
(FPCore (x y) :precision binary64 (- (+ x y) (* x y)))
double code(double x, double y) {
return (x + y) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) - (x * y)
end function
public static double code(double x, double y) {
return (x + y) - (x * y);
}
def code(x, y): return (x + y) - (x * y)
function code(x, y) return Float64(Float64(x + y) - Float64(x * y)) end
function tmp = code(x, y) tmp = (x + y) - (x * y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) - x \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (+ x y) (* x y)))
double code(double x, double y) {
return (x + y) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) - (x * y)
end function
public static double code(double x, double y) {
return (x + y) - (x * y);
}
def code(x, y): return (x + y) - (x * y)
function code(x, y) return Float64(Float64(x + y) - Float64(x * y)) end
function tmp = code(x, y) tmp = (x + y) - (x * y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) - x \cdot y
\end{array}
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (fma x (- 1.0 y) y))
assert(x < y);
double code(double x, double y) {
return fma(x, (1.0 - y), y);
}
x, y = sort([x, y]) function code(x, y) return fma(x, Float64(1.0 - y), y) end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := N[(x * N[(1.0 - y), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\mathsf{fma}\left(x, 1 - y, y\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
associate-+r-100.0%
*-commutative100.0%
+-commutative100.0%
*-lft-identity100.0%
metadata-eval100.0%
distribute-rgt-out--100.0%
fma-def100.0%
metadata-eval100.0%
Simplified100.0%
Final simplification100.0%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= x -2e-49) (* x (- 1.0 y)) (if (<= x 1.0) y (* x (- y)))))
assert(x < y);
double code(double x, double y) {
double tmp;
if (x <= -2e-49) {
tmp = x * (1.0 - y);
} else if (x <= 1.0) {
tmp = y;
} else {
tmp = x * -y;
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2d-49)) then
tmp = x * (1.0d0 - y)
else if (x <= 1.0d0) then
tmp = y
else
tmp = x * -y
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if (x <= -2e-49) {
tmp = x * (1.0 - y);
} else if (x <= 1.0) {
tmp = y;
} else {
tmp = x * -y;
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if x <= -2e-49: tmp = x * (1.0 - y) elif x <= 1.0: tmp = y else: tmp = x * -y return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (x <= -2e-49) tmp = Float64(x * Float64(1.0 - y)); elseif (x <= 1.0) tmp = y; else tmp = Float64(x * Float64(-y)); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if (x <= -2e-49)
tmp = x * (1.0 - y);
elseif (x <= 1.0)
tmp = y;
else
tmp = x * -y;
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[x, -2e-49], N[(x * N[(1.0 - y), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.0], y, N[(x * (-y)), $MachinePrecision]]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2 \cdot 10^{-49}:\\
\;\;\;\;x \cdot \left(1 - y\right)\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(-y\right)\\
\end{array}
\end{array}
if x < -1.99999999999999987e-49Initial program 99.9%
Taylor expanded in x around inf 88.8%
if -1.99999999999999987e-49 < x < 1Initial program 100.0%
Taylor expanded in x around 0 82.6%
if 1 < x Initial program 100.0%
Taylor expanded in x around inf 99.6%
Taylor expanded in y around inf 35.8%
mul-1-neg35.8%
distribute-rgt-neg-out35.8%
Simplified35.8%
Final simplification71.6%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= x -2e-49) (* x (- 1.0 y)) (- y (* x y))))
assert(x < y);
double code(double x, double y) {
double tmp;
if (x <= -2e-49) {
tmp = x * (1.0 - y);
} else {
tmp = y - (x * y);
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2d-49)) then
tmp = x * (1.0d0 - y)
else
tmp = y - (x * y)
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if (x <= -2e-49) {
tmp = x * (1.0 - y);
} else {
tmp = y - (x * y);
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if x <= -2e-49: tmp = x * (1.0 - y) else: tmp = y - (x * y) return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (x <= -2e-49) tmp = Float64(x * Float64(1.0 - y)); else tmp = Float64(y - Float64(x * y)); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if (x <= -2e-49)
tmp = x * (1.0 - y);
else
tmp = y - (x * y);
