
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- x 1.0) z)))
double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((x - 1.0d0) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
def code(x, y, z): return (x * y) + ((x - 1.0) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(x - 1.0) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((x - 1.0) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(x - 1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(x - 1\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- x 1.0) z)))
double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((x - 1.0d0) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
def code(x, y, z): return (x * y) + ((x - 1.0) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(x - 1.0) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((x - 1.0) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(x - 1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(x - 1\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma x (+ y z) (- z)))
double code(double x, double y, double z) {
return fma(x, (y + z), -z);
}
function code(x, y, z) return fma(x, Float64(y + z), Float64(-z)) end
code[x_, y_, z_] := N[(x * N[(y + z), $MachinePrecision] + (-z)), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, y + z, -z\right)
\end{array}
Initial program 98.4%
*-commutative98.4%
sub-neg98.4%
distribute-rgt-in98.4%
metadata-eval98.4%
neg-mul-198.4%
associate-+r+98.4%
distribute-lft-out100.0%
fma-def100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (<= x -2.3e+148)
(* x z)
(if (<= x -2.35e-27)
(* x y)
(if (<= x 6e-28) (- z) (if (<= x 9.2e+55) (* x y) (* x z))))))
double code(double x, double y, double z) {
double tmp;
if (x <= -2.3e+148) {
tmp = x * z;
} else if (x <= -2.35e-27) {
tmp = x * y;
} else if (x <= 6e-28) {
tmp = -z;
} else if (x <= 9.2e+55) {
tmp = x * y;
} else {
tmp = x * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-2.3d+148)) then
tmp = x * z
else if (x <= (-2.35d-27)) then
tmp = x * y
else if (x <= 6d-28) then
tmp = -z
else if (x <= 9.2d+55) then
tmp = x * y
else
tmp = x * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -2.3e+148) {
tmp = x * z;
} else if (x <= -2.35e-27) {
tmp = x * y;
} else if (x <= 6e-28) {
tmp = -z;
} else if (x <= 9.2e+55) {
tmp = x * y;
} else {
tmp = x * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -2.3e+148: tmp = x * z elif x <= -2.35e-27: tmp = x * y elif x <= 6e-28: tmp = -z elif x <= 9.2e+55: tmp = x * y else: tmp = x * z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -2.3e+148) tmp = Float64(x * z); elseif (x <= -2.35e-27) tmp = Float64(x * y); elseif (x <= 6e-28) tmp = Float64(-z); elseif (x <= 9.2e+55) tmp = Float64(x * y); else tmp = Float64(x * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -2.3e+148) tmp = x * z; elseif (x <= -2.35e-27) tmp = x * y; elseif (x <= 6e-28) tmp = -z; elseif (x <= 9.2e+55) tmp = x * y; else tmp = x * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -2.3e+148], N[(x * z), $MachinePrecision], If[LessEqual[x, -2.35e-27], N[(x * y), $MachinePrecision], If[LessEqual[x, 6e-28], (-z), If[LessEqual[x, 9.2e+55], N[(x * y), $MachinePrecision], N[(x * z), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.3 \cdot 10^{+148}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq -2.35 \cdot 10^{-27}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 6 \cdot 10^{-28}:\\
\;\;\;\;-z\\
\mathbf{elif}\;x \leq 9.2 \cdot 10^{+55}:\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot z\\
\end{array}
\end{array}
if x < -2.3000000000000001e148 or 9.1999999999999995e55 < x Initial program 96.5%
Taylor expanded in x around inf 100.0%
+-commutative100.0%
Simplified100.0%
+-commutative100.0%
*-commutative100.0%
+-commutative100.0%
flip-+88.7%
associate-*l/81.2%
Applied egg-rr81.2%
Taylor expanded in z around inf 66.2%
*-commutative66.2%
Simplified66.2%
if -2.3000000000000001e148 < x < -2.35000000000000016e-27 or 6.00000000000000005e-28 < x < 9.1999999999999995e55Initial program 98.2%
Taylor expanded in y around inf 71.6%
if -2.35000000000000016e-27 < x < 6.00000000000000005e-28Initial program 100.0%
Taylor expanded in x around 0 74.5%
mul-1-neg74.5%
Simplified74.5%
Final simplification71.0%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.62e-26) (not (<= x 6e-28))) (* x (+ y z)) (- z)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.62e-26) || !(x <= 6e-28)) {
tmp = x * (y + z);
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.62d-26)) .or. (.not. (x <= 6d-28))) then
tmp = x * (y + z)
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.62e-26) || !(x <= 6e-28)) {
tmp = x * (y + z);
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.62e-26) or not (x <= 6e-28): tmp = x * (y + z) else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.62e-26) || !(x <= 6e-28)) tmp = Float64(x * Float64(y + z)); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.62e-26) || ~((x <= 6e-28))) tmp = x * (y + z); else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.62e-26], N[Not[LessEqual[x, 6e-28]], $MachinePrecision]], N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision], (-z)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.62 \cdot 10^{-26} \lor \neg \left(x \leq 6 \cdot 10^{-28}\right):\\
