
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt x) (sqrt (+ 1.0 x)))))
double code(double x) {
return 1.0 / (sqrt(x) + sqrt((1.0 + x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt(x) + sqrt((1.0d0 + x)))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt(x) + Math.sqrt((1.0 + x)));
}
def code(x): return 1.0 / (math.sqrt(x) + math.sqrt((1.0 + x)))
function code(x) return Float64(1.0 / Float64(sqrt(x) + sqrt(Float64(1.0 + x)))) end
function tmp = code(x) tmp = 1.0 / (sqrt(x) + sqrt((1.0 + x))); end
code[x_] := N[(1.0 / N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x} + \sqrt{1 + x}}
\end{array}
Initial program 51.1%
flip--51.2%
div-inv51.2%
add-sqr-sqrt51.3%
add-sqr-sqrt51.5%
Applied egg-rr51.5%
associate-*r/51.5%
*-rgt-identity51.5%
remove-double-neg51.5%
sub-neg51.5%
div-sub51.1%
rem-square-sqrt51.1%
sqr-neg51.1%
div-sub51.3%
+-commutative51.3%
sqr-neg51.3%
rem-square-sqrt51.5%
associate--l+99.7%
+-inverses99.7%
metadata-eval99.7%
sub-neg99.7%
remove-double-neg99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x) :precision binary64 (let* ((t_0 (- (sqrt (+ 1.0 x)) (sqrt x)))) (if (<= t_0 5e-6) (* 0.5 (sqrt (/ 1.0 x))) t_0)))
double code(double x) {
double t_0 = sqrt((1.0 + x)) - sqrt(x);
double tmp;
if (t_0 <= 5e-6) {
tmp = 0.5 * sqrt((1.0 / x));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((1.0d0 + x)) - sqrt(x)
if (t_0 <= 5d-6) then
tmp = 0.5d0 * sqrt((1.0d0 / x))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = Math.sqrt((1.0 + x)) - Math.sqrt(x);
double tmp;
if (t_0 <= 5e-6) {
tmp = 0.5 * Math.sqrt((1.0 / x));
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = math.sqrt((1.0 + x)) - math.sqrt(x) tmp = 0 if t_0 <= 5e-6: tmp = 0.5 * math.sqrt((1.0 / x)) else: tmp = t_0 return tmp
function code(x) t_0 = Float64(sqrt(Float64(1.0 + x)) - sqrt(x)) tmp = 0.0 if (t_0 <= 5e-6) tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = sqrt((1.0 + x)) - sqrt(x); tmp = 0.0; if (t_0 <= 5e-6) tmp = 0.5 * sqrt((1.0 / x)); else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 5e-6], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{1 + x} - \sqrt{x}\\
\mathbf{if}\;t_0 \leq 5 \cdot 10^{-6}:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 x 1)) (sqrt.f64 x)) < 5.00000000000000041e-6Initial program 4.2%
flip--4.2%
div-inv4.2%
add-sqr-sqrt4.6%
add-sqr-sqrt4.6%
Applied egg-rr4.6%
associate-*r/4.6%
*-rgt-identity4.6%
remove-double-neg4.6%
sub-neg4.6%
div-sub4.2%
rem-square-sqrt4.2%
sqr-neg4.2%
div-sub4.6%
+-commutative4.6%
sqr-neg4.6%
rem-square-sqrt4.6%
associate--l+99.6%
+-inverses99.6%
metadata-eval99.6%
sub-neg99.6%
remove-double-neg99.6%
Simplified99.6%
Applied egg-rr50.6%
Taylor expanded in x around inf 99.7%
if 5.00000000000000041e-6 < (-.f64 (sqrt.f64 (+.f64 x 1)) (sqrt.f64 x)) Initial program 99.6%
Final simplification99.6%
