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(x$46$re * y$46$im + N[(x$46$im * y$46$re), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x.re, y.im, x.im \cdot y.re\right)
\end{array}
Initial program 98.4%
fma-def99.2%
Simplified99.2%
Final simplification99.2%
(FPCore (x.re x.im y.re y.im)
:precision binary64
(if (<= (* x.re y.im) -4e-53)
(* x.re y.im)
(if (or (<= (* x.re y.im) 1.2e-74)
(and (not (<= (* x.re y.im) 15000000.0))
(<= (* x.re y.im) 1.02e+40)))
(* x.im y.re)
(* x.re y.im))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((x_46_re * y_46_im) <= -4e-53) {
tmp = x_46_re * y_46_im;
} else if (((x_46_re * y_46_im) <= 1.2e-74) || (!((x_46_re * y_46_im) <= 15000000.0) && ((x_46_re * y_46_im) <= 1.02e+40))) {
tmp = x_46_im * y_46_re;
} else {
tmp = x_46_re * y_46_im;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if ((x_46re * y_46im) <= (-4d-53)) then
tmp = x_46re * y_46im
else if (((x_46re * y_46im) <= 1.2d-74) .or. (.not. ((x_46re * y_46im) <= 15000000.0d0)) .and. ((x_46re * y_46im) <= 1.02d+40)) then
tmp = x_46im * y_46re
else
tmp = x_46re * y_46im
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((x_46_re * y_46_im) <= -4e-53) {
tmp = x_46_re * y_46_im;
} else if (((x_46_re * y_46_im) <= 1.2e-74) || (!((x_46_re * y_46_im) <= 15000000.0) && ((x_46_re * y_46_im) <= 1.02e+40))) {
tmp = x_46_im * y_46_re;
} else {
tmp = x_46_re * y_46_im;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if (x_46_re * y_46_im) <= -4e-53: tmp = x_46_re * y_46_im elif ((x_46_re * y_46_im) <= 1.2e-74) or (not ((x_46_re * y_46_im) <= 15000000.0) and ((x_46_re * y_46_im) <= 1.02e+40)): tmp = x_46_im * y_46_re else: tmp = x_46_re * y_46_im return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if (Float64(x_46_re * y_46_im) <= -4e-53) tmp = Float64(x_46_re * y_46_im); elseif ((Float64(x_46_re * y_46_im) <= 1.2e-74) || (!(Float64(x_46_re * y_46_im) <= 15000000.0) && (Float64(x_46_re * y_46_im) <= 1.02e+40))) tmp = Float64(x_46_im * y_46_re); else tmp = Float64(x_46_re * y_46_im); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if ((x_46_re * y_46_im) <= -4e-53) tmp = x_46_re * y_46_im; elseif (((x_46_re * y_46_im) <= 1.2e-74) || (~(((x_46_re * y_46_im) <= 15000000.0)) && ((x_46_re * y_46_im) <= 1.02e+40))) tmp = x_46_im * y_46_re; else tmp = x_46_re * y_46_im; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[LessEqual[N[(x$46$re * y$46$im), $MachinePrecision], -4e-53], N[(x$46$re * y$46$im), $MachinePrecision], If[Or[LessEqual[N[(x$46$re * y$46$im), $MachinePrecision], 1.2e-74], And[N[Not[LessEqual[N[(x$46$re * y$46$im), $MachinePrecision], 15000000.0]], $MachinePrecision], LessEqual[N[(x$46$re * y$46$im), $MachinePrecision], 1.02e+40]]], N[(x$46$im * y$46$re), $MachinePrecision], N[(x$46$re * y$46$im), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x.re \cdot y.im \leq -4 \cdot 10^{-53}:\\
\;\;\;\;x.re \cdot y.im\\
\mathbf{elif}\;x.re \cdot y.im \leq 1.2 \cdot 10^{-74} \lor \neg \left(x.re \cdot y.im \leq 15000000\right) \land x.re \cdot y.im \leq 1.02 \cdot 10^{+40}:\\
\;\;\;\;x.im \cdot y.re\\
\mathbf{else}:\\
\;\;\;\;x.re \cdot y.im\\
\end{array}
\end{array}
if (*.f64 x.re y.im) < -4.00000000000000012e-53 or 1.1999999999999999e-74 < (*.f64 x.re y.im) < 1.5e7 or 1.02e40 < (*.f64 x.re y.im) Initial program 97.3%
Taylor expanded in x.re around inf 79.0%
if -4.00000000000000012e-53 < (*.f64 x.re y.im) < 1.1999999999999999e-74 or 1.5e7 < (*.f64 x.re y.im) < 1.02e40Initial program 100.0%
Taylor expanded in x.re around 0 86.8%
Final simplification82.3%
(FPCore (x.re x.im y.re y.im) :precision binary64 (+ (* x.im y.re) (* x.re y.im)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_im * y_46_re) + (x_46_re * y_46_im);
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = (x_46im * y_46re) + (x_46re * y_46im)
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_im * y_46_re) + (x_46_re * y_46_im);
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return (x_46_im * y_46_re) + (x_46_re * y_46_im)
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(x_46_im * y_46_re) + Float64(x_46_re * y_46_im)) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = (x_46_im * y_46_re) + (x_46_re * y_46_im); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(x$46$im * y$46$re), $MachinePrecision] + N[(x$46$re * y$46$im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x.im \cdot y.re + x.re \cdot y.im
\end{array}
Initial program 98.4%
Final simplification98.4%
(FPCore (x.re x.im y.re y.im) :precision binary64 (* x.im y.re))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return x_46_im * y_46_re;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = x_46im * y_46re
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return x_46_im * y_46_re;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return x_46_im * y_46_re
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(x_46_im * y_46_re) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = x_46_im * y_46_re; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(x$46$im * y$46$re), $MachinePrecision]
\begin{array}{l}
\\
x.im \cdot y.re
\end{array}
Initial program 98.4%
Taylor expanded in x.re around 0 52.3%
Final simplification52.3%
herbie shell --seed 2023275
(FPCore (x.re x.im y.re y.im)
:name "_multiplyComplex, imaginary part"
:precision binary64
(+ (* x.re y.im) (* x.im y.re)))