
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma x (- y z) z))
double code(double x, double y, double z) {
return fma(x, (y - z), z);
}
function code(x, y, z) return fma(x, Float64(y - z), z) end
code[x_, y_, z_] := N[(x * N[(y - z), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, y - z, z\right)
\end{array}
Initial program 98.0%
*-commutative98.0%
distribute-lft-out--98.0%
*-rgt-identity98.0%
cancel-sign-sub-inv98.0%
+-commutative98.0%
associate-+r+98.0%
*-commutative98.0%
distribute-rgt-out100.0%
+-commutative100.0%
fma-def100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* z (- x))))
(if (<= x -1.55e+269)
t_0
(if (<= x -7.5e+230)
(* x y)
(if (<= x -8e+152)
t_0
(if (<= x -1.3e-22)
(* x y)
(if (<= x 5.5e-28) z (if (<= x 4.6e+57) (* x y) t_0))))))))
double code(double x, double y, double z) {
double t_0 = z * -x;
double tmp;
if (x <= -1.55e+269) {
tmp = t_0;
} else if (x <= -7.5e+230) {
tmp = x * y;
} else if (x <= -8e+152) {
tmp = t_0;
} else if (x <= -1.3e-22) {
tmp = x * y;
} else if (x <= 5.5e-28) {
tmp = z;
} else if (x <= 4.6e+57) {
tmp = x * y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * -x
if (x <= (-1.55d+269)) then
tmp = t_0
else if (x <= (-7.5d+230)) then
tmp = x * y
else if (x <= (-8d+152)) then
tmp = t_0
else if (x <= (-1.3d-22)) then
tmp = x * y
else if (x <= 5.5d-28) then
tmp = z
else if (x <= 4.6d+57) then
tmp = x * y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * -x;
double tmp;
if (x <= -1.55e+269) {
tmp = t_0;
} else if (x <= -7.5e+230) {
tmp = x * y;
} else if (x <= -8e+152) {
tmp = t_0;
} else if (x <= -1.3e-22) {
tmp = x * y;
} else if (x <= 5.5e-28) {
tmp = z;
} else if (x <= 4.6e+57) {
tmp = x * y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z * -x tmp = 0 if x <= -1.55e+269: tmp = t_0 elif x <= -7.5e+230: tmp = x * y elif x <= -8e+152: tmp = t_0 elif x <= -1.3e-22: tmp = x * y elif x <= 5.5e-28: tmp = z elif x <= 4.6e+57: tmp = x * y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(-x)) tmp = 0.0 if (x <= -1.55e+269) tmp = t_0; elseif (x <= -7.5e+230) tmp = Float64(x * y); elseif (x <= -8e+152) tmp = t_0; elseif (x <= -1.3e-22) tmp = Float64(x * y); elseif (x <= 5.5e-28) tmp = z; elseif (x <= 4.6e+57) tmp = Float64(x * y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * -x; tmp = 0.0; if (x <= -1.55e+269) tmp = t_0; elseif (x <= -7.5e+230) tmp = x * y; elseif (x <= -8e+152) tmp = t_0; elseif (x <= -1.3e-22) tmp = x * y; elseif (x <= 5.5e-28) tmp = z; elseif (x <= 4.6e+57) tmp = x * y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * (-x)), $MachinePrecision]}, If[LessEqual[x, -1.55e+269], t$95$0, If[LessEqual[x, -7.5e+230], N[(x * y), $MachinePrecision], If[LessEqual[x, -8e+152], t$95$0, If[LessEqual[x, -1.3e-22], N[(x * y), $MachinePrecision], If[LessEqual[x, 5.5e-28], z, If[LessEqual[x, 4.6e+57], N[(x * y), $MachinePrecision], t$95$0]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(-x\right)\\
\mathbf{if}\;x \leq -1.55 \cdot 10^{+269}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq -7.5 \cdot 10^{+230}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq -8 \cdot 10^{+152}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq -1.3 \cdot 10^{-22}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 5.5 \cdot 10^{-28}:\\
\;\;\;\;z\\
\mathbf{elif}\;x \leq 4.6 \cdot 10^{+57}:\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if x < -1.55000000000000001e269 or -7.5000000000000004e230 < x < -8.0000000000000004e152 or 4.5999999999999998e57 < x Initial program 95.9%
Taylor expanded in x around inf 100.0%
neg-mul-1100.0%
sub-neg100.0%
Simplified100.0%
Taylor expanded in y around 0 72.0%
associate-*r*72.0%
mul-1-neg72.0%
Simplified72.0%
if -1.55000000000000001e269 < x < -7.5000000000000004e230 or -8.0000000000000004e152 < x < -1.3e-22 or 5.49999999999999967e-28 < x < 4.5999999999999998e57Initial program 96.9%
Taylor expanded in y around inf 71.6%
if -1.3e-22 < x < 5.49999999999999967e-28Initial program 100.0%
Taylor expanded in x around 0 74.3%
Final simplification72.9%
(FPCore (x y z) :precision binary64 (if (or (<= x -3.7e-26) (not (<= x 6e-28))) (* x (- y z)) z))
double code(double x, double y, double z) {
double tmp;
if ((x <= -3.7e-26) || !(x <= 6e-28)) {
tmp = x * (y - z);
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-3.7d-26)) .or. (.not. (x <= 6d-28))) then
tmp = x * (y - z)
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -3.7e-26) || !(x <= 6e-28)) {
tmp = x * (y - z);
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -3.7e-26) or not (x <= 6e-28): tmp = x * (y - z) else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -3.7e-26) || !(x <= 6e-28)) tmp = Float64(x * Float64(y - z)); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -3.7e-26) || ~((x <= 6e-28))) tmp = x * (y - z); else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -3.7e-26], N[Not[LessEqual[x, 6e-28]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.7 \cdot 10^{-26} \lor \neg \left(x \leq 6 \cdot 10^{-28}\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if x < -3.6999999999999999e-26 or 6.00000000000000005e-28 < x Initial program 96.4%