(FPCore (x) :precision binary64 (if (<= x 2.2) (/ 1.0 (+ (sqrt x) (+ 1.0 (* x (+ 0.5 (* x -0.125)))))) (* 0.5 (sqrt (/ 1.0 x)))))
double code(double x) {
double tmp;
if (x <= 2.2) {
tmp = 1.0 / (sqrt(x) + (1.0 + (x * (0.5 + (x * -0.125)))));
} else {
tmp = 0.5 * sqrt((1.0 / x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 2.2d0) then
tmp = 1.0d0 / (sqrt(x) + (1.0d0 + (x * (0.5d0 + (x * (-0.125d0))))))
else
tmp = 0.5d0 * sqrt((1.0d0 / x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 2.2) {
tmp = 1.0 / (Math.sqrt(x) + (1.0 + (x * (0.5 + (x * -0.125)))));
} else {
tmp = 0.5 * Math.sqrt((1.0 / x));
}
return tmp;
}
def code(x): tmp = 0 if x <= 2.2: tmp = 1.0 / (math.sqrt(x) + (1.0 + (x * (0.5 + (x * -0.125))))) else: tmp = 0.5 * math.sqrt((1.0 / x)) return tmp
function code(x) tmp = 0.0 if (x <= 2.2) tmp = Float64(1.0 / Float64(sqrt(x) + Float64(1.0 + Float64(x * Float64(0.5 + Float64(x * -0.125)))))); else tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 2.2) tmp = 1.0 / (sqrt(x) + (1.0 + (x * (0.5 + (x * -0.125))))); else tmp = 0.5 * sqrt((1.0 / x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 2.2], N[(1.0 / N[(N[Sqrt[x], $MachinePrecision] + N[(1.0 + N[(x * N[(0.5 + N[(x * -0.125), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 2.2:\\
\;\;\;\;\frac{1}{\sqrt{x} + \left(1 + x \cdot \left(0.5 + x \cdot -0.125\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\end{array}
\end{array}
if x < 2.2000000000000002Initial program 100.0%
flip--99.9%
div-inv99.9%
add-sqr-sqrt100.0%
add-sqr-sqrt100.0%
Applied egg-rr100.0%
associate-*r/100.0%
*-rgt-identity100.0%
remove-double-neg100.0%
sub-neg100.0%
div-sub99.9%
rem-square-sqrt99.9%
sqr-neg99.9%
div-sub100.0%
+-commutative100.0%
sqr-neg100.0%
rem-square-sqrt100.0%
associate--l+99.9%
+-inverses99.9%
metadata-eval99.9%
sub-neg99.9%
remove-double-neg99.9%
Simplified99.9%
Taylor expanded in x around 0 99.4%
+-commutative99.4%
*-commutative99.4%
*-commutative99.4%
unpow299.4%
associate-*l*99.4%
distribute-lft-out99.4%
Simplified99.4%
if 2.2000000000000002 < x Initial program 5.3%
flip--5.4%
div-inv5.4%
add-sqr-sqrt5.6%
add-sqr-sqrt6.0%
Applied egg-rr6.0%
associate-*r/6.0%
*-rgt-identity6.0%
remove-double-neg6.0%
sub-neg6.0%
div-sub5.3%
rem-square-sqrt5.3%
sqr-neg5.3%
div-sub5.6%
+-commutative5.6%
sqr-neg5.6%
rem-square-sqrt6.0%
associate--l+99.6%
+-inverses99.6%
metadata-eval99.6%
sub-neg99.6%
remove-double-neg99.6%
Simplified99.6%
Applied egg-rr51.4%
Taylor expanded in x around inf 98.8%
Final simplification99.1%
(FPCore (x) :precision binary64 (if (<= x 2.2) (/ 1.0 (+ 1.0 (+ (sqrt x) (* x (+ 0.5 (* x -0.125)))))) (* 0.5 (sqrt (/ 1.0 x)))))
double code(double x) {
double tmp;
if (x <= 2.2) {
tmp = 1.0 / (1.0 + (sqrt(x) + (x * (0.5 + (x * -0.125)))));
} else {
tmp = 0.5 * sqrt((1.0 / x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 2.2d0) then
tmp = 1.0d0 / (1.0d0 + (sqrt(x) + (x * (0.5d0 + (x * (-0.125d0))))))