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[x, -2e-49], N[(x * N[(1.0 - y), $MachinePrecision]), $MachinePrecision], N[(y - N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2 \cdot 10^{-49}:\\
\;\;\;\;x \cdot \left(1 - y\right)\\
\mathbf{else}:\\
\;\;\;\;y - x \cdot y\\
\end{array}
\end{array}
if x < -1.99999999999999987e-49Initial program 99.9%
Taylor expanded in x around inf 88.8%
if -1.99999999999999987e-49 < x Initial program 100.0%
Taylor expanded in y around inf 66.9%
distribute-lft-out--66.9%
*-rgt-identity66.9%
Simplified66.9%
Final simplification71.8%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (- (+ x y) (* x y)))
assert(x < y);
double code(double x, double y) {
return (x + y) - (x * y);
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) - (x * y)
end function
assert x < y;
public static double code(double x, double y) {
return (x + y) - (x * y);
}
[x, y] = sort([x, y]) def code(x, y): return (x + y) - (x * y)
x, y = sort([x, y]) function code(x, y) return Float64(Float64(x + y) - Float64(x * y)) end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y)
tmp = (x + y) - (x * y);
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := N[(N[(x + y), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\left(x + y\right) - x \cdot y
\end{array}
Initial program 100.0%
Final simplification100.0%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= y -1.0) (* x (- y)) (if (<= y 1.05e-54) x y)))
assert(x < y);
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x * -y;
} else if (y <= 1.05e-54) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x * -y
else if (y <= 1.05d-54) then
tmp = x
else
tmp = y
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x * -y;
} else if (y <= 1.05e-54) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if y <= -1.0: tmp = x * -y elif y <= 1.05e-54: tmp = x else: tmp = y return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(x * Float64(-y)); elseif (y <= 1.05e-54) tmp = x; else tmp = y; end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if (y <= -1.0)
tmp = x * -y;
elseif (y <= 1.05e-54)
tmp = x;
else
tmp = y;
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[y, -1.0], N[(x * (-y)), $MachinePrecision], If[LessEqual[y, 1.05e-54], x, y]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{elif}\;y \leq 1.05 \cdot 10^{-54}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if y < -1Initial program 99.9%
Taylor expanded in x around inf 41.0%
Taylor expanded in y around inf 41.0%
mul-1-neg41.0%
distribute-rgt-neg-out41.0%
Simplified41.0%
if -1 < y < 1.05e-54Initial program 100.0%
Taylor expanded in y around 0 71.4%
if 1.05e-54 < y Initial program 100.0%
Taylor expanded in x around 0 55.9%
Final simplification59.3%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= x -4.4e-49) x y))
assert(x < y);
double code(double x, double y) {
double tmp;
if (x <= -4.4e-49) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-4.4d-49)) then
tmp = x
else
tmp = y
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if (x <= -4.4e-49) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if x <= -4.4e-49: tmp = x else: tmp = y return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (x <= -4.4e-49) tmp = x; else tmp = y; end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if (x <= -4.4e-49)
tmp = x;
else
tmp = y;
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[x, -4.4e-49], x, y]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.4 \cdot 10^{-49}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if x < -4.3999999999999998e-49Initial program 99.9%
Taylor expanded in y around 0 43.3%
if -4.3999999999999998e-49 < x Initial program 100.0%
Taylor expanded in x around 0 54.9%
Final simplification52.2%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 x)
assert(x < y);
double code(double x, double y) {
return x;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
assert x < y;
public static double code(double x, double y) {
return x;
}
[x, y] = sort([x, y]) def code(x, y): return x
x, y = sort([x, y]) function code(x, y) return x end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y)
tmp = x;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := x
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0 37.6%
Final simplification37.6%
herbie shell --seed 2023275
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, A"
:precision binary64
(- (+ x y) (* x y)))