Taylor expanded in x around inf 96.5%
neg-mul-196.5%
sub-neg96.5%
Simplified96.5%
if -3.6999999999999999e-26 < x < 6.00000000000000005e-28Initial program 100.0%
Taylor expanded in x around 0 74.6%
Final simplification86.8%
(FPCore (x y z) :precision binary64 (if (or (<= x -5.3) (not (<= x 7.5e-20))) (* x (- y z)) (+ z (* x y))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -5.3) || !(x <= 7.5e-20)) {
tmp = x * (y - z);
} else {
tmp = z + (x * y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-5.3d0)) .or. (.not. (x <= 7.5d-20))) then
tmp = x * (y - z)
else
tmp = z + (x * y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -5.3) || !(x <= 7.5e-20)) {
tmp = x * (y - z);
} else {
tmp = z + (x * y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -5.3) or not (x <= 7.5e-20): tmp = x * (y - z) else: tmp = z + (x * y) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -5.3) || !(x <= 7.5e-20)) tmp = Float64(x * Float64(y - z)); else tmp = Float64(z + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -5.3) || ~((x <= 7.5e-20))) tmp = x * (y - z); else tmp = z + (x * y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -5.3], N[Not[LessEqual[x, 7.5e-20]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], N[(z + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.3 \lor \neg \left(x \leq 7.5 \cdot 10^{-20}\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z + x \cdot y\\
\end{array}
\end{array}
if x < -5.29999999999999982 or 7.49999999999999981e-20 < x Initial program 96.0%
Taylor expanded in x around inf 99.2%
neg-mul-199.2%
sub-neg99.2%
Simplified99.2%
if -5.29999999999999982 < x < 7.49999999999999981e-20Initial program 100.0%
*-commutative100.0%
distribute-lft-out--100.0%
*-rgt-identity100.0%
cancel-sign-sub-inv100.0%
+-commutative100.0%
associate-+r+100.0%
*-commutative100.0%
distribute-rgt-out100.0%
+-commutative100.0%
fma-def100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
fma-udef100.0%
Applied egg-rr100.0%
Taylor expanded in y around inf 99.0%
Final simplification99.1%
(FPCore (x y z) :precision binary64 (if (<= x -1.45e-22) (* x y) (if (<= x 4.5e-28) z (* x y))))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.45e-22) {
tmp = x * y;
} else if (x <= 4.5e-28) {
tmp = z;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.45d-22)) then
tmp = x * y
else if (x <= 4.5d-28) then
tmp = z
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.45e-22) {
tmp = x * y;
} else if (x <= 4.5e-28) {
tmp = z;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.45e-22: tmp = x * y elif x <= 4.5e-28: tmp = z else: tmp = x * y return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.45e-22) tmp = Float64(x * y); elseif (x <= 4.5e-28) tmp = z; else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.45e-22) tmp = x * y; elseif (x <= 4.5e-28) tmp = z; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.45e-22], N[(x * y), $MachinePrecision], If[LessEqual[x, 4.5e-28], z, N[(x * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.45 \cdot 10^{-22}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 4.5 \cdot 10^{-28}:\\
\;\;\;\;z\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if x < -1.4500000000000001e-22 or 4.4999999999999998e-28 < x Initial program 96.4%
Taylor expanded in y around inf 51.5%
if -1.4500000000000001e-22 < x < 4.4999999999999998e-28Initial program 100.0%
Taylor expanded in x around 0 74.3%
Final simplification61.8%
(FPCore (x y z) :precision binary64 (+ z (* x (- y z))))
double code(double x, double y, double z) {
return z + (x * (y - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z + (x * (y - z))
end function
public static double code(double x, double y, double z) {
return z + (x * (y - z));
}
def code(x, y, z): return z + (x * (y - z))
function code(x, y, z) return Float64(z + Float64(x * Float64(y - z))) end
function tmp = code(x, y, z) tmp = z + (x * (y - z)); end
code[x_, y_, z_] := N[(z + N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z + x \cdot \left(y - z\right)
\end{array}
Initial program 98.0%
*-commutative98.0%
distribute-lft-out--98.0%
*-rgt-identity98.0%
cancel-sign-sub-inv98.0%
+-commutative98.0%
associate-+r+98.0%
*-commutative98.0%
distribute-rgt-out100.0%
+-commutative100.0%
fma-def100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
fma-udef100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 98.0%
Taylor expanded in x around 0 35.8%
Final simplification35.8%
herbie shell --seed 2023275
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:$crender from diagrams-rasterific-1.3.1.3"
:precision binary64
(+ (* x y) (* (- 1.0 x) z)))