else
tmp = 0.5d0 * sqrt((1.0d0 / x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 2.2) {
tmp = 1.0 / (1.0 + (Math.sqrt(x) + (x * (0.5 + (x * -0.125)))));
} else {
tmp = 0.5 * Math.sqrt((1.0 / x));
}
return tmp;
}
def code(x): tmp = 0 if x <= 2.2: tmp = 1.0 / (1.0 + (math.sqrt(x) + (x * (0.5 + (x * -0.125))))) else: tmp = 0.5 * math.sqrt((1.0 / x)) return tmp
function code(x) tmp = 0.0 if (x <= 2.2) tmp = Float64(1.0 / Float64(1.0 + Float64(sqrt(x) + Float64(x * Float64(0.5 + Float64(x * -0.125)))))); else tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 2.2) tmp = 1.0 / (1.0 + (sqrt(x) + (x * (0.5 + (x * -0.125))))); else tmp = 0.5 * sqrt((1.0 / x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 2.2], N[(1.0 / N[(1.0 + N[(N[Sqrt[x], $MachinePrecision] + N[(x * N[(0.5 + N[(x * -0.125), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 2.2:\\
\;\;\;\;\frac{1}{1 + \left(\sqrt{x} + x \cdot \left(0.5 + x \cdot -0.125\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\end{array}
\end{array}
if x < 2.2000000000000002Initial program 100.0%
flip--99.9%
div-inv99.9%
add-sqr-sqrt100.0%
add-sqr-sqrt100.0%
Applied egg-rr100.0%
associate-*r/100.0%
*-rgt-identity100.0%
remove-double-neg100.0%
sub-neg100.0%
div-sub99.9%
rem-square-sqrt99.9%
sqr-neg99.9%
div-sub100.0%
+-commutative100.0%
sqr-neg100.0%
rem-square-sqrt100.0%
associate--l+99.9%
+-inverses99.9%
metadata-eval99.9%
sub-neg99.9%
remove-double-neg99.9%
Simplified99.9%
Taylor expanded in x around 0 99.4%
+-commutative99.4%
*-commutative99.4%
*-commutative99.4%
unpow299.4%
associate-*l*99.4%
distribute-lft-out99.4%
Simplified99.4%
*-un-lft-identity99.4%
associate-+l+99.4%
Applied egg-rr99.4%
if 2.2000000000000002 < x Initial program 5.3%
flip--5.4%
div-inv5.4%
add-sqr-sqrt5.6%
add-sqr-sqrt6.0%
Applied egg-rr6.0%
associate-*r/6.0%
*-rgt-identity6.0%
remove-double-neg6.0%
sub-neg6.0%
div-sub5.3%
rem-square-sqrt5.3%
sqr-neg5.3%
div-sub5.6%
+-commutative5.6%
sqr-neg5.6%
rem-square-sqrt6.0%
associate--l+99.6%
+-inverses99.6%
metadata-eval99.6%
sub-neg99.6%
remove-double-neg99.6%
Simplified99.6%
Applied egg-rr51.4%
Taylor expanded in x around inf 98.8%
Final simplification99.1%
(FPCore (x) :precision binary64 (if (<= x 1.0) (- (+ 1.0 (* x 0.5)) (sqrt x)) (* 0.5 (sqrt (/ 1.0 x)))))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = (1.0 + (x * 0.5)) - sqrt(x);
} else {
tmp = 0.5 * sqrt((1.0 / x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = (1.0d0 + (x * 0.5d0)) - sqrt(x)
else
tmp = 0.5d0 * sqrt((1.0d0 / x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = (1.0 + (x * 0.5)) - Math.sqrt(x);
} else {
tmp = 0.5 * Math.sqrt((1.0 / x));