\;\;\;\;x \cdot \left(y + z\right)\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if x < -1.62e-26 or 6.00000000000000005e-28 < x Initial program 97.2%
Taylor expanded in x around inf 96.5%
+-commutative96.5%
Simplified96.5%
if -1.62e-26 < x < 6.00000000000000005e-28Initial program 100.0%
Taylor expanded in x around 0 74.5%
mul-1-neg74.5%
Simplified74.5%
Final simplification86.7%
(FPCore (x y z) :precision binary64 (if (or (<= x -5.3) (not (<= x 7.5e-20))) (* x (+ y z)) (- (* x y) z)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -5.3) || !(x <= 7.5e-20)) {
tmp = x * (y + z);
} else {
tmp = (x * y) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-5.3d0)) .or. (.not. (x <= 7.5d-20))) then
tmp = x * (y + z)
else
tmp = (x * y) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -5.3) || !(x <= 7.5e-20)) {
tmp = x * (y + z);
} else {
tmp = (x * y) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -5.3) or not (x <= 7.5e-20): tmp = x * (y + z) else: tmp = (x * y) - z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -5.3) || !(x <= 7.5e-20)) tmp = Float64(x * Float64(y + z)); else tmp = Float64(Float64(x * y) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -5.3) || ~((x <= 7.5e-20))) tmp = x * (y + z); else tmp = (x * y) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -5.3], N[Not[LessEqual[x, 7.5e-20]], $MachinePrecision]], N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision], N[(N[(x * y), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.3 \lor \neg \left(x \leq 7.5 \cdot 10^{-20}\right):\\
\;\;\;\;x \cdot \left(y + z\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot y - z\\
\end{array}
\end{array}
if x < -5.29999999999999982 or 7.49999999999999981e-20 < x Initial program 96.8%
Taylor expanded in x around inf 99.1%
+-commutative99.1%
Simplified99.1%
if -5.29999999999999982 < x < 7.49999999999999981e-20Initial program 100.0%
*-commutative100.0%
sub-neg100.0%
distribute-rgt-in100.0%
metadata-eval100.0%
neg-mul-1100.0%
associate-+r+100.0%
unsub-neg100.0%
+-commutative100.0%
distribute-lft-out100.0%
Simplified100.0%
+-commutative100.0%
flip-+58.3%
associate-*r/58.1%
difference-of-squares58.3%
sub-neg58.3%
add-sqr-sqrt34.0%
sqrt-unprod57.9%
sqr-neg57.9%
sqrt-unprod23.9%
add-sqr-sqrt56.9%
pow256.9%
sub-neg56.9%
add-sqr-sqrt33.0%
sqrt-unprod56.7%
sqr-neg56.7%
sqrt-unprod24.3%
add-sqr-sqrt58.3%
Applied egg-rr58.3%
associate-/l*58.5%
unpow258.5%
associate-/r*99.9%
*-inverses99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around 0 99.0%
Final simplification99.1%
(FPCore (x y z) :precision binary64 (if (<= x -7.5e-28) (* x y) (if (<= x 5.8e-28) (- z) (* x y))))
double code(double x, double y, double z) {
double tmp;
if (x <= -7.5e-28) {
tmp = x * y;
} else if (x <= 5.8e-28) {
tmp = -z;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-7.5d-28)) then
tmp = x * y
else if (x <= 5.8d-28) then
tmp = -z
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -7.5e-28) {
tmp = x * y;
} else if (x <= 5.8e-28) {
tmp = -z;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -7.5e-28: tmp = x * y elif x <= 5.8e-28: tmp = -z else: tmp = x * y return tmp
function code(x, y, z) tmp = 0.0 if (x <= -7.5e-28) tmp = Float64(x * y); elseif (x <= 5.8e-28) tmp = Float64(-z); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -7.5e-28) tmp = x * y; elseif (x <= 5.8e-28) tmp = -z; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -7.5e-28], N[(x * y), $MachinePrecision], If[LessEqual[x, 5.8e-28], (-z), N[(x * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.5 \cdot 10^{-28}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 5.8 \cdot 10^{-28}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if x < -7.5000000000000003e-28 or 5.80000000000000026e-28 < x Initial program 97.2%
Taylor expanded in y around inf 52.5%
if -7.5000000000000003e-28 < x < 5.80000000000000026e-28Initial program 100.0%
Taylor expanded in x around 0 74.5%
mul-1-neg74.5%
Simplified74.5%
Final simplification62.3%
(FPCore (x y z) :precision binary64 (- (* x (+ y z)) z))
double code(double x, double y, double z) {
return (x * (y + z)) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y + z)) - z
end function
public static double code(double x, double y, double z) {
return (x * (y + z)) - z;
}
def code(x, y, z): return (x * (y + z)) - z
function code(x, y, z) return Float64(Float64(x * Float64(y + z)) - z) end
function tmp = code(x, y, z) tmp = (x * (y + z)) - z; end
code[x_, y_, z_] := N[(N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(y + z\right) - z
\end{array}
Initial program 98.4%
*-commutative98.4%
sub-neg98.4%
distribute-rgt-in98.4%
metadata-eval98.4%
neg-mul-198.4%
associate-+r+98.4%
unsub-neg98.4%
+-commutative98.4%
distribute-lft-out100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (- z))
double code(double x, double y, double z) {
return -z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z
end function
public static double code(double x, double y, double z) {
return -z;
}
def code(x, y, z): return -z
function code(x, y, z) return Float64(-z) end
function tmp = code(x, y, z) tmp = -z; end
code[x_, y_, z_] := (-z)
\begin{array}{l}
\\
-z
\end{array}
Initial program 98.4%
Taylor expanded in x around 0 36.0%
mul-1-neg36.0%
Simplified36.0%
Final simplification36.0%
herbie shell --seed 2023275
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1.0) z)))