
(FPCore (x y) :precision binary64 (* 2.0 (- (* x x) (* x y))))
double code(double x, double y) {
return 2.0 * ((x * x) - (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 2.0d0 * ((x * x) - (x * y))
end function
public static double code(double x, double y) {
return 2.0 * ((x * x) - (x * y));
}
def code(x, y): return 2.0 * ((x * x) - (x * y))
function code(x, y) return Float64(2.0 * Float64(Float64(x * x) - Float64(x * y))) end
function tmp = code(x, y) tmp = 2.0 * ((x * x) - (x * y)); end
code[x_, y_] := N[(2.0 * N[(N[(x * x), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(x \cdot x - x \cdot y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* 2.0 (- (* x x) (* x y))))
double code(double x, double y) {
return 2.0 * ((x * x) - (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 2.0d0 * ((x * x) - (x * y))
end function
public static double code(double x, double y) {
return 2.0 * ((x * x) - (x * y));
}
def code(x, y): return 2.0 * ((x * x) - (x * y))
function code(x, y) return Float64(2.0 * Float64(Float64(x * x) - Float64(x * y))) end
function tmp = code(x, y) tmp = 2.0 * ((x * x) - (x * y)); end
code[x_, y_] := N[(2.0 * N[(N[(x * x), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(x \cdot x - x \cdot y\right)
\end{array}
(FPCore (x y) :precision binary64 (* (* x 2.0) (- x y)))
double code(double x, double y) {
return (x * 2.0) * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 2.0d0) * (x - y)
end function
public static double code(double x, double y) {
return (x * 2.0) * (x - y);
}
def code(x, y): return (x * 2.0) * (x - y)
function code(x, y) return Float64(Float64(x * 2.0) * Float64(x - y)) end
function tmp = code(x, y) tmp = (x * 2.0) * (x - y); end
code[x_, y_] := N[(N[(x * 2.0), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2\right) \cdot \left(x - y\right)
\end{array}
Initial program 96.9%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around 0 96.9%
metadata-eval96.9%
distribute-lft-neg-in96.9%
associate-*l*96.5%
distribute-rgt-neg-out96.5%
unpow296.5%
associate-*l*96.5%
distribute-lft-out100.0%
*-commutative100.0%
+-commutative100.0%
sub-neg100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= y -7e-37) (not (<= y 3.1e-21))) (* -2.0 (* x y)) (* x (* x 2.0))))
double code(double x, double y) {
double tmp;
if ((y <= -7e-37) || !(y <= 3.1e-21)) {
tmp = -2.0 * (x * y);
} else {
tmp = x * (x * 2.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-7d-37)) .or. (.not. (y <= 3.1d-21))) then
tmp = (-2.0d0) * (x * y)
else
tmp = x * (x * 2.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -7e-37) || !(y <= 3.1e-21)) {
tmp = -2.0 * (x * y);
} else {
tmp = x * (x * 2.0);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -7e-37) or not (y <= 3.1e-21): tmp = -2.0 * (x * y) else: tmp = x * (x * 2.0) return tmp
function code(x, y) tmp = 0.0 if ((y <= -7e-37) || !(y <= 3.1e-21)) tmp = Float64(-2.0 * Float64(x * y)); else tmp = Float64(x * Float64(x * 2.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -7e-37) || ~((y <= 3.1e-21))) tmp = -2.0 * (x * y); else tmp = x * (x * 2.0); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -7e-37], N[Not[LessEqual[y, 3.1e-21]], $MachinePrecision]], N[(-2.0 * N[(x * y), $MachinePrecision]), $MachinePrecision], N[(x * N[(x * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7 \cdot 10^{-37} \lor \neg \left(y \leq 3.1 \cdot 10^{-21}\right):\\
\;\;\;\;-2 \cdot \left(x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(x \cdot 2\right)\\
\end{array}
\end{array}
if y < -7.0000000000000003e-37 or 3.0999999999999998e-21 < y Initial program 94.2%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around 0 82.6%
if -7.0000000000000003e-37 < y < 3.0999999999999998e-21Initial program 100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around inf 90.4%
unpow290.4%
*-commutative90.4%
associate-*r*90.4%
Simplified90.4%
Final simplification86.2%
(FPCore (x y) :precision binary64 (* 2.0 (* x (- x y))))
double code(double x, double y) {
return 2.0 * (x * (x - y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 2.0d0 * (x * (x - y))
end function
public static double code(double x, double y) {
return 2.0 * (x * (x - y));
}
def code(x, y): return 2.0 * (x * (x - y))
function code(x, y) return Float64(2.0 * Float64(x * Float64(x - y))) end
function tmp = code(x, y) tmp = 2.0 * (x * (x - y)); end
code[x_, y_] := N[(2.0 * N[(x * N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(x \cdot \left(x - y\right)\right)
\end{array}
Initial program 96.9%
distribute-lft-out--100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (* -2.0 (* x y)))
double code(double x, double y) {
return -2.0 * (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (-2.0d0) * (x * y)
end function
public static double code(double x, double y) {
return -2.0 * (x * y);
}
def code(x, y): return -2.0 * (x * y)
function code(x, y) return Float64(-2.0 * Float64(x * y)) end
function tmp = code(x, y) tmp = -2.0 * (x * y); end
code[x_, y_] := N[(-2.0 * N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-2 \cdot \left(x \cdot y\right)
\end{array}
Initial program 96.9%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around 0 58.9%
Final simplification58.9%
(FPCore (x y) :precision binary64 (* (* x 2.0) (- x y)))
double code(double x, double y) {
return (x * 2.0) * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 2.0d0) * (x - y)
end function
public static double code(double x, double y) {
return (x * 2.0) * (x - y);
}
def code(x, y): return (x * 2.0) * (x - y)
function code(x, y) return Float64(Float64(x * 2.0) * Float64(x - y)) end
function tmp = code(x, y) tmp = (x * 2.0) * (x - y); end
code[x_, y_] := N[(N[(x * 2.0), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2\right) \cdot \left(x - y\right)
\end{array}
herbie shell --seed 2023275
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(* (* x 2.0) (- x y))
(* 2.0 (- (* x x) (* x y))))