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = (1.0 + (x * 0.5)) - math.sqrt(x) else: tmp = 0.5 * math.sqrt((1.0 / x)) return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(Float64(1.0 + Float64(x * 0.5)) - sqrt(x)); else tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = (1.0 + (x * 0.5)) - sqrt(x); else tmp = 0.5 * sqrt((1.0 / x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(N[(1.0 + N[(x * 0.5), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\left(1 + x \cdot 0.5\right) - \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\end{array}
\end{array}
if x < 1Initial program 100.0%
Taylor expanded in x around 0 98.8%
if 1 < x Initial program 5.3%
flip--5.4%
div-inv5.4%
add-sqr-sqrt5.6%
add-sqr-sqrt6.0%
Applied egg-rr6.0%
associate-*r/6.0%
*-rgt-identity6.0%
remove-double-neg6.0%
sub-neg6.0%
div-sub5.3%
rem-square-sqrt5.3%
sqr-neg5.3%
div-sub5.6%
+-commutative5.6%
sqr-neg5.6%
rem-square-sqrt6.0%
associate--l+99.6%
+-inverses99.6%
metadata-eval99.6%
sub-neg99.6%
remove-double-neg99.6%
Simplified99.6%
Applied egg-rr51.4%
Taylor expanded in x around inf 98.8%
Final simplification98.8%
(FPCore (x) :precision binary64 (if (<= x 0.58) (- 1.0 x) (* 0.5 (sqrt (/ 1.0 x)))))
double code(double x) {
double tmp;
if (x <= 0.58) {
tmp = 1.0 - x;
} else {
tmp = 0.5 * sqrt((1.0 / x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.58d0) then
tmp = 1.0d0 - x
else
tmp = 0.5d0 * sqrt((1.0d0 / x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.58) {
tmp = 1.0 - x;
} else {
tmp = 0.5 * Math.sqrt((1.0 / x));
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.58: tmp = 1.0 - x else: tmp = 0.5 * math.sqrt((1.0 / x)) return tmp
function code(x) tmp = 0.0 if (x <= 0.58) tmp = Float64(1.0 - x); else tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.58) tmp = 1.0 - x; else tmp = 0.5 * sqrt((1.0 / x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.58], N[(1.0 - x), $MachinePrecision], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.58:\\
\;\;\;\;1 - x\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\end{array}
\end{array}
if x < 0.57999999999999996Initial program 100.0%
flip--99.9%
div-inv99.9%
add-sqr-sqrt100.0%
add-sqr-sqrt100.0%
Applied egg-rr100.0%
associate-*r/100.0%
*-rgt-identity100.0%
remove-double-neg100.0%
sub-neg100.0%
div-sub99.9%
rem-square-sqrt99.9%
sqr-neg99.9%
div-sub100.0%
+-commutative100.0%
sqr-neg100.0%
rem-square-sqrt100.0%
associate--l+99.9%
+-inverses99.9%
metadata-eval99.9%
sub-neg99.9%
remove-double-neg99.9%
Simplified99.9%
add-sqr-sqrt99.9%
sqrt-unprod99.9%
clear-num99.9%
frac-times99.9%
metadata-eval99.9%
/-rgt-identity99.9%
add-sqr-sqrt99.9%
sqr-neg99.9%
sqrt-unprod0.0%
add-sqr-sqrt95.8%
sub-neg95.8%
difference-of-squares95.8%
add-sqr-sqrt95.8%
add-sqr-sqrt95.8%
associate--l+95.8%
Applied egg-rr95.8%
Taylor expanded in x around 0 95.8%
mul-1-neg95.8%
unsub-neg95.8%
Simplified95.8%
if 0.57999999999999996 < x Initial program 5.3%
flip--5.4%
div-inv5.4%
add-sqr-sqrt5.6%
add-sqr-sqrt6.0%
Applied egg-rr6.0%
associate-*r/6.0%
*-rgt-identity6.0%
remove-double-neg6.0%
sub-neg6.0%
div-sub5.3%
rem-square-sqrt5.3%
sqr-neg5.3%
div-sub5.6%
+-commutative5.6%
sqr-neg5.6%
rem-square-sqrt6.0%
associate--l+99.6%
+-inverses99.6%
metadata-eval99.6%
sub-neg99.6%
remove-double-neg99.6%
Simplified99.6%
Applied egg-rr51.4%
Taylor expanded in x around inf 98.8%
Final simplification97.4%
(FPCore (x) :precision binary64 (if (<= x 1.0) (/ 1.0 (+ 1.0 (sqrt x))) (* 0.5 (sqrt (/ 1.0 x)))))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 1.0 / (1.0 + sqrt(x));
} else {
tmp = 0.5 * sqrt((1.0 / x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = 1.0d0 / (1.0d0 + sqrt(x))
else
tmp = 0.5d0 * sqrt((1.0d0 / x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 1.0 / (1.0 + Math.sqrt(x));
} else {
tmp = 0.5 * Math.sqrt((1.0 / x));
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = 1.0 / (1.0 + math.sqrt(x)) else: tmp = 0.5 * math.sqrt((1.0 / x)) return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(1.0 / Float64(1.0 + sqrt(x))); else tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = 1.0 / (1.0 + sqrt(x)); else tmp = 0.5 * sqrt((1.0 / x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(1.0 / N[(1.0 + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\frac{1}{1 + \sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\end{array}
\end{array}
if x < 1Initial program 100.0%
flip--99.9%
div-inv99.9%
add-sqr-sqrt100.0%
add-sqr-sqrt100.0%
Applied egg-rr100.0%
associate-*r/100.0%
*-rgt-identity100.0%
remove-double-neg100.0%
sub-neg100.0%
div-sub99.9%
rem-square-sqrt99.9%
sqr-neg99.9%
div-sub100.0%
+-commutative100.0%
sqr-neg100.0%
rem-square-sqrt100.0%
associate--l+99.9%
+-inverses99.9%
metadata-eval99.9%
sub-neg99.9%
remove-double-neg99.9%
Simplified99.9%
+-commutative99.9%
add-sqr-sqrt99.9%
fma-def99.9%
pow1/299.9%
metadata-eval99.9%
sqrt-pow199.9%
metadata-eval99.9%
metadata-eval99.9%
pow1/299.9%
metadata-eval99.9%
sqrt-pow199.9%
metadata-eval99.9%
metadata-eval99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 97.6%
if 1 < x Initial program 5.3%
flip--5.4%
div-inv5.4%
add-sqr-sqrt5.6%
add-sqr-sqrt6.0%
Applied egg-rr6.0%
associate-*r/6.0%
*-rgt-identity6.0%
remove-double-neg6.0%
sub-neg6.0%
div-sub5.3%
rem-square-sqrt5.3%
sqr-neg5.3%
div-sub5.6%
+-commutative5.6%
sqr-neg5.6%
rem-square-sqrt6.0%
associate--l+99.6%
+-inverses99.6%
metadata-eval99.6%
sub-neg99.6%
remove-double-neg99.6%
Simplified99.6%
Applied egg-rr51.4%
Taylor expanded in x around inf 98.8%
Final simplification98.2%
(FPCore (x) :precision binary64 (if (<= x 0.75) (- 1.0 x) (sqrt (/ 0.5 x))))
double code(double x) {
double tmp;
if (x <= 0.75) {
tmp = 1.0 - x;
} else {
tmp = sqrt((0.5 / x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.75d0) then
tmp = 1.0d0 - x
else
tmp = sqrt((0.5d0 / x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.75) {
tmp = 1.0 - x;
} else {
tmp = Math.sqrt((0.5 / x));
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.75: tmp = 1.0 - x else: tmp = math.sqrt((0.5 / x)) return tmp
function code(x) tmp = 0.0 if (x <= 0.75) tmp = Float64(1.0 - x); else tmp = sqrt(Float64(0.5 / x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.75) tmp = 1.0 - x; else tmp = sqrt((0.5 / x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.75], N[(1.0 - x), $MachinePrecision], N[Sqrt[N[(0.5 / x), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.75:\\
\;\;\;\;1 - x\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\frac{0.5}{x}}\\
\end{array}
\end{array}
if x < 0.75Initial program 100.0%
flip--99.9%
div-inv99.9%
add-sqr-sqrt100.0%
add-sqr-sqrt100.0%
Applied egg-rr100.0%
associate-*r/100.0%
*-rgt-identity100.0%
remove-double-neg100.0%
sub-neg100.0%
div-sub99.9%
rem-square-sqrt99.9%
sqr-neg99.9%
div-sub100.0%
+-commutative100.0%
sqr-neg100.0%
rem-square-sqrt100.0%
associate--l+99.9%
+-inverses99.9%
metadata-eval99.9%
sub-neg99.9%
remove-double-neg99.9%
Simplified99.9%
add-sqr-sqrt99.9%
sqrt-unprod99.9%
clear-num99.9%
frac-times99.9%
metadata-eval99.9%
/-rgt-identity99.9%
add-sqr-sqrt99.9%
sqr-neg99.9%
sqrt-unprod0.0%
add-sqr-sqrt95.8%
sub-neg95.8%
difference-of-squares95.8%
add-sqr-sqrt95.8%
add-sqr-sqrt95.8%
associate--l+95.8%
Applied egg-rr95.8%
Taylor expanded in x around 0 95.8%
mul-1-neg95.8%
unsub-neg95.8%
Simplified95.8%
if 0.75 < x Initial program 5.3%
flip--5.4%
div-inv5.4%
add-sqr-sqrt5.6%
add-sqr-sqrt6.0%
Applied egg-rr6.0%
associate-*r/6.0%
*-rgt-identity6.0%
remove-double-neg6.0%
sub-neg6.0%
div-sub5.3%
rem-square-sqrt5.3%
sqr-neg5.3%
div-sub5.6%
+-commutative5.6%
sqr-neg5.6%
rem-square-sqrt6.0%
associate--l+99.6%
+-inverses99.6%
metadata-eval99.6%
sub-neg99.6%
remove-double-neg99.6%
Simplified99.6%
add-sqr-sqrt99.2%
sqrt-unprod99.6%
clear-num99.6%
frac-times99.4%
metadata-eval99.4%
/-rgt-identity99.4%
add-sqr-sqrt99.4%
sqr-neg99.4%
sqrt-unprod0.0%
add-sqr-sqrt2.9%
sub-neg2.9%
difference-of-squares2.9%
add-sqr-sqrt4.6%
add-sqr-sqrt2.9%
associate--l+6.9%
Applied egg-rr20.3%
Taylor expanded in x around inf 20.3%
Final simplification56.9%
(FPCore (x) :precision binary64 (if (<= x 0.58) (- 1.0 x) (/ 0.5 (sqrt x))))
double code(double x) {
double tmp;
if (x <= 0.58) {
tmp = 1.0 - x;
} else {
tmp = 0.5 / sqrt(x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.58d0) then
tmp = 1.0d0 - x
else
tmp = 0.5d0 / sqrt(x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.58) {
tmp = 1.0 - x;
} else {
tmp = 0.5 / Math.sqrt(x);
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.58: tmp = 1.0 - x else: tmp = 0.5 / math.sqrt(x) return tmp
function code(x) tmp = 0.0 if (x <= 0.58) tmp = Float64(1.0 - x); else tmp = Float64(0.5 / sqrt(x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.58) tmp = 1.0 - x; else tmp = 0.5 / sqrt(x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.58], N[(1.0 - x), $MachinePrecision], N[(0.5 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.58:\\
\;\;\;\;1 - x\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5}{\sqrt{x}}\\
\end{array}
\end{array}
if x < 0.57999999999999996Initial program 100.0%
flip--99.9%
div-inv99.9%
add-sqr-sqrt100.0%
add-sqr-sqrt100.0%
Applied egg-rr100.0%
associate-*r/100.0%
*-rgt-identity100.0%
remove-double-neg100.0%
sub-neg100.0%
div-sub99.9%
rem-square-sqrt99.9%
sqr-neg99.9%
div-sub100.0%
+-commutative100.0%
sqr-neg100.0%
rem-square-sqrt100.0%
associate--l+99.9%
+-inverses99.9%
metadata-eval99.9%
sub-neg99.9%
remove-double-neg99.9%
Simplified99.9%
add-sqr-sqrt99.9%
sqrt-unprod99.9%
clear-num99.9%
frac-times99.9%
metadata-eval99.9%
/-rgt-identity99.9%
add-sqr-sqrt99.9%
sqr-neg99.9%
sqrt-unprod0.0%
add-sqr-sqrt95.8%
sub-neg95.8%
difference-of-squares95.8%
add-sqr-sqrt95.8%
add-sqr-sqrt95.8%
associate--l+95.8%
Applied egg-rr95.8%
Taylor expanded in x around 0 95.8%
mul-1-neg95.8%
unsub-neg95.8%
Simplified95.8%
if 0.57999999999999996 < x Initial program 5.3%
flip--5.4%
div-inv5.4%
add-sqr-sqrt5.6%
add-sqr-sqrt6.0%
Applied egg-rr6.0%
associate-*r/6.0%
*-rgt-identity6.0%
remove-double-neg6.0%
sub-neg6.0%
div-sub5.3%
rem-square-sqrt5.3%
sqr-neg5.3%
div-sub5.6%
+-commutative5.6%
sqr-neg5.6%
rem-square-sqrt6.0%
associate--l+99.6%
+-inverses99.6%
metadata-eval99.6%
sub-neg99.6%
remove-double-neg99.6%
Simplified99.6%
Applied egg-rr51.4%
Taylor expanded in x around inf 98.6%
*-commutative98.6%
Simplified98.6%
expm1-log1p-u98.6%
expm1-udef7.8%
Applied egg-rr7.8%
expm1-def98.6%
expm1-log1p98.6%
*-commutative98.6%
associate-/r*98.6%
metadata-eval98.6%
Simplified98.6%
Final simplification97.3%
(FPCore (x) :precision binary64 1.0)
double code(double x) {
return 1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double x) {
return 1.0;
}
def code(x): return 1.0
function code(x) return 1.0 end
function tmp = code(x) tmp = 1.0; end
code[x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 51.1%
Taylor expanded in x around 0 50.0%
Final simplification50.0%
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x))))
double code(double x) {
return 1.0 / (sqrt((x + 1.0)) + sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt((x + 1.0d0)) + sqrt(x))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt((x + 1.0)) + Math.sqrt(x));
}
def code(x): return 1.0 / (math.sqrt((x + 1.0)) + math.sqrt(x))
function code(x) return Float64(1.0 / Float64(sqrt(Float64(x + 1.0)) + sqrt(x))) end
function tmp = code(x) tmp = 1.0 / (sqrt((x + 1.0)) + sqrt(x)); end
code[x_] := N[(1.0 / N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x + 1} + \sqrt{x}}
\end{array}
herbie shell --seed 2023275
(FPCore (x)
:name "Main:bigenough3 from C"
:precision binary64
:herbie-target
(/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x)))
(- (sqrt (+ x 1.0)) (sqrt